Dungeon Crawl Stone Soup version 0.21-a0-440-g28109cb (webtiles) character file. 0 glosham the Skirmisher (level 1, -7/18 HPs) Began as a Human Abyssal Knight on Nov 11, 2017. Was a Follower of Lugonu. Killed from afar by a smoke demon (10 damage) ... with a sticky flame ... on level 1 of the Abyss. The game lasted 00:01:20 (78 turns). glosham the Skirmisher (Human Abyssal Knight) Turns: 78, Time: 00:01:21 Health: -7/18 AC: 3 Str: 12 XL: 1 Next: 0% Magic: 2/2 EV: 11 Int: 12 God: Lugonu [*.....] Gold: 0 SH: 0 Dex: 12 Spells: 0/0 levels left rFire . . . SeeInvis . a - +1 spear rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 leather armour rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.08/turn (no ring) @: liquid flames, glowing A: no striking features a: Depart the Abyss, Renounce Religion You were on level 1 of the Abyss. You worshipped Lugonu. Lugonu was aware of your devotion. You were not hungry. You visited 0 branches of the dungeon, and saw 0 of its levels. You visited the Abyss 1 time. Inventory: Hand Weapons a - a +1 spear (weapon) Armour b - a +0 leather armour (worn) Comestibles c - a bread ration Skills: - Level 3.0 Fighting - Level 2.0 Polearms - Level 2.0 Armour - Level 1.0 Dodging * Level 0.0 Stealth - Level 2.0 Invocations You couldn't memorise any spells. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (0/15) Altars: Message History Welcome, glosham the Human Abyssal Knight. It is said that the Orb of Zot exists deep within this dungeon. Lugonu says: Depart the Abyss and spread corruption, my servant! (use the ability menu to exit the Abyss) Press ? for a list of commands and other information. Found a corrupted altar of Lugonu. A large abomination comes into view. A smoke demon comes into view. The smoke demon roars! The smoke demon gestures at you. Something smites you! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * Found 18 sling bullets. The smoke demon gestures at you. The sticky flame hits you! You are covered in liquid flames! Ouch! That really hurt! You die... # .# ### # #. ## ... #### . . . .#. # #..# #. ### .. ..# . ##. ### .### ...#...#. #.##...# ... .#.. . ##@.## .# #.#...# #.##.###.##.# ..# # ##.##3#.###.#..# #. #.##..##. ...##..# ##.# .# #.. . ... #..# .#.. #. ... . ##.#.#...#. ..# #. ##.## ## ...##. ## #(..#.#. # . You could see a smoke demon. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | Abyss:1 | glosham the Human Abyssal Knight began the quest for the Orb. 0 | Abyss:1 | Reached XP level 1. HP: 18/18 MP: 2/2 33 | Abyss:1 | Noticed a large abomination 39 | Abyss:1 | Noticed a smoke demon 78 | Abyss:1 | Killed from afar by a smoke demon Vault maps used: Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 0 | N/A | 0 | 0 | N/A | 78 +---------+---------+-------+---------+---------+-------+--------- +---------+---------+-------+---------+---------+-------+--------- Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 78.0 Abyss | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 78.0 +-------+-------+-------+-------+-------+---------------------- Vault maps used: