Dungeon Crawl Stone Soup version 0.21-a0-440-g28109cb (webtiles) character file. 0 glosham the Skirmisher (level 1, -8/18 HPs) Began as a Human Abyssal Knight on Nov 11, 2017. Was a Follower of Lugonu. Mangled by a Hell Sentinel (26 damage) ... on level 2 of the Abyss. The game lasted 00:03:07 (159 turns). glosham the Skirmisher (Human Abyssal Knight) Turns: 159, Time: 00:03:08 Health: -8/18 AC: 3 Str: 12 XL: 1 Next: 0% Magic: 2/2 EV: 11 Int: 12 God: Lugonu [*.....] Gold: 33 SH: 0 Dex: 12 Spells: 0/0 levels left rFire . . . SeeInvis . a - +1 spear rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 leather armour rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... e - amulet of regeneration HPRegen 0.46/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: no striking features a: Depart the Abyss, Renounce Religion You were on level 2 of the Abyss. You worshipped Lugonu. Lugonu was aware of your devotion. You were not hungry. You visited 0 branches of the dungeon, and saw 0 of its levels. You visited the Abyss 1 time. You collected 33 gold pieces. Inventory: Hand Weapons a - a +1 spear (weapon) Armour b - a +0 leather armour (worn) Jewellery e - an amulet of regeneration (around neck) Wands d - a wand of flame (19/48) Comestibles c - 2 bread rations Skills: - Level 3.0 Fighting - Level 2.0 Polearms - Level 2.0 Armour - Level 1.0 Dodging * Level 0.0 Stealth - Level 2.0 Invocations You couldn't memorise any spells. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (0/15) Altars: Message History Found 19 gold pieces. You see here 19 gold pieces. You now have 19 gold pieces. A smoke demon comes into view. Found a gateway leading deeper into the Abyss. You are suddenly pulled into a different region of the Abyss! Found 14 gold pieces. You see here 14 gold pieces. You now have 33 gold pieces (gained 14). Found a bread ration. Found a royal jelly. You see here a bread ration. Unknown command. c - 2 bread rations (gained 1) A fire bat comes into view. Found a gateway leading out of the Abyss. Found a gateway leading deeper into the Abyss. There is a gateway leading deeper into the Abyss here. You plunge deeper into the Abyss. Found a crooked gold wand. Found a scroll labeled MIMUSH UCSIT. You see here a wand of flame (?/48). d - a wand of flame (?/48) You see here a scroll labeled MIMUSH UCSIT. e - a scroll labeled MIMUSH UCSIT As you read the scroll labeled MIMUSH UCSIT, it crumbles to dust. You assume a fearsome visage. Nothing appears to happen. It was a scroll of fear. Found a large jade amulet. Found a gateway leading out of the Abyss. You see here a large jade amulet. e - a large jade amulet Put on which piece of jewellery? (? for menu, Esc to quit) The amulet throbs as it attunes itself to your uninjured body. e - an amulet of regeneration (around neck) A Hell Sentinel comes into view. The Hell Sentinel roars! You hear a roar! The Hell Sentinel hits you!! Ouch! That really hurt! You die... #..## .#..#.. #. # #....##.#. .#.# #.#.#.#... # .#.# .##..###..####..# ##..#...#..##...# .#..∩#..#..#..# ##.#......#...##### .#..#..#.#..##.#1.# #.#####..#..#..@..# # # ## ####.#..## ..# ###..# .#. ..#. . # ..#.. . ##...#. # ... 2.# ### . # You could see a Hell Sentinel and a green death. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | Abyss:1 | glosham the Human Abyssal Knight began the quest for the Orb. 0 | Abyss:1 | Reached XP level 1. HP: 18/18 MP: 2/2 10 | Abyss:1 | Noticed a raiju 12 | Abyss:1 | Noticed a raiju 40 | Abyss:1 | Noticed a smoke demon 85 | Abyss:1 | Noticed a fire bat 159 | Abyss:2 | Noticed a Hell Sentinel 159 | Abyss:2 | Mangled by a Hell Sentinel Vault maps used: Abyss:2: hangedman_abyss_or_decor_lesser_grid Action || total -------------------------++------- Use: Scroll || 1 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 0 | N/A | 0 | 0 | N/A | 159 +---------+---------+-------+---------+---------+-------+--------- +---------+---------+-------+---------+---------+-------+--------- Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 79.5 Abyss | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 79.5 +-------+-------+-------+-------+-------+---------------------- Vault maps used: Abyss:2: hangedman_abyss_or_decor_lesser_grid