Dungeon Crawl Stone Soup version 0.21-a0-440-g28109cb (webtiles) character file. 0 glosham the Skirmisher (level 1, -1/18 HPs) Began as a Human Abyssal Knight on Nov 11, 2017. Was a Follower of Lugonu. Slain by a merfolk siren ... wielding a +1 spear of freezing ... summoned by a worldbinder (4 damage) ... on level 1 of the Abyss. The game lasted 00:01:33 (65 turns). glosham the Skirmisher (Human Abyssal Knight) Turns: 65, Time: 00:01:34 Health: -1/18 AC: 3 Str: 12 XL: 1 Next: 0% Magic: 2/2 EV: 11 Int: 12 God: Lugonu [*.....] Gold: 0 SH: 0 Dex: 12 Spells: 0/0 levels left rFire . . . SeeInvis . a - +1 spear rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 leather armour rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.00/turn (no ring) MPRegen 0.08/turn (no ring) @: non-regenerating, diseased A: no striking features a: Depart the Abyss, Renounce Religion You were on level 1 of the Abyss. You worshipped Lugonu. Lugonu was aware of your devotion. You were not hungry. You visited 0 branches of the dungeon, and saw 0 of its levels. You visited the Abyss 1 time. Inventory: Hand Weapons a - a +1 spear (weapon) Armour b - a +0 leather armour (worn) Comestibles c - a bread ration Skills: - Level 3.0 Fighting - Level 2.0 Polearms - Level 2.0 Armour - Level 1.0 Dodging * Level 0.0 Stealth - Level 2.0 Invocations You couldn't memorise any spells. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (0/15) Altars: Message History Welcome, glosham the Human Abyssal Knight. It is said that the Orb of Zot exists deep within this dungeon. Lugonu says: Depart the Abyss and spread corruption, my servant! (use the ability menu to exit the Abyss) Press ? for a list of commands and other information. Found a corrupted altar of Lugonu. Found a runed mace, a runed short sword and a manual of Summonings. Found a scroll labeled JOCYNU YJ AGI and 17 bolts. Found a corrupted altar of Lugonu. Found 70 gold pieces. An ancient zyme comes into view. You feel yourself growing ill in the presence of the ancient zyme. You feel ill. You feel ill. A worldbinder comes into view. The worldbinder calls forth creatures from the Shoals! The merfolk siren looks sick. The merfolk siren looks sick. The merfolk siren hits you from afar with a spear of freezing! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * The merfolk siren freezes you. You die... .... #...# #.#.. .... ###...# #...#.. .##....## #......@## ยง..#...#.# .#...#x#m# .##. #m.## # ##..# ## ##. # ## ## ##..##.#.## #..####.## #....##. x.#. . You could see 2 merfolk sirens and a worldbinder. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | Abyss:1 | glosham the Human Abyssal Knight began the quest for the Orb. 0 | Abyss:1 | Reached XP level 1. HP: 18/18 MP: 2/2 3 | Abyss:1 | Found a corrupted altar of Lugonu. 43 | Abyss:1 | Noticed an ancient zyme 58 | Abyss:1 | Noticed a worldbinder 65 | Abyss:1 | Noticed a merfolk siren 65 | Abyss:1 | Noticed a merfolk siren 65 | Abyss:1 | Slain by a merfolk siren Vault maps used: Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 0 | N/A | 0 | 0 | N/A | 65 +---------+---------+-------+---------+---------+-------+--------- +---------+---------+-------+---------+---------+-------+--------- Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 65.0 Abyss | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 65.0 +-------+-------+-------+-------+-------+---------------------- Vault maps used: