Dungeon Crawl Stone Soup version 0.20-a0-3-g334f831 (webtiles) character file. 0 glosham the Skirmisher (level 1, 18/18 HPs) Began as a Human Abyssal Knight on Oct 30, 2016. Was an Initiate of Lugonu. Quit the game on level 1 of the Dungeon. The game lasted 00:01:18 (44 turns). glosham the Skirmisher (Human Abyssal Knight) Turns: 44, Time: 00:01:19 Health: 18/18 AC: 3 Str: 12 XL: 1 Next: 0% Magic: 1/2 EV: 11 Int: 12 God: Lugonu [......] Gold: 0 SH: 0 Dex: 12 Spells: 0 memorised, 0 levels left rFire . . . SeeInvis . f - +0 spear (curse) rCold . . . Gourm . b - +0 leather armour rNeg . . . Faith . (no shield) rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) (no ring) (no ring) @: no status effects A: no striking features a: Renounce Religion You were on level 1 of the Dungeon. You worshipped Lugonu. Lugonu was noncommittal. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You visited the Abyss 1 time. Inventory: Hand Weapons a - a +1 falchion e - a +0 antimagic glaive f - a cursed +0 spear (weapon) Missiles d - 17 arrows Armour b - a +0 leather armour (worn) Comestibles c - a bread ration Skills: - Level 3.0 Fighting - Level 2.0 Long Blades - Level 2.0 Armour - Level 1.0 Dodging * Level 0.0 Stealth - Level 2.0 Invocations You couldn't memorise any spells. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History Welcome, glosham the Human Abyssal Knight. It is said that the Orb of Zot exists deep within this dungeon. Lugonu says: Depart the Abyss and spread corruption, my servant! (use the ability menu to exit the Abyss) Press ? for a list of commands and other information. Found a corrupted altar of Lugonu. Found 29 sling bullets, a ring mail and a slice of pizza. Found 17 arrows. Found a gateway leading deeper into the Abyss. You see here 17 arrows. d - 17 arrows There is a gateway leading deeper into the Abyss here. You plunge deeper into the Abyss. Found four items. You see here a runed glaive. e - a runed glaive A spatial vortex comes into view. Found a hand axe. You see here a glowing spear. f - a glowing spear You pass through the gate. Welcome to the Dungeon! You can no longer depart the Abyss at will. There is a staircase leading out of the dungeon here. Wield which item (- for none, * to show all)? (? for menu, Esc to quit) It sticks to your hand! f - a cursed +0 spear (weapon) Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ..# ..# ..# ..# ..# ..# ##.# #@.# ##.# .# .# .# .# .# ## There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | Abyss:1 | glosham the Human Abyssal Knight began the quest for the Orb. 0 | Abyss:1 | Reached XP level 1. HP: 18/18 MP: 2/2 36 | Abyss:2 | Noticed a spatial maelstrom 39 | Abyss:2 | Noticed a spatial vortex 42 | D:1 | Escaped the Abyss 44 | D:1 | Quit the game Vault maps used: D:1: onia_arrival_handbag, minmay_misc_feat_roman, nrook_uturn Action || total -------------------------++------- Invok: Depart the Abyss || 1 Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 15.3 Dungeon | 6.5 | 6.5 | 0.0 | 0.0 | 0.0 | 3.0 Abyss | 93.5 | 93.5 | 0.0 | 0.0 | 0.0 | 21.5 +-------+-------+-------+-------+-------+---------------------- Vault maps used: D:1: onia_arrival_handbag, minmay_misc_feat_roman, nrook_uturn