Dungeon Crawl Stone Soup version 0.20-a0-2-g2b0e13a (webtiles) character file. 0 glosham the Skirmisher (level 1, -10/18 HPs) Began as a Human Abyssal Knight on Oct 29, 2016. Was a Follower of Lugonu. Splashed by an apocalypse crab's acid (11 damage) ... on level 2 of the Abyss. The game lasted 00:01:35 (49 turns). glosham the Skirmisher (Human Abyssal Knight) Turns: 49, Time: 00:01:35 Health: -10/18 AC: 0 Str: 12 XL: 1 Next: 0% Magic: 2/2 EV: 11 Int: 12 God: Lugonu [*.....] Gold: 0 SH: 0 Dex: 12 Spells: 0 memorised, 0 levels left rFire . . . SeeInvis . a - +1 falchion rCold . . . Gourm . b - +0 leather armour rNeg . . . Faith . (no shield) rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) (no ring) (no ring) @: corroded, non-regenerating, diseased A: no striking features a: Depart the Abyss, Renounce Religion You were on level 2 of the Abyss. You worshipped Lugonu. Lugonu was aware of your devotion. You were not hungry. You visited 0 branches of the dungeon, and saw 0 of its levels. You visited the Abyss 1 time. Inventory: Hand Weapons a - a +1 falchion (weapon) Armour b - a +0 leather armour (worn) Books d - a book of Geomancy Spells Type Level a - Sandblast Earth 1 b - Passwall Transmutation/Earth 2 c - Stone Arrow Conjuration/Earth 3 d - Petrify Transmutation/Earth 4 e - Lee's Rapid Deconstruction Earth 5 Comestibles c - a bread ration Skills: - Level 3.0 Fighting - Level 2.0 Long Blades - Level 2.0 Armour - Level 1.0 Dodging * Level 0.0 Stealth - Level 2.0 Invocations You couldn't memorise any spells. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (0/15) Altars: Message History Welcome, glosham the Human Abyssal Knight. It is said that the Orb of Zot exists deep within this dungeon. Lugonu says: Depart the Abyss and spread corruption, my servant! (use the ability menu to exit the Abyss) Press ? for a list of commands and other information. Found a corrupted altar of Lugonu. Found a gateway leading deeper into the Abyss. There is a gateway leading deeper into the Abyss here. You plunge deeper into the Abyss. Found a gateway leading out of the Abyss. You feel yourself growing ill in the presence of the ancient zyme. An ancient zyme comes into view. You feel ill. The ancient zyme misses you. The ancient zyme hits you! Ouch! That really hurt! You feel ill. Found a hardcover book. Found a buckler. You see here a book of Geomancy. d - a book of Geomancy The ancient zyme hits you but does no damage. The ancient zyme hits you. * * * LOW HITPOINT WARNING * * * You feel ill. You feel ill. An apocalypse crab comes into view. The apocalypse crab breathes chaos at you. The blast of chaos engulfs you! * * * LOW HITPOINT WARNING * * * The acid corrodes you! You are splashed with acid! The acid burns! Ouch! That really hurt! You die... #......# #.# ###.#..#[##.# #...... .#.# ##.#......# .. #...#.##... ... ##..#... # ... #.##x#.#.. .. ##...#..##. # #.#@# ... #.#...t#. .#.#..#.# .##. ..# ## .# #.# ## ## You could see an ancient zyme and an apocalypse crab. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | Abyss:1 | glosham the Human Abyssal Knight began the quest for the Orb. 0 | Abyss:1 | Reached XP level 1. HP: 18/18 MP: 2/2 29 | Abyss:2 | Noticed an ancient zyme 49 | Abyss:2 | Noticed an apocalypse crab 49 | Abyss:2 | HP: 1/18 [apocalypse crab/blast of chaos (2)] 49 | Abyss:2 | Splashed by an apocalypse crab's acid Vault maps used: Action || total -------------------------++------- Armor: Leather armour || 1 Dodge: Dodged || 1 Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 25.0 Abyss | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 25.0 +-------+-------+-------+-------+-------+---------------------- Vault maps used: