Dungeon Crawl Stone Soup version 0.20-a0-2-g2b0e13a (webtiles) character file. 0 glosham the Skirmisher (level 1, -4/18 HPs) Began as a Human Abyssal Knight on Oct 29, 2016. Was a Follower of Lugonu. Slain by a thrashing horror (6 damage) ... on level 1 of the Abyss. The game lasted 00:01:13 (82 turns). glosham the Skirmisher (Human Abyssal Knight) Turns: 82, Time: 00:01:14 Health: -4/18 AC: 3 Str: 12 XL: 1 Next: 0% Magic: 2/2 EV: 11 Int: 12 God: Lugonu [*.....] Gold: 0 SH: 0 Dex: 12 Spells: 0 memorised, 0 levels left rFire . . . SeeInvis . a - +1 falchion rCold . . . Gourm . b - +0 leather armour rNeg . . . Faith . (no shield) rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) (no ring) (no ring) @: no status effects A: no striking features a: Depart the Abyss, Renounce Religion You were on level 1 of the Abyss. You worshipped Lugonu. Lugonu was aware of your devotion. You were not hungry. You visited 0 branches of the dungeon, and saw 0 of its levels. You visited the Abyss 1 time. Inventory: Hand Weapons a - a +1 falchion (weapon) Missiles d - 26 bolts Armour b - a +0 leather armour (worn) Comestibles c - a bread ration Skills: - Level 3.0 Fighting * Level 2.0 Long Blades - Level 2.0 Armour - Level 1.0 Dodging - Level 2.0 Invocations You couldn't memorise any spells. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (0/15) Altars: Message History Welcome, glosham the Human Abyssal Knight. Will you prevail where others failed? Will you find the Orb of Zot? Lugonu says: Depart the Abyss and spread corruption, my servant! (use the ability menu to exit the Abyss) Press ? for a list of commands and other information. Found a corrupted altar of Lugonu. Found a leather armour. You see here a leather armour. Found 26 bolts. You see here 26 bolts. d - 26 bolts A large abomination comes into view. A large abomination comes into view. A small abomination comes into view. A quasit comes into view. The quasit gives a chilling moan. The thrashing horror tramples you! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You stumble backwards! The thrashing horror tramples you but does no damage. The thrashing horror tramples you. You die... .§ ..... §.##.#.## .... . #..... # #..# .# ##.....####.#..# #.# ##....###....#..##.# #.##..#....##.##..... ....##.##..###.....# #...#....#..###...# ###......##....#@# ## .....#.#.#..X.# .# #.##.......#.#..# ....#.....###.##...# .... ## .## .#. .#... #.. ....# #. .#...5## .#.#..# ..# ..##.#.# .§###.# ..# .## ..#W . ## .. You could see an eidolon (wandering), a thrashing horror and a quasit. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | Abyss:1 | glosham the Human Abyssal Knight began the quest for the Orb. 0 | Abyss:1 | Reached XP level 1. HP: 18/18 MP: 2/2 52 | Abyss:1 | Noticed a large abomination 62 | Abyss:1 | Noticed a large abomination 73 | Abyss:1 | Noticed a small abomination 76 | Abyss:1 | Noticed an ice dragon skeleton 76 | Abyss:1 | Noticed a thrashing horror 81 | Abyss:1 | Noticed a quasit 82 | Abyss:1 | Slain by a thrashing horror Vault maps used: Action || total -------------------------++------- Armor: Leather armour || 1 Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 84.0 Abyss | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 84.0 +-------+-------+-------+-------+-------+---------------------- Vault maps used: