Dungeon Crawl Stone Soup version 0.18.1-50-g88ac8fd (webtiles) character file. 0 glosham the Skirmisher (level 1, -2/16 HPs) Began as an Octopode Abyssal Knight on Oct 11, 2016. Was a Follower of Lugonu. Slain by a spatial maelstrom (18 damage) ... on level 1 of the Abyss. The game lasted 00:01:02 (57 turns). glosham the Skirmisher (Octopode Abyssal Knight) Turns: 57, Time: 00:01:03 Health: -2/16 AC: 1 Str: 11 XL: 1 Next: 0% Magic: 2/2 EV: 12 Int: 14 God: Lugonu [*.....] Gold: 10 SH: 0 Dex: 11 Spells: 0 memorised, 0 levels left rFire . . . SeeInvis . - Unarmed rCold . . . Gourm . (no shield) rNeg . . . Faith . (helmet restricted) rPois . Spirit . (no amulet) rElec . Dismiss . (no ring) rCorr . Reflect . (no ring) SustAt . Harm . (no ring) MR ..... (no ring) Stlth ++........ (no ring) (no ring) (no ring) (no ring) @: not resistant to hostile enchantments, unstealthy A: almost no armour, amphibious, 8 rings, constrict 8, camouflage 1, gelatinous body 1 a: Depart the Abyss, Renounce Religion You were on level 1 of the Abyss. You worshipped Lugonu. Lugonu was aware of your devotion. You were not hungry. You visited 0 branches of the dungeon, and saw 0 of its levels. You visited the Abyss 1 time. You collected 10 gold pieces. Inventory: Comestibles a - a bread ration Skills: - Level 3.0 Fighting - Level 2.3 Dodging * Level 0.0 Stealth - Level 2.0 Unarmed Combat - Level 2.0 Invocations You couldn't memorise any spells. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (0/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. You can use your tentacles to constrict eight enemies at once. Your skin changes colour to match your surroundings (Stealth). Your rubbery body absorbs attacks (AC +1). Message History Welcome, glosham the Octopode Abyssal Knight. Will you prevail where others failed? Will you find the Orb of Zot? Lugonu says: Depart the Abyss and spread corruption, my servant! (use the ability menu to exit the Abyss) Press ? for a list of commands and other information. Found two corrupted altars of Lugonu. Found 18 stones. Found 10 gold pieces. A large abomination comes into view. You see here 10 gold pieces. You now have 10 gold pieces. Found a short sword. A spatial vortex comes into view. A spatial vortex comes into view. A spatial maelstrom comes into view. The spatial vortex moves out of view. A small abomination comes into view. A spatial vortex comes into view. Found 4 large rocks. A spatial vortex and a small abomination come into view. Found a slice of pizza. A spatial vortex comes into view. The spatial maelstrom misses you. The spatial maelstrom hits you!! Ouch! That really hurt! You die... #..#. .#..##..#.# # ....#...##... ### .. ###... v#v..#.. #. ≈#....#.#..####. #.# %.. ..#. ..# # ..## . #.#...#.#.#.#. .. ...###..###v..## ...#.# #.....#.v#.....#.#..... #..@#..x..#.. ..#.# #....##.##v# .#.# #......##...## .# #.#..#.#.....# # ###.# ..x.... ......#.#... .#.#.( #....# ###....# . .#. You could see a spatial maelstrom. Notes Turn | Place | Note -------------------------------------------------------------- 0 | Abyss:1 | glosham the Octopode Abyssal Knight began the quest for the Orb. 0 | Abyss:1 | Reached XP level 1. HP: 16/16 MP: 2/2 25 | Abyss:1 | Noticed a large abomination 47 | Abyss:1 | Noticed a spatial vortex 50 | Abyss:1 | Noticed a spatial vortex 50 | Abyss:1 | Noticed a spatial maelstrom 51 | Abyss:1 | Noticed a small abomination 53 | Abyss:1 | Noticed a spatial vortex 54 | Abyss:1 | Noticed a small abomination 54 | Abyss:1 | Noticed a spatial vortex 56 | Abyss:1 | Noticed a spatial vortex 57 | Abyss:1 | Slain by a spatial maelstrom Action || total -------------------------++------- Dodge: Dodged || 1 Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 58.0 Abyss | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 58.0 +-------+-------+-------+-------+-------+---------------------- Vault maps used: