Dungeon Crawl Stone Soup version 0.18.1-50-g88ac8fd (webtiles) character file. 0 glosham the Skirmisher (level 1, -1/16 HPs) Began as an Octopode Abyssal Knight on Oct 11, 2016. Was a Follower of Lugonu. Slain by a thrashing horror (16 damage) ... on level 1 of the Abyss. The game lasted 00:01:06 (48 turns). glosham the Skirmisher (Octopode Abyssal Knight) Turns: 48, Time: 00:01:07 Health: -1/16 AC: 1 Str: 11 XL: 1 Next: 0% Magic: 2/2 EV: 12 Int: 14 God: Lugonu [*.....] Gold: 0 SH: 0 Dex: 11 Spells: 0 memorised, 0 levels left rFire . . . SeeInvis . - Unarmed rCold . . . Gourm . (no shield) rNeg . . . Faith . (helmet restricted) rPois . Spirit . (no amulet) rElec . Dismiss . (no ring) rCorr . Reflect . (no ring) SustAt . Harm . (no ring) MR ..... (no ring) Stlth ++........ (no ring) (no ring) (no ring) (no ring) @: very slightly contaminated, not resistant to hostile enchantments, unstealthy A: almost no armour, amphibious, 8 rings, constrict 8, camouflage 1, gelatinous body 1 a: Depart the Abyss, Renounce Religion You were on level 1 of the Abyss. You worshipped Lugonu. Lugonu was aware of your devotion. You were not hungry. You visited 0 branches of the dungeon, and saw 0 of its levels. You visited the Abyss 1 time. Inventory: Missiles b - 24 sling bullets Comestibles a - a bread ration Skills: - Level 3.0 Fighting - Level 2.3 Dodging * Level 0.0 Stealth - Level 2.0 Unarmed Combat - Level 2.0 Invocations You couldn't memorise any spells. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (0/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. You can use your tentacles to constrict eight enemies at once. Your skin changes colour to match your surroundings (Stealth). Your rubbery body absorbs attacks (AC +1). Message History Welcome, glosham the Octopode Abyssal Knight. It is said that the Orb of Zot exists deep within this dungeon, but nobody has ever found it. Lugonu says: Depart the Abyss and spread corruption, my servant! (use the ability menu to exit the Abyss) Press ? for a list of commands and other information. Found a scroll labeled YPPAHE CYMMY. Found a corrupted altar of Lugonu. You see here a scroll labeled YPPAHE CYMMY. b - a scroll labeled YPPAHE CYMMY Read which item? (? for menu, Esc to quit) As you read the scroll labeled YPPAHE CYMMY, it crumbles to dust. You feel strangely unstable. You feel the power of the Abyss delaying your translocation! It was a scroll of teleportation. Found a scroll labeled DUZETI NALEM. You see here a scroll labeled DUZETI NALEM. b - a scroll labeled DUZETI NALEM You are suddenly pulled into a different region of the Abyss! Found 24 sling bullets. Read which item? (? for menu, Esc to quit) Blink to where? Press: ? - help, Dir - move target cursor You are very lightly contaminated with residual magic. As you read the scroll labeled DUZETI NALEM, it crumbles to dust. It was a scroll of blinking. Found a corrupted altar of Lugonu. b - 24 sling bullets The thrashing horror roars! The thrashing horror tramples you. You hold your ground! The thrashing horror misses you. The thrashing horror tramples you! Ouch! That really hurt! You die... .# .. .### #.. ## ##.#. #.. # #..##....##..#. ....#..#.....#### #........# ...## # #@###.#. ..... #.#.X#..#.#. .## #.....#.# .....# #.#....#.#..#...# # #......X≈≈≈#..# ##..#..≈≈≈≈.#.. #....#≈≈§§#.## #...#.≈≈§≈≈≈≈♣ #.#..##..##.≈≈≈ You could see a thrashing horror. Notes Turn | Place | Note -------------------------------------------------------------- 0 | Abyss:1 | glosham the Octopode Abyssal Knight began the quest for the Orb. 0 | Abyss:1 | Reached XP level 1. HP: 16/16 MP: 2/2 14 | Abyss:1 | Found a corrupted altar of Lugonu. 44 | Abyss:1 | Noticed a thrashing horror 48 | Abyss:1 | Slain by a thrashing horror Action || total -------------------------++------- Use: Scroll || 2 Dodge: Dodged || 1 Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 49.0 Abyss | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 49.0 +-------+-------+-------+-------+-------+---------------------- Vault maps used: