Dungeon Crawl Stone Soup version 0.18.1-50-g88ac8fd (webtiles) character file. 0 glosham the Skirmisher (level 1, -3/18 HPs) Began as a Human Abyssal Knight on Oct 6, 2016. Was a Follower of Lugonu. Slain by a sixfirhy (8 damage) ... on level 2 of the Abyss. The game lasted 00:01:45 (68 turns). glosham the Skirmisher (Human Abyssal Knight) Turns: 68, Time: 00:01:45 Health: -3/18 AC: 3 Str: 12 XL: 1 Next: 0% Magic: 2/2 EV: 11 Int: 12 God: Lugonu [*.....] Gold: 9 SH: 0 Dex: 12 Spells: 0 memorised, 0 levels left rFire . . . SeeInvis . a - +2 halberd (venom) rCold . . . Gourm . d - +0 leather armour rNeg . . . Faith . (shield currently unavailable) rPois . Spirit . (no helmet) rElec . Dismiss . (no cloak) rCorr . Reflect . (no gloves) SustAt . Harm . (no boots) MR ..... (no amulet) Stlth +......... (no ring) (no ring) @: not resistant to hostile enchantments, very unstealthy A: no striking features a: Depart the Abyss, Renounce Religion You were on level 2 of the Abyss. You worshipped Lugonu. Lugonu was aware of your devotion. You were not hungry. You visited 0 branches of the dungeon, and saw 0 of its levels. You visited the Abyss 1 time. You collected 9 gold pieces. Inventory: Hand Weapons a - a +2 halberd of venom (weapon) b - a +1 falchion Armour d - a +0 leather armour (worn) Comestibles c - a bread ration Skills: - Level 3.0 Fighting - Level 2.0 Long Blades - Level 2.0 Armour - Level 1.0 Dodging + Level 0.0 Stealth - Level 2.0 Invocations You couldn't memorise any spells. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (0/15) Altars: Message History Okay, then. Unknown command. Read which item? (? for menu, Esc to quit) As you read the scroll labeled SAS NIEDDEW, it crumbles to dust. It is a scroll of identify. You don't have any unidentified items. Found a gateway leading deeper into the Abyss. There is a gateway leading deeper into the Abyss here. You plunge deeper into the Abyss. Found 3 needles of confusion and a glowing halberd. You see here a glowing halberd. d - a glowing halberd Wield which item (- for none, * to show all)? (? for menu, Esc to quit) Your +2 halberd of venom begins to drip with poison! d - a +2 halberd of venom (weapon) Adjust (i)tems, (s)pells, or (a)bilities? Adjust which item? (? for menu, Esc to quit) d - a +2 halberd of venom (weapon) Adjust to which letter? (? for menu, Esc to quit) b - a +2 halberd of venom (weapon); d - a +0 leather armour (worn) Adjust (i)tems, (s)pells, or (a)bilities? Adjust which item? (? for menu, Esc to quit) a - a +1 falchion Adjust to which letter? (? for menu, Esc to quit) b - a +1 falchion; a - a +2 halberd of venom (weapon) Found 14 stones. An orange demon comes into view. Found a ring mail. You see here a ring mail. Found a rapier. Found 9 gold pieces. You see here 9 gold pieces. You now have 9 gold pieces. Found a gateway leading deeper into the Abyss. A sixfirhy comes into view. The sixfirhy barely misses you. The sixfirhy hits you! Ouch! That really hurt! The sixfirhy shocks you! You die... .# .. #.# .###.#.4 . #.#.... # #### .##.# ##>..# ...##.#.....# ##.... #. ##)# ...#...##..#.# ##......###.# #.....#..4@# #...##.#...# #.. #......# # ..#.....## #.#...#...### #.......#..# .. #.####..... # ... .# ###.#. .# .. ..# ##....#.##.. You could see a sixfirhy. Notes Turn | Place | Note -------------------------------------------------------------- 0 | Abyss:1 | glosham the Human Abyssal Knight began the quest for the Orb. 0 | Abyss:1 | Reached XP level 1. HP: 18/18 MP: 2/2 34 | Abyss:2 | Noticed an orange demon 62 | Abyss:2 | Noticed a sixfirhy 68 | Abyss:2 | Slain by a sixfirhy Action || total -------------------------++------- Use: Scroll || 1 Dodge: Dodged || 1 Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 36.0 Abyss | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 36.0 +-------+-------+-------+-------+-------+---------------------- Vault maps used: