Dungeon Crawl Stone Soup version 0.18.1-50-g88ac8fd (webtiles) character file. 0 glosham the Skirmisher (level 1, -4/18 HPs) Began as a Human Abyssal Knight on Oct 1, 2016. Was a Follower of Lugonu. Killed from afar by a white imp (9 damage) ... with a puff of frost ... on level 1 of the Abyss. The game lasted 00:01:01 (59 turns). glosham the Skirmisher (Human Abyssal Knight) Turns: 59, Time: 00:01:02 Health: -4/18 AC: 3 Str: 12 XL: 1 Next: 0% Magic: 2/2 EV: 11 Int: 12 God: Lugonu [*.....] Gold: 0 SH: 0 Dex: 12 Spells: 0 memorised, 0 levels left rFire . . . SeeInvis . a - +1 falchion rCold . . . Gourm . b - +0 leather armour rNeg . . . Faith . (no shield) rPois . Spirit . (no helmet) rElec . Dismiss . (no cloak) rCorr . Reflect . (no gloves) SustAt . Harm . (no boots) MR ..... (no amulet) Stlth +......... (no ring) (no ring) @: not resistant to hostile enchantments, very unstealthy A: no striking features a: Depart the Abyss, Renounce Religion You were on level 1 of the Abyss. You worshipped Lugonu. Lugonu was aware of your devotion. You were not hungry. You visited 0 branches of the dungeon, and saw 0 of its levels. You visited the Abyss 1 time. Inventory: Hand Weapons a - a +1 falchion (weapon) Armour b - a +0 leather armour (worn) Comestibles c - 2 bread rations Skills: - Level 3.0 Fighting - Level 2.0 Long Blades - Level 2.0 Armour - Level 1.0 Dodging + Level 0.0 Stealth - Level 2.0 Invocations You couldn't memorise any spells. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (0/15) Altars: Message History Welcome, glosham the Human Abyssal Knight. The bosom of this dungeon contains the fabled artefact, the Orb of Zot. Lugonu says: Depart the Abyss and spread corruption, my servant! (use the ability menu to exit the Abyss) Press ? for a list of commands and other information. Found two corrupted altars of Lugonu. Found a bread ration. You see here a bread ration. c - 2 bread rations (gained 1) A large abomination comes into view. Found a ring mail. A white imp comes into view. The white imp shouts, "Kneel, thou horrid beetle-headed slabber!" Found a corrupted altar of Lugonu. The white imp gestures at you. The puff of frost hits you! The white imp gestures at you. The puff of frost hits you! A large abomination comes into view. Found a gateway leading deeper into the Abyss. The white imp gestures at you. The puff of frost hits you! Ouch! That really hurt! You die... #..### # # ## ##....#### . #.## # ##..#.#..#.# #.... # #.###..##...###. # ####. #....#....X....# .....#. #.......5.....##..... ... ..... ..#X....##.#####.. # ... ..####....# .##.##...# . .. ##.# #.@.#.#..#.#. ..... . #.. #....##. .# .#. #. #......#. .. .##. ##. #.. .......##.#..# # .... ...#.....# ..# ###. ###. ..###...>###. ###.. .# #..... # . #. #. ##...# . # #.. # .. .. You could see 2 large abominations and a white imp. Notes Turn | Place | Note -------------------------------------------------------------- 0 | Abyss:1 | glosham the Human Abyssal Knight began the quest for the Orb. 0 | Abyss:1 | Reached XP level 1. HP: 18/18 MP: 2/2 34 | Abyss:1 | Noticed a large abomination 41 | Abyss:1 | Found a corrupted altar of Lugonu. 54 | Abyss:1 | Noticed a large abomination 59 | Abyss:1 | Killed from afar by a white imp Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 61.0 Abyss | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 61.0 +-------+-------+-------+-------+-------+---------------------- Vault maps used: