Dungeon Crawl Stone Soup version 0.18.1-50-g88ac8fd (webtiles) character file. 0 glosham the Skirmisher (level 1, -12/18 HPs) Began as a Human Abyssal Knight on Oct 1, 2016. Was a Follower of Lugonu. Mangled by a thrashing horror (14 damage) ... on level 1 of the Abyss. The game lasted 00:00:46 (8 turns). glosham the Skirmisher (Human Abyssal Knight) Turns: 8, Time: 00:00:46 Health: -12/18 AC: 3 Str: 12 XL: 1 Next: 0% Magic: 2/2 EV: 11 Int: 12 God: Lugonu [*.....] Gold: 0 SH: 0 Dex: 12 Spells: 0 memorised, 0 levels left rFire . . . SeeInvis . a - +1 falchion rCold . . . Gourm . b - +0 leather armour rNeg . . . Faith . (no shield) rPois . Spirit . (no helmet) rElec . Dismiss . (no cloak) rCorr . Reflect . (no gloves) SustAt . Harm . (no boots) MR ..... (no amulet) Stlth +......... (no ring) (no ring) @: not resistant to hostile enchantments, very unstealthy A: no striking features a: Depart the Abyss, Renounce Religion You were on level 1 of the Abyss. You worshipped Lugonu. Lugonu was aware of your devotion. You were not hungry. You visited 0 branches of the dungeon, and saw 0 of its levels. You visited the Abyss 1 time. Inventory: Hand Weapons a - a +1 falchion (weapon) Armour b - a +0 leather armour (worn) Comestibles c - a bread ration Skills: - Level 3.0 Fighting - Level 2.0 Long Blades - Level 2.0 Armour - Level 1.0 Dodging + Level 0.0 Stealth - Level 2.0 Invocations You couldn't memorise any spells. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (0/15) Altars: Message History Welcome, glosham the Human Abyssal Knight. It is said that the Orb of Zot exists deep within this dungeon, but nobody has ever found it. Lugonu says: Depart the Abyss and spread corruption, my servant! (use the ability menu to exit the Abyss) Press ? for a list of commands and other information. Found two corrupted altars of Lugonu. Found 4 stones. There is a corrupted altar of Lugonu here. Found 6 stones. Found 5 stones. A giant leech, a boulder beetle and a thrashing horror come into view. The boulder beetle twitches its antennae in your direction. The thrashing horror roars! The boulder beetle curls into a ball and starts rolling! Found 25 stones, a box of beasts and a runed silver wand. Found a stone. The thrashing horror tramples you! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You hold your ground! The thrashing horror completely misses you. The thrashing horror roars! You hear a roar! The thrashing horror tramples you! Ouch! That really hurt! You die... . .###.. #. #..... .#. # #...... ... ... ..... ## ...# ..# #.. ####.. # .###.#.# ##.#.#.@# .#####_##X.# #.........## ### ###...##...#.((w/ #### #....B((# ##....ยงยงยงยง. #.....###( #....(((. .....((## You could see a thrashing horror. Notes Turn | Place | Note -------------------------------------------------------------- 0 | Abyss:1 | glosham the Human Abyssal Knight began the quest for the Orb. 0 | Abyss:1 | Reached XP level 1. HP: 18/18 MP: 2/2 4 | Abyss:1 | Noticed a giant leech 4 | Abyss:1 | Noticed a boulder beetle 4 | Abyss:1 | Noticed a thrashing horror 8 | Abyss:1 | Mangled by a thrashing horror Action || total -------------------------++------- Dodge: Dodged || 1 Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 10.0 Abyss | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 10.0 +-------+-------+-------+-------+-------+---------------------- Vault maps used: