ASSERT(in_diamond_int(r->start)) in 'ray.cc' at line 166 failed. Version: Dungeon Crawl Stone Soup 0.15.1-3-g1b33baa Platform: unix Bits: 64 Game mode: normal Tiles: online Command line: /usr/games/crawl-0.15 -name glosham -rc /dgldir/rcfiles/crawl-0.15/glosham.rc -macro /dgldir/rcfiles/crawl-0.15/glosham.macro -morgue /dgldir/morgue/glosham/ -webtiles-socket /crawl-master/webserver/sockets/glosham:2014-10-04.22:17:35.sock -await-connection RC options: restart_after_game = false Crash caused by signal #6: Aborted Obtained 23 stack frames. /usr/games/crawl-0.15(_Z17write_stack_traceP8_IO_FILEi+0x21) [0x5602b1]: write_stack_trace(_IO_FILE*, int) /usr/games/crawl-0.15(_Z13do_crash_dumpv+0x309) [0x5684b9]: do_crash_dump() /usr/games/crawl-0.15(_Z20crash_signal_handleri+0x9c) [0x56056c]: crash_signal_handler(int) /lib/x86_64-linux-gnu/libc.so.6(+0x364c0) [0x7fe2682454c0]: /lib/x86_64-linux-gnu/libpthread.so.0(raise+0x2b) [0x7fe2685dbb7b]: /usr/games/crawl-0.15() [0x567c49] /usr/games/crawl-0.15() [0x567f27] /usr/games/crawl-0.15() [0x8dcbdc] /usr/games/crawl-0.15(_ZN7ray_def7advanceEv+0xad) [0x8dcd6d]: ray_def::advance() /usr/games/crawl-0.15(_ZN17targetter_shotgun7set_aimE9coord_def+0x21d) [0x9b527d]: targetter_shotgun::set_aim(coord_def) /usr/games/crawl-0.15(_ZN17direction_chooser19draw_beam_if_neededEv+0x51) [0x5bd4d1]: direction_chooser::draw_beam_if_needed() /usr/games/crawl-0.15(_ZN17direction_chooser10do_redrawsEv+0x43) [0x5c6913]: direction_chooser::do_redraws() /usr/games/crawl-0.15(_ZN17direction_chooser16choose_directionEv+0x161) [0x5c71e1]: direction_chooser::choose_direction() /usr/games/crawl-0.15(_Z9directionR4distRK22direction_chooser_args+0x21) [0x5c7381]: direction(dist&, direction_chooser_args const&) /usr/games/crawl-0.15(_Z15spell_directionR4distR4bolt14targeting_type14targ_mode_typeibbbPKcS6_bP9targetterPFSt6vectorISsSaISsEERK12monster_infoE+0x114) [0x96d424]: spell_direction(dist&, bolt&, targeting_type, targ_mode_type, int, bool, bool, bool, char const*, char const*, bool, targetter*, std::vector > (*)(monster_info const&)) /usr/games/crawl-0.15(_Z11your_spells10spell_typeib+0x2f0) [0x92edf0]: your_spells(spell_type, int, bool) /usr/games/crawl-0.15(_Z9rod_spellib+0x365) [0x922f75]: rod_spell(int, bool) /usr/games/crawl-0.15(_Z10evoke_itemib+0x282) [0x6070c2]: evoke_item(int, bool) /usr/games/crawl-0.15(_Z15process_command12command_type+0xfd1) [0x743b21]: process_command(command_type) /usr/games/crawl-0.15() [0x745839] /usr/games/crawl-0.15(main+0x64d) [0x74a75d]: /lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0xed) [0x7fe26823076d]: /usr/games/crawl-0.15() [0x4c14c9] Trying to run gdb. GNU gdb (Ubuntu/Linaro 7.4-2012.02-0ubuntu2) 7.4-2012.02 Copyright (C) 2012 Free Software Foundation, Inc. License GPLv3+: GNU GPL version 3 or later This is free software: you are free to change and redistribute it. There is NO WARRANTY, to the extent permitted by law. Type "show copying" and "show warranty" for details. This GDB was configured as "x86_64-linux-gnu". For bug reporting instructions, please see: . [Thread debugging using libthread_db enabled] Using host libthread_db library "/lib/x86_64-linux-gnu/libthread_db.so.1". 0x00007fe2685db84e in waitpid () from /lib/x86_64-linux-gnu/libpthread.so.0 #0 0x00007fe2685db84e in waitpid () from /lib/x86_64-linux-gnu/libpthread.so.0 No symbol table info available. #1 0x00000000005609bb in call_gdb (file=0x7fe2685c6180) at crash.cc:409 gdb = attach_cmd = "attach 31094\000\000\000\000\000\000\000" #2 0x00000000005684ce in do_crash_dump () at dbg-asrt.cc:692 t = 1412464871 dir = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x351de58 "/dgldir/morgue/glosham/"}} name = "/dgldir/morgue/glosham/crash-glosham-20141004-232111.txt", '\000' file = 0x7fe2685c6180 #3 0x000000000056056c in crash_signal_handler (sig_num=6) at crash.cc:185 No locals. #4 No symbol table info available. #5 0x00007fe2685dbb7b in raise () from /lib/x86_64-linux-gnu/libpthread.so.0 No symbol table info available. #6 0x0000000000567c49 in _BreakStrToDebugger (mesg=, assert=) at dbg-asrt.cc:819 No locals. #7 0x0000000000567f27 in AssertFailed (expr=0xad988c "in_diamond_int(r->start)", file=0xad9868 "ray.cc", line=166, text=0x0) at dbg-asrt.cc:862 mesg = "ASSERT(in_diamond_int(r->start)) in 'ray.cc' at line 166 failed.\000\000\000\000\000\000\000\000\001\001\001\001\001\001\001\001'\000\000\000\000\000\000\000\030\000\000\000\000\000\000\000 ", '\000' , " \217\262\035\377\177\000\000\032\211\331h\342\177\000\000p\221\262\035\377\177\000\000\004", '\000' , "h\221\262\035\377\177\000\000\001\000\000\000\000\000\000\000\b\000\000\000\000\000\000\000 \217\262\035\377\177\000\000\023|\331h\342\177\000\000\000\000\000\000\000\000\000\000h\221\262\035\377\177\000\000\004\000\000\000\000\000\000\000\020L\211\000\000\000\000\000\340\301Ei\342\177\000\000\001\000\000\000\000\000\000\000"... args = {{gp_offset = 0, fp_offset = 0, overflow_arg_area = 0x0, reg_save_area = 0x0}} fileName = #8 0x00000000008dcbdc in _advance_from_non_diamond (r=) at ray.cc:166 No locals. #9 _advance_from_non_diamond (r=0x7fff1db29370) at ray.cc:161 No locals. #10 0x00000000008dcd6d in ray_def::advance (this=0x7fff1db29370) at ray.cc:219 No locals. #11 0x00000000009b527d in targetter_shotgun::set_aim (this=0x38f6a60, a=...) at target.cc:1319 tempray = {r = {start = {x = 61.499990965603885, y = 36.999945787908658}, dir = {x = 0.98639673393324978, y = 0.16438212581000985}}, on_corner = false, cycle_idx = -1} i = orig_ray = {r = {start = {x = 58.5, y = 36.5}, dir = {x = 58.5, y = 36.5}}, on_corner = false, cycle_idx = -1} p = {x = 60, y = 36} hit = #12 0x00000000005bd4d1 in direction_chooser::draw_beam_if_needed (this=0x7fff1db2a100) at directn.cc:1192 ray = {r = {start = {x = 2.8963697311705064e-316, y = 6.953168224873552e-310}, dir = {x = 7.6391848503405611e-313, y = 6.9531682247225656e-310}}, on_corner = false, cycle_idx = 0} #13 0x00000000005c6913 in direction_chooser::do_redraws (this=0x7fff1db2a100) at directn.cc:1820 No locals. #14 0x00000000005c71e1 in direction_chooser::choose_direction (this=0x7fff1db2a100) at directn.cc:2108 ccon = {cstate = false, smartcstate = false} mc = {m_previous_mode = MOUSE_MODE_NORMAL, static ms_current_mode = MOUSE_MODE_TARGET_PATH} legacy_range = { = {_vptr.targetter = 0xba57f0, origin = {x = 58, y = 36}, aim = {x = 58, y = 36}, agent = 0xdca500, why_not = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x10f7798 ""}}}, exp_range_min = 0, exp_range_max = 0, exp_map_min = {mData = {mData = {{mData = {0 }} }}}, exp_map_max = {mData = {mData = {{mData = {0 }} , {mData = {0 , 1750882080, 32738, 58, 0}}}}}, range2 = 17, affects_walls = true, affects_pos = 0} rva = {_vptr.range_view_annotator = 0xb331f0} #15 0x00000000005c7381 in direction (moves=..., args=...) at directn.cc:504 No locals. #16 0x000000000096d424 in spell_direction (spelld=..., pbolt=..., restrict=, mode=, range=, needs_path=, may_target_monster=true, may_target_self=false, target_prefix=0x0, top_prompt=0x38f1ae8 "Aiming: Cloud Cone", cancel_at_self=true, hitfunc=0x38f6a60, get_desc_func=0) at spl-util.cc:745 args = {hitfunc = 0x38f6a60, restricts = DIR_TARGET, mode = TARG_HOSTILE, range = 4, just_looking = false, needs_path = false, may_target_monster = true, may_target_self = false, target_prefix = 0x0, top_prompt = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x35d5348 "Aiming: Cloud Cone"}}, behaviour = 0x0, cancel_at_self = true, show_floor_desc = false, get_desc_func = 0, default_place = {x = 0, y = 0}} #17 0x000000000092edf0 in your_spells (spell=SPELL_CLOUD_CONE, powc=15, allow_fail=false) at spl-cast.cc:1310 targ = TARG_HOSTILE dir = DIR_TARGET prompt = 0x0 range = 4 hitfunc = 0x38f6a60 needs_path = false dont_cancel_me = false title = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x38f1ae8 "Aiming: Cloud Cone"}} spd = {isValid = false, isTarget = false, isEndpoint = false, isCancel = true, choseRay = false, target = {x = 58, y = 36}, delta = {x = 0, y = 0}, ray = {r = {start = {x = 0, y = 0}, dir = {x = 0, y = 0}}, on_corner = false, cycle_idx = -1}} flags = 132 potion = -1 god = fail = old_target = wiz_cast = beam = {origin_spell = SPELL_CLOUD_CONE, range = -2, glyph = 42, colour = 0, flavour = BEAM_MAGIC, real_flavour = BEAM_MAGIC, drop_item = false, item = 0x0, source = {x = 0, y = 0}, target = {x = 0, y = 0}, damage = {num = 0, size = 0}, ench_power = 0, hit = 0, thrower = KILL_MISC, ex_size = 0, beam_source = 27000, source_name = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x10f7798 ""}}, name = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x10f7798 ""}}, short_name = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x10f7798 ""}}, hit_verb = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x10f7798 ""}}, loudness = 0, noise_msg = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x10f7798 ""}}, is_beam = false, is_explosion = false, is_big_cloud = false, aimed_at_spot = false, aux_source = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x10f7798 ""}}, affects_nothing = false, affects_items = true, effect_known = true, effect_wanton = false, draw_delay = 15, explode_delay = 50, special_explosion = 0x0, was_missile = false, animate = true, ac_rule = AC_NORMAL, range_funcs = { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x0, _M_finish = 0x0, _M_end_of_storage = 0x0}}, }, damage_funcs = {, std::allocator >&), std::allocator, std::allocator >&)> >> = {_M_impl = {, std::allocator >&)>> = {<__gnu_cxx::new_allocator, std::allocator >&)>> = {}, }, _M_start = 0x0, _M_finish = 0x0, _M_end_of_storage = 0x0}}, }, hit_funcs = { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x0, _M_finish = 0x0, _M_end_of_storage = 0x0}}, }, aoe_funcs = { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x0, _M_finish = 0x0, _M_end_of_storage = 0x0}}, }, affect_func = 0, obvious_effect = false, seen = false, heard = false, path_taken = { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x0, _M_finish = 0x0, _M_end_of_storage = 0x0}}, }, extra_range_used = 0, is_tracer = false, is_targeting = false, aimed_at_feet = false, msg_generated = false, noise_generated = false, passed_target = false, in_explosion_phase = false, smart_monster = false, can_see_invis = false, nightvision = false, attitude = ATT_HOSTILE, foe_ratio = 0, hit_count = {_M_t = {_M_impl = { > >> = {<__gnu_cxx::new_allocator > >> = {}, }, _M_key_compare = {> = {}, }, _M_header = {_M_color = std::_S_red, _M_parent = 0x0, _M_left = 0x7fff1db2ac80, _M_right = 0x7fff1db2ac80}, _M_node_count = 0}}}, foe_info = {count = 0, power = 0, hurt = 0, helped = 0, dont_stop = false}, friend_info = {count = 0, power = 0, hurt = 0, helped = 0, dont_stop = false}, chose_ray = false, beam_cancelled = false, dont_stop_player = false, bounces = 0, bounce_pos = {x = 0, y = 0}, reflections = 0, reflector = -1, use_target_as_pos = 71, auto_hit = false, ray = {r = {start = {x = 0, y = 0}, dir = {x = 0, y = 0}}, on_corner = false, cycle_idx = -1}, tile_beam = 48615985, message_cache = {_M_t = {_M_impl = {, std::allocator > > >> = {<__gnu_cxx::new_allocator, std::allocator > > >> = {}, }, _M_key_compare = {, std::allocator >, std::basic_string, std::allocator >, bool>> = {}, }, _M_header = {_M_color = std::_S_red, _M_parent = 0x0, _M_left = 0x7fff1db2ad28, _M_right = 0x7fff1db2ad28}, _M_node_count = 0}}}} antimagic = cast_result = 498249104 #18 0x0000000000922f75 in rod_spell (rod=, check_range=false) at spl-book.cc:1430 irod = @0xdcb8d8: {base_type = OBJ_RODS, sub_type = 3 '\003', {plus = 1400, mon_type = 1400}, plus2 = 1400, special = 0, colour = 14 '\016', rnd = 110 'n', quantity = 1, flags = 939524111, pos = {x = -1, y = -1}, link = 22, slot = 119, orig_place = 3, orig_monnum = 182, inscription = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x3362698 "!a"}}, props = {hash_map = 0x0}} num_spells = idx = power = 15 food = keyin = spell = SPELL_CLOUD_CONE mana = 600 #19 0x00000000006070c2 in evoke_item (slot=22, check_range=false) at evoke.cc:1643 unevokable = false wielded = item = @0xdcb8d8: {base_type = OBJ_RODS, sub_type = 3 '\003', {plus = 1400, mon_type = 1400}, plus2 = 1400, special = 0, colour = 14 '\016', rnd = 110 'n', quantity = 1, flags = 939524111, pos = {x = -1, y = -1}, link = 22, slot = 119, orig_place = 3, orig_monnum = 182, inscription = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x3362698 "!a"}}, props = {hash_map = 0x0}} pract = 0 did_work = false entry = #20 0x0000000000743b21 in process_command (cmd=CMD_EVOKE) at main.cc:1939 No locals. #21 0x0000000000745839 in _input () at main.cc:1366 player_disabled = {was_disabled = false} #22 0x000000000074a75d in _launch_game () at main.cc:469 game_start = false ccon = {cstate = false, smartcstate = false} #23 _launch_game_loop () at main.cc:375 game_ended = false #24 main (argc=, argv=) at main.cc:333 No locals. Compilation info: <<<<<<<<<<< Compiled with GCC 4.6.3 on Oct 2 2014 at 03:18:45 Build platform: x86_64-linux-gnu Platform: x86_64-linux-gnu CFLAGS: -O2 -pipe -Wall -Wformat-security -Wmissing-declarations -Wredundant-decls -DUSE_TILE -DUSE_TILE_WEB -Wundef -Wno-array-bounds -Wno-parentheses -Wno-unused-parameter -Wwrite-strings -Wshadow -Wuninitialized -Iutil -I. -isystem /usr/include/lua5.1 -Irltiles -isystem /usr/include/ncursesw -g -DWIZARD -DASSERTS -DREGEX_PCRE -DCLUA_BINDINGS -DDGAMELAUNCH -DSAVE_DIR_PATH="/crawl-master/crawl-0.15/saves" -DDATA_DIR_PATH="/crawl-master/crawl-0.15/data/" -DWEB_DIR_PATH="/crawl-master/crawl-0.15/data/web/" LDFLAGS: -rdynamic -O2 >>>>>>>>>>> Place info: branch = 0, depth = 5 Level id: D:5 Level build method = , level layout type = narrow_caves, absdepth0 = 4 Level vaults: layout_layer_cave gup_ossuary_entry_pyramid Markers: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Messages: <<<<<<<<<<<<<<<<<<<<<< You bite the hobgoblin, but do no damage. The hobgoblin is severely wounded. The hobgoblin barely misses you. You barely miss the hobgoblin. The hobgoblin is severely wounded. You block the hobgoblin's attack. You hit the hobgoblin. Your bite misses the hobgoblin. The hobgoblin is almost dead. The hobgoblin hits you but does no damage. You closely miss the hobgoblin. You bite the hobgoblin, but do no damage. The hobgoblin is almost dead. The hobgoblin barely misses you. You barely miss the hobgoblin. The hobgoblin is almost dead. You block the hobgoblin's attack. You hit the hobgoblin. You kill the hobgoblin! Makhleb accepts your kill. Things that are here: a club; a hobgoblin corpse You finish butchering the hobgoblin corpse. Eat one of 3 chunks of hobgoblin flesh? (ye/n/q/i?) This raw flesh tastes terrible. You are feeling hungry. Eat one of 2 chunks of hobgoblin flesh? (ye/n/q/i?) This raw flesh tastes terrible. t - a chunk of hobgoblin flesh Found a silver ring. You see here 4 gold pieces. You now have 159 gold pieces (gained 4). You see here a blackened emerald amulet. x - a blackened emerald amulet Adjust (i)tems, (s)pells, or (a)bilities? Adjust which item? (? for menu, Esc to quit) x - a blackened emerald amulet Adjust to which letter? (? for menu, Esc to quit) z - a blackened emerald amulet Put on which piece of jewellery? (? for menu, Esc to quit) Oops, that amulet feels deathly cold. z - a cursed amulet of inaccuracy (around neck) Read which item? (? for menu, Esc to quit) As you read the scroll labeled KEUROA HOATEAF, it crumbles to dust. You feel strangely unstable. It was a scroll of teleportation. Read which item? (? for menu, Esc to quit) As you read the scroll labeled CLE KIENTE, it crumbles to dust. You feel as if something is helping you. It was a scroll of remove curse. Remove which piece of jewellery? (? for menu, Esc to quit) You remove your amulet of inaccuracy. Drop what? (_ for help) (? for menu, Esc to quit) You drop an uncursed amulet of inaccuracy. Your surroundings seem slightly different. Found 3 scrolls labeled FODIR KLOASYGGOOS. You see here 3 scrolls labeled FODIR KLOASYGGOOS. x - 3 scrolls labeled FODIR KLOASYGGOOS A rat comes into view. The rat bites you but does no damage. You barely miss the rat. You bite the rat. You drain its power. You kill the rat! Makhleb accepts your kill. Found 15 gold pieces. You see here a silver ring. y - a silver ring Adjust (i)tems, (s)pells, or (a)bilities? Adjust which item? (? for menu, Esc to quit) y - a silver ring Adjust to which letter? (? for menu, Esc to quit) C - a silver ring Put on which piece of jewellery? (? for menu, Esc to quit) You're wearing all the rings you can. Remove which one? (? for menu, Esc to cancel) < or A - the ring of the Fifty Wonders {+Fly rF+ rC+ AC+5 Stlth+} > or B - a ring of protection from cold You remove your ring of protection from cold. You feel clever. C - a +2 ring of intelligence (right hand) Put on which piece of jewellery? (? for menu, Esc to quit) You're wearing all the rings you can. Remove which one? (? for menu, Esc to cancel) < or A - the ring of the Fifty Wonders {+Fly rF+ rC+ AC+5 Stlth+} > or C - a +2 ring of intelligence You remove your +2 ring of intelligence. You feel stupid. B - a ring of protection from cold (right hand) A giant gecko comes into view. A kobold comes into view. It is wielding a club. The kobold shouts! Found 10 gold pieces. You slash the giant gecko! You kill the giant gecko! Makhleb accepts your kill. You miss the kobold. Your bite misses the kobold. The kobold hits you but does no damage. You slash the kobold! You kill the kobold! Makhleb accepts your kill. Things that are here: a club; a kobold corpse; a giant gecko corpse You offer a prayer to Makhleb. The kobold corpse flares red and disappears. The giant gecko corpse flares red and disappears. Makhleb is noncommittal. A kobold comes into view. The kobold shouts! You block the kobold's attack. You hit the kobold. You kill the kobold! Makhleb accepts your kill. Found two items. You see here 15 gold pieces. You now have 174 gold pieces (gained 15). You see here 10 gold pieces. You now have 184 gold pieces (gained 10). You see here a scroll labeled BASA SMOARGHEQA. y - a scroll labeled BASA SMOARGHEQA You see here 13 gold pieces. You now have 197 gold pieces (gained 13). A bat comes into view. You block the bat's attack. Your shield prevents you from hitting the bat. You block the bat's attack. x2 The bat hits you but does no damage. You slash the bat! You kill the bat! Makhleb accepts your kill. You see here a bat corpse. You offer a prayer to Makhleb. The bat corpse disappears without a sign. Makhleb is noncommittal. A giant gecko comes into view. You hit the giant gecko. The giant gecko is lightly wounded. The giant gecko barely misses you. You closely miss the giant gecko. The giant gecko is lightly wounded. The giant gecko closely misses you. The giant gecko barely misses you. You closely miss the giant gecko. The giant gecko is lightly wounded. You block the giant gecko's attack. You closely miss the giant gecko. Your bite misses the giant gecko. The giant gecko is lightly wounded. You block the giant gecko's attack. x2 You barely miss the giant gecko. The giant gecko is lightly wounded. You block the giant gecko's attack. You slash the giant gecko! You kill the giant gecko! Makhleb accepts your kill. A kobold comes into view. It is wielding a club. The kobold shouts! You slash the kobold! You kill the kobold! Makhleb accepts your kill. Things that are here: a club; a kobold corpse You offer a prayer to Makhleb. The kobold corpse disappears without a sign. Makhleb is noncommittal. A bat comes into view. A kobold comes into view. It is wielding a dagger. The kobold shouts! Found a stone staircase leading down. You closely miss the bat. Your bite misses the bat. The bat hits you but does no damage. You block the bat's attack. You slash the bat! You kill the bat! Makhleb accepts your kill. You slash the kobold! You kill the kobold! Makhleb accepts your kill. Things that are here: a dagger; a kobold corpse You offer a prayer to Makhleb. The kobold corpse disappears without a sign. Makhleb is noncommittal. There is a stone staircase leading down here. Found a cloak. The smell of rotting flesh makes you sick. (slot t) You see here a cloak. z - a cloak Adjust (i)tems, (s)pells, or (a)bilities? Adjust which item? (? for menu, Esc to quit) z - a cloak Adjust to which letter? (? for menu, Esc to quit) Y - a cloak Wear which item? (? for menu, Esc to quit) You finish putting on your +0 cloak. A goblin, a hobgoblin and a kobold come into view. The hobgoblin shouts! The goblin shouts! The kobold shouts! You hear a shout! You hit the kobold. You kill the kobold! Makhleb accepts your kill. Your shield and scale mail prevent you from hitting the hobgoblin. You bite the hobgoblin. You drain its power. You kill the hobgoblin! Makhleb accepts your kill. The kobold throws a stone. The stone hits you but does no damage. A kobold comes into view. It is wielding a club. You are feeling hungry. You slash the goblin! You kill the goblin! Makhleb accepts your kill. You hit the kobold but do no damage. Your bite misses the kobold. You block the kobold's attack. A giant cockroach comes into view. You closely miss the kobold. You bite the kobold. You drain its power. You kill the kobold! Makhleb accepts your kill. You can now gain health from killing. You closely miss the giant cockroach. Your bite misses the giant cockroach. The giant cockroach bites you but does no damage. You barely miss the giant cockroach. You bite the giant cockroach. You drain its power. You kill the giant cockroach! Makhleb accepts your kill. Eat which item? (? for menu, Esc to quit) Okay, then. Items here: %%%%% ( ))) Butcher a giant cockroach corpse? [(y)es/(c)hop/(n)o/(a)ll/(q)uit/?] Butcher a kobold corpse? [(y)es/(c)hop/(n)o/(a)ll/(q)uit/?] Butcher a goblin corpse? [(y)es/(c)hop/(n)o/(a)ll/(q)uit/?] Butcher a hobgoblin corpse? [(y)es/(c)hop/(n)o/(a)ll/(q)uit/?] Okay, then. You finish butchering the goblin corpse. Eat one of 2 chunks of goblin flesh? (ye/n/q/i?) This raw flesh tastes terrible. You offer a prayer to Makhleb. The giant cockroach corpse flares red and disappears. The kobold corpse flares red and disappears. The hobgoblin corpse flares red and disappears. The kobold corpse flares red and disappears. Makhleb is aware of your devotion. z - a chunk of goblin flesh A bat comes into view. x2 You hit the bat. You kill the bat! Makhleb accepts your kill. The bat completely misses you. You closely miss the bat. Your bite misses the bat. You block the bat's attack. You block the bat's attack. The bat hits you but does no damage. You hit the bat but do no damage. Your bite misses the bat. The bat hits you but does no damage. You barely miss the bat. You block the bat's attack. The bat barely misses you. You closely miss the bat. You bite the bat. You drain its power. You kill the bat! Makhleb accepts your kill. You see here a bat corpse. You offer a prayer to Makhleb. The bat corpse flares red and disappears. Makhleb is aware of your devotion. You see here a bat corpse. You offer a prayer to Makhleb. The bat corpse flares red and disappears. Makhleb is aware of your devotion. Found a sedimented blue potion. You see here a sedimented blue potion. f - 2 sedimented blue potions (gained 1) A rat comes into view. You closely miss the rat. You bite the rat. You drain its power. You kill the rat! Makhleb accepts your kill. You see here a rat corpse. You offer a prayer to Makhleb. The rat corpse disappears without a sign. Makhleb is aware of your devotion. You see here a stone. You see here a stone. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. An adder comes into view. You hit the adder. The adder is moderately wounded. The adder bites you but does no damage. You barely miss the adder. Your bite misses the adder. The adder is moderately wounded. The adder bites you but does no damage. You block the adder's attack. You slash the adder! You kill the adder! Makhleb accepts your kill. You see here an adder corpse. You offer a prayer to Makhleb. The adder corpse flares red and disappears. Makhleb is aware of your devotion. Some of the chunks of flesh in your inventory have rotted away. A ball python comes into view. The ball python bites you. You block the ball python's attack. You hit the ball python. You kill the ball python! Makhleb accepts your kill. You feel a little better. You see here a ball python corpse. You offer a prayer to Makhleb. The ball python corpse flares red and disappears. Makhleb is aware of your devotion. You open the door. You open the door. There is an open door here. An adder comes into view. Your shield and scale mail prevent you from hitting the adder. You bite the adder! You drain its power. The adder is severely wounded. The adder closely misses you. You closely miss the adder. Your bite misses the adder. The adder is severely wounded. You block the adder's attack. The adder bites you but does no damage. You barely miss the adder. You bite the adder, but do no damage. The adder is severely wounded. The adder bites you but does no damage. You block the adder's attack. You closely miss the adder. Your bite misses the adder. The adder is severely wounded. You block the adder's attack. You closely miss the adder. The adder is severely wounded. You block the adder's attack. The adder bites you. You closely miss the adder. The adder is severely wounded. The adder bites you but does no damage. You closely miss the adder. The adder is severely wounded. The adder bites you but does no damage. The adder barely misses you. You barely miss the adder. You bite the adder. You drain its power. You kill the adder! Makhleb accepts your kill. You feel a little better. A worm comes into view. The smell of rotting flesh makes you sick. (slot z) You slash the worm! You bite the worm. You drain its power. The worm is heavily wounded. You block the worm's attack. You hit the worm. Your bite misses the worm. The worm is severely wounded. You hit the worm. You kill the worm! Makhleb accepts your kill. You see here a worm corpse. You offer a prayer to Makhleb. The worm corpse flares red and disappears. Makhleb is aware of your devotion. Found a robe. Found an oily inky potion. A bat comes into view. The bat closely misses you. You closely miss the bat. You are feeling hungry. You block the bat's attack. You slash the bat! You kill the bat! Makhleb accepts your kill. Eat which item? (? for menu, Esc to quit) Okay, then. You see here an oily inky potion. t - an oily inky potion Found a war axe. Found 5 fruits. You see here 5 fruits. D - 5 fruits Found 16 bolts of frost. A goblin comes into view. It is wielding a dagger. The goblin shouts! You closely miss the goblin. You bite the goblin. You drain its power. You kill the goblin! Makhleb accepts your kill. A hobgoblin comes into view. It is wielding a club. The hobgoblin shouts! You slash the hobgoblin! You kill the hobgoblin! Makhleb accepts your kill. Found a hammer. Crazy Yiuf the Enlightened comes into view. He is wielding a quarterstaff of chaos. You start waiting. You block Crazy Yiuf's attack. You closely miss Crazy Yiuf. You bite Crazy Yiuf. You drain his power. Crazy Yiuf is moderately wounded. You block Crazy Yiuf's attack. You hit Crazy Yiuf but do no damage. Crazy Yiuf is moderately wounded. You block Crazy Yiuf's attack. You hit Crazy Yiuf. Crazy Yiuf is heavily wounded. Crazy Yiuf hits you but does no damage. You hit Crazy Yiuf but do no damage. Crazy Yiuf is heavily wounded. Crazy Yiuf hits you but does no damage. You closely miss Crazy Yiuf. You bite Crazy Yiuf, but do no damage. Crazy Yiuf is heavily wounded. You block Crazy Yiuf's attack. You hit Crazy Yiuf but do no damage. Your bite misses Crazy Yiuf. Crazy Yiuf is heavily wounded. Crazy Yiuf barely misses you. You hit Crazy Yiuf. Your bite misses Crazy Yiuf. Crazy Yiuf is severely wounded. You block Crazy Yiuf's attack. You hit Crazy Yiuf. You kill Crazy Yiuf! Makhleb accepts your kill. Things that are here: a quarterstaff of chaos; a glowing cloak E - a quarterstaff of chaos; F - a glowing cloak Wield which item (- for none, * to show all)? (? for menu, Esc to quit) You can't wield that with a shield. Unknown command. Take off which item? (? for menu, Esc to quit) You don't have any such object. Take off which item? (? for menu, Esc to quit) Huh? Take off which item? (? for menu, Esc to quit) You aren't wearing that! Unknown command. Unknown command. Adjust (i)tems, (s)pells, or (a)bilities? Adjust which item? (? for menu, Esc to quit) b - a +0 scale mail (worn) Adjust to which letter? (? for menu, Esc to quit) X - a +0 scale mail (worn) Adjust (i)tems, (s)pells, or (a)bilities? Adjust which item? (? for menu, Esc to quit) F - a glowing cloak Adjust to which letter? (? for menu, Esc to quit) Y - a glowing cloak; F - a +0 cloak (worn) Wear which item? (? for menu, Esc to quit) You finish taking off your +0 cloak. All of the chunks of flesh in your inventory have rotted away. You finish putting on your +2 cloak of magic resistance. You feel resistant to hostile enchantments. Drop what? (_ for help) (? for menu, Esc to quit) You drop a +0 cloak. Adjust (i)tems, (s)pells, or (a)bilities? Adjust which item? (? for menu, Esc to quit) c - a +0 shield (worn) Adjust to which letter? (? for menu, Esc to quit) Z - a +0 shield (worn) Take off which item? (? for menu, Esc to quit) You finish taking off your +0 shield. Wield which item (- for none, * to show all)? (? for menu, Esc to quit) It is briefly surrounded by a scintillating aura of random colours. E - a +4 quarterstaff of chaos (weapon) Adjust (i)tems, (s)pells, or (a)bilities? Adjust which item? (? for menu, Esc to quit) E - a +4 quarterstaff of chaos (weapon) Adjust to which letter? (? for menu, Esc to quit) b - a +4 quarterstaff of chaos (weapon) Adjust (i)tems, (s)pells, or (a)bilities? Adjust which item? (? for menu, Esc to quit) b - a +4 quarterstaff of chaos (weapon) Adjust to which letter? (? for menu, Esc to quit) a - a +4 quarterstaff of chaos (weapon); b - a +0 war axe Adjust (i)tems, (s)pells, or (a)bilities? Adjust which item? (? for menu, Esc to quit) k - a spear Adjust to which letter? (? for menu, Esc to quit) c - a spear Drop what? (_ for help) (? for menu, Esc to quit) Okay, then. Eat which item? (? for menu, Esc to quit) Okay, then. You see here a +0 cloak. Read which item? (? for menu, Esc to quit) As you read the scroll labeled HUR TRENOYGUHU, it crumbles to dust. It is a scroll of recharging. Charge which item? (? for menu, Esc to quit) Your wand of fire {zapped: 1} glows for a moment. Adjust (i)tems, (s)pells, or (a)bilities? Adjust which item? (? for menu, Esc to quit) u - a wand of fire {recharged} Adjust to which letter? (? for menu, Esc to quit) h - a wand of fire {recharged}; u - 2 scrolls of teleportation Adjust (i)tems, (s)pells, or (a)bilities? Adjust which item? (? for menu, Esc to quit) g - a wand of fireball {zapped: 2} Adjust to which letter? (? for menu, Esc to quit) h - a wand of fireball {zapped: 2}; g - a wand of fire {recharged} Read which item? (? for menu, Esc to quit) As you read the scroll labeled SKOAWE FEHYHY, it crumbles to dust. You assume a fearsome visage. Nothing appears to happen. It was a scroll of fear. Read which item? (? for menu, Esc to quit) As you read the scroll labeled BASA SMOARGHEQA, it crumbles to dust. You smell sulphur. It was a scroll of random uselessness. Read which item? (? for menu, Esc to quit) As you read the scroll labeled FODIR KLOASYGGOOS, it crumbles to dust. It is a scroll of identify. Identify which item? (\ to view known items) (? for menu, Esc to quit) f - 2 potions of brilliance Read which item? (? for menu, Esc to quit) Identify which item? (\ to view known items) (? for menu, Esc to quit) As you read the scroll of identify, it crumbles to dust. p - a potion of curing Read which item? (? for menu, Esc to quit) Identify which item? (\ to view known items) (? for menu, Esc to quit) As you read the scroll of identify, it crumbles to dust. q - a potion of poison Drop what? (_ for help) (? for menu, Esc to quit) You drop a potion of poison. Found a stone staircase leading up. You are feeling very hungry. There is a stone staircase leading up here. You climb upwards. A giant newt comes into view. There is a stone staircase leading down here. You sock the giant newt! You kill the giant newt! Makhleb accepts your kill. You climb downwards. There is a stone staircase leading up here. Found an escape hatch in the ceiling. Found a stone staircase leading up. There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. A giant cockroach comes into view. You sock the giant cockroach! You kill the giant cockroach! Makhleb accepts your kill. There is a stone staircase leading up here. There is an escape hatch in the ceiling here. A mysterious force pulls you upwards. The hatch slams shut behind you. A goblin comes into view. The goblin shouts! There is a stone staircase leading down here. You closely miss the goblin. The goblin hits you but does no damage. You sock the goblin! You kill the goblin! Makhleb accepts your kill. You see here a goblin corpse. You finish butchering the goblin corpse. Eat a chunk of goblin flesh? (ye/n/q/i?) This raw flesh tastes terrible. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. You are feeling hungry. Eat which item? (? for menu, Esc to quit) Okay, then. A giant mite comes into view. You sock the giant mite! You kill the giant mite! Makhleb accepts your kill. You see here a giant mite corpse. You offer a prayer to Makhleb. The giant mite corpse flares red and disappears. Makhleb is aware of your devotion. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. An adder and a hobgoblin come into view. The hobgoblin shouts! The adder moves out of view. You start waiting. The adder bites you. You are poisoned. The adder poisons you! You hit the adder. You kill the adder! Makhleb accepts your kill. You can now harness Makhleb's destructive might. You feel a little better. You feel sick. You hit the hobgoblin but do no damage. You drain the hobgoblin! The hobgoblin is heavily wounded. You feel sick. The hobgoblin zaps a rod. The hobgoblin creates a blast of noxious fumes! You closely miss the hobgoblin. Your bite misses the hobgoblin. The hobgoblin is heavily wounded. You are engulfed in noxious fumes. The hobgoblin hits you but does no damage. You hit the hobgoblin. You kill the hobgoblin! Makhleb accepts your kill. You feel a little better. You are engulfed in noxious fumes. You choke on the stench! You are confused. You feel sick. Ouch! You are engulfed in noxious fumes. You choke on the stench! You are more confused. You are engulfed in noxious fumes. You choke on the stench! You are more confused. You feel sick. Ouch! You are engulfed in noxious fumes. You choke on the stench! You are more confused. Items here: %% [ | a rod of clouds {!a}; a robe; a hobgoblin corpse; an adder corpse You start resting. You feel sick. You feel less confused. You feel sick. Okay, then. Butcher a hobgoblin corpse? [(y)es/(c)hop/(n)o/(a)ll/(q)uit/?] Butcher an adder corpse? [(y)es/(c)hop/(n)o/(a)ll/(q)uit/?] Okay, then. HP restored. You feel sick. You finish butchering the hobgoblin corpse. Eat one of 3 chunks of hobgoblin flesh? (ye/n/q/i?) This raw flesh tastes terrible. HP restored. i - 2 chunks of hobgoblin flesh; k - a rod of clouds {!a} You feel sick. You are no longer poisoned. You offer a prayer to Makhleb. The adder corpse flares red and disappears. Makhleb is pleased with you. Adjust (i)tems, (s)pells, or (a)bilities? Adjust which item? (? for menu, Esc to quit) k - a rod of clouds {!a} Adjust to which letter? (? for menu, Esc to quit) w - a rod of clouds {!a}; k - an orange potion Read which item? (? for menu, Esc to quit) Okay, then. Wield which item (- for none, * to show all)? (? for menu, Esc to quit) w - a +0 rod of clouds (8/14) (weapon) {!a} It is briefly surrounded by a scintillating aura of random colours. a - a +4 quarterstaff of chaos (weapon) Adjust (i)tems, (s)pells, or (a)bilities? Adjust which item? (? for menu, Esc to quit) w - a +0 rod of clouds (8/14) {!a} Adjust to which letter? (? for menu, Esc to quit) Okay, then. Unknown command. Found three items. Found 28 stones. You see here a scroll of teleportation. u - 3 scrolls of teleportation (gained 1) You see here a runed hand axe. n - a runed hand axe Read which item? (? for menu, Esc to quit) Okay, then. Wield which item (- for none, * to show all)? (? for menu, Esc to quit) You feel magic leave you. n - a +1 antimagic hand axe (weapon) You feel magic returning to you. It is briefly surrounded by a scintillating aura of random colours. a - a +4 quarterstaff of chaos (weapon) Adjust (i)tems, (s)pells, or (a)bilities? Adjust which item? (? for menu, Esc to quit) n - a +1 antimagic hand axe Adjust to which letter? (? for menu, Esc to quit) d - a +1 antimagic hand axe; n - 3 bread rations Adjust (i)tems, (s)pells, or (a)bilities? Adjust which item? (? for menu, Esc to quit) c - a spear Adjust to which letter? (? for menu, Esc to quit) d - a spear; c - a +1 antimagic hand axe You see here a dagger. Found a scroll of random uselessness. Found an escape hatch in the ceiling. You see here a scroll of random uselessness. Found a leather armour. There is an escape hatch in the ceiling here. A mysterious force pulls you upwards. The hatch slams shut behind you. The jackal barks! A jackal comes into view. What do you say? t - Shout! Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. w - Wait here. f - Follow me. Anything else - Stay silent. You shout for attention! The jackal barks! You completely miss the jackal. Your bite misses the jackal. The jackal bites you but does no damage. You barely miss the jackal. Your bite misses the jackal. The jackal closely misses you. A jackal comes into view. You closely miss the jackal. The jackal bites you but does no damage. The jackal barely misses you. You sock the jackal! You kill the jackal! Makhleb accepts your kill. The jackal bites you but does no damage. You barely miss the jackal. The jackal barely misses you. The jackal barely misses you. You barely miss the jackal. Your bite misses the jackal. The jackal completely misses you. You closely miss the jackal. The jackal bites you but does no damage. The jackal barely misses you. You barely miss the jackal. Your bite misses the jackal. The jackal barely misses you. The jackal bites you but does no damage. You barely miss the jackal. Your bite misses the jackal. The jackal closely misses you. The jackal bites you but does no damage. You closely miss the jackal. You bite the jackal. You drain its power. You feel invigorated. The jackal is severely wounded. The jackal bites you but does no damage. x2 You hit the jackal. You kill the jackal! Makhleb accepts your kill. The jackal barely misses you. You closely miss the jackal. Your bite misses the jackal. The jackal bites you but does no damage. The jackal misses you. You hit the jackal. You freeze the jackal. You kill the jackal! Makhleb accepts your kill. A jackal comes into view. Things that are here: a jackal corpse x2 You offer a prayer to Makhleb. The jackal corpse disappears without a sign. x2 Makhleb is pleased with you. The jackal barely misses you. You hit the jackal. You kill the jackal! Makhleb accepts your kill. You see here a scale mail. A goblin comes into view. It is wielding a dagger. The goblin shouts! You sock the goblin! You freeze the goblin. You kill the goblin! Makhleb accepts your kill. Things that are here: a dagger; a glowing sapphire ring; a goblin corpse You offer a prayer to Makhleb. The goblin corpse disappears without a sign. Makhleb is pleased with you. q - a glowing sapphire ring Adjust (i)tems, (s)pells, or (a)bilities? Adjust which item? (? for menu, Esc to quit) q - a glowing sapphire ring Adjust to which letter? (? for menu, Esc to quit) D - a glowing sapphire ring; q - 5 fruits Put on which piece of jewellery? (? for menu, Esc to quit) You're wearing all the rings you can. Remove which one? (? for menu, Esc to cancel) < or A - the ring of the Fifty Wonders {+Fly rF+ rC+ AC+5 Stlth+} > or B - a ring of protection from cold You remove your ring of protection from cold. You feel more attuned to fire. D - a ring of fire (right hand) Put on which piece of jewellery? (? for menu, Esc to quit) You're wearing all the rings you can. Remove which one? (? for menu, Esc to cancel) < or A - the ring of the Fifty Wonders {+Fly rF+ rC+ AC+5 Stlth+} > or D - a ring of fire You remove your ring of fire. B - a ring of protection from cold (right hand) Adjust (i)tems, (s)pells, or (a)bilities? Adjust which item? (? for menu, Esc to quit) C - a +2 ring of intelligence Adjust to which letter? (? for menu, Esc to quit) D - a +2 ring of intelligence; C - an uncursed ring of fire Your rod of clouds {!a} has recharged. There is an escape hatch in the floor here. Read which item? (? for menu, Esc to quit) Okay, then. You slide downwards. The hatch slams shut behind you. You see here 22 bolts. You see here a ring mail. An orc comes into view. It is wielding a club. Found a glowing whip. You hit the orc but do no damage. You bite the orc. You drain its power. You kill the orc! Makhleb accepts your kill. Things that are here: a club; a ring mail; an orc corpse You offer a prayer to Makhleb. The orc corpse disappears without a sign. Makhleb is pleased with you. Found a slimy purple potion. You see here a leather armour. You see here a glowing whip. x - a glowing whip Wield which item (- for none, * to show all)? (? for menu, Esc to quit) It sticks to your hand! x - a cursed -2 whip (weapon) Read which item? (? for menu, Esc to quit) As you read the scroll of remove curse, it crumbles to dust. You feel as if something is helping you. It is briefly surrounded by a scintillating aura of random colours. a - a +4 quarterstaff of chaos (weapon) Drop what? (_ for help) (? for menu, Esc to quit) You drop a -2 whip. You see here a slimy purple potion. j - a slimy purple potion Ugh! There is something really disgusting in your inventory. (slot i) Things that are here: a dagger; a club There is a stone staircase leading down here. There is a stone staircase leading down here. Things that are here: a dagger; a club You are feeling hungry. Eat which item? (? for menu, Esc to quit) Okay, then. Found a ring mail. Found an escape hatch in the floor. A bat comes into view. Found 8 gold pieces. The bat barely misses you. You thump the bat! You kill the bat! Makhleb accepts your kill. You see here a ring mail. You see here 8 gold pieces. You now have 205 gold pieces (gained 8). There is an escape hatch in the floor here. Found a bread ration. You see here a bread ration. n - 4 bread rations (gained 1) A giant newt comes into view. You sock the giant newt! The giant newt seems to slow down. You freeze the giant newt. You kill the giant newt! Makhleb accepts your kill. You see here a giant newt corpse. You finish butchering the giant newt corpse. Eat a chunk of giant newt flesh? (ye/n/q/i?) This raw flesh tastes terrible. Read which item? (? for menu, Esc to quit) Okay, then. (D) Dungeon (T) Temple Where to? (Enter - D:2 @ (x,y), ? - help) What level of the Dungeon? (default 1, ? - help) There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. An adder comes into view. You completely miss the adder. You bite the adder. You drain its power. The adder is moderately wounded. The adder barely misses you. You miss the adder. The adder is moderately wounded. The adder bites you but does no damage. The adder barely misses you. You barely miss the adder. The adder is moderately wounded. The adder bites you but does no damage. x2 You thump the adder! The adder seems to slow down. You freeze the adder. You kill the adder! Makhleb accepts your kill. You have reached level 7! A giant newt comes into view. You see here an adder corpse. You offer a prayer to Makhleb. The adder corpse flares red and disappears. Makhleb is pleased with you. The giant newt barely misses you. You closely miss the giant newt. Your bite misses the giant newt. The giant newt hisses menacingly. The giant newt bites you but does no damage. You miss the giant newt. The giant newt bites you but does no damage. You thump the giant newt! There is a sudden explosion of sparks! You kill the giant newt! Makhleb accepts your kill. There is a stone staircase leading down here. You climb downwards. You hear the hiss of flowing sand. There is an entrance to an ossuary on this level. Hurry and find it before the portal is buried! There is a stone staircase leading up here. A scorpion comes into view. You sock the scorpion! You bite the scorpion. You drain its power. The scorpion is almost dead. The scorpion stings you. You sock the scorpion! You kill the scorpion! Makhleb accepts your kill. Your Evocations skill increases to level 1! You see here a scorpion corpse. You offer a prayer to Makhleb. The scorpion corpse disappears without a sign. Makhleb is pleased with you. All of the chunks of flesh in your inventory have rotted away. Found a stone staircase leading up. Found a scroll of identify. There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. You climb downwards. You hear the hiss of flowing sand. There is an entrance to an ossuary on this level. Hurry and find it before the portal is buried! There is a stone staircase leading up here. You hear the slow hiss of a distant avalanche of sand. There is a stone staircase leading up here. You see here a scroll of identify. i - a scroll of identify Read which item? (? for menu, Esc to quit) Identify which item? (\ to view known items) (? for menu, Esc to quit) As you read the scroll of identify, it crumbles to dust. j - a potion of agility Found 12 stones. A crimson imp comes into view. You hear the slow hiss of a distant avalanche of sand. The crimson imp blinks! The crimson imp shouts, "Escape, thou mammering dismal-dreaming wastrel!" The crimson imp grinds its teeth. You miss the crimson imp. The crimson imp hits you but does no damage. You hit the crimson imp. Your bite misses the crimson imp. The crimson imp is lightly wounded. The crimson imp hits you but does no damage. The crimson imp barely misses you. You hit the crimson imp. You shiver with cold. The crimson imp is lightly wounded. The crimson imp barely misses you. You sock the crimson imp! You bite the crimson imp. You drain its power. You kill the crimson imp! Makhleb accepts your kill. Your Evocations skill increases to level 2! You hear the slow hiss of an avalanche of sand, a long way away. An orc comes into view. It is wielding a hand axe. The orc shouts! The orc moves out of view. You start waiting. You are feeling hungry. You closely miss the orc. Your bite misses the orc. The orc completely misses you. You sock the orc! You freeze the orc. You kill the orc! Makhleb accepts your kill. Things that are here: a hand axe; a leather armour Found an escape hatch in the floor. A giant newt comes into view. Found a beef jerky. Your scale mail prevents you from hitting the giant newt. The giant newt bites you but does no damage. You closely miss the giant newt. The giant newt bites you but does no damage. x2 You thump the giant newt! You kill the giant newt! Makhleb accepts your kill. You see here a beef jerky. i - a beef jerky You hear the slow hiss of an avalanche of sand, a long way away. Found a paperback book. You see here a paperback book. x - a book of Unlife Read which item? (? for menu, Esc to quit) Found 6 gold pieces. Found a potion of curing. A phantom comes into view. The phantom blinks! A giant frog and an orc come into view. The orc shouts! The giant frog croaks. You see here 6 gold pieces. You now have 211 gold pieces (gained 6). You hit the giant frog. The giant frog is poisoned. Your bite misses the giant frog. The giant frog is moderately wounded. The giant frog hits you. x2 You closely miss the giant frog. The giant frog is moderately wounded. The giant frog barely misses you. x2 You barely miss the giant frog. You bite the giant frog. You drain its power. You feel invigorated. The giant frog is heavily wounded. You hear the hiss of an avalanche of sand, a long way away. The giant frog hits you. The giant frog hits you but does no damage. You closely miss the giant frog. Your bite misses the giant frog. The giant frog is heavily wounded. The giant frog barely misses you. You barely miss the giant frog. Your bite misses the giant frog. The giant frog is severely wounded. You kill the giant frog! Makhleb accepts your kill. You feel a little better. The orc hits you but does no damage. You sock the orc! You kill the orc! Makhleb accepts your kill. You hit the phantom. Nothing appears to happen. Your bite misses the phantom. The phantom is lightly damaged. The phantom hits you but does no damage. The phantom barely misses you. You sock the phantom! The phantom convulses! You bite the phantom. You drain its power. You feel invigorated. You destroy the phantom! Makhleb accepts your kill. Your Evocations skill increases to level 3! You see here a falchion. Eat which item? (? for menu, Esc to quit) Okay, then. You see here a potion of curing. p - 2 potions of curing (gained 1) Found a scroll labeled OCLAXT DIELOSUOM. You see here a scroll labeled OCLAXT DIELOSUOM. y - a scroll labeled OCLAXT DIELOSUOM You hear a distant blaring wail to the northwest. You hear the hiss of a distant avalanche of sand. You are feeling very hungry. You hear the brisk hiss of a distant avalanche of sand. Zackoid's ghost (experienced Ogre Hunter) comes into view. Wield which item (- for none, * to show all)? (? for menu, Esc to quit) w - a +0 rod of clouds (14/14) (weapon) {!a} Zackoid's ghost turns its malevolent gaze towards you. You can't see any susceptible monsters within range! (Use V to cast anyway.) Evoke which item? (* to show all) (? for menu, Esc to quit) Aiming: Cloud Cone Press: ? - help, Dir - move target cursor Out of range. Okay, then. Zackoid's ghost says, "You must not succeed where I failed!" Evoke which item? (* to show all) (? for menu, Esc to quit) Aiming: Cloud Cone Press: ? - help, Dir - move target cursor, f - you >>>>>>>>>>>>>>>>>>>>>> Game state: mouse_enabled: 0, waiting_for_command: 0, terminal_resized: 0 io_inited: 1, need_save: 1, saving_game: 0, updating_scores: 0: seen_hups: 0, map_stat_gen: 0, type: 1, arena_suspended: 0 prev_cmd = CMD_EVOKE repeat_cmd = CMD_NO_CMD Player: {{{{{{{{{{{ Name: [glosham] Species: Vine Stalker Job: Fighter class_name: Fighter HP: 35/35; mods: 0/0 MP: 13/13; mod: 0 Stats: 20 (20) 8 (8) 14 (14) Position: (58, 36), god: Makhleb (8), turn_is_over: 0, banished: 0 Standing on/in/over feature: floor Skills (mode: manual) Name | can_train | train | training | level | points | progress Fighting | X | 0 | 0 | 2 | 311 | 133/178 Short Blades | X | 0 | 0 | 0 | 0 | 0/59 Long Blades | | 0 | 0 | 0 | 0 | 0/59 Axes | X | 0 | 0 | 6 | 1491 | 243/416 Maces & Flails | X | 0 | 0 | 0 | 0 | 0/59 Polearms | X | 0 | 0 | 0 | 0 | 0/59 Staves | X | 0 | 0 | 0 | 0 | 0/59 Slings | | 0 | 0 | 0 | 0 | 0/59 Bows | | 0 | 0 | 0 | 0 | 0/59 Crossbows | | 0 | 0 | 0 | 0 | 0/59 Throwing | X | 0 | 0 | 0 | 0 | 0/59 Armour | X | 0 | 0 | 2 | 301 | 89/212 Dodging | X | 0 | 0 | 0 | 0 | 0/70 Stealth | X | 0 | 0 | 0 | 0 | 0/29 Stabbing | | 0 | 0 | 0 | 0 | 0/1410790144 Shields | X | 0 | 0 | 2 | 301 | 123/178 Traps | | 0 | 0 | 0 | 0 | 0/1410790144 Unarmed Combat | X | 0 | 0 | 0 | 0 | 0/50 Spellcasting | X | 0 | 0 | 0 | 0 | 0/50 Conjurations | | 0 | 0 | 0 | 0 | 0/50 Hexes | | 0 | 0 | 0 | 0 | 0/50 Charms | | 0 | 0 | 0 | 0 | 0/50 Summonings | | 0 | 0 | 0 | 0 | 0/50 Necromancy | | 0 | 0 | 0 | 0 | 0/50 Translocations | | 0 | 0 | 0 | 0 | 0/50 Transmutations | | 0 | 0 | 0 | 0 | 0/50 Fire Magic | | 0 | 0 | 0 | 0 | 0/50 Ice Magic | | 0 | 0 | 0 | 0 | 0/50 Air Magic | | 0 | 0 | 0 | 0 | 0/50 Earth Magic | | 0 | 0 | 0 | 0 | 0/50 Poison Magic | | 0 | 0 | 0 | 0 | 0/50 Invocations | X | 0 | 0 | 0 | 0 | 0/50 Evocations | X | 2 | 100 | 3 | 430 | 130/200 Spell bugs: Durations: Attributes: #12: 211 #27: 942 #49: 248 Mutations: fangs: 2 (innate) regeneration: 2 (innate) magic shield: 1 (innate) antimagic bite: 1 (innate) no device heal: 3 (innate) rot immunity: 1 (innate) Inventory bugs: Equipment: eq slot #0, inv slot #22: +0 rod of clouds (14/14) {!a} eq slot #1, inv slot #50: +2 cloak of magic resistance eq slot #4, inv slot #48: +0 pair of boots eq slot #6, inv slot #49: +0 scale mail eq slot #7, inv slot #26: ring of the Fifty Wonders {+Fly rF+ rC+ AC+5 Stlth+} eq slot #8, inv slot #27: ring of protection from cold }}}}}}}}}}} Webtiles message buffer: Webtiles JSON stack: Screenshot: ##..#....................# #.#...#.......###........# ##.#####......## ##.......# #.## #.....## ##...##.. ##.# ##...## #.#####. ### ####.## ##......# #.#..# #........ ##...## ##.....### #..@.### ##....### #......# #......## #..####.W.....##..# #### ##...## ##.## #....# ##.## #. #..# ##.# #. #..####.. #.. #..##... #.... #...(.# clua stack: dlua stack: Lua persistent data: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Lua marker contents: <<<<<<<<<<<<<<<<<<<<<< Lua marker 0 at (54, 46): {{{{ CLASS: TimedMarker dur: 3547 started: true ticktype: 1 msg: CLASS: TimedMessaging noisemaker: avalanche of sand range_adjectives: 1: 1: 900 2: $F, a long way away 2: 1: 225 2: distant 3: 1: 49 2: $F nearby 4: 1: 0 2: $F entity: staircase finalmsg: The hiss of flowing sand is almost imperceptible now. ranges: 1: 1: 5000 2: slow 2: 1: 4000 2: 3: 1: 2500 2: brisk 4: 1: 1500 2: quick 5: 1: 0 2: rapid check: 3222 verb: hiss initmsg: 1: You hear the hiss of flowing sand. 2: There is an entrance to an ossuary on this level. Hurry and find it before the portal is buried! sound_channel: 32 dur_short: 7270 props: feat_tile: dngn_portal_ossuary_gone floor: expired_portal high: 727 low: 727 high_short: 72 single_timed: true entity: staircase turns: 727 low_short: 72 disappear: The hiss of flowing sand is gone. }}}} >>>>>>>>>>>>>>>>>>>>>>