Dungeon Crawl Stone Soup version 0.25-a0-10-g2fe12d4 (webtiles) character file. Game seed: 19167508008971630, levelgen mode: deterministic 23 globin the Grave Robber (level 3, 0/24 HPs) Began as a Human Necromancer on Oct 15, 2019. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:09:14 (816 turns). globin the Grave Robber (Human Necromancer) Turns: 816, Time: 00:09:14 Health: 0/24 AC: 2 Str: 8 XL: 3 Next: 12% Magic: 0/6 EV: 12 Int: 16 God: Gold: 47 SH: 0 Dex: 13 Spells: 5/7 levels left rFire . . . SeeInvis . f - +0 dagger rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.10/turn (no ring) @: no status effects A: no striking features a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 47 gold pieces. Inventory: Hand Weapons f - a +0 dagger (weapon) Armour a - a +0 robe (worn) b - a +0 ring mail Scrolls d - a scroll of identify {unknown} g - a scroll of blinking {unknown} h - a scroll of remove curse {unknown} Potions e - a potion of ambrosia Comestibles c - 6 rations Skills: + Level 2.0 Dodging + Level 2.0 Stealth * Level 2.6 Spellcasting * Level 4.4 Necromancy You had 5 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Pain Necr ###. 3% 1 #...... b - Animate Skeleton Necr N/A 3% 1 #...... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Vampiric Draining Necr ###....... 10% 3 ###.... Regeneration Chrm/Necr #......... 24% 3 ###.... Animate Dead Necr N/A 32% 4 #####.. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History A jackal comes into view. Casting: Pain (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (chance to defeat MR: 87%) The jackal writhes in agony. The jackal barely misses you. The jackal misses you. You closely miss the jackal. The jackal is heavily wounded. The jackal barely misses you. x2 Casting: Pain (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (heavily wounded, chance to defeat MR: 87%) The jackal writhes in agony. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. You die... # #.#.. #..# #. ##.#.. #..# #.. ..#.. #..# ##..# #.#.. #..##..#....##.#.. #.†##h..........>. #..............#.# #hh....##.##...#.# #@# #..# #...#.# #.# #..# ##...#.# #.###..##.#....#.# #......##......#.# #####............# #.....#..#...# #.#...####...# #.#...####...# #.#...#......# You could see 3 jackals. Vanquished Creatures An ooze (D:1) A dart slug (D:1) A giant cockroach (D:1) 3 hobgoblins (D:1) A jackal (D:1) 2 frilled lizards (D:1) A goblin (D:1) 2 kobolds (D:1) 5 rats (D:1) 17 creatures vanquished. Vanquished Creatures (collateral kills) A bat (D:1) A goblin (D:1) A rat (D:1) 3 creatures vanquished. Grand Total: 20 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | globin the Human Necromancer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 255 | D:1 | Reached XP level 2. HP: 19/19 MP: 3/5 436 | D:1 | Learned a level 1 spell: Animate Skeleton 794 | D:1 | Reached XP level 3. HP: 22/24 MP: 2/6 816 | D:1 | Slain by a jackal Levels and vault maps discovered: D:1: psy_arrival_fountain, layout_basic, hangedman_decor_growths, hex_medium Action || total -------------------------++------- Melee: Unarmed || 20 Dagger || 23 Cast: Pain || 31 Animate Skeleton || 1 Use: Potion || 2 Armor: Robe || 18 Ring mail || 3 Dodge: Dodged || 47 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 34 | 0 | 0.0 | 20 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 34 | 0 | 0.0 | 20 | 0 | 0.0 +---------+---------+-------+---------+---------+-------