Dungeon Crawl Stone Soup version 0.17-a0-1186-gbffdd7f (webtiles) character file. 0 ghostak57 the Magician (level 1, 11/11 HPs) Began as an Octopode Wizard on June 1, 2015. Got out of the dungeon alive. The game lasted 00:00:09 (7 turns). ghostak57 the Magician (Octopode Wizard) Turns: 7, Time: 00:00:09 Health: 11/11 AC: 1 Str: 6 XL: 1 Next: 10% Magic: 3/4 EV: 12 Int: 20 God: Gold: 0 SH: 0 Dex: 10 Spells: 1 memorised, 5 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Clarity . (no shield) rNeg . . . SustAt . a - +0 hat rPois . Gourm . (no amulet) rElec . Spirit . (no ring) rCorr . Warding . (no ring) rMut . Stasis . (no ring) MR ..... (no ring) Stlth +++....... (no ring) (no ring) (no ring) (no ring) @: not resistant to hostile enchantments, fairly stealthy A: almost no armour, amphibious, 8 rings, constrict 8, camouflage 1, gelatinous body 1 a: no special abilities You escaped. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 hat (worn) Books b - a book of Minor Magic Spells Type Level a - Magic Dart Conjuration 1 b - Blink Translocation 2 c - Call Imp Summoning 2 d - Repel Missiles Charms/Air 2 e - Slow Hexes 2 f - Conjure Flame Conjuration/Fire 3 g - Mephitic Cloud Conjuration/Poison/Air 3 Comestibles c - a bread ration Skills: + Level 2.0 Dodging + Level 2.6 Stealth + Level 3.0 Spellcasting + Level 1.0 Conjurations Level 1.0 Summonings Level 1.0 Translocations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj #... 12% 1 None Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. You can use your tentacles to constrict eight enemies at once. Your skin changes colour to match your surroundings (Stealth). Your rubbery body absorbs attacks (AC +1). Message History Welcome, ghostak57 the Octopode Wizard. Will you be the one to retrieve the fabulous Orb of Zot from the depths? Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You open the door. A giant newt comes into view. Found an escape hatch in the floor. There is an open door here. Casting: Magic Dart Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart Press: ? - help, Shift-Dir - straight line, f - giant newt Aim: a giant newt (resting) The magic dart hits the giant newt. You kill the giant newt! There is a staircase leading out of the dungeon here. You can't go down here! Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! ########### ##.........## #..♣..@..♣..# #.........# #####'##### #...# ....... .....⌠..... ............... ######...###### ##>## There were no monsters in sight! Vanquished Creatures A giant newt (D:1) 1 creature vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | ghostak57 the Octopode Wizard began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 4/4 7 | D:$ | Got out of the dungeon alive. Vault maps used: D:1: minmay_arrival_split_and_join Action || total -------------------------++------- Cast: Magic Dart || 1