Dungeon Crawl Stone Soup version 0.23.1 (webtiles) character file. Game seed: 0 2 gekkoe the Charmwright (level 1, 0/16 HPs) Began as a Merfolk Skald on Mar 18, 2019. Slain by a hobgoblin (1 damage) ... on level 1 of the Dungeon. The game lasted 00:01:31 (213 turns). gekkoe the Charmwright (Merfolk Skald) Turns: 213, Time: 00:01:32 Health: 0/16 AC: 3 Str: 11 XL: 1 Next: 40% Magic: 3/3 EV: 12 Int: 12 God: Gold: 30 SH: 0 Dex: 13 Spells: 3/4 levels left rFire . . . SeeInvis . a - +0 spear rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 leather armour rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: change form in water, swift swim, stealthy swim a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 30 gold pieces. Inventory: Hand Weapons a - a +0 spear (weapon) Missiles c - 5 tomahawks (quivered) Armour b - a +0 leather armour (worn) Jewellery h - a cursed ring of teleportation {unknown} (You found it on level 1 of the Dungeon) Scrolls f - a scroll of identify {unknown} g - a scroll of remove curse {unknown} Potions d - a potion of curing {unknown} Comestibles e - a ration Skills: + Level 2.2 Fighting + Level 3.1 Polearms - Level 0.6 Armour - Level 2.6 Dodging + Level 2.0 Spellcasting + Level 3.3 Charms You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Infusion Chrm #... 9% 1 ##..... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Song of Slaying Chrm #....... 14% 2 ###.... Shroud of Golubria Chrm/Tloc #......... 26% 2 ###.... Regeneration Chrm/Necr #......... 47% 3 ####... Spectral Weapon Hex/Chrm #....... 47% 3 ####... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History You are too injured to fight recklessly! You are too injured to fight recklessly! Attack whom? Aim: a bat You hit the bat. You kill the bat! Attack whom? That would be overly suicidal. Okay, then. Attack whom? That would be overly suicidal. Okay, then. Attack whom? That would be overly suicidal. Okay, then. Attack whom? That would be overly suicidal. Okay, then. Unknown command. (m)acro, (M)acro raw, keymap [(k) default, (x) level-map, (t)argeting, (c)onfirm, m(e)nu], (s)ave? Input macro trigger key: o Current Action: ===HDAtravel Do you wish to (r)edefine, (c)lear, or (a)bort? Input macro action: ===animate_arest_explore Created macro 'o' => '===animate_arest_explore'. Saving game... please wait. Welcome back, gekkoe the Merfolk Skald. You start resting. The bat is too close now for your liking. You do not feel safe to automate. You do not feel safe to automate. You do not feel safe to automate. Unknown command. You are too injured to fight recklessly! You are too injured to fight recklessly! Unknown command. You are too injured to fight recklessly! Unknown command. You are too injured to fight recklessly! Found 15 arrows and 9 gold pieces. Unknown command. The bat barely misses you. The bat hits you but does no damage. Found a sapphire ring. You barely miss the bat. The bat hits you but does no damage. You hit the bat. You kill the bat! You start resting. HP restored. Health restored: 16 You now have 30 gold pieces (gained 9). h - a sapphire ring A hobgoblin comes into view. Unknown command. A hobgoblin comes into view. It is wielding a +0 club. You closely miss the hobgoblin. The hobgoblin shouts! You hit the hobgoblin but do no damage. The hobgoblin closely misses you. You hit the hobgoblin. The hobgoblin is moderately wounded. The hobgoblin hits you but does no damage. You hit the hobgoblin but do no damage. The hobgoblin is moderately wounded. The hobgoblin hits you. You take 4 damage, and have 12/16 hp. MASSIVE DAMAGE!! You closely miss the hobgoblin. The hobgoblin is moderately wounded. The hobgoblin hits you. You take 4 damage, and have 8/16 hp. MASSIVE DAMAGE!! You are too injured to fight recklessly! Unknown command. You are too injured to fight recklessly! Unknown command. You are too injured to fight recklessly! Unknown command. You are too injured to fight recklessly! You closely miss the hobgoblin. The hobgoblin is moderately wounded. You barely miss the hobgoblin. The hobgoblin is moderately wounded. The hobgoblin hits you. You take 2 damage, and have 6/16 hp. Unknown command. You closely miss the hobgoblin. The hobgoblin is moderately wounded. The hobgoblin hits you. You take 5 damage, and have 1/16 hp. MASSIVE DAMAGE!! You hit the hobgoblin but do no damage. The hobgoblin is moderately wounded. The hobgoblin closely misses you. You barely miss the hobgoblin. The hobgoblin is moderately wounded. The hobgoblin barely misses you. You hit the hobgoblin but do no damage. The hobgoblin is moderately wounded. The hobgoblin hits you. You die... ####### ....... ### ....... #.. ........ #.####....... #...@gg# ###.####.## #......#... #.#.##.#.### ####.#.##.#.# #...........####### #.##....#.#.....#.. #.##..#......#.# ... #.###.....#.# # You could see 2 hobgoblins. Vanquished Creatures A hobgoblin (D:1) 2 bats (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | gekkoe the Merfolk Skald began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 3/3 210 | D:1 | HP: 1/16 [hobgoblin (5)] 213 | D:1 | Slain by a hobgoblin Action || total -------------------------++------- Melee: Spear || 24 Armor: Leather armour || 7 Dodge: Dodged || 16 Levels and vault maps discovered: D:1: grunt_arrival_crossed_arrows, layout_loops_cross Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 59.6 | 8.0 | 213.0 Dungeon | 100.0 | 100.0 | 0.0 | 59.6 | 8.0 | 213.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 4.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 4.0 +-------+-------+-------+-------+-------+----------------------