Dungeon Crawl Stone Soup version 0.23.0-42-geed6394 (webtiles) character file. Game seed: 11941123265200389886 9 gekkoe the Charmwright (level 2, -1/23 HPs) Began as a Merfolk Skald on Feb 28, 2019. Slain by a hobgoblin (2 damage) ... on level 1 of the Dungeon. The game lasted 00:01:05 (141 turns). gekkoe the Charmwright (Merfolk Skald) Turns: 141, Time: 00:01:06 Health: -1/23 AC: 3 Str: 11 XL: 2 Next: 16% Magic: 1/5 EV: 12 Int: 12 God: Gold: 33 SH: 0 Dex: 13 Spells: 4/5 levels left rFire . . . SeeInvis . a - +0 spear rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 leather armour rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.07/turn (no ring) MPRegen 0.09/turn (no ring) @: infused (expiring) A: change form in water, swift swim, stealthy swim a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 33 gold pieces. Inventory: Hand Weapons a - a +0 spear (weapon) Missiles e - 21 stones (quivered) Armour b - a +0 leather armour (worn) Scrolls c - a scroll of blinking {unknown} Comestibles d - a ration {@e1} f - 3 chunks of flesh {@w0} Skills: + Level 2.4 Fighting + Level 3.3 Polearms - Level 0.6 Armour - Level 2.6 Dodging + Level 2.1 Spellcasting + Level 3.4 Charms You had 4 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Infusion Chrm #... 9% 1 ##..... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Song of Slaying Chrm #....... 13% 2 ###.... Shroud of Golubria Chrm/Tloc #......... 26% 2 ###.... Regeneration Chrm/Necr #......... 45% 3 ####... Spectral Weapon Hex/Chrm #....... 45% 3 ####... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History You hit the jackal but do no damage. The jackal is heavily wounded. The jackal barely misses you. You hit the jackal. You kill the jackal! You have reached level 2! The jackal bites you. You regained 3 hp, and now have 13/23 hp. MP restored: 5 You hit the jackal. The jackal is severely wounded. The jackal bites you but does no damage. You miss the jackal. The jackal is severely wounded. The jackal bites you. You take 3 damage, and have 10/23 hp. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Unknown command. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the jackal but do no damage. The jackal is heavily wounded. The jackal barely misses you. x2 You begin infusing your attacks with magical energy. The jackal barely misses you. You now have 4/5 mp. You closely miss the jackal. The jackal is heavily wounded. The jackal bites you. You take 1 damage, and have 9/23 hp. You hit the jackal. The jackal is severely wounded. The jackal bites you. The jackal misses you. You take 2 damage, and have 7/23 hp. You now have 3/5 mp. You hit the jackal. You kill the jackal! You now have 2/5 mp. You barely miss the jackal. The jackal closely misses you. The jackal misses you. You hit the jackal. The jackal is heavily wounded. The jackal completely misses you. You now have 1/5 mp. You closely miss the jackal. The jackal is heavily wounded. The jackal bites you but does no damage. You barely miss the jackal. The jackal is heavily wounded. The jackal closely misses you. x2 You closely miss the jackal. The jackal is heavily wounded. The jackal bites you but does no damage. You barely miss the jackal. The jackal is heavily wounded. The jackal misses you. You hit the jackal. You kill the jackal! Your magical infusion is running out. You now have 0/5 mp. You hit the hobgoblin but do no damage. The hobgoblin hits you. You take 5 damage, and have 3/23 hp. MASSIVE DAMAGE!! You closely miss the hobgoblin. The hobgoblin hits you. You take 2 damage, and have 1/23 hp. You closely miss the hobgoblin. The hobgoblin closely misses you. You closely miss the hobgoblin. The hobgoblin hits you. You die... .....÷#.## ##.........# ...##.#.# #.###...... ...##...# ##......#### ...##..## #..h...## ...##### ###.##.?.##.. ..## #......#....# #.## #.#.#.......# ...# ##.....#g#####.. ...# ###...#..##@# # ...###...###.....# ...#...####....### .....)÷# ####.## ...###.## #..# ...###..#######.# #####.........#.# .............##.# .≈≈≈...#....###.# You could see a hobgoblin. Vanquished Creatures 2 hobgoblins (D:1) 4 jackals (D:1) A bat (D:1) A rat (D:1) 8 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | gekkoe the Merfolk Skald began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 3/3 123 | D:1 | Reached XP level 2. HP: 14/23 MP: 5/5 138 | D:1 | HP: 3/23 [hobgoblin (5)] 139 | D:1 | HP: 1/23 [hobgoblin (2)] 141 | D:1 | Slain by a hobgoblin Action || total -------------------------++------- Melee: Spear || 43 Throw: Stone || 1 Cast: Infusion || 1 Armor: Leather armour || 12 Dodge: Dodged || 27 Levels and vault maps discovered: D:1: dpeg_arrival_more_subterranean_lakeside_camping, layout_rooms Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 1.4 | 0.0 | 53.2 | 139.0 Dungeon | 100.0 | 100.0 | 1.4 | 0.0 | 53.2 | 139.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 14.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 14.0 +-------+-------+-------+-------+-------+----------------------