Dungeon Crawl Stone Soup version 0.22.1-6-g1668fe2 (webtiles) character file. 75 gekkoe the Charmwright (level 4, -15/38 HPs) Began as a Gnoll Skald on Feb 3, 2019. Demolished by Terence ... wielding a +1 mace of distortion (21 damage) ... on level 3 of the Dungeon. The game lasted 00:15:56 (1731 turns). gekkoe the Charmwright (Gnoll Skald) Turns: 1731, Time: 00:15:57 Health: -15/38 AC: 7 Str: 20 XL: 4 Next: 31% Magic: 9/11 EV: 13 Int: 15 God: Gold: 43 SH: 0 Dex: 15 Spells: 12/13 levels left rFire . . . SeeInvis . m - -2 short sword (curse) rCold . . . Gourm . (no shield) rNeg . . . Faith . h - +0 ring mail (curse) rPois . Spirit . l - +1 helmet rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.12/turn g - +5 ring of slaying MPRegen 0.12/turn j - +6 ring of strength @: no status effects A: distributed training, fangs 1, strong nose a: no special abilities You were on level 3 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 43 gold pieces. Inventory: Hand Weapons a - a +1 spear m - a cursed -2 short sword (weapon) (You found it on level 2 of the Dungeon) Missiles e - 10 poisoned needles Armour b - a +0 leather armour h - a cursed +0 ring mail (worn) (You found it on level 2 of the Dungeon) l - a +1 helmet (worn) (You found it on level 2 of the Dungeon) Jewellery g - a +5 ring of slaying (left hand) (You found it on level 1 of the Dungeon) j - a +6 ring of strength (right hand) (You found it on level 3 of the Dungeon) k - an uncursed ring of positive energy {unknown} (You found it on level 3 of the Dungeon) Scrolls c - 6 scrolls of identify n - a scroll of remove curse {unknown} Comestibles d - 7 rations {@e1} f - 2 chunks of flesh {@w0} Skills: + Level 4.6 Fighting + Level 1.1 Short Blades + Level 1.1 Long Blades + Level 1.1 Axes + Level 1.1 Maces & Flails + Level 4.6 Polearms + Level 1.1 Staves + Level 1.1 Slings + Level 1.1 Bows + Level 1.1 Crossbows + Level 1.1 Throwing + Level 2.7 Armour + Level 4.6 Dodging + Level 1.1 Stealth + Level 1.1 Shields + Level 1.1 Unarmed Combat + Level 5.0 Spellcasting + Level 0.8 Conjurations + Level 0.8 Hexes + Level 5.4 Charms + Level 0.8 Summonings + Level 0.8 Necromancy + Level 0.8 Translocations + Level 0.8 Transmutations + Level 0.8 Fire Magic + Level 0.8 Ice Magic + Level 0.8 Air Magic + Level 0.8 Earth Magic + Level 0.8 Poison Magic + Level 1.2 Invocations + Level 1.1 Evocations You had 12 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Infusion Chrm ###. 2% 1 None Your spell library contained the following spells: Spells Type Power Failure Level Hunger Song of Slaying Chrm ###..... 4% 2 ##..... Shroud of Golubria Chrm/Tloc ##........ 11% 2 ##..... Regeneration Chrm/Necr ##........ 22% 3 ###.... Spectral Weapon Hex/Chrm ##...... 22% 3 ###.... Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:3 Terence Innate Abilities, Weirdness & Mutations Your experience applies equally to all skills. You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Message History There is a stone staircase leading up here. No target in view! No target in view! No target in view! Finding corpses. Can't find anything matching that. Sorry, you're not good enough to have a special ability. Found a stone staircase leading down. You now have 31 gold pieces (gained 14). d - 7 rations {@e1} (gained 1) 2 jackals come into view. The jackal barks! You see here 10 poisoned needles. You begin infusing your attacks with magical energy. Unknown command. You now have 10/11 mp. The jackal bites you but does no damage. You hit the jackal. You kill the jackal! You now have 9/11 mp. e - 10 poisoned needles You butcher the jackal corpse. f - 6 chunks of flesh {@w0} (gained 2) A jackal comes into view. The jackal barks! Some of the chunks of flesh in your inventory have rotted away. There is a stone staircase leading down here. MP restored: 11 Your magical infusion is running out. The jackal bites you but does no damage. The jackal closely misses you. The jackal barks! You hit the jackal! You kill the jackal! You now have 10/11 mp. You are no longer magically infusing your attacks. You see here an opal ring. The jackal misses you. You barely miss the jackal. The jackal bites you but does no damage. You hit the jackal. You kill the jackal! MP restored: 11 j - an opal ring Put on which piece of jewellery? (? for menu, Esc to quit) You feel stronger. j - a +6 ring of strength (right hand) Finding corpses. Can't find anything matching that. Sorry, you're not good enough to have a special ability. Some of the chunks of flesh in your inventory have rotted away. Found a dagger. Eating one of 3 chunks of flesh {@w0}. You eat one of the 3 chunks of flesh {@w0}. You now have 43 gold pieces (gained 12). Found a short sword. c - 6 scrolls of identify (gained 1) k - a glass ring n - a scroll labeled BATYFU TINI Marking area around Terence as unsafe for travelling. Terence the Incautious comes into view. He is wielding a mace of distortion. Found a whip. The floor. Terence hits you but does no damage. Space bends around you. You take 4 damage, and have 34/38 hp. You hit Terence but do no damage. Terence hits you but does no damage. Space bends around you. You take 2 damage, and have 32/38 hp. You hit Terence but do no damage. Terence hits you with a mace of distortion. Space bends around you. You take 6 damage, and have 26/38 hp. You hit Terence but do no damage. Terence completely misses you. You begin infusing your attacks with magical energy. Terence barely misses you. Unknown command. You now have 10/11 mp. Okay, then. You hit Terence. Terence is lightly wounded. Terence hits you but does no damage. Space bends around you. You take 3 damage, and have 24/38 hp. You now have 9/11 mp. You closely miss Terence. Terence is lightly wounded. You hit Terence but do no damage. Terence is lightly wounded. Terence hits you but does no damage. Space warps horribly around you! You take 16 damage, and have 8/38 hp. MASSIVE DAMAGE!! It was a potion of cancellation. Your magical effects are unravelling. You feel magically purged. You are no longer magically infusing your attacks. Terence hits you with a mace of distortion. Space warps horribly around you! Ouch! That really hurt! You die... #....)# ## ..##############.....##########. ................................ ..####.....#####.....#.########. #..)..# #.....#.# #. ####.....#####.....#.# ####. .............#.....#.# ###.... ####.....###..#####... #...... #.....# ##@# ... #.#...# ####### #@.# ... #.#.... ##)# #....#.#<... .. ...#.####. #.# #...... .. ∆######. #.# ## .# You could see Terence. Vanquished Creatures 2 adders (D:2) 3 dart slugs (D:1) 6 leopard geckos 2 giant cockroaches 6 goblins 5 hobgoblins 5 jackals A quokka (D:2) A ball python (D:2) 5 bats A frilled lizard (D:1) 2 kobolds 4 rats 43 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | gekkoe the Gnoll Skald began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 20/20 MP: 6/6 134 | D:1 | Reached XP level 2. HP: 26/26 MP: 7/7 523 | D:1 | Reached XP level 3. HP: 30/31 MP: 1/9 676 | D:1 | Reached skill level 5 in Spellcasting 1087 | D:2 | Reached skill level 1 in Invocations 1282 | D:2 | Reached skill level 1 in Short Blades 1282 | D:2 | Reached skill level 1 in Long Blades 1282 | D:2 | Reached skill level 1 in Axes 1282 | D:2 | Reached skill level 1 in Maces & Flails 1282 | D:2 | Reached skill level 1 in Staves 1282 | D:2 | Reached skill level 1 in Slings 1282 | D:2 | Reached skill level 1 in Bows 1282 | D:2 | Reached skill level 1 in Crossbows 1282 | D:2 | Reached skill level 1 in Throwing 1282 | D:2 | Reached skill level 1 in Stealth 1282 | D:2 | Reached skill level 1 in Shields 1282 | D:2 | Reached skill level 1 in Unarmed Combat 1282 | D:2 | Reached skill level 1 in Evocations 1351 | D:2 | Reached XP level 4. HP: 38/38 MP: 11/11 1721 | D:3 | Noticed Terence 1730 | D:3 | HP: 8/38 [Terence/mace of distortion (16)] 1731 | D:3 | Demolished by Terence Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 5 | 5.0 Invocations | 1 | 1.2 Short Blades | 1 | 1.1 Long Blades | 1 | 1.1 Axes | 1 | 1.1 Maces & Flails | 1 | 1.1 Staves | 1 | 1.1 Slings | 1 | 1.1 Bows | 1 | 1.1 Crossbows | 1 | 1.1 Throwing | 1 | 1.1 Stealth | 1 | 1.1 Shields | 1 | 1.1 Unarmed Combat | 1 | 1.1 Evocations | 1 | 1.1 Fighting | | 4.6 Polearms | | 4.6 Armour | | 2.7 Dodging | | 4.6 Conjurations | | 0.8 Hexes | | 0.8 Charms | | 5.4 Summonings | | 0.8 Necromancy | | 0.8 Translocations | | 0.8 Transmutations | | 0.8 Fire Magic | | 0.8 Ice Magic | | 0.8 Air Magic | | 0.8 Earth Magic | | 0.8 Poison Magic | | 0.8 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Spear | 105 | 11 || 116 Bite | 7 | 2 || 9 Punch | 1 | || 1 Short sword | | 13 || 13 Cast: Infusion | 6 | 2 || 8 Use: Scroll | 1 | 3 || 4 Potion | | 1 || 1 Stab: Sleeping | 1 | || 1 Eat: Chunk | 1 | 2 || 3 Armor: Leather armour | 3 | || 3 Ring mail | 2 | 6 || 8 Dodge: Dodged | 56 | 14 || 70 Vault maps used: D:1: dpeg_arrival_oval, hangedman_decor_points, minmay_pentomino_w2 D:2: first_ration D:3: uniq_terence, uniq_grinder Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 5.7 | 22.1 | 54.2 | 544.0 Dungeon | 100.0 | 100.0 | 5.7 | 22.1 | 54.2 | 544.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 36.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 36.0 +-------+-------+-------+-------+-------+----------------------