Dungeon Sprint DCSS version 0.23-a0-639-ga9a3373 (webtiles) character file. 28 garrulousMonolith the Magician (level 3, -4/29 HPs) Began as a Gnoll Wizard on Dec 29, 2018. Was an Initiate of Ashenzari. Slain by a +5 war axe of electrocution (14 damage) ... in the Dungeon (Sprint V: "Ziggurat Sprint"). The game lasted 00:01:37 (201 turns). garrulousMonolith the Magician (Gnoll Wizard) Turns: 201, Time: 00:01:37 Health: -4/29 AC: 29 Str: 21 XL: 3 Next: 12% Magic: 12/12 EV: 1 Int: 21 God: Ashenzari [......] Gold: 0 SH: 27 Dex: 13 Spells: 12/17 levels left rFire + . . SeeInvis . v - +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} rCold + . . Gourm . z - +18 shield of the Gong {rElec rN+ MR+ EV-5} rNeg + . . Faith . y - +15 Maxwell's patent armour {-Cast -Tele rElec MR+ rCorr} rPois + Spirit . b - +0 hat rElec + Reflect . (no cloak) rCorr + Harm . (no gloves) MR ++... NoTele + (no boots) Stlth ..........NoCast + (no amulet) HPRegen 0.09/turn E - +6 ring of strength MPRegen 0.13/turn F - +6 ring of strength @: drained A: distributed training, fangs 1, strong nose a: Curse Item, Renounce Religion You were in the Dungeon. You worshipped Ashenzari. Ashenzari was noncommittal. You were not hungry. You visited 1 branch Inventory: Hand Weapons v - the +8 lance "Wyrmbane" (weapon) {slay drac, rPois rF+ rC+ AC+3} (You found it in the Dungeon) It affects your AC (+3). It protects you from fire. It protects you from cold. It protects you from poison. w - the +9 sword of Zonguldrok {reap} (You found it in the Dungeon) If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. x - the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} (You found it in the Dungeon) It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). Armour a - a +0 robe b - a +0 hat (worn) y - the +15 Maxwell's patent armour (worn) {-Cast -Tele rElec MR+ rCorr} (You found it in the Dungeon) It insulates you from electricity. It affects your resistance to hostile enchantments. It prevents spellcasting. It prevents most forms of teleportation. It provides partial protection from all sources of acid and corrosion. z - the +18 shield of the Gong (worn) {rElec rN+ MR+ EV-5} (You found it in the Dungeon) It affects your evasion (-5). It insulates you from electricity. It protects you from negative energy. It affects your resistance to hostile enchantments. J - +5 gold dragon scales Jewellery A - a +6 ring of dexterity B - a +6 ring of dexterity C - a +6 ring of intelligence D - a +6 ring of intelligence E - a +6 ring of strength (left hand) F - a +6 ring of strength (right hand) Wands G - a wand of disintegration (7) H - a wand of iceblast (6) I - a wand of acid (6) Scrolls j - 4 scrolls of blinking o - 4 scrolls of amnesia p - 7 scrolls of fog r - a scroll of holy word s - 5 scrolls of identify t - 5 scrolls of remove curse u - 2 scrolls of fear Potions c - 2 potions of brilliance e - 10 potions of curing f - 2 potions of invisibility g - 6 potions of haste h - 7 potions of magic i - 3 potions of berserk rage k - 4 potions of resistance m - 5 potions of agility n - 5 potions of might q - 8 potions of heal wounds Miscellaneous K - a lamp of fire (inert) Comestibles d - 7 rations Skills: + Level 3.1(2.9) Fighting + Level 3.1(2.9) Short Blades + Level 3.1(2.9) Long Blades + Level 3.1(2.9) Axes + Level 3.1(2.9) Maces & Flails + Level 3.1(2.9) Polearms + Level 3.1(2.9) Staves + Level 3.1(2.9) Slings + Level 3.1(2.9) Bows + Level 3.1(2.9) Crossbows + Level 3.1(2.9) Throwing + Level 3.1(2.9) Armour + Level 5.6(5.3) Dodging + Level 5.3(5.0) Stealth + Level 3.1(2.9) Shields + Level 3.1(2.9) Unarmed Combat + Level 7.9(7.6) Spellcasting + Level 3.4(3.1) Conjurations + Level 2.5(2.3) Hexes + Level 2.5(2.3) Charms + Level 3.4(3.1) Summonings + Level 2.5(2.3) Necromancy + Level 3.4(3.1) Translocations + Level 2.5(2.3) Transmutations + Level 2.5(2.3) Fire Magic + Level 2.5(2.3) Ice Magic + Level 2.5(2.3) Air Magic + Level 2.5(2.3) Earth Magic + Level 2.5(2.3) Poison Magic + Level 3.4(3.2) Invocations + Level 3.1(2.9) Evocations You had 12 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj ###. 96% 1 None b - Blink Tloc N/A 99% 2 None c - Call Imp Summ ###..... 99% 2 None Your spell library contained the following spells: Spells Type Power Failure Level Hunger Slow Hex ###..... 99% 2 None Conjure Flame Conj/Fire ###..... 100% 3 None Mephitic Cloud Conj/Pois/Air ###..... 100% 3 None Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Beogh Jiyva Lugonu Annotations: D 1 transporter Innate Abilities, Weirdness & Mutations Your experience applies equally to all skills. You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Message History The ice devil hits you but does no damage. The deep elf mage hits you but does no damage. The +5 war axe of electrocution hits you. The demonic crawler is engulfed in blazing flames. You block the queen bee's attack. BOUMMMMG! You block the hell rat's attack. BOUMMMMG! The ice devil hits you but does no damage. The deep elf mage hits you but does no damage. You closely miss the +5 war axe of electrocution. The +5 war axe of electrocution is severely damaged. The +5 war axe of electrocution hits you! The demonic crawler is engulfed in blazing flames. You block the hell rat's attack. GONNNNG! The demonic crawler is engulfed in blazing flames. The queen bee stings you. The +5 war axe of electrocution hits you! You die... ▓▓▓▓▓▓▓▓▓▓▓▓▓ ▓.8©8.▓.8©8.▓ ∆∆∆ ▓.=[:.▓.....▓ ∆ ▓.°...▓...|.▓ ▓.....▓.....▓ ▓..s..▓.....▓ ▓.y(e.▓..©..▓ ▓.r@4.▓▓▓▓▓▓▓ ▓▓▓▓▓▓▓ ∆∆∆ ∆∆∆ ∆ ∆ ∆ You could see a demonic crawler, an ice devil, a deep elf mage, a queen bee shaped shifter, a hell rat and a +5 war axe of electrocution. Vanquished Creatures A shadow imp (D) A bat zombie (D) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Found the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} 0 | D | Found the +7 great mace "Firestarter" {inner flame, rF++} 0 | D | garrulousMonolith the Gnoll Wizard began the quest for the | Orb. 0 | D | Reached XP level 1. HP: 13/13 MP: 8/8 0 | D | Found a deep blue altar of Sif Muna. 0 | D | Found a sacrificial altar of Ru. 0 | D | Found a bloodstained altar of Trog. 0 | D | Found a stormy altar of Qazlal. 0 | D | Found an iron altar of Okawaru. 0 | D | Found a sparkling altar of Nemelex Xobeh. 0 | D | Found a blossoming altar of Fedhas. 2 | D | Found a transporter. 2 | D | Found an ancient bone altar of Kikubaaqudgha. 2 | D | Found a viscous altar of Jiyva. 2 | D | Found a corrupted altar of Lugonu. 2 | D | Found a hazy altar of Hepliaklqana. 2 | D | Found a burning altar of Makhleb. 2 | D | Found an opulent altar of Gozag. 10 | D | Found the +6 shillelagh "Devastator" {shatter} 10 | D | Found the +11 plutonium sword {*Contam Stlth-} 10 | D | Found the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ | AC+3} 10 | D | Found the +9 sword of Zonguldrok {reap} 10 | D | Found the cursed +13 scythe of Curses {drain, *Curse} 10 | D | Found the +0 sword of Power 10 | D | Found the +7 mace of Variability {chain chaos} 10 | D | Found the +7 Singing Sword {slice, sonic wave} 10 | D | Found the +7 longbow "Piercer" {penet, EV-2} 12 | D | Found the +9 heavy crossbow "Sniper" {velocity, Acc+∞ SInv} 12 | D | Found the +10 dark maul {crush} 12 | D | Found the +15 Maxwell's patent armour {-Cast -Tele rElec | MR+ rCorr} 12 | D | Found the +18 shield of the Gong {rElec rN+ MR+ EV-5} 12 | D | Found the cursed +14 obsidian axe {chop, +Fly SInv *Curse} 54 | D | Became a worshipper of Ashenzari the Shackled 67 | D | Entered arena 2. 67 | D | Found a transporter. 70 | D | Reached skill level 1 in Fighting 70 | D | Reached skill level 1 in Short Blades 70 | D | Reached skill level 1 in Long Blades 70 | D | Reached skill level 1 in Axes 70 | D | Reached skill level 1 in Maces & Flails 70 | D | Reached skill level 1 in Polearms 70 | D | Reached skill level 1 in Staves 70 | D | Reached skill level 1 in Slings 70 | D | Reached skill level 1 in Bows 70 | D | Reached skill level 1 in Crossbows 70 | D | Reached skill level 1 in Throwing 70 | D | Reached skill level 1 in Armour 70 | D | Reached skill level 1 in Shields 70 | D | Reached skill level 1 in Unarmed Combat 70 | D | Reached skill level 1 in Invocations 70 | D | Reached skill level 1 in Evocations 70 | D | Reached XP level 2. HP: 21/21 MP: 10/10 81 | D | Learned a level 2 spell: Blink 84 | D | Learned a level 2 spell: Call Imp 186 | D | Entered arena 3. 186 | D | Noticed a deep elf mage 186 | D | Noticed a lindwurm 186 | D | Noticed a +5 war axe of electrocution 186 | D | Found a transporter. 190 | D | Noticed a two-headed ogre 190 | D | a lindwurm changed into a two-headed ogre 191 | D | Reached skill level 5 in Dodging 191 | D | Reached skill level 5 in Stealth 191 | D | Reached XP level 3. HP: 29/29 MP: 12/12 192 | D | Noticed a faun 192 | D | a two-headed ogre changed into a faun 193 | D | Noticed a deep troll 193 | D | a faun changed into a deep troll 194 | D | Noticed a salamander 194 | D | a deep troll changed into a salamander 196 | D | Noticed a demonic crawler 198 | D | Noticed an ice devil 199 | D | Noticed a queen bee 199 | D | a salamander changed into a queen bee 201 | D | Slain by a +5 war axe of electrocution Vault maps used: D: sprint_v Skill XL: | 1 2 | ---------------+-------+----- Fighting | 1 3 | 3.1 Short Blades | 1 3 | 3.1 Long Blades | 1 3 | 3.1 Axes | 1 3 | 3.1 Maces & Flails | 1 3 | 3.1 Polearms | 1 3 | 3.1 Staves | 1 3 | 3.1 Slings | 1 3 | 3.1 Bows | 1 3 | 3.1 Crossbows | 1 3 | 3.1 Throwing | 1 3 | 3.1 Armour | 1 3 | 3.1 Shields | 1 3 | 3.1 Unarmed Combat | 1 3 | 3.1 Conjurations | 2 3 | 3.4 Summonings | 2 3 | 3.4 Translocations | 2 3 | 3.4 Invocations | 1 3 | 3.4 Evocations | 1 3 | 3.1 Dodging | 5 | 5.6 Stealth | 5 | 5.3 Hexes | 2 | 2.5 Charms | 2 | 2.5 Necromancy | 2 | 2.5 Transmutations | 2 | 2.5 Fire Magic | 2 | 2.5 Ice Magic | 2 | 2.5 Air Magic | 2 | 2.5 Earth Magic | 2 | 2.5 Poison Magic | 2 | 2.5 Spellcasting | | 7.9 Action || total -------------------------++------- Melee: Lance || 15 Bite || 3 Evoke: Wand || 2 Lamp of fire || 1 Use: Potion || 3 Armor: Plate armour || 20 Block: Shield || 32 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 0 | 13 | 100.0 | 0 | 2 | 100.0 +---------+---------+-------+---------+---------+------- D | 0 | 13 | 100.0 | 0 | 2 | 100.0 +---------+---------+-------+---------+---------+-------