Dungeon Sprint DCSS version 0.23-a0-512-g50a8178 (webtiles) character file. 7 garrulousMonolith the Insei (level 2, -4/24 HPs) Began as a Gnoll Transmuter on Dec 4, 2018. Was an Initiate of Cheibriados. Slain by a vault warden ... wielding a cursed -2 battleaxe (15 damage) ... in the Dungeon (Sprint V: "Ziggurat Sprint"). The game lasted 00:01:01 (100 turns). garrulousMonolith the Insei (Gnoll Transmuter) Turns: 100, Time: 00:01:02 Health: -4/24 AC: 29 Str: 25 XL: 2 Next: 0% Magic: 8/8 EV: 2 Int: 16 God: Cheibriados [......] Gold: 0 SH: 27 Dex: 16 Spells: 11/12 levels left rFire + + . SeeInvis . w - +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} rCold + + . Gourm . y - +18 shield of the Gong {rElec rN+ MR+ EV-5} rNeg + . . Faith . z - +15 Maxwell's patent armour {-Cast -Tele rElec MR+ rCorr} rPois + Spirit . (no helmet) rElec + Reflect . (no cloak) rCorr + Harm . (no gloves) MR ++... NoTele + (no boots) Stlth ..........NoCast + (no amulet) HPRegen 0.08/turn E - +6 ring of strength MPRegen 0.11/turn F - +6 ring of strength @: resistant, slowed, very slow A: distributed training, fangs 1, strong nose a: Bend Time, Renounce Religion You were in the Dungeon. You worshipped Cheibriados. Cheibriados was noncommittal. You were not hungry. You visited 1 branch Inventory: Hand Weapons v - the +7 Singing Sword {slice, sonic wave} (You found it in the Dungeon) It inflicts extra damage upon your enemies. w - the +8 lance "Wyrmbane" (weapon) {slay drac, rPois rF+ rC+ AC+3} (You found it in the Dungeon) It affects your AC (+3). It protects you from fire. It protects you from cold. It protects you from poison. x - the +9 sword of Zonguldrok {reap} (You found it in the Dungeon) If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. K - a +5 demon trident L - the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} (You found it in the Dungeon) It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). Missiles a - 12 arrows Armour b - a +0 robe y - the +18 shield of the Gong (worn) {rElec rN+ MR+ EV-5} (You found it in the Dungeon) It affects your evasion (-5). It insulates you from electricity. It protects you from negative energy. It affects your resistance to hostile enchantments. z - the +15 Maxwell's patent armour (worn) {-Cast -Tele rElec MR+ rCorr} (You found it in the Dungeon) It insulates you from electricity. It affects your resistance to hostile enchantments. It prevents spellcasting. It prevents most forms of teleportation. It provides partial protection from all sources of acid and corrosion. J - +5 gold dragon scales Jewellery A - a +6 ring of dexterity B - a +6 ring of dexterity C - a +6 ring of intelligence D - a +6 ring of intelligence E - a +6 ring of strength (left hand) F - a +6 ring of strength (right hand) Wands G - a wand of disintegration (7) H - a wand of iceblast (7) I - a wand of acid (5) Scrolls j - 4 scrolls of blinking o - 4 scrolls of amnesia p - 7 scrolls of fog r - a scroll of holy word s - 5 scrolls of identify t - 5 scrolls of remove curse u - 2 scrolls of fear Potions c - 2 potions of brilliance e - 10 potions of curing f - 2 potions of invisibility g - 6 potions of haste h - 7 potions of magic i - 3 potions of berserk rage k - 3 potions of resistance m - 5 potions of agility n - 5 potions of might q - 8 potions of heal wounds Comestibles d - 7 rations Skills: + Level 3.5 Fighting + Level 2.3 Short Blades + Level 2.3 Long Blades + Level 2.3 Axes + Level 2.3 Maces & Flails + Level 2.3 Polearms + Level 2.3 Staves + Level 2.3 Slings + Level 2.3 Bows + Level 2.3 Crossbows + Level 2.3 Throwing + Level 2.3 Armour + Level 5.1 Dodging + Level 2.3 Stealth + Level 2.3 Shields + Level 7.0 Unarmed Combat + Level 5.5 Spellcasting + Level 1.8 Conjurations + Level 1.8 Hexes + Level 1.8 Charms + Level 1.8 Summonings + Level 1.8 Necromancy + Level 1.8 Translocations + Level 4.2 Transmutations + Level 1.8 Fire Magic + Level 1.8 Ice Magic + Level 1.8 Air Magic + Level 1.8 Earth Magic + Level 1.8 Poison Magic + Level 2.5 Invocations + Level 2.3 Evocations You had 11 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Beastly Appendage Tmut ###... 92% 1 None Your spell library contained the following spells: Spells Type Power Failure Level Hunger Sticks to Snakes Tmut ###..... 98% 2 #...... Spider Form Tmut/Pois ##........ 100% 3 ###.... Ice Form Ice/Tmut ##...... 100% 4 ####... Blade Hands Tmut ###....... 100% 5 ######. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Beogh Jiyva Lugonu Annotations: D 1 transporter Innate Abilities, Weirdness & Mutations Your experience applies equally to all skills. You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Message History You bite the vault warden, but do no damage. The vault warden is moderately wounded. You block the freezing wraith's attack. BONNNG! The freezing wraith hits you. The freezing wraith drains your vigour! You feel as though you will be slow longer. The vault warden hits you with a cursed -2 battleaxe. The freezing wraith hits you. The freezing wraith freezes you. You resist. You block the freezing wraith's attack. PANG! The vault warden hits you but does no damage. You hit the vault warden but do no damage. The vault warden is moderately wounded. You block the freezing wraith's attack. GONNNNG! You block the freezing wraith's attack. PANG! The vault warden hits you with a cursed -2 battleaxe! Ouch! That really hurt! You die... ▓▓▓▓▓▓▓ ▓.8©8.▓ ∆∆∆ ▓.....▓ ▓.[.|.▓ ▓.....▓ ▓.Wp..▓ ▓..@..▓ ▓▓▓▓▓▓▓ ∆∆∆ ∆ ∆ You could see a vault warden and a freezing wraith. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Found the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} 0 | D | Found the +7 great mace "Firestarter" {inner flame, rF++} 0 | D | garrulousMonolith the Gnoll Transmuter began the quest for | the Orb. 0 | D | Reached XP level 1. HP: 17/17 MP: 6/6 0 | D | Found a deep blue altar of Sif Muna. 0 | D | Found a sacrificial altar of Ru. 0 | D | Found a bloodstained altar of Trog. 0 | D | Found a stormy altar of Qazlal. 0 | D | Found an iron altar of Okawaru. 0 | D | Found a sparkling altar of Nemelex Xobeh. 0 | D | Found a blossoming altar of Fedhas. 2 | D | Found a transporter. 2 | D | Found an ancient bone altar of Kikubaaqudgha. 2 | D | Found a viscous altar of Jiyva. 2 | D | Found a corrupted altar of Lugonu. 2 | D | Found a hazy altar of Hepliaklqana. 2 | D | Found a burning altar of Makhleb. 2 | D | Found an opulent altar of Gozag. 10 | D | Found the +6 shillelagh "Devastator" {shatter} 10 | D | Found the +11 plutonium sword {*Contam Stlth-} 10 | D | Found the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ | AC+3} 10 | D | Found the +9 sword of Zonguldrok {reap} 10 | D | Found the cursed +13 scythe of Curses {drain, *Curse} 10 | D | Found the +0 sword of Power 10 | D | Found the +7 mace of Variability {chain chaos} 10 | D | Found the +7 Singing Sword {slice, sonic wave} 10 | D | Found the +7 longbow "Piercer" {penet, EV-2} 12 | D | Found the +9 heavy crossbow "Sniper" {velocity, Acc+∞ SInv} 12 | D | Found the +10 dark maul {crush} 12 | D | Found the +15 Maxwell's patent armour {-Cast -Tele rElec | MR+ rCorr} 12 | D | Found the +18 shield of the Gong {rElec rN+ MR+ EV-5} 12 | D | Found the cursed +14 obsidian axe {chop, +Fly SInv *Curse} 57 | D | Became a worshipper of Cheibriados the Contemplative 78 | D | Entered arena 2. 78 | D | Noticed a freezing wraith 78 | D | Noticed a vault warden 78 | D | Found a transporter. 81 | D | Reached skill level 5 in Dodging 81 | D | Reached skill level 7 in Unarmed Combat 81 | D | Reached skill level 5 in Spellcasting 81 | D | Reached skill level 1 in Conjurations 81 | D | Reached skill level 1 in Hexes 81 | D | Reached skill level 1 in Charms 81 | D | Reached skill level 1 in Summonings 81 | D | Reached skill level 1 in Necromancy 81 | D | Reached skill level 1 in Translocations 81 | D | Reached skill level 1 in Fire Magic 81 | D | Reached skill level 1 in Ice Magic 81 | D | Reached skill level 1 in Air Magic 81 | D | Reached skill level 1 in Earth Magic 81 | D | Reached skill level 1 in Poison Magic 81 | D | Reached XP level 2. HP: 20/24 MP: 6/8 100 | D | Slain by a vault warden Vault maps used: D: sprint_v Skill XL: | 1 | ---------------+----+----- Fighting | 3 | 3.5 Short Blades | 2 | 2.3 Long Blades | 2 | 2.3 Axes | 2 | 2.3 Maces & Flails | 2 | 2.3 Polearms | 2 | 2.3 Staves | 2 | 2.3 Slings | 2 | 2.3 Bows | 2 | 2.3 Crossbows | 2 | 2.3 Throwing | 2 | 2.3 Armour | 2 | 2.3 Dodging | 5 | 5.1 Stealth | 2 | 2.3 Shields | 2 | 2.3 Unarmed Combat | 7 | 7.0 Spellcasting | 5 | 5.5 Conjurations | 1 | 1.8 Hexes | 1 | 1.8 Charms | 1 | 1.8 Summonings | 1 | 1.8 Necromancy | 1 | 1.8 Translocations | 1 | 1.8 Transmutations | 4 | 4.2 Fire Magic | 1 | 1.8 Ice Magic | 1 | 1.8 Air Magic | 1 | 1.8 Earth Magic | 1 | 1.8 Poison Magic | 1 | 1.8 Invocations | 2 | 2.5 Evocations | 2 | 2.3 Action || total -------------------------++------- Melee: Lance || 16 Bite || 3 Evoke: Wand || 2 Use: Potion || 4 Armor: Plate armour || 13 Dodge: Dodged || 2 Block: Shield || 46 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 0 | 0 | N/A | 0 | 0 | -nan +---------+---------+-------+---------+---------+------- +---------+---------+-------+---------+---------+-------