Dungeon Crawl Stone Soup version 0.22-a0-512-g0943f25 (webtiles) character file. 37 garrulousMonolith the Conjurer (level 3, -1/28 HPs) Began as a Gnoll Wanderer on June 18, 2018. Killed from afar by Sigmund (7 damage) ... with a puff of flame ... on level 2 of the Dungeon. The game lasted 00:02:05 (2082 turns). garrulousMonolith the Conjurer (Gnoll Wanderer) Turns: 2082, Time: 00:02:06 Health: -1/28 AC: 2 Str: 20 XL: 3 Next: 41% Magic: 7/7 EV: 16 Int: 15 God: Gold: 83 SH: 0 Dex: 18 Spells: 4/7 levels left rFire . . . SeeInvis . a - +2 hand crossbow rCold . . . Gourm . (no shield) rNeg . . . Faith . e - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +++....... (no amulet) HPRegen 0.09/turn (no ring) MPRegen 0.10/turn (no ring) @: mighty, agile, lethally poisoned (-1 -> -6) A: distributed training, fangs 1, strong nose a: no special abilities You were on level 2 of the Dungeon. You were hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 83 gold pieces. Inventory: Hand Weapons a - a +2 hand crossbow (weapon) Missiles b - 20 bolts (quivered) Armour e - a +0 robe (worn) Jewellery m - an uncursed ring of protection from cold {unknown} Scrolls c - 2 scrolls of teleportation {unknown} g - a scroll of enchant weapon {unknown} h - 3 scrolls of enchant armour i - a scroll of random uselessness {unknown} k - 2 scrolls of remove curse {unknown} Potions j - a potion of might Comestibles f - 6 rations Skills: + Level 2.6 Fighting + Level 0.7 Short Blades + Level 0.7 Long Blades + Level 0.7 Axes + Level 0.7 Maces & Flails + Level 0.7 Polearms + Level 0.7 Staves + Level 0.7 Slings + Level 0.7 Bows + Level 4.5 Crossbows + Level 0.7 Throwing + Level 0.7 Armour + Level 0.7 Dodging + Level 0.7 Stealth + Level 2.6 Shields + Level 0.7 Unarmed Combat + Level 2.8 Spellcasting + Level 5.4 Conjurations + Level 0.5 Hexes + Level 0.5 Charms + Level 2.1 Summonings + Level 0.5 Necromancy + Level 0.5 Translocations + Level 0.5 Transmutations + Level 0.5 Fire Magic + Level 0.5 Ice Magic + Level 0.5 Air Magic + Level 0.5 Earth Magic + Level 0.5 Poison Magic + Level 0.9 Invocations + Level 2.6 Evocations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Flame Tongue Conj/Fire ##... 6% 1 #...... b - Throw Frost Conj/Ice ##.... 9% 2 ##..... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Ensorcelled Hibernation Hex/Ice #..... 26% 2 ##..... Dazzling Spray Conj/Hex ##.... 19% 3 ###.... Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Sif Muna Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations Your experience applies equally to all skills. You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Message History Wield which item (- for none, * to show all)? (? for menu, Esc to quit) Okay, then. Really attack while wielding your +2 hand crossbow? You hit Sigmund! Sigmund is moderately wounded. * * * LOW HITPOINT WARNING * * * You feel sick. Sigmund barely misses you. Firing (i - inventory) b - 22 bolts (quivered) Press: ? - help, Shift-Dir - straight line, f/p - Sigmund Aim: Sigmund, wielding a scythe of venom and wearing a robe (moderately wounded) You shoot a bolt. The bolt closely misses Sigmund. * * * LOW HITPOINT WARNING * * * You feel sick. Sigmund misses you. Firing (i - inventory) b - 21 bolts (quivered) Press: ? - help, Shift-Dir - straight line, f/p - Sigmund Aim: Sigmund, wielding a scythe of venom and wearing a robe (moderately wounded) You shoot a bolt. The bolt barely misses Sigmund. Sigmund casts a spell at you. The puff of flame hits you! You die... #..# #.#####........ .. ...# #.........##### ...# ########..# ...# #..# # ...# #..#####.. ...# #######.....[.. . ##.# ................. # .# ..#.#.#.#.###..#. # .# ........@........ # ..#.#.#@#......#. . ......(...###.... #.#.#.#.#.# ..# #.....(...# #.#.#.#.#.# #.....?...# (......... ######### You could see Sigmund. Vanquished Creatures An ooze (D:1) 2 worms (D:2) A dart slug (D:2) A leopard gecko (D:2) 4 bats 5 goblins 3 hobgoblins (D:2) 2 jackals (D:2) 2 kobolds (D:2) 2 frilled lizards 2 rats (D:2) 25 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | garrulousMonolith the Gnoll Wanderer began the quest for the Orb. 0 | D:1 | garrulousMonolith set off with: a +2 hand crossbow, 28 bolts, a +0 robe, a ration 0 | D:1 | Reached XP level 1. HP: 17/17 MP: 4/4 2 | D:1 | Learned a level 1 spell: Flame Tongue 205 | D:1 | Reached XP level 2. HP: 23/23 MP: 1/5 351 | D:1 | Learned a level 2 spell: Throw Frost 1390 | D:2 | Reached XP level 3. HP: 28/28 MP: 1/7 1561 | D:2 | Found a deep blue altar of Sif Muna. 2072 | D:2 | Noticed Sigmund 2082 | D:2 | Killed from afar by Sigmund Vault maps used: D:1: erik_arrival_cave_to_civilisation D:2: nicolae_overflow_hidden_temple, serial_glass, glass_columns_c, glass_columns_c, glass_columns_a, glass_columns_c, glass_columns_b, glass_columns_a, glass_columns_a, glass_columns_c, grunt_ministairs_10, uniq_sigmund Skill XL: | 1 | ---------------+----+----- Summonings | 2 | 2.1 Fighting | | 2.6 Short Blades | | 0.7 Long Blades | | 0.7 Axes | | 0.7 Maces & Flails | | 0.7 Polearms | | 0.7 Staves | | 0.7 Slings | | 0.7 Bows | | 0.7 Crossbows | | 4.5 Throwing | | 0.7 Armour | | 0.7 Dodging | | 0.7 Stealth | | 0.7 Shields | | 2.6 Unarmed Combat | | 0.7 Spellcasting | | 2.8 Conjurations | | 5.4 Hexes | | 0.5 Charms | | 0.5 Necromancy | | 0.5 Translocations | | 0.5 Transmutations | | 0.5 Fire Magic | | 0.5 Ice Magic | | 0.5 Air Magic | | 0.5 Earth Magic | | 0.5 Poison Magic | | 0.5 Invocations | | 0.9 Evocations | | 2.6 Action || total -------------------------++------- Melee: Hand crossbow || 1 Fire: Hand crossbow || 34 Cast: Flame Tongue || 10 Throw Frost || 14 Use: Scroll || 3 Potion || 2 Eat: Chunk || 4 Armor: Robe || 4 Dodge: Dodged || 10 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 54 | 0.0 | 0 | 25 | 0.0 | 2082 +---------+---------+-------+---------+---------+-------+--------- D:1 | 0 | 17 | 0.0 | 0 | 7 | 0.0 | 1018 D:2 | 0 | 37 | 0.0 | 0 | 18 | 0.0 | 1064 +---------+---------+-------+---------+---------+-------+---------