Dungeon Crawl Stone Soup version 0.25-a0-164-gb55e97d (webtiles) character file. Game seed: 9035754015648760348, levelgen mode: deterministic 4 garbled the Grave Robber (level 1, -1/9 HPs) Began as a Vine Stalker Necromancer on Nov 22, 2019. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:45 (265 turns). garbled the Grave Robber (Vine Stalker Necromancer) Turns: 265, Time: 00:00:45 Health: -1/9 AC: 2 Str: 10 XL: 1 Next: 70% Magic: 0/4 EV: 12 Int: 15 God: Gold: 0 SH: 0 Dex: 14 Spells: 2/4 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 robe rPois . Spirit + (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.03/turn (no ring) MPRegen 0.09/turn (no ring) @: very slightly contaminated A: fangs 2, magic shield, antimagic bite, no potion heal 3, rot immunity a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Scrolls b - a scroll of magic mapping {unknown} Comestibles c - a ration d - a chunk of flesh Skills: + Level 0.1 Fighting + Level 0.1 Armour + Level 1.6 Dodging + Level 2.5 Stealth * Level 2.3 Spellcasting * Level 4.0 Necromancy You had 2 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Pain Necr ##.. 4% 1 #...... b - Animate Skeleton Necr N/A 4% 1 #...... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Vampiric Draining Necr ##........ 12% 3 ###.... Regeneration Chrm/Necr #......... 28% 3 ###.... Animate Dead Necr N/A 38% 4 #####.. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions cannot restore your health. You are immune to rotting. Message History Casting: Pain (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (almost dead, chance to defeat MR: 83%) The jackal barely resists. The jackal closely misses you. Casting: Pain (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast that spell. Casting: Pain (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast that spell. The jackal bites you. x2 * * * LOW HITPOINT WARNING * * * The jackal completely misses you. The jackal bites you but does no damage. The jackal barely misses you. The jackal bites you but does no damage. The jackal bites you. You die... #......###### #........... #...........# #........≈≈ #...........# #≈≈≈≈≈..≈≈≈ #...........# #≈≈≈≈≈≈≈≈.. #...........# ##...≈≈≈≈... #...........# ##........... #.........lg# #.........≈≈≈ ##.......ghh####.......≈≈≈≈≈ #.........@.....#.≈≈≈≈≈≈≈≈≈ #............####≈≈≈≈≈≈≈≈.. #............# #≈≈.......$ #............# ########### #............# #............# #.[..........# ##########...# #...# You could see 2 jackals, 2 goblins and a frilled lizard. Vanquished Creatures A dart slug (D:1) A ball python (D:1) A frilled lizard (D:1) A rat (D:1) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | garbled the Vine Stalker Necromancer began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 4/4 136 | D:1 | Learned a level 1 spell: Animate Skeleton 265 | D:1 | Slain by a jackal Levels and vault maps discovered: D:1: dpeg_arrival_chase, layout_basic Action || total -------------------------++------- Cast: Pain || 9 Animate Skeleton || 1 Armor: Robe || 3 Dodge: Dodged || 4 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 7 | 0 | 0.0 | 4 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 7 | 0 | 0.0 | 4 | 0 | 0.0 +---------+---------+-------+---------+---------+-------