Dungeon Crawl Stone Soup version 0.25-a0-96-g4073cf8 (webtiles) character file. Game seed: 7309694404018457097, levelgen mode: deterministic 12 garbled the Grave Robber (level 2, -2/14 HPs) Began as a Vine Stalker Necromancer on Nov 11, 2019. Slain by a kobold (3 damage) ... on level 1 of the Dungeon. The game lasted 00:01:23 (218 turns). garbled the Grave Robber (Vine Stalker Necromancer) Turns: 218, Time: 00:01:24 Health: -2/14 AC: 2 Str: 10 XL: 2 Next: 33% Magic: 0/6 EV: 12 Int: 15 God: Gold: 3 SH: 0 Dex: 14 Spells: 4/6 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 robe rPois . Spirit + (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.10/turn (no ring) @: no status effects A: fangs 2, magic shield, antimagic bite, no potion heal 3, rot immunity a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 3 gold pieces. Inventory: Armour a - a +0 robe (worn) Potions b - a potion of heal wounds {unknown} Comestibles c - 2 rations d - 5 chunks of flesh Skills: + Level 0.8 Fighting - Level 1.5 Dodging - Level 2.4 Stealth + Level 2.5 Spellcasting + Level 4.1 Necromancy You had 4 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Pain Necr ##.. 3% 1 #...... b - Animate Skeleton Necr N/A 3% 1 #...... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Vampiric Draining Necr ##........ 12% 3 ###.... Regeneration Chrm/Necr #......... 26% 3 ###.... Animate Dead Necr N/A 36% 4 #####.. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions cannot restore your health. You are immune to rotting. Message History * * * LOW HITPOINT WARNING * * * You hit the jackal. You kill the jackal! The kobold throws a stone. The stone closely misses you. The kobold closely misses you. Things that are here: a jackal corpse x2 You hit the kobold. The kobold is moderately wounded. A hobgoblin comes into view. It is wielding a -2 club. The kobold hits you. You closely miss the kobold. The hobgoblin shouts! You bite the kobold, but do no damage. The kobold is moderately wounded. The kobold completely misses you. You closely miss the kobold. Your bite misses the kobold. The kobold is moderately wounded. The kobold hits you. You die... #...#.#.### # #.........# ..... .#.........# ....#.. ...........# #...... ########........# ....... ................# .......#########........# ....).....######........##### ...........K@................ ..........####......##..###.. .......g..#.........###'# .###......#.........# #.# #......#.........###.## #......#.........##8.8# #......####......##...# #................##...## #................#≈...≈# You could see a hobgoblin and a kobold. Vanquished Creatures A leopard gecko (D:1) A bat (D:1) 4 jackals (D:1) A ball python (D:1) A frilled lizard (D:1) 2 rats (D:1) 10 creatures vanquished. Vanquished Creatures (collateral kills) A frilled lizard (D:1) 1 creature vanquished. Grand Total: 11 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | garbled the Vine Stalker Necromancer began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 4/4 46 | D:1 | Learned a level 1 spell: Animate Skeleton 191 | D:1 | Reached XP level 2. HP: 10/14 MP: 3/6 218 | D:1 | Slain by a kobold Levels and vault maps discovered: D:1: wander_arrival_chamber, layout_basic, skrybe_limestone_x Action || total -------------------------++------- Melee: Unarmed || 23 Bite || 7 Cast: Pain || 12 Animate Skeleton || 3 Armor: Robe || 6 Dodge: Dodged || 19 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 18 | 0 | 0.0 | 11 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 18 | 0 | 0.0 | 11 | 0 | 0.0 +---------+---------+-------+---------+---------+-------