Dungeon Crawl Stone Soup version 0.23.2-1-ga50397a (webtiles) character file. Game seed: 1893982360588556378 14 gamejammer the Vexing (level 2, 16/16 HPs) Began as a Deep Elf Arcane Marksman on June 2, 2019. Quit the game on level 1 of the Dungeon. The game lasted 00:03:59 (337 turns). gamejammer the Vexing (Deep Elf Arcane Marksman) Turns: 337, Time: 00:03:59 Health: 16/16 AC: 2 Str: 7 XL: 2 Next: 27% Magic: 6/6 EV: 13 Int: 17 God: Gold: 8 SH: 0 Dex: 15 Spells: 3/4 levels left rFire . . . SeeInvis . a - +0 shortbow rCold . . . Gourm . (shield currently unavailable) rNeg . . . Faith . e - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.10/turn (no ring) @: no status effects A: no striking features a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 8 gold pieces. Inventory: Hand Weapons a - a +0 shortbow (weapon) Missiles d - 19 arrows (quivered) Armour e - a +0 robe (worn) Scrolls b - a scroll of identify {unknown} Potions c - a potion of invisibility {unknown} g - a potion of resistance {unknown} h - a potion of curing {unknown} Comestibles f - a ration Skills: + Level 0.9 Fighting + Level 2.4 Bows + Level 2.8 Dodging + Level 1.5 Spellcasting + Level 4.5 Hexes You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Corona Hex ###.... 3% 1 ##..... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Slow Hex ###..... 4% 2 ###.... Inner Flame Hex/Fire #....... 24% 3 ####... Portal Projectile Hex/Tloc #..... 24% 3 ####... Cause Fear Hex ###....... 32% 4 #####.. Leda's Liquefaction Hex/Erth #......... 63% 4 #####.. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History Firing (i - inventory) d - 13 arrows (quivered) Press: ? - help, Shift-Dir - straight line, f/p - goblin Aim: a goblin (moderately wounded, softly glowing) You shoot an arrow. The arrow completely misses the goblin. The goblin barely misses you. Firing (i - inventory) d - 12 arrows (quivered) Press: ? - help, Shift-Dir - straight line, f/p - goblin Aim: a goblin (moderately wounded, softly glowing) You shoot an arrow. The arrow hits the goblin. You kill the goblin! You start resting. Magic restored. d - 14 arrows (gained 3) d - 16 arrows (gained 2) You see here a +0 dagger. d - 18 arrows (gained 2) d - 19 arrows (gained 1) A bat comes into view. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ... .. #. ## .. #.. . ##. . .# #.. ... ..#b .# #.# ....##..# .# ....### #.# ........##.#.....#.. #.# .......@.#.#.....#..##.# .......#.#.##.#..#...... .......#.........#.#)#.# #########.##...........# #.....).....####.### ....).........#....#.. ..............#.####.# .......#......#....... .......##............# You could see a bat. Vanquished Creatures A dart slug (D:1) A bat (D:1) 3 goblins (D:1) 4 kobolds (D:1) A rat (D:1) 10 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | gamejammer the Deep Elf Arcane Marksman began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 5/5 119 | D:1 | Reached XP level 2. HP: 16/16 MP: 3/6 337 | D:1 | Quit the game Action || total -------------------------++------- Fire: Shortbow || 26 Cast: Corona || 12 Armor: Robe || 4 Dodge: Dodged || 7