Dungeon Crawl Stone Soup version 0.19-a0-1837-gdfe47cf (webtiles) character file. 4 gainkiller the Chiller (level 1, -2/13 HPs) Began as a Merfolk Ice Elementalist on Oct 8, 2016. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:59 (173 turns). gainkiller the Chiller (Merfolk Ice Elementalist) Turns: 173, Time: 00:00:59 Health: -2/13 AC: 2 Str: 8 XL: 1 Next: 60% Magic: 0/3 EV: 13 Int: 14 God: Gold: 19 SH: 0 Dex: 14 Spells: 1 memorised, 3 levels left rFire . . . SeeInvis . d - +0 dagger rCold . . . Gourm . a - +0 robe rNeg . . . Faith . (no shield) rPois . Spirit . (no helmet) rElec . Dismiss . (no cloak) rCorr . Reflect . (no gloves) MR ..... Harm . (no boots) Stlth ++........ (no amulet) (no ring) (no ring) @: very slightly contaminated A: change form in water, swift swim, stealthy swim a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 19 gold pieces. Inventory: Hand Weapons d - a +0 dagger (weapon) (You took it off a goblin on level 1 of the Dungeon) Armour a - a +0 robe (worn) Scrolls e - a scroll of teleportation {unknown} Books b - a book of Frost Comestibles c - a bread ration {@e1} f - a chunk of flesh {@w0} Skills: - Level 2.6 Dodging - Level 2.1 Stealth + Level 2.2 Spellcasting Level 0.7 Conjurations + Level 3.4 Ice Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Freeze Ice ##.. 10% 1 #...... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History The ball python grabs you. The ball python constricts you. You now have 1/3 mp. Aim: a ball python (heavily wounded, constricting you) You freeze the ball python. You kill the ball python! You now have 0/3 mp. You see here a ball python corpse. You butcher the ball python corpse. f - a chunk of flesh {@w0} There is an open gate here. You start resting. Your magical contamination has completely faded away. You start resting. Health restored: 13; MP restored: 3 e - a scroll labeled XUHADGH KOYRUY A goblin comes into view. Okay, then. A jackal comes into view. Aim: a goblin (resting) You freeze the goblin. The goblin shouts! You kill the goblin! You hear a bark! x2 You now have 2/3 mp. 2 jackals come into view. There are monsters nearby! The jackal barks! x2 Aim: a jackal You freeze the jackal. The jackal bites you. You take 3 damage, and have 10/13 hp. MASSIVE DAMAGE!! You now have 1/3 mp. Unknown command. Aim: a jackal You freeze the jackal. You now have 0/3 mp. The jackal bites you but does no damage. The jackal closely misses you. The jackal bites you. You take 2 damage, and have 8/13 hp. You closely miss the jackal. The jackal closely misses you. The jackal bites you. The jackal barely misses you. The jackal bites you. You take 4 damage, and have 4/13 hp. MASSIVE DAMAGE!! The jackal closely misses you. There is an open gate here. The jackal barely misses you. The jackal closely misses you. The jackal bites you. You take 1 damage, and have 4/13 hp. There is an open door, spattered with blood here. The jackal closely misses you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Aim: a jackal You miscast Freeze. You are very lightly contaminated with residual magic. Wisps of condensation drift from your hands. The jackal barely misses you. You now have 1/3 mp. Aim: a jackal You freeze the jackal. The jackal closely misses you. You now have 0/3 mp. You closely miss the jackal. The jackal bites you but does no damage. You hit the jackal. The jackal barely misses you. You hit the jackal. You kill the jackal! The jackal closely misses you. You hit the jackal but do no damage. The jackal closely misses you. You hit the jackal but do no damage. The jackal closely misses you. The jackal barely misses you. You hit the jackal but do no damage. The jackal barely misses you. You hit the jackal but do no damage. The jackal bites you. * * * LOW HITPOINT WARNING * * * You take 1 damage, and have 3/13 hp. You closely miss the jackal. The jackal barely misses you. The jackal bites you but does no damage. You closely miss the jackal. The jackal closely misses you. Aim: a jackal (lightly wounded) You miscast Freeze. Nothing appears to happen. The jackal misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * You take 1 damage, and have 2/13 hp. You now have 0/3 mp. You hit the jackal but do no damage. The jackal bites you but does no damage. Unknown command. You don't know that spell. You aren't carrying any potions. You hit the jackal. The jackal barely misses you. You closely miss the jackal. The jackal closely misses you. The jackal bites you but does no damage. You don't have enough magic to cast that spell. You hit the jackal but do no damage. The jackal barely misses you. You hit the jackal. The jackal closely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * You take 1 damage, and have 1/13 hp. You barely miss the jackal. The jackal bites you. You die... ########## #...'....♣ #...####'# #.<.#♣♣♣.♣ #...#♣..♣♣ #...#@♣♣♣ #####h##### #....h....# #.........# #.........# #≈.......§# #≈.......≈# #≈.......§# #≈.......§# You could see 2 jackals. Vanquished Creatures A jackal (D:1) A ball python (D:1) 2 goblins (D:1) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | gainkiller the Merfolk Ice Elementalist began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 164 | D:1 | HP: 3/13 [jackal (1)] 172 | D:1 | HP: 1/13 [jackal (1)] 173 | D:1 | Slain by a jackal Vault maps used: D:1: scummos_arrival_gate, minmay_misc_feat_encased, minmay_pentomino_u2 Action || total -------------------------++------- Melee: Dagger || 16 Unarmed || 3 Cast: Freeze || 6 Armor: Robe || 5 Dodge: Dodged || 28 Vault maps used: D:1: scummos_arrival_gate, minmay_misc_feat_encased, minmay_pentomino_u2 Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 3.8 | 2.3 | 133.0 Dungeon | 100.0 | 100.0 | 0.0 | 3.8 | 2.3 | 133.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 6.0 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 6.0 +-------+-------+-------+-------+-------+----------------------