Dungeon Crawl Stone Soup version 0.24-a0-781-g048a31f (webtiles) character file. Game seed: 6713086186595363908, levelgen mode: deterministic 4 ftjhfhfhjfghfhjhfjhh the Skirmisher (level 1, -1/18 HPs) Began as a Demonspawn Monk on Oct 8, 2019. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:14 (52 turns). ftjhfhfhjfghfhjhfjhh the Skirmisher (Demonspawn Monk) Turns: 52, Time: 00:00:14 Health: -1/18 AC: 2 Str: 11 XL: 1 Next: 58% Magic: 1/1 EV: 13 Int: 11 God: Gold: 9 SH: 0 Dex: 15 Spells: 0/0 levels left rFire . . . SeeInvis . a - +0 mace rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.07/turn (no ring) @: no status effects A: no striking features a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 9 gold pieces. Inventory: Hand Weapons a - a +0 mace (weapon) Armour b - a +0 robe (worn) Scrolls d - a scroll of teleportation {unknown} Potions e - a potion of mutation {unknown} Comestibles c - a ration Skills: + Level 3.0 Fighting + Level 2.8 Maces & Flails + Level 2.8 Dodging + Level 1.8 Stealth You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You barely miss the jackal. The jackal bites you but does no damage. The jackal misses you. You thump the jackal! You kill the jackal! The jackal barely misses you. You miss the jackal. The jackal barely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * You miss the jackal. The jackal bites you. You die... #.#..P## #..........# #.#PPPP## #.#..####### #.#....P# #.#..# #.#..P.P# # #..# #.####### #..#### .<......+ #.....# #.####### ##.##.# #.#≈≈≈≈P# #.# # #.#≈≈≈≈P# #@# #.#≈≈≈P## #h# #.#≈≈P## #.....†g# #.#PP## #..#.#... #+#### .. ..#.. ... .#. ... .. .... ...# . .. .. #.## .....# $# You could see a jackal and a hobgoblin. Vanquished Creatures 3 jackals (D:1) A bat (D:1) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ftjhfhfhjfghfhjhfjhh the Demonspawn Monk began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 52 | D:1 | Slain by a jackal Levels and vault maps discovered: D:1: psy_arrival_terrarium, layout_loops_ring, kennysheep_nondescript, doesnt_xom_only_xom Action || total -------------------------++------- Melee: Mace || 12 Armor: Robe || 3 Dodge: Dodged || 13 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 7 | 0 | 0.0 | 4 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 7 | 0 | 0.0 | 4 | 0 | 0.0 +---------+---------+-------+---------+---------+-------