Dungeon Crawl Stone Soup version 0.23-a0-171-g5ae17c6 (webtiles) character file. 7 frogmoss10 the Grave Robber (level 2, -1/19 HPs) Began as a Merfolk Necromancer on Sept 12, 2018. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:01:56 (901 turns). frogmoss10 the Grave Robber (Merfolk Necromancer) Turns: 901, Time: 00:01:56 Health: -1/19 AC: 2 Str: 8 XL: 2 Next: 0% Magic: 0/5 EV: 13 Int: 14 God: Gold: 10 SH: 0 Dex: 14 Spells: 3/5 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: change form in water, swift swim, stealthy swim a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 10 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls b - a scroll of fog {unknown} d - a scroll of identify {unknown} Potions e - a potion of brilliance {unknown} Comestibles c - a ration f - 3 chunks of flesh Skills: - Level 2.6 Dodging - Level 2.1 Stealth - Level 2.0 Spellcasting + Level 3.6 Necromancy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Pain Necr ##.. 5% 1 ##..... b - Animate Skeleton Necr N/A 5% 1 ##..... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Vampiric Draining Necr ##........ 16% 3 ####... Regeneration Chrm/Necr #......... 34% 3 ####... Animate Dead Necr N/A 47% 4 #####.. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History Aiming: Pain (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (severely wounded, chance to defeat MR: 80%) The jackal writhes in agony! You kill the jackal! You have reached level 2! The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal misses you. The jackal barely misses you. x2; The jackal bites you. * * * LOW HITPOINT WARNING * * * Your goblin skeleton hits the jackal. Your goblin skeleton closely misses the jackal. The jackal bites you. * * * LOW HITPOINT WARNING * * * Casting: Pain (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast that spell. The jackal bites you. You die... ##+## ##...## ##.....## ##...@...## .# #....hh...###.... +....Z....'...... #.....†...###.... ##.......## . ##.....## ##...## ##'## #.# You could see 2 jackals and a friendly goblin skeleton. Vanquished Creatures A leopard gecko (D:1) A hobgoblin (D:1) A jackal (D:1) A kobold (D:1) A rat (D:1) 5 creatures vanquished. Vanquished Creatures (collateral kills) A goblin (D:1) 1 creature vanquished. Grand Total: 6 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | frogmoss10 the Merfolk Necromancer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 552 | D:1 | Learned a level 1 spell: Animate Skeleton 897 | D:1 | Reached XP level 2. HP: 7/19 MP: 0/5 901 | D:1 | Slain by a jackal Vault maps used: D:1: mainiacjoe_arrival_reflecting_pool, minmay_misc_feat_roman Action || total -------------------------++------- Melee: Unarmed || 12 Cast: Pain || 8 Animate Skeleton || 2 Stab: Sleeping || 1 Armor: Robe || 1 Dodge: Dodged || 23 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 10 | 0 | 0.0 | 6 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 10 | 0 | 0.0 | 6 | 0 | 0.0 +---------+---------+-------+---------+---------+-------