Dungeon Crawl Stone Soup version 0.25-a0-265-g7af84ae (webtiles) character file. Game seed: 11649992169736685796, levelgen mode: deterministic 56 frimble the Slasher (level 3, -1/28 HPs) Began as a Barachi Gladiator on Dec 8, 2019. Slain by a gnoll ... wielding a +0 club (4 damage) ... on level 2 of the Dungeon. The game lasted 00:01:21 (1383 turns). frimble the Slasher (Barachi Gladiator) Turns: 1383, Time: 00:01:22 Health: -1/28 AC: 4 Str: 15 XL: 3 Next: 97% Magic: 3/3 EV: 13 Int: 9 God: Gold: 84 SH: 0 Dex: 13 Spells: 2/2 levels left rFire . . . SeeInvis . a - +0 long sword rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 leather armour rPois . Spirit . c - +0 helmet rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.09/turn (no ring) MPRegen 0.08/turn (no ring) @: slow A: +LOS, swims, slowness 1, strong legs 1 a: Hop You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 84 gold pieces. Inventory: Hand Weapons a - a +0 long sword (weapon) Missiles f - 3 throwing nets l - 3 javelins (quivered) Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) k - a +0 buckler Scrolls e - 3 scrolls of identify {unknown} i - 2 scrolls of remove curse {unknown} j - a scroll of enchant armour {unknown} n - a scroll of immolation {unknown} q - a scroll of magic mapping {unknown} Potions g - a potion of lignification {unknown} h - a potion of ambrosia {unknown} m - a potion of degeneration {unknown} p - 2 potions of cancellation {unknown} Comestibles d - 4 rations o - 3 chunks of flesh Skills: - Level 2.7 Fighting + Level 4.2 Long Blades - Level 2.2 Throwing - Level 0.9 Armour - Level 3.4 Dodging * Level 2.1 Shields You had 2 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You can be seen from farther away. (+LOS) You can swim through water. You cover ground slowly. You can hop short distances. Message History You kill the gnoll! The gnoll barely misses you. You slash the adder! You kill the adder! Your Shields skill increases to level 2! The gnoll hits you with a +0 club. You closely miss the gnoll. The gnoll is severely wounded. The gnoll hits you with a +0 club. The gnoll hits you but does no damage. You hit the gnoll but do no damage. The gnoll is severely wounded. The gnoll hits you with a +0 club. * * * LOW HITPOINT WARNING * * * The gnoll hits you with a +0 whip. * * * LOW HITPOINT WARNING * * * You barely miss the gnoll. The gnoll is severely wounded. The gnoll misses you. The gnoll closely misses you. The gnoll hits you with a +0 club. You die... #.#### #.# #.# #.# #.# #.# #.# # #g###.##...l #@g)....(# #####)#### .. ## You could see 2 gnolls. Vanquished Creatures An adder (D:2) 2 gnolls (D:2) A leopard gecko (D:1) 2 ball pythons 5 bats (D:1) 2 giant cockroaches (D:1) A hobgoblin (D:1) 3 jackals (D:1) A frilled lizard (D:1) 5 goblins 3 kobolds 3 rats 29 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | frimble the Barachi Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 17/17 MP: 1/1 155 | D:1 | Reached XP level 2. HP: 16/23 MP: 2/2 780 | D:1 | Reached XP level 3. HP: 28/28 MP: 3/3 797 | D:1 | Reached skill level 1 in Shields 1280 | D:2 | Reached skill level 4 in Long Blades 1383 | D:2 | Slain by a gnoll Levels and vault maps discovered: D:1: dpeg_arrival_leaves_temple_mockup, layout_basic D:2: layout_loops_cross Skill XL: | 1 2 3 | ---------------+----------+----- Shields | 2 | 2.1 Long Blades | 4 | 4.2 Fighting | | 2.7 Throwing | | 2.2 Armour | | 0.9 Dodging | | 3.4 Action || total -------------------------++------- Melee: Long sword || 80 Throw: Javelin || 4 Eat: Ration || 1 Armor: Leather armour || 31 Dodge: Dodged || 89 Rpst.: Long sword || 26 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 81 | 0 | 0.0 | 29 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 35 | 0 | 0.0 | 21 | 0 | 0.0 D:2 | 46 | 0 | 0.0 | 8 | 0 | 0.0 +---------+---------+-------+---------+---------+-------