Dungeon Crawl Stone Soup version 0.25-a0-194-gece1257 (webtiles) character file. Game seed: 8215067394438748270, levelgen mode: deterministic 63 frimble the Chopper (level 3, 0/31 HPs) Began as a Minotaur Gladiator on Dec 1, 2019. Slain by an orc wizard ... wielding a +0 dagger (2 damage) ... on level 3 of the Dungeon. The game lasted 00:01:23 (1140 turns). frimble the Chopper (Minotaur Gladiator) Turns: 1140, Time: 00:01:23 Health: 0/31 AC: 4 Str: 18 XL: 3 Next: 87% Magic: 2/2 EV: 13 Int: 6 God: Gold: 41 SH: 0 Dex: 11 Spells: 2/2 levels left rFire + . . SeeInvis . a - +0 war axe rCold x . . Gourm . (no shield) rNeg . . . Faith . b - +0 leather armour rPois . Spirit . c - +0 hat rElec . Reflect . (no cloak) rCorr . Harm . e - +0 pair of gloves MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.10/turn i - ring of fire MPRegen 0.08/turn (no ring) @: no status effects A: retaliatory headbutt, horns 2 a: no special abilities You were on level 3 of the Dungeon. You were hungry. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 41 gold pieces. Inventory: Hand Weapons a - a +0 war axe (weapon) Missiles d - 4 throwing nets (quivered) j - 6 javelins Armour b - a +0 leather armour (worn) c - a +0 hat (worn) e - a +0 pair of gloves (worn) Jewellery i - a ring of fire (left hand) l - an uncursed amulet of rage Scrolls g - a scroll of blinking {unknown} h - a scroll of fog {unknown} m - a scroll of magic mapping {unknown} Comestibles f - 4 rations Skills: + Level 3.2 Fighting + Level 4.3 Axes - Level 2.0 Throwing + Level 1.9 Armour + Level 3.9 Dodging You had 2 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You reflexively headbutt those who attack you in melee. You have a pair of horns on your head. Message History You kill the giant cockroach! You closely miss something. You feel sick. You are no longer poisoned. Something hits you but does no damage. You hit something but do no damage. You hear some strange, mumbled words. A magic dart appears from out of thin air! The magic dart hits you! * * * LOW HITPOINT WARNING * * * You barely miss something. Something hits you. * * * LOW HITPOINT WARNING * * * You aren't carrying any potions. Unknown command. You aren't carrying any items that you can evoke. Unknown command. Okay, then. You closely miss something. Your headbutt misses something. Something hits you but does no damage. Something barely misses you. You miss something. Something hits you. You die... .>.# #..# #..# #..# #..# #..# #.)# .#. #.@# ....?#)†# .....?)<# .#####.## ... #.##. # #. #. .. There were no monsters in sight! Vanquished Creatures An adder (D:3) A leopard gecko (D:1) 4 orcs (D:3) 2 ball pythons (D:2) A giant cockroach (D:3) 7 goblins 5 hobgoblins 7 bats 2 frilled lizards (D:1) 11 kobolds 6 rats 47 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | frimble the Minotaur Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 0/0 126 | D:1 | Reached XP level 2. HP: 17/25 MP: 1/1 280 | D:1 | Reached skill level 1 in Armour 426 | D:1 | Reached skill level 4 in Axes 722 | D:2 | Reached XP level 3. HP: 23/30 MP: 2/2 1058 | D:2 | Noticed Sigmund 1140 | D:3 | Slain by an orc wizard Levels and vault maps discovered: D:1: dpeg_arrival_windows_large_door, layout_basic, lemuel_another_geyser D:2: layout_rooms, minitemple, okawaru_trees_2, uniq_sigmund D:3: layout_basic, lemuel_doored_altar, lemuel_coloured_pillars_altar, first_ration, uniq_grinder Skill XL: | 1 2 3 | ---------------+----------+----- Armour | 1 | 1.9 Axes | 4 | 4.3 Fighting | 3 | 3.2 Throwing | | 2.0 Dodging | | 3.9 Action || total -------------------------++------- Melee: War axe || 70 Headbutt || 3 Use: Potion || 1 Armor: Leather armour || 30 Dodge: Dodged || 69 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 90 | 0 | 0.0 | 47 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 39 | 0 | 0.0 | 23 | 0 | 0.0 D:2 | 21 | 0 | 0.0 | 15 | 0 | 0.0 D:3 | 30 | 0 | 0.0 | 9 | 0 | 0.0 +---------+---------+-------+---------+---------+-------