Dungeon Crawl Stone Soup version 0.24-a0-536-gdd4cf15 (webtiles) character file. Game seed: 7413699310112920909 34 frimble the Cutter (level 3, -3/29 HPs) Began as a Centaur Gladiator on Aug 12, 2019. Slain by a worm (8 damage) ... on level 2 of the Dungeon. The game lasted 00:00:52 (906 turns). frimble the Cutter (Centaur Gladiator) Turns: 906, Time: 00:00:52 Health: -3/29 AC: 5 Str: 16 XL: 3 Next: 14% Magic: 3/3 EV: 10 Int: 7 God: Gold: 55 SH: 0 Dex: 11 Spells: 2/2 levels left rFire . . . SeeInvis . a - +0 rapier rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 leather armour rPois . Spirit . c - +0 helmet rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no barding) Stlth +......... (no amulet) HPRegen 0.09/turn (no ring) MPRegen 0.08/turn (no ring) @: very quick A: large, hooves 3, deformed body, speed 2, tough skin 3 a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 55 gold pieces. Inventory: Hand Weapons a - a +0 rapier (weapon) Missiles d - 3 throwing nets (quivered) h - 6 atropa-tipped darts Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) Jewellery e - an uncursed ring of see invisible g - an uncursed ring of protection from cold {unknown} Scrolls i - 2 scrolls of amnesia {unknown} k - a scroll of enchant weapon {unknown} l - a scroll of remove curse {unknown} Potions j - a potion of brilliance {unknown} Comestibles f - 4 rations Skills: - Level 2.0 Fighting + Level 3.9 Short Blades - Level 2.1 Throwing - Level 2.1 Dodging You had 2 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You have hooves in place of feet. Armour fits poorly on your strangely shaped body. You cover ground very quickly. You have extremely tough skin. (AC +3) Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You barely miss the worm. You kick the worm. The worm is heavily wounded. The worm bites you! You hit the worm. The worm is heavily wounded. The bat hits you but does no damage. You barely miss the worm. You kick the worm, but do no damage. The worm is heavily wounded. The frilled lizard bites you but does no damage. The bat hits you but does no damage. The worm bites you. * * * LOW HITPOINT WARNING * * * You barely miss the worm. The worm is heavily wounded. The bat hits you but does no damage. The frilled lizard bites you but does no damage. The worm bites you! You die... #........ ##..!..... .......... .)....... ...b..... #........ #####.l...... #....@w....(. #!..[###..... #....# ... #....# #.......... #....# #........... #....# #.........).. # #....# #............ ###.##....# #............ #.........# #............ You could see a worm, a bat and a frilled lizard. Vanquished Creatures A gnoll (D:1) A worm (D:2) A dart slug (D:2) A goblin (D:1) 4 hobgoblins 2 kobolds A quokka (D:2) 3 bats 3 frilled lizards 4 rats 21 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | frimble the Centaur Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 17/17 MP: 1/1 25 | D:1 | You fall into a shaft and drop 1 floor! 33 | D:2 | Reached skill level 3 in Short Blades 66 | D:2 | Reached XP level 2. HP: 12/24 MP: 2/2 799 | D:1 | Reached XP level 3. HP: 29/29 MP: 3/3 906 | D:2 | Slain by a worm Levels and vault maps discovered: D:1: lightli_arrival_maybe_door_vault, layout_basic, minmay_liquid_box, hex_medium, hex_large D:2: layout_basic, uniq_terence Skill XL: | 1 | ---------------+----+----- Short Blades | 3 | 3.9 Fighting | | 2.0 Throwing | | 2.1 Dodging | | 2.1 Action || total -------------------------++------- Melee: Rapier || 55 Kick || 13 Armor: Leather armour || 18 Dodge: Dodged || 19 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 49 | 0 | 0.0 | 21 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 29 | 0 | 0.0 | 11 | 0 | 0.0 D:2 | 20 | 0 | 0.0 | 10 | 0 | 0.0 +---------+---------+-------+---------+---------+-------