Dungeon Crawl Stone Soup version 0.20-a0-2-g2b0e13a (webtiles) character file. 1 frankzf the Chopper (level 1, 17/20 HPs) Began as a Hill Orc Monk on Oct 30, 2016. Quit the game on level 1 of the Dungeon. The game lasted 00:01:28 (32 turns). frankzf the Chopper (Hill Orc Monk) Turns: 32, Time: 00:01:29 Health: 17/20 AC: 2 Str: 13 XL: 1 Next: 20% Magic: 1/1 EV: 13 Int: 10 God: Gold: 27 SH: 0 Dex: 13 Spells: 0 memorised, 0 levels left rFire . . . SeeInvis . a - +0 hand axe rCold . . . Gourm . b - +0 robe rNeg . . . Faith . (no shield) rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) (no ring) (no ring) @: no status effects A: no striking features a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 27 gold pieces. Inventory: Hand Weapons a - a +0 hand axe (weapon) Armour b - a +0 robe (worn) Comestibles c - a bread ration {@e1} d - a meat ration {@e2} Skills: + Level 3.7 Fighting + Level 4.0 Axes - Level 2.4 Dodging - Level 1.5 Stealth You couldn't memorise any spells. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History Welcome, frankzf the Hill Orc Monk. Will you be the one to retrieve the fabulous Orb of Zot from the depths? Found 27 gold pieces and a meat ration. Found a staircase leading out of the dungeon. You don't know any spells. You don't know any spells. Unknown command. Sorry, you're not good enough to have a special ability. You now have 14 gold pieces. Unknown command. d - a meat ration {@e2} You now have 27 gold pieces (gained 13). A jackal comes into view. The jackal barks! A jackal is nearby! A jackal comes into view. The jackal barks! You hit the jackal. You kill the jackal! A jackal comes into view. Health restored: 20 A jackal comes into view. The jackal moves out of view. The jackal misses you. You barely miss the jackal. The jackal barks! x2 The jackal closely misses you. You barely miss the jackal. The jackal bites you. The jackal barely misses you. You take 3 damage, and have 17/20 hp. You hit the jackal but do no damage. The jackal bites you but does no damage. You miss the jackal. The jackal barely misses you. x2 You hit the jackal but do no damage. The jackal closely misses you. You closely miss the jackal. The jackal closely misses you. The jackal barely misses you. Quiver which item? (- for none, * to show all) (? for menu, Esc to quit) Okay, then. #.# #.# ##.## ... .h..#. #h#.#.# #h#.#.# #@#.#.#### #.#.#..... ..#####.#....# ........#....# ....####.....# #. ##...## ####..#..#### #...........# #...........# You could see 3 jackals. Vanquished Creatures A jackal (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | frankzf the Hill Orc Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 19/19 MP: 1/1 32 | D:1 | Quit the game Vault maps used: D:1: dpeg_arrival_arbitrary_c, serial_park_tiny_2 Action || total -------------------------++------- Melee: Hand axe || 7 Armor: Robe || 1 Dodge: Dodged || 8 Vault maps used: D:1: dpeg_arrival_arbitrary_c, serial_park_tiny_2 Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 3.3 | 30.0 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 3.3 | 30.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 2.0 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 2.0 +-------+-------+-------+-------+-------+----------------------