Dungeon Crawl Stone Soup version 0.20-a0-454-g2b43fbb (webtiles) character file. frankzf the Vexing (Deep Elf Arcane Marksman) Turns: 1164, Time: 00:04:11 Health: 20/20 AC: 2 Str: 7 XL: 3 Next: 8% Magic: 8/8 EV: 13 Int: 17 God: Gold: 17 SH: 0 Dex: 16 Spells: 5/6 levels left rFire . . . SeeInvis . a - +0 shortbow rCold . . . Gourm . e - +0 robe rNeg . . . Faith . (shield currently unavailable) rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) (no ring) (no ring) @: no status effects A: no striking features a: no special abilities You are on level 2 of the Dungeon. You are not hungry. You have visited 1 branch of the dungeon, and seen 2 of its levels. You have collected 17 gold pieces. Inventory: Hand Weapons a - a +0 shortbow (weapon) Missiles d - 34 arrows (quivered) j - a throwing net {=f, !d} Armour e - a +0 robe (worn) Scrolls b - a scroll labeled FIMUUN JUC i - a scroll labeled DAFIRE ROFUDE k - 2 scrolls labeled VUROIT EHUQIN Potions h - a murky orange potion m - a sapphire potion Books c - a book of Debilitation Comestibles f - 2 bread rations {@e1} g - a meat ration {@e2} l - 2 chunks of flesh {@w0} Skills: - Level 0.7 Fighting * Level 2.9 Bows - Level 2.4 Dodging + Level 2.1 Spellcasting * Level 4.9 Hexes You have 5 spell levels left. You know the following spells: Your Spells Type Power Failure Level Hunger v - Corona Hex ###.... 2% 1 #...... Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Message History a mace; a shield; 13 stones MP restored: 7 d - 14 arrows (gained 1) There is an open door here. d - 34 arrows (gained 20) A frilled lizard comes into view. A frilled lizard is nearby! Aim: a frilled lizard (resting, chance to defeat MR: 73%) The frilled lizard hisses angrily. The frilled lizard is outlined in light. The frilled lizard moves out of view. Health restored: 16 You now have 6/7 mp. No target in view! No target in view! Aim: a frilled lizard (softly glowing) You shoot an arrow. The arrow barely misses the frilled lizard. Aim: a frilled lizard (softly glowing) You shoot an arrow. The arrow hits the frilled lizard. You kill the frilled lizard! No target in view! d - 33 arrows (gained 1) You see here a frilled lizard corpse. You butcher the frilled lizard corpse. l - 4 chunks of flesh {@w0} (gained 1) You see here a frilled lizard skeleton. A giant cockroach comes into view. MP restored: 7 Aim: a giant cockroach (clinging, resting, chance to defeat MR: 73%) The giant cockroach is outlined in light. You now have 6/7 mp. Aim: a giant cockroach (softly glowing, clinging) You shoot an arrow. The arrow hits the giant cockroach. The giant cockroach waves its antennae. Aim: a giant cockroach (almost dead, softly glowing, clinging) You shoot an arrow. The arrow hits the giant cockroach. You kill the giant cockroach! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel agile. Health restored: 20 d - 32 arrows (gained 1) d - 33 arrows (gained 1) You see here a giant cockroach corpse. d - 34 arrows (gained 1) You see here a giant cockroach corpse. You butcher the giant cockroach corpse. l - 5 chunks of flesh {@w0} (gained 1) m - a sapphire potion MP restored: 8 f - 2 bread rations {@e1} (gained 1) Eating one of 5 chunks of flesh {@w0}. You eat one of the 5 chunks of flesh {@w0}. You are feeling hungry. A goblin comes into view. It is wielding a club. Aim: a goblin, wielding a club (resting) You shoot an arrow. The arrow hits the goblin. You kill the goblin! d - 34 arrows (gained 1) You see here a club. You see here a club. A kobold comes into view. Aim: a kobold (hasn't noticed you) You shoot an arrow. The kobold shouts! The arrow hits the kobold. You kill the kobold! d - 34 arrows (gained 1) You see here a kobold corpse. You see here a stone. Some of the chunks of flesh in your inventory have rotted away. Done exploring. Done exploring. (D) Dungeon Where to? (? - help) A kobold comes into view. The kobold shouts! The kobold throws a stone. The stone closely misses you. Aim: a kobold (chance to defeat MR: 73%) The kobold is outlined in light. You now have 7/8 mp. Aim: a kobold (softly glowing) You shoot an arrow. The arrow barely misses the kobold. Aim: a kobold (softly glowing) You shoot an arrow. The arrow hits the kobold. You kill the kobold! d - 33 arrows (gained 1) You see here a stone. MP restored: 8 d - 34 arrows (gained 1) Done exploring. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. Found a stone staircase leading up. Found a stone staircase leading down. Okay, then. Saving game... please wait. ## .. #. #.### #.#<# #.#.# ># #.###.#.# #..## #.......#...... #######@..<.... ..............# #######.#...... #.#.....# ..#...... ### ....# .... ...# There are no monsters in sight! Vanquished Creatures 2 dart slugs (D:1) A leopard gecko (D:1) 4 giant cockroaches (D:1) 5 goblins (D:1) 7 kobolds (D:1) A ball python (D:1) 2 bats (D:1) 2 frilled lizards (D:1) 2 rats (D:1) 26 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | frankzf the Deep Elf Arcane Marksman began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 5/5 188 | D:1 | Reached skill level 2 in Spellcasting 188 | D:1 | Reached XP level 2. HP: 6/16 MP: 5/7 954 | D:1 | Reached XP level 3. HP: 20/20 MP: 6/8 Skill XL: | 1 | ---------------+----+----- Spellcasting | 2 | 2.1 Fighting | | 0.7 Bows | | 2.9 Dodging | | 2.4 Hexes | | 4.9 Action || total -------------------------++------- Fire: Shortbow || 69 Cast: Corona || 18 Eat: Chunk || 1 Armor: Robe || 6 Dodge: Dodged || 27 Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.4 | 0.8 | 12.7 | 126.0 Dungeon | 100.0 | 100.0 | 0.4 | 0.8 | 12.7 | 126.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 23.0 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 23.0 +-------+-------+-------+-------+-------+----------------------