ASSERT(!spells.empty()) in 'randbook.cc' at line 551 failed. Version: Dungeon Crawl Stone Soup 0.26-a0-490-gf8362a0 Platform: unix Bits: 64 Game mode: normal Tiles: online Seed: 15870123298909337803, deterministic pregen: 1 Command line: /usr/games/crawl-git-f8362a0c98 -name frankcastle -rc /dgldir/rcfiles/crawl-git/frankcastle.rc -macro /dgldir/rcfiles/crawl-git/frankcastle.macro -morgue /dgldir/morgue/frankcastle/ -webtiles-socket /crawl-master/webserver/sockets/frankcastle:2020-08-04.21:02:38.sock -await-connection RC options: restart_after_game = false Crash caused by signal #6: Aborted Obtained 18 stack frames. /usr/games/crawl-git-f8362a0c98(_Z17write_stack_traceP8_IO_FILE+0x23) [0x6135f3]: write_stack_trace(_IO_FILE*) /usr/games/crawl-git-f8362a0c98(_Z13do_crash_dumpv+0x40c) [0x61b31c]: do_crash_dump() /usr/games/crawl-git-f8362a0c98(_Z20crash_signal_handleri+0x9c) [0x61387c]: crash_signal_handler(int) /lib/x86_64-linux-gnu/libc.so.6(+0x360b0) [0x7fe49e2690b0]: /lib/x86_64-linux-gnu/libpthread.so.0(raise+0x2b) [0x7fe49e603b7b]: /usr/games/crawl-git-f8362a0c98() [0x61a90e] /usr/games/crawl-git-f8362a0c98() [0x61ac66] /usr/games/crawl-git-f8362a0c98(_Z20_set_book_spell_listR8item_defSt6vectorI10spell_typeSaIS2_EE+0x25a) [0xa1bbfa]: _set_book_spell_list(item_def&, std::vector >) /usr/games/crawl-git-f8362a0c98(_Z23init_book_theme_randartR8item_defSt6vectorI10spell_typeSaIS2_EE+0x50) [0xa1c3d0]: init_book_theme_randart(item_def&, std::vector >) /usr/games/crawl-git-f8362a0c98(_Z17build_themed_bookR8item_defSt8functionIFb8spschoolS2_iRKSt6vectorI10spell_typeSaIS4_EES4_EES1_IFS2_vEEiSsSs+0x1ac) [0xa1c5ac]: build_themed_book(item_def&, std::function > const&, spell_type)>, std::function, int, std::string, std::string) /usr/games/crawl-git-f8362a0c98() [0x9bee71] /usr/games/crawl-git-f8362a0c98(_Z15create_wandererv+0x268) [0x9bf2f8]: create_wanderer() /usr/games/crawl-git-f8362a0c98(_Z17give_items_skillsRK11newgame_def+0xe) [0x9bd3be]: give_items_skills(newgame_def const&) /usr/games/crawl-git-f8362a0c98(_Z10setup_gameRK11newgame_defb+0x242) [0x9bdb02]: setup_game(newgame_def const&, bool) /usr/games/crawl-git-f8362a0c98(_Z12startup_stepv+0xa92) [0xad8cc2]: startup_step() /usr/games/crawl-git-f8362a0c98(main+0x2f4) [0xc5f454]: /lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0xed) [0x7fe49e2547ed]: /usr/games/crawl-git-f8362a0c98() [0x56c3a9] Trying to run gdb. GNU gdb (Ubuntu/Linaro 7.4-2012.04-0ubuntu2.1) 7.4-2012.04 Copyright (C) 2012 Free Software Foundation, Inc. License GPLv3+: GNU GPL version 3 or later This is free software: you are free to change and redistribute it. There is NO WARRANTY, to the extent permitted by law. Type "show copying" and "show warranty" for details. This GDB was configured as "x86_64-linux-gnu". For bug reporting instructions, please see: . [Thread debugging using libthread_db enabled] Using host libthread_db library "/lib/x86_64-linux-gnu/libthread_db.so.1". 0x00007fe49e60384e in waitpid () from /lib/x86_64-linux-gnu/libpthread.so.0 #0 0x00007fe49e60384e in waitpid () from /lib/x86_64-linux-gnu/libpthread.so.0 No symbol table info available. #1 0x0000000000613cbb in call_gdb (file=0x7fe49e5ee180) at crash.cc:436 gdb = attach_cmd = "attach 30079\000\000\000\000\000\000\000" #2 0x000000000061b33c in do_crash_dump () at dbg-asrt.cc:685 dir = "/dgldir/morgue/frankcastle/" signal_info = "Crash caused by signal #6: Aborted" cause_msg = "ASSERT(!spells.empty()) in 'randbook.cc' at line 551 failed." file = 0x7fe49e5ee180 t = 1596574964 name = "/dgldir/morgue/frankcastle/crash-frankcastle-20200804-210244.txt", '\000' #3 0x000000000061387c in crash_signal_handler (sig_num=6) at crash.cc:196 No locals. #4 No symbol table info available. #5 0x00007fe49e603b7b in raise () from /lib/x86_64-linux-gnu/libpthread.so.0 No symbol table info available. #6 0x000000000061a90e in _BreakStrToDebugger (mesg=mesg@entry=0x7ffe911c66b0 "ASSERT(!spells.empty()) in 'randbook.cc' at line 551 failed.", assert=assert@entry=true) at dbg-asrt.cc:817 No locals. #7 0x000000000061ac66 in AssertFailed (expr=0xc8f7d3 "!spells.empty()", file=0xc8f714 "randbook.cc", line=551, text=0x0) at dbg-asrt.cc:855 mesg = "ASSERT(!spells.empty()) in 'randbook.cc' at line 551 failed.\000\177\000\000\024\000\000\000\020\020\000\000 \340^\236\344\177", '\000' "\253, h\034\221\376\177\000\000\210\345\306", '\000' , "8\002", '\000' , "\024\000\000\000\020\020", '\000' , "\001", '\000' , "8k\034\221\376\177\000\000\023\000\000\000\020\020\000\000 \340^\236\344\177", '\000' , "s\336'\236\344\177\000\000\001\000\000\000\000\000\000\000\024", '\000' , "\003\000\000\000\250w'\002\000\000\000\000"... args = {{gp_offset = 0, fp_offset = 0, overflow_arg_area = 0x7ffe911c6a20, reg_save_area = 0x7fe49e286bc9}} fileName = #8 0x0000000000a1bbfa in _set_book_spell_list (book=..., spells=std::vector of length 0, capacity 0) at randbook.cc:551 props = spell_vec = #9 0x0000000000a1c3d0 in init_book_theme_randart (book=..., spells=std::vector of length 0, capacity 0) at randbook.cc:710 No locals. #10 0x0000000000a1c5ac in build_themed_book(item_def&, std::function > const&, spell_type)>, std::function, int, std::string, std::string) (book=..., filter=..., get_discipline=..., num_spells=, owner="", subject="") at randbook.cc:328 discipline_1 = none discipline_2 = none agent = IT_SRC_NONE spells = std::vector of length 0, capacity 0 #11 0x00000000009bee71 in _give_wanderer_minor_book (skill=) at ng-wanderer.cc:383 school = none item = 0x10b9328 #12 _wanderer_decent_equipment (skill=@0x7ffe911c727c: SK_SPELLCASTING, gift_skills=std::set with 2 elements) at ng-wanderer.cc:625 combined_weapon_skills = {SK_AXES, SK_MACES_FLAILS, SK_BOWS, SK_CROSSBOWS, SK_SHORT_BLADES, SK_LONG_BLADES, SK_STAVES, SK_UNARMED_COMBAT, SK_POLEARMS} #13 0x00000000009bf2f8 in create_wanderer () at ng-wanderer.cc:742 secondary_skill_levels = 3 util_skill1 = SK_SHIELDS gift_skills = std::set with 2 elements good_equipment = SK_SHIELDS decent_2 = SK_SPELLCASTING secondary_role = util_size = 4 util_skill2 = selected_role = STAT_INT util_skills = {SK_THROWING, SK_STEALTH, SK_SHIELDS, SK_EVOCATIONS} primary_skill_levels = 5 sk_1 = SK_HEXES wn_rng = {current = {state_ = 18212691085971249196, inc_ = 13326369815999119087, count_ = 24}, previous = 0x0, previous_main = rng::GAMEPLAY} primary_role = sk_2 = decent_1 = SK_HEXES #14 0x00000000009bd3be in give_items_skills (ng=...) at ng-setup.cc:233 No locals. #15 0x00000000009bdb02 in _setup_generic (normal_dungeon_setup=true, ng=...) at ng-setup.cc:462 No locals. #16 setup_game (ng=..., normal_dungeon_setup=) at ng-setup.cc:393 No locals. #17 0x0000000000ad8cc2 in startup_step () at startup.cc:1059 choice = {name = "frankcastle", type = GAME_TYPE_NORMAL, filename = "frankcastle.cs", seed = 0, pregenerate = false, map = "", arena_teams = "", allowed_combos = std::vector of length 0, capacity 0, allowed_species = std::vector of length 0, capacity 0, allowed_jobs = std::vector of length 0, capacity 0, allowed_weapons = std::vector of length 0, capacity 0, species = SP_HUMAN, job = JOB_WANDERER, weapon = WPN_UNKNOWN, fully_random = false} defaults = {name = "", type = GAME_TYPE_NORMAL, filename = "", seed = 0, pregenerate = false, map = "", arena_teams = "", allowed_combos = std::vector of length 0, capacity 0, allowed_species = std::vector of length 1, capacity 1 = {SP_HUMAN}, allowed_jobs = std::vector of length 1, capacity 1 = {JOB_WANDERER}, allowed_weapons = std::vector of length 0, capacity 0, species = SP_HUMAN, job = JOB_WANDERER, weapon = WPN_UNKNOWN, fully_random = false} newchar = false ng = {name = "frankcastle", type = GAME_TYPE_NORMAL, filename = "", seed = 0, pregenerate = false, map = "", arena_teams = "", allowed_combos = std::vector of length 0, capacity 0, allowed_species = std::vector of length 0, capacity 0, allowed_jobs = std::vector of length 0, capacity 0, allowed_weapons = std::vector of length 0, capacity 0, species = SP_HUMAN, job = JOB_WANDERER, weapon = WPN_UNKNOWN, fully_random = false} #18 0x0000000000c5f454 in _launch_game () at main.cc:410 game_start = #19 _launch_game_loop () at main.cc:382 game_ended = false #20 main (argc=, argv=) at main.cc:334 echo = {prev_state = MB_MAYBE} Compilation info: <<<<<<<<<<< Compiled with GCC 4.7.3 Build platform: x86_64-linux-gnu Platform: x86_64-linux-gnu CFLAGS: -O2 -pipe -DUSE_TILE -DUSE_TILE_WEB -Wall -Wformat-security -Wundef -Wextra -Wno-missing-field-initializers -Wno-implicit-fallthrough -Wno-type-limits -Wno-uninitialized -Wno-array-bounds -Wno-format-zero-length -Wmissing-declarations -Wredundant-decls -Wno-parentheses -Wwrite-strings -Wshadow -pedantic -Wuninitialized -Iutil -I. -isystem /usr/include/lua5.1 -g -DWIZARD -DASSERTS -DREGEX_PCRE -DCLUA_BINDINGS -DDGAMELAUNCH -DSAVE_DIR_PATH="/crawl-master/crawl-git-f8362a0c98/saves" -DSHARED_DIR_PATH="/crawl-master/crawl-git/saves" -DDATA_DIR_PATH="/crawl-master/crawl-git-f8362a0c98/data/" -DWEB_DIR_PATH="/crawl-master/crawl-git-f8362a0c98/data/web/" -isystem /usr/include/ncursesw LDFLAGS: -rdynamic -fuse-ld=gold -O2 >>>>>>>>>>> Place info: branch = 0, depth = 1 Level id: D:1 Level build method = ABSENT, level layout type = ABSENT, absdepth0 = 0 Markers: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Messages: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Version history: No version history (current version is 0.26-a0-490-gf8362a0) Game state: mouse_enabled: 0, waiting_for_command: 0, terminal_resized: 0 io_inited: 1, need_save: 0, saving_game: 0, updating_scores: 0: seen_hups: 0, map_stat_gen: 0, type: 1, arena_suspended: 0 prev_cmd = CMD_NO_CMD repeat_cmd = CMD_NO_CMD Player: {{{{{{{{{{{ Name: [frankcastle] Species: Human Job: Wanderer HP: 0/0; mods: 0/0 MP: 0/0; mod: 0 Stats: 13 (13) 10 (10) 13 (13) Position: (0, 0) , god: No God (0), turn_is_over: 0, banished: 0 Skills (mode: auto) Name | can_currently_train | train | training | level | points | progress Fighting | | 0 | 0 | 1 | 0 | -50/100 Short Blades | | 0 | 0 | 0 | 0 | 0/50 Long Blades | | 0 | 0 | 1 | 0 | -50/100 Axes | | 0 | 0 | 0 | 0 | 0/50 Maces & Flails | | 0 | 0 | 0 | 0 | 0/50 Polearms | | 0 | 0 | 0 | 0 | 0/50 Staves | | 0 | 0 | 0 | 0 | 0/50 Slings | | 0 | 0 | 0 | 0 | 0/50 Bows | | 0 | 0 | 0 | 0 | 0/50 Crossbows | | 0 | 0 | 0 | 0 | 0/50 Throwing | | 0 | 0 | 0 | 0 | 0/50 Armour | | 0 | 0 | 0 | 0 | 0/50 Dodging | | 0 | 0 | 0 | 0 | 0/50 Stealth | | 0 | 0 | 1 | 0 | -42/84 Shields | | 0 | 0 | 2 | 0 | -150/150 Unarmed Combat | | 0 | 0 | 0 | 0 | 0/50 Spellcasting | | 0 | 0 | 3 | 0 | -356/238 Conjurations | | 0 | 0 | 0 | 0 | 0/50 Hexes | | 0 | 0 | 0 | 0 | 0/50 Summonings | | 0 | 0 | 0 | 0 | 0/50 Necromancy | | 0 | 0 | 0 | 0 | 0/50 Translocations | | 0 | 0 | 0 | 0 | 0/50 Transmutations | | 0 | 0 | 0 | 0 | 0/50 Fire Magic | | 0 | 0 | 0 | 0 | 0/50 Ice Magic | | 0 | 0 | 0 | 0 | 0/50 Air Magic | | 0 | 0 | 0 | 0 | 0/50 Earth Magic | | 0 | 0 | 0 | 0 | 0/50 Poison Magic | | 0 | 0 | 2 | 0 | -150/150 Invocations | | 0 | 0 | 0 | 0 | 0/42 Evocations | | 0 | 0 | 0 | 0 | 0/50 Spell bugs: Durations: Attributes: #59: 1 Mutations: Inventory bugs: slot #0: item '+0 kite shield' has invalid link 27000 slot #0: item '+0 kite shield' has invalid pos (0, 0) slot #1: item ' "Abbuff"' has invalid link 27000 slot #1: item ' "Abbuff"' has invalid pos (0, 0) Equipment: eq slot #5, inv slot #0: +0 kite shield (unknown) }}}}}}}}}}} Webtiles message buffer: Webtiles JSON stack: Screenshot: @ clua stack: dlua stack: Lua persistent data: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Lua marker contents: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>>