Dungeon Sprint DCSS version 0.26-a0-524-g073066f (webtiles) character file. Game seed: 8141653948002788088 30 fozzywoppz the Shield-Bearer (level 3, -5/30 HPs) Began as a Formicid Fighter on Aug 13, 2020. Slain by an ogre ... wielding a +0 giant club (14 damage) ... in the Dungeon (Sprint IX: "|||||||||||||||||||||||||||||"). The game lasted 00:00:42 (49 turns). fozzywoppz the Shield-Bearer (Formicid Fighter) Turns: 49, Time: 00:00:42 Health: -5/30 AC: 7 Str: 20 XL: 3 Next: 35% Magic: 3/3 EV: 8 Int: 7 God: Gold: 0 SH: 10 Dex: 11 Spells: 2/2 levels left rFire . . . SeeInvis + a - +0 long sword rCold . . . Faith . c - +0 kite shield rNeg . . . Spirit . b - +0 scale mail rPois . Reflect . (helmet unavailable) rElec . Harm . (no cloak) rCorr . (no gloves) MR ..... (no boots) Stlth .......... (no amulet) HPRegen 0.10/turn (no ring) MPRegen 0.08/turn (no ring) @: mighty A: permanent stasis, dig shafts and tunnels, four strong arms, antennae 3 a: Dig You were in the Dungeon. You visited 1 branch Inventory: Hand Weapons a - a +0 long sword (weapon) Armour b - a +0 scale mail (worn) c - a +0 kite shield (worn) Potions e - a potion of curing f - a potion of heal wounds g - 2 potions of magic Skills: - Level 4.0 Fighting + Level 4.1 Long Blades - Level 4.0 Armour + Level 5.8 Shields You had 2 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. Your four strong arms can wield two-handed weapons with a shield. You have a pair of large antennae on your head. (SInv) Message History Your Long Blades skill increases to level 3! Your Shields skill increases to level 5! You closely miss the leopard gecko. The leopard gecko barely misses you. You miss the leopard gecko. The leopard gecko bites you. * * * LOW HITPOINT WARNING * * * The leopard gecko bites you but does no damage. You slash the leopard gecko! You kill the leopard gecko! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel agile. The adder barely misses you. You riposte. You closely miss the adder. You slash the adder! You kill the adder! Your Long Blades skill increases to level 4! You hit the ogre. The ogre is lightly wounded. The ogre hits you with a +0 giant club! You die... ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ ▓<...†.†..@O.....+ ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ You could see an ogre. Vanquished Creatures A gnoll (D) An adder (D) An ooze (D) A leopard gecko (D) A bat (D) A hobgoblin (D) 2 frilled lizards (D) A rat (D) 9 creatures vanquished. Vanquished Creatures (others) A spatial maelstrom (D) 1 creature vanquished. Grand Total: 10 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | fozzywoppz the Formicid Fighter began the quest for the | Orb. 0 | D | Reached XP level 1. HP: 18/18 MP: 1/1 8 | D | Reached skill level 4 in Shields 10 | D | Banished a spatial maelstrom 12 | D | Reached XP level 2. HP: 23/25 MP: 2/2 32 | D | Noticed an ogre 44 | D | Reached skill level 5 in Shields 47 | D | Reached XP level 3. HP: 9/30 MP: 3/3 49 | D | Slain by an ogre Illustrated notes Levels and vault maps discovered: D: linesprint [early_d, line_temple, items_1, d_10, items_2, lair_1, lair_end, items_3, orc_1, orc_end, items_4, d_15, swamp_1, shoals_1, snake_1, spider_1, d_20, vaults_1, items_5, swamp_end, shoals_end, snake_end, spider_end, vaults_end, d_27, items_6, zot_1, zot_end, crypt_end, forest_end, elf_end, slime_end, tomb_end, abyss_end, pan_hell_end] Skill XL: | 1 2 3 | ---------------+----------+----- Shields | 4 5 | 5.8 Armour | 4 | 4.0 Fighting | 4 | 4.0 Long Blades | 3 4 | 4.1 Action || total -------------------------++------- Melee: Long sword || 27 Use: Potion || 1 Armor: Scale mail || 10 Dodge: Dodged || 10 Block: Kite shield || 4 Rpst.: Long sword || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 57 | 57 | 0 | 0 | 0 | 1 | 57.0 | Dungeon | 57 | 57 | 0 | 0 | 0 | 1 | 57.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 57 daAuts