ERROR: range check error (20 / 20) Version: Dungeon Crawl Stone Soup 0.26-a0-415-g2a96157 Platform: unix Bits: 64 Game mode: sprint Tiles: online Seed: 10560484110681904029, deterministic pregen: 1 Command line: /usr/games/crawl-git-2a9615731a -name fozzywoppz -rc /dgldir/rcfiles/crawl-git/fozzywoppz.rc -macro /dgldir/rcfiles/crawl-git/fozzywoppz.macro -morgue /dgldir/morgue/fozzywoppz/ -sprint -webtiles-socket /crawl-master/webserver/sockets/fozzywoppz:2020-07-25.18:40:26.sock -await-connection RC options: restart_after_game = false Crash caused by signal #6: Aborted Obtained 21 stack frames. /usr/games/crawl-git-2a9615731a(_Z17write_stack_traceP8_IO_FILE+0x23) [0x6129d3]: write_stack_trace(_IO_FILE*) /usr/games/crawl-git-2a9615731a(_Z13do_crash_dumpv+0x40c) [0x61a6dc]: do_crash_dump() /usr/games/crawl-git-2a9615731a(_Z20crash_signal_handleri+0x9c) [0x612c5c]: crash_signal_handler(int) /lib/x86_64-linux-gnu/libc.so.6(+0x360b0) [0x7f14d305b0b0]: /lib/x86_64-linux-gnu/libpthread.so.0(raise+0x2b) [0x7f14d33f5b7b]: /usr/games/crawl-git-2a9615731a() [0x619cce] /usr/games/crawl-git-2a9615731a() [0x61a2c6] /usr/games/crawl-git-2a9615731a(_Z9draw_cellP13screen_cell_tRK9coord_defbi+0x979) [0xb6cf99]: draw_cell(screen_cell_t*, coord_def const&, bool, int) /usr/games/crawl-git-2a9615731a(_Z12view_dungeonP9animationbP13view_renderer+0xa4) [0xb6d124]: view_dungeon(animation*, bool, view_renderer*) /usr/games/crawl-git-2a9615731a(_Z10viewwindowbbP9animationP13view_renderer+0x404) [0xb6d694]: viewwindow(bool, bool, animation*, view_renderer*) /usr/games/crawl-git-2a9615731a(_ZN4bolt4drawERK9coord_def+0xe8) [0x5c6ee8]: bolt::draw(coord_def const&) /usr/games/crawl-git-2a9615731a(_Z15qazlal_upheaval9coord_defbb+0x5b3) [0x7197d3]: qazlal_upheaval(coord_def, bool, bool) /usr/games/crawl-git-2a9615731a(_Z20qazlal_disaster_areav+0x415) [0x71a345]: qazlal_disaster_area() /usr/games/crawl-git-2a9615731a() [0x573898] /usr/games/crawl-git-2a9615731a(_Z15activate_talentRK6talent+0x90) [0x576700]: activate_talent(talent const&) /usr/games/crawl-git-2a9615731a(_Z16activate_abilityv+0x2e4) [0x576bb4]: activate_ability() /usr/games/crawl-git-2a9615731a(_Z15process_command12command_typeS_+0x1da) [0xc5410a]: process_command(command_type, command_type) /usr/games/crawl-git-2a9615731a() [0xc56ffb] /usr/games/crawl-git-2a9615731a(main+0x57d) [0xc5b3ad]: /lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0xed) [0x7f14d30467ed]: /usr/games/crawl-git-2a9615731a() [0x56b519] Trying to run gdb. GNU gdb (Ubuntu/Linaro 7.4-2012.04-0ubuntu2.1) 7.4-2012.04 Copyright (C) 2012 Free Software Foundation, Inc. License GPLv3+: GNU GPL version 3 or later This is free software: you are free to change and redistribute it. There is NO WARRANTY, to the extent permitted by law. Type "show copying" and "show warranty" for details. This GDB was configured as "x86_64-linux-gnu". For bug reporting instructions, please see: . [Thread debugging using libthread_db enabled] Using host libthread_db library "/lib/x86_64-linux-gnu/libthread_db.so.1". 0x00007f14d33f584e in waitpid () from /lib/x86_64-linux-gnu/libpthread.so.0 #0 0x00007f14d33f584e in waitpid () from /lib/x86_64-linux-gnu/libpthread.so.0 No symbol table info available. #1 0x000000000061309b in call_gdb (file=0x7f14d33e0180) at crash.cc:436 gdb = attach_cmd = "attach 4856\000\000\000\000\000\000\000\000" #2 0x000000000061a6fc in do_crash_dump () at dbg-asrt.cc:685 dir = "/dgldir/morgue/fozzywoppz/" signal_info = "Crash caused by signal #6: Aborted" cause_msg = "ERROR: range check error (20 / 20)" file = 0x7f14d33e0180 t = 1595702884 name = "/dgldir/morgue/fozzywoppz/crash-fozzywoppz-20200725-184804.txt", '\000' #3 0x0000000000612c5c in crash_signal_handler (sig_num=6) at crash.cc:196 No locals. #4 No symbol table info available. #5 0x00007f14d33f5b7b in raise () from /lib/x86_64-linux-gnu/libpthread.so.0 No symbol table info available. #6 0x0000000000619cce in _BreakStrToDebugger (mesg=mesg@entry=0x7ffe0b5d8b90 "ERROR: range check error (20 / 20)", assert=assert@entry=false) at dbg-asrt.cc:817 No locals. #7 0x000000000061a2c6 in die_noline (format=) at dbg-asrt.cc:899 tmp = "range check error (20 / 20)", '\000' mesg = "ERROR: range check error (20 / 20)", '\000' args = {{gp_offset = 24, fp_offset = 48, overflow_arg_area = 0x7ffe0b5d9460, reg_save_area = 0x7ffe0b5d93a0}} #8 0x0000000000b6cf99 in operator[] (index=, this=0x33e218c) at fixedvector.h:57 No locals. #9 draw_cell (cell=cell@entry=0x33e2180, gc=..., anim_updates=anim_updates@entry=false, flash_colour=0) at view.cc:1658 __for_range = std::vector of length 457, capacity 2048 = {{gc = {x = 37, y = 11}, tile = 3970}, {gc = {x = 36, y = 11}, tile = 3970}, {gc = {x = 37, y = 12}, tile = 3970}, {gc = {x = 37, y = 10}, tile = 3970}, {gc = {x = 38, y = 10}, tile = 3970}, {gc = {x = 36, y = 12}, tile = 3970}, {gc = {x = 36, y = 10}, tile = 3970}, {gc = {x = 39, y = 10}, tile = 3970}, {gc = {x = 35, y = 12}, tile = 3970}, {gc = {x = 37, y = 9}, tile = 3970}, {gc = {x = 36, y = 13}, tile = 3970}, {gc = {x = 35, y = 13}, tile = 3970}, {gc = {x = 37, y = 11}, tile = 3970}, {gc = {x = 36, y = 11}, tile = 3970}, {gc = {x = 37, y = 12}, tile = 3970}, {gc = {x = 37, y = 10}, tile = 3970}, {gc = {x = 38, y = 10}, tile = 3970}, {gc = {x = 36, y = 12}, tile = 3970}, {gc = {x = 36, y = 10}, tile = 3970}, {gc = {x = 39, y = 10}, tile = 3970}, {gc = {x = 35, y = 12}, tile = 3970}, {gc = {x = 37, y = 9}, tile = 3970}, {gc = {x = 36, y = 13}, tile = 3970}, {gc = {x = 35, y = 13}, tile = 3970}, {gc = {x = 30, y = 15}, tile = 3971}, {gc = {x = 31, y = 15}, tile = 3971}, {gc = {x = 29, y = 15}, tile = 3971}, {gc = {x = 30, y = 16}, tile = 3971}, {gc = {x = 31, y = 16}, tile = 3971}, {gc = {x = 29, y = 16}, tile = 3971}, {gc = {x = 32, y = 16}, tile = 3971}, {gc = {x = 32, y = 14}, tile = 3971}, {gc = {x = 29, y = 15}, tile = 3971}, {gc = {x = 30, y = 16}, tile = 3971}, {gc = {x = 29, y = 16}, tile = 3971}, {gc = {x = 32, y = 14}, tile = 3971}, {gc = {x = 26, y = 16}, tile = 3971}, {gc = {x = 27, y = 16}, tile = 3971}, {gc = {x = 28, y = 16}, tile = 3971}, {gc = {x = 26, y = 15}, tile = 3971}, {gc = {x = 27, y = 15}, tile = 3971}, {gc = {x = 28, y = 15}, tile = 3971}, {gc = {x = 26, y = 16}, tile = 3971}, {gc = {x = 27, y = 16}, tile = 3971}, {gc = {x = 28, y = 16}, tile = 3971}, {gc = {x = 26, y = 15}, tile = 3971}, {gc = {x = 27, y = 15}, tile = 3971}, {gc = {x = 28, y = 15}, tile = 3971}, {gc = {x = 37, y = 10}, tile = 3968}, {gc = {x = 38, y = 10}, tile = 3968}, {gc = {x = 36, y = 10}, tile = 3968}, {gc = {x = 39, y = 10}, tile = 3968}, {gc = {x = 37, y = 11}, tile = 3968}, {gc = {x = 37, y = 9}, tile = 3968}, {gc = {x = 38, y = 9}, tile = 3968}, {gc = {x = 36, y = 11}, tile = 3968}, {gc = {x = 39, y = 9}, tile = 3968}, {gc = {x = 37, y = 12}, tile = 3968}, {gc = {x = 38, y = 8}, tile = 3968}, {gc = {x = 36, y = 12}, tile = 3968}, {gc = {x = 37, y = 10}, tile = 3968}, {gc = {x = 38, y = 10}, tile = 3968}, {gc = {x = 36, y = 10}, tile = 3968}, {gc = {x = 39, y = 10}, tile = 3968}, {gc = {x = 37, y = 11}, tile = 3968}, {gc = {x = 37, y = 9}, tile = 3968}, {gc = {x = 38, y = 9}, tile = 3968}, {gc = {x = 36, y = 11}, tile = 3968}, {gc = {x = 39, y = 9}, tile = 3968}, {gc = {x = 37, y = 12}, tile = 3968}, {gc = {x = 38, y = 8}, tile = 3968}, {gc = {x = 36, y = 12}, tile = 3968}, {gc = {x = 37, y = 13}, tile = 3968}, {gc = {x = 36, y = 13}, tile = 3968}, {gc = {x = 35, y = 13}, tile = 3968}, {gc = {x = 37, y = 12}, tile = 3968}, {gc = {x = 36, y = 14}, tile = 3968}, {gc = {x = 36, y = 12}, tile = 3968}, {gc = {x = 35, y = 12}, tile = 3968}, {gc = {x = 36, y = 11}, tile = 3968}, {gc = {x = 35, y = 15}, tile = 3968}, {gc = {x = 37, y = 13}, tile = 3968}, {gc = {x = 36, y = 13}, tile = 3968}, {gc = {x = 35, y = 13}, tile = 3968}, {gc = {x = 37, y = 12}, tile = 3968}, {gc = {x = 36, y = 14}, tile = 3968}, {gc = {x = 36, y = 12}, tile = 3968}, {gc = {x = 36, y = 11}, tile = 3968}, {gc = {x = 35, y = 15}, tile = 3968}, {gc = {x = 39, y = 10}, tile = 3971}, {gc = {x = 38, y = 10}, tile = 3971}, {gc = {x = 39, y = 9}, tile = 3971}, {gc = {x = 40, y = 9}, tile = 3971}, {gc = {x = 38, y = 9}, tile = 3971}, {gc = {x = 37, y = 9}, tile = 3971}, {gc = {x = 39, y = 8}, tile = 3971}, {gc = {x = 40, y = 8}, tile = 3971}, {gc = {x = 38, y = 8}, tile = 3971}, {gc = {x = 39, y = 10}, tile = 3971}, {gc = {x = 38, y = 10}, tile = 3971}, {gc = {x = 39, y = 9}, tile = 3971}, {gc = {x = 40, y = 9}, tile = 3971}, {gc = {x = 38, y = 9}, tile = 3971}, {gc = {x = 37, y = 9}, tile = 3971}, {gc = {x = 39, y = 8}, tile = 3971}, {gc = {x = 38, y = 8}, tile = 3971}, {gc = {x = 36, y = 13}, tile = 3971}, {gc = {x = 37, y = 13}, tile = 3971}, {gc = {x = 35, y = 13}, tile = 3971}, {gc = {x = 36, y = 14}, tile = 3971}, {gc = {x = 36, y = 12}, tile = 3971}, {gc = {x = 37, y = 12}, tile = 3971}, {gc = {x = 35, y = 14}, tile = 3971}, {gc = {x = 35, y = 12}, tile = 3971}, {gc = {x = 34, y = 14}, tile = 3971}, {gc = {x = 37, y = 11}, tile = 3971}, {gc = {x = 35, y = 15}, tile = 3971}, {gc = {x = 34, y = 15}, tile = 3971}, {gc = {x = 36, y = 13}, tile = 3971}, {gc = {x = 37, y = 13}, tile = 3971}, {gc = {x = 35, y = 13}, tile = 3971}, {gc = {x = 36, y = 14}, tile = 3971}, {gc = {x = 36, y = 12}, tile = 3971}, {gc = {x = 37, y = 12}, tile = 3971}, {gc = {x = 35, y = 14}, tile = 3971}, {gc = {x = 35, y = 12}, tile = 3971}, {gc = {x = 34, y = 14}, tile = 3971}, {gc = {x = 37, y = 11}, tile = 3971}, {gc = {x = 35, y = 15}, tile = 3971}, {gc = {x = 38, y = 10}, tile = 3971}, {gc = {x = 39, y = 10}, tile = 3971}, {gc = {x = 37, y = 10}, tile = 3971}, {gc = {x = 36, y = 10}, tile = 3971}, {gc = {x = 38, y = 9}, tile = 3971}, {gc = {x = 39, y = 9}, tile = 3971}, {gc = {x = 37, y = 11}, tile = 3971}, {gc = {x = 37, y = 9}, tile = 3971}, {gc = {x = 36, y = 11}, tile = 3971}, {gc = {x = 38, y = 8}, tile = 3971}, {gc = {x = 39, y = 8}, tile = 3971}, {gc = {x = 38, y = 10}, tile = 3971}, {gc = {x = 39, y = 10}, tile = 3971}, {gc = {x = 37, y = 10}, tile = 3971}, {gc = {x = 36, y = 10}, tile = 3971}, {gc = {x = 38, y = 9}, tile = 3971}, {gc = {x = 39, y = 9}, tile = 3971}, {gc = {x = 37, y = 11}, tile = 3971}, {gc = {x = 37, y = 9}, tile = 3971}, {gc = {x = 36, y = 11}, tile = 3971}, {gc = {x = 38, y = 8}, tile = 3971}, {gc = {x = 39, y = 8}, tile = 3971}, {gc = {x = 28, y = 15}, tile = 3968}, {gc = {x = 29, y = 15}, tile = 3968}, {gc = {x = 27, y = 15}, tile = 3968}, {gc = {x = 30, y = 15}, tile = 3968}, {gc = {x = 26, y = 15}, tile = 3968}, {gc = {x = 28, y = 16}, tile = 3968}, {gc = {x = 29, y = 16}, tile = 3968}, {gc = {x = 27, y = 16}, tile = 3968}, {gc = {x = 30, y = 16}, tile = 3968}, {gc = {x = 26, y = 16}, tile = 3968}, {gc = {x = 28, y = 15}, tile = 3968}, {gc = {x = 29, y = 15}, tile = 3968}, {gc = {x = 27, y = 15}, tile = 3968}, {gc = {x = 26, y = 15}, tile = 3968}, {gc = {x = 28, y = 16}, tile = 3968}, {gc = {x = 29, y = 16}, tile = 3968}, {gc = {x = 27, y = 16}, tile = 3968}, {gc = {x = 30, y = 16}, tile = 3968}, {gc = {x = 26, y = 16}, tile = 3968}, {gc = {x = 40, y = 9}, tile = 3970}, {gc = {x = 39, y = 9}, tile = 3970}, {gc = {x = 40, y = 8}, tile = 3970}, {gc = {x = 39, y = 10}, tile = 3970}, {gc = {x = 39, y = 8}, tile = 3970}, {gc = {x = 40, y = 7}, tile = 3970}, {gc = {x = 39, y = 7}, tile = 3970}, {gc = {x = 40, y = 9}, tile = 3970}, {gc = {x = 39, y = 9}, tile = 3970}, {gc = {x = 39, y = 10}, tile = 3970}, {gc = {x = 39, y = 8}, tile = 3970}, {gc = {x = 40, y = 7}, tile = 3970}, {gc = {x = 39, y = 7}, tile = 3970}, {gc = {x = 36, y = 10}, tile = 3971}, {gc = {x = 37, y = 10}, tile = 3971}, {gc = {x = 38, y = 10}, tile = 3971}, {gc = {x = 36, y = 11}, tile = 3971}, {gc = {x = 37, y = 11}, tile = 3971}, {gc = {x = 37, y = 9}, tile = 3971}, {gc = {x = 36, y = 12}, tile = 3971}, {gc = {x = 37, y = 12}, tile = 3971}, {gc = {x = 35, y = 12}, tile = 3971}, {gc = {x = 38, y = 8}, tile = 3971}, {gc = {x = 36, y = 10}, tile = 3971}, {gc = {x = 37, y = 10}, tile = 3971}, {gc = {x = 38, y = 10}, tile = 3971}, {gc = {x = 36, y = 11}, tile = 3971}, {gc = {x = 37, y = 11}, tile = 3971}, {gc = {x = 37, y = 9}, tile = 3971}, {gc = {x = 36, y = 12}, tile = 3971}...} ep = {x = 13, y = 4} allow_mon_recolour = true mesmerise_excluded = #10 0x0000000000b6d124 in view_dungeon (a=a@entry=0x0, anim_updates=anim_updates@entry=false, renderer=renderer@entry=0x0) at view.cc:1516 gc = {x = 38, y = 10} ri = {> = {}, current = {x = 22, y = 5}, topleft = {x = 1, y = 1}, bottomright = {x = 33, y = 17}} cell = 0x33e2180 tl = {x = 1, y = 1} br = {x = 33, y = 17} vbuf = {m_size = {x = 33, y = 17}, m_buffer = 0x33db388} flash_colour = 0 #11 0x0000000000b6d694 in viewwindow (show_updates=, tiles_only=, a=0x0, renderer=0x0) at view.cc:1418 vbuf = {m_size = {x = 33, y = 17}, m_buffer = 0x33db388} updating = {val = @0x106a288, oldval = } save = {region = GOTO_MSG, pos = {x = 27, y = 5}} anim_updates = false #12 0x00000000005c6ee8 in bolt::draw (this=0x7ffe0b5d9850, p=...) at beam.cc:758 No locals. #13 0x00000000007197d3 in qazlal_upheaval (target=..., quiet=quiet@entry=30, fail=fail@entry=false) at god-abil.cc:3311 pos = {x = 38, y = 10} __for_range = std::vector of length 21, capacity 32 = {{x = 39, y = 9}, {x = 40, y = 9}, {x = 38, y = 9}, {x = 41, y = 9}, {x = 37, y = 9}, {x = 39, y = 10}, {x = 39, y = 8}, {x = 40, y = 10}, {x = 40, y = 8}, {x = 38, y = 10}, {x = 38, y = 8}, {x = 41, y = 8}, {x = 37, y = 10}, {x = 37, y = 8}, {x = 39, y = 11}, {x = 39, y = 7}, {x = 40, y = 11}, {x = 40, y = 7}, {x = 41, y = 7}, {x = 37, y = 11}, {x = 37, y = 7}} wall_count = message = "A blizzard blasts the area with ice!" affected = std::vector of length 21, capacity 32 = {{x = 39, y = 9}, {x = 40, y = 9}, {x = 38, y = 9}, {x = 41, y = 9}, {x = 37, y = 9}, {x = 39, y = 10}, {x = 39, y = 8}, {x = 40, y = 10}, {x = 40, y = 8}, {x = 38, y = 10}, {x = 38, y = 8}, {x = 41, y = 8}, {x = 37, y = 10}, {x = 37, y = 8}, {x = 39, y = 11}, {x = 39, y = 7}, {x = 40, y = 11}, {x = 40, y = 7}, {x = 41, y = 7}, {x = 37, y = 11}, {x = 37, y = 7}} pow = 162 beam = {origin_spell = SPELL_NO_SPELL, range = 8, glyph = 35 U'#', colour = 15 '\017', flavour = BEAM_ICE, real_flavour = BEAM_MAGIC, drop_item = false, item = 0x0, source = {x = 0, y = 0}, target = {x = 39, y = 9}, damage = {num = 3, size = 30}, ench_power = 0, hit = 1500, thrower = KILL_YOU, ex_size = 0, source_id = 4294967295, source_name = "you", name = "blast of ice", short_name = "", hit_verb = "", loudness = 10, hit_noise_msg = "", explode_noise_msg = "", pierce = false, is_explosion = false, aimed_at_spot = false, aux_source = "", affects_nothing = false, effect_known = true, effect_wanton = false, draw_delay = 0, explode_delay = 50, special_explosion = 0x0, was_missile = false, animate = true, ac_rule = normal, obvious_effect = false, seen = false, heard = false, path_taken = std::vector of length 0, capacity 0, extra_range_used = 0, is_tracer = false, is_targeting = false, aimed_at_feet = false, msg_generated = false, noise_generated = false, passed_target = false, in_explosion_phase = false, attitude = ATT_HOSTILE, foe_ratio = 0, hit_count = std::map with 0 elements, foe_info = {count = 0, power = 0, hurt = 0, helped = 0, dont_stop = false}, friend_info = {count = 0, power = 0, hurt = 0, helped = 0, dont_stop = false}, chose_ray = false, beam_cancelled = false, dont_stop_player = false, dont_stop_trees = false, bounces = 0, bounce_pos = {x = 0, y = 0}, reflections = 0, reflector = 0, use_target_as_pos = false, auto_hit = false, ray = {r = {start = {x = 0, y = 0}, dir = {x = 0, y = 0}}, on_corner = false, cycle_idx = -1}, tile_beam = 3971, can_see_invis = false, nightvision = false, message_cache = std::set with 0 elements} #14 0x000000000071a345 in qazlal_disaster_area () at god-abil.cc:3511 i = weights = std::vector of length 5, capacity 32 = {1, 1, 1, 1, 1} count = 30 friendlies = targets = std::vector of length 5, capacity 32 = {{x = 29, y = 15}, {x = 27, y = 15}, {x = 38, y = 9}, {x = 39, y = 9}, {x = 39, y = 7}} pow = #15 0x0000000000573898 in _do_ability (fail=fail@entry=false, abil=) at ability.cc:3022 abild = {isValid = false, isTarget = false, isEndpoint = false, isCancel = false, choseRay = false, target = {x = 0, y = 0}, delta = {x = 0, y = 0}, ray = {r = {start = {x = 0, y = 0}, dir = {x = 0, y = 0}}, on_corner = false, cycle_idx = -1}} beam = {origin_spell = SPELL_NO_SPELL, range = -2, glyph = 42 U'*', colour = 0 '\000', flavour = BEAM_MAGIC, real_flavour = BEAM_MAGIC, drop_item = false, item = 0x0, source = {x = 0, y = 0}, target = {x = 0, y = 0}, damage = {num = 0, size = 0}, ench_power = 0, hit = 0, thrower = KILL_MISC, ex_size = 0, source_id = 0, source_name = "", name = "", short_name = "", hit_verb = "", loudness = 0, hit_noise_msg = "", explode_noise_msg = "", pierce = false, is_explosion = false, aimed_at_spot = false, aux_source = "", affects_nothing = false, effect_known = true, effect_wanton = false, draw_delay = 15, explode_delay = 50, special_explosion = 0x0, was_missile = false, animate = true, ac_rule = normal, obvious_effect = false, seen = false, heard = false, path_taken = std::vector of length 0, capacity 0, extra_range_used = 0, is_tracer = false, is_targeting = false, aimed_at_feet = false, msg_generated = false, noise_generated = false, passed_target = false, in_explosion_phase = false, attitude = ATT_HOSTILE, foe_ratio = 0, hit_count = std::map with 0 elements, foe_info = {count = 0, power = 0, hurt = 0, helped = 0, dont_stop = false}, friend_info = {count = 0, power = 0, hurt = 0, helped = 0, dont_stop = false}, chose_ray = false, beam_cancelled = false, dont_stop_player = false, dont_stop_trees = false, bounces = 0, bounce_pos = {x = 0, y = 0}, reflections = 0, reflector = 0, use_target_as_pos = false, auto_hit = false, ray = {r = {start = {x = 0, y = 0}, dir = {x = 0, y = 0}}, on_corner = false, cycle_idx = -1}, tile_beam = 14, can_see_invis = false, nightvision = false, message_cache = std::set with 0 elements} spd = {isValid = false, isTarget = false, isEndpoint = false, isCancel = false, choseRay = false, target = {x = 0, y = 0}, delta = {x = 0, y = 0}, ray = {r = {start = {x = 0, y = 0}, dir = {x = 0, y = 0}}, on_corner = false, cycle_idx = -1}} #16 0x0000000000576700 in activate_talent (tal=...) at ability.cc:1727 fail = false ability_result = #17 0x0000000000576bb4 in activate_ability () at ability.cc:1276 talents = std::vector of length 5, capacity 8 = {{which = ABIL_QAZLAL_UPHEAVAL, hotkey = 97, fail = 0, is_invocation = true}, {which = ABIL_QAZLAL_ELEMENTAL_FORCE, hotkey = 98, fail = 0, is_invocation = true}, {which = ABIL_QAZLAL_DISASTER_AREA, hotkey = 99, fail = 0, is_invocation = true}, {which = ABIL_RENOUNCE_RELIGION, hotkey = 88, fail = 0, is_invocation = true}, {which = ABIL_EVOKE_FLIGHT, hotkey = 102, fail = 40, is_invocation = false}} selected = luachoice = "" #18 0x0000000000c5410a in process_command (cmd=cmd@entry=CMD_USE_ABILITY, prev_cmd=prev_cmd@entry=CMD_MOVE_DOWN) at main.cc:1896 No locals. #19 0x0000000000c56ffb in _input () at main.cc:1169 cmd = CMD_USE_ABILITY real_prev_cmd = CMD_MOVE_DOWN player_disabled = {was_disabled = false} #20 0x0000000000c5b3ad in _launch_game () at main.cc:477 game_start = false #21 _launch_game_loop () at main.cc:382 game_ended = false #22 main (argc=, argv=) at main.cc:334 echo = {prev_state = MB_MAYBE} Compilation info: <<<<<<<<<<< Compiled with GCC 4.7.3 Build platform: x86_64-linux-gnu Platform: x86_64-linux-gnu CFLAGS: -O2 -pipe -DUSE_TILE -DUSE_TILE_WEB -Wall -Wformat-security -Wundef -Wextra -Wno-missing-field-initializers -Wno-implicit-fallthrough -Wno-type-limits -Wno-uninitialized -Wno-array-bounds -Wno-format-zero-length -Wmissing-declarations -Wredundant-decls -Wno-parentheses -Wwrite-strings -Wshadow -pedantic -Wuninitialized -Iutil -I. -isystem /usr/include/lua5.1 -g -DWIZARD -DASSERTS -DREGEX_PCRE -DCLUA_BINDINGS -DDGAMELAUNCH -DSAVE_DIR_PATH="/crawl-master/crawl-git-2a9615731a/saves" -DSHARED_DIR_PATH="/crawl-master/crawl-git/saves" -DDATA_DIR_PATH="/crawl-master/crawl-git-2a9615731a/data/" -DWEB_DIR_PATH="/crawl-master/crawl-git-2a9615731a/data/web/" -isystem /usr/include/ncursesw LDFLAGS: -rdynamic -fuse-ld=gold -O2 >>>>>>>>>>> Place info: branch = 0, depth = 1 Level id: D Level build method = random_map_for_place, level layout type = encompass, absdepth0 = 0 Level vaults: pitsprint [storerooms_1, entrance_room_1, metal_vault_3, armoury_1, mini_pit_1, grid_room_1, main_hall_1, silver_pit, the_coven_3, the_vestibule_1, steel_vault_1, golden_pit, hallway_of_sentries, crystal_vault_1, iron_vault_3, final_vault] Markers: <<<<<<<<<<<<<<<<<<<<<< Marker #29, type 0 at (17, 57): feature (stone_stairs_up_i) Marker #38, type 9 at (24, 15): Terrain change marker (33->30, 241) Marker #47, type 9 at (25, 13): Terrain change marker (33->30, 252) Marker #48, type 9 at (25, 15): Terrain change marker (33->30, 150) Marker #49, type 9 at (26, 13): Terrain change marker (33->30, 125) Marker #50, type 9 at (26, 14): Terrain change marker (33->30, 130) Marker #51, type 9 at (26, 15): Terrain change marker (33->30, 1) Marker #52, type 9 at (26, 16): Terrain change marker (33->30, 29) Marker #53, type 9 at (27, 14): Terrain change marker (33->30, 142) Marker #54, type 9 at (27, 15): Terrain change marker (33->30, 36) Marker #55, type 9 at (27, 16): Terrain change marker (33->30, 133) Marker #56, type 9 at (28, 14): Terrain change marker (33->30, 236) Marker #57, type 9 at (28, 16): Terrain change marker (33->30, 218) Marker #65, type 9 at (34, 13): Terrain change marker (33->30, 36) Marker #66, type 9 at (34, 14): Terrain change marker (33->30, 1) Marker #75, type 9 at (35, 12): Terrain change marker (33->30, 16) Marker #76, type 9 at (35, 13): Terrain change marker (33->30, 211) Marker #77, type 9 at (35, 14): Terrain change marker (33->30, 67) Marker #86, type 9 at (36, 9): Terrain change marker (33->30, 269) Marker #87, type 9 at (36, 10): Terrain change marker (33->30, 256) Marker #88, type 9 at (36, 11): Terrain change marker (33->30, 126) Marker #89, type 9 at (36, 12): Terrain change marker (33->30, 45) Marker #90, type 9 at (36, 13): Terrain change marker (33->30, 153) Marker #91, type 9 at (37, 8): Terrain change marker (33->30, 251) Marker #92, type 9 at (37, 9): Terrain change marker (33->30, 14) Marker #93, type 9 at (37, 10): Terrain change marker (33->30, 111) Marker #94, type 9 at (37, 11): Terrain change marker (33->30, 83) Marker #95, type 9 at (37, 12): Terrain change marker (33->30, 26) Marker #96, type 9 at (37, 13): Terrain change marker (33->30, 73) Marker #97, type 9 at (38, 9): Terrain change marker (33->30, 129) Marker #98, type 9 at (38, 10): Terrain change marker (33->30, 109) Marker #103, type 9 at (39, 9): Terrain change marker (33->30, 255) >>>>>>>>>>>>>>>>>>>>>> Messages: <<<<<<<<<<<<<<<<<<<<<< You see here a glowing shapeshifter corpse. You eviscerate Mennas!!! As Mennas dies, the sound returns. You kill Mennas! Qazlal accepts your kill. Training target 20.0 for Armour reached! Your Armour skill increases to level 20! Your Dodging skill increases to level 22! Your Stealth skill increases to level 17! You block the bog body's attack. x2 There is a huge open gate to the Vestibule (Extremely Hard) here. You see here a glowing shapeshifter corpse. You eviscerate the bog body!!!! You destroy the bog body! Qazlal accepts your kill. You block the necrophage's attack. There is a huge open gate to the Vestibule (Extremely Hard) here. You see here a glowing shapeshifter corpse. You eviscerate the necrophage!!! You destroy the necrophage! Qazlal accepts your kill. There is a huge open gate to the Vestibule (Extremely Hard) here. You see here a glowing shapeshifter corpse. No target in view! No target in view! No target in view! No target in view! No target in view! There is a huge open gate to the Vestibule (Extremely Hard), spattered with blood here. Items here: )) [[[ †. Okay, then. Qazlal is protecting you from physical damage. You repel missiles. Your movement speed is average. Your attack speed is very fast. Your base attributes are Str 13, Int 15, Dex 21. Unknown command. You feel less protected from physical attacks. You open the huge gate. 4 Orb Guardians and a reaper come into view. The reaper is wielding a +1 scythe of freezing. You hear a shout! A Killer Klown comes into view. It is wielding a +9 club. The Killer Klown shouts! You hear a roar! x2 The Orb Guardian closely misses you. There is a huge open gate to the Final Vault (Nightmare!) here. Unknown command. There is a huge open gate to the Final Vault (Nightmare!) here. You closely miss the Orb Guardian. Something squeals, "Thy viscera shall be my meal!" You hear a hideous shriek! You block the Orb Guardian's attack. The Orb Guardian is engulfed in blazing flames. You block the Orb Guardian's attack. There is a huge open gate to the Final Vault (Nightmare!) here. You closely miss the Orb Guardian. The Orb Guardian is lightly wounded. Canuyn comes into view. You block the Orb Guardian's attack. A reaper comes into view. It is wielding a +4 scythe of venom. A black draconian comes into view. It is wielding a +0 battleaxe. A black draconian comes into view. It is wielding a +3 battleaxe. The Orb Guardian hits you! You feel protected from physical attacks. The Orb Guardian is engulfed in blazing flames. You block the Orb Guardian's attack. There is a huge open gate to the Final Vault (Nightmare!) here. You barely miss the Orb Guardian. Your bite misses the Orb Guardian. The Orb Guardian is lightly wounded. An Executioner comes into view. There is a huge open gate to the Final Vault (Nightmare!) here. The Executioner gives a hideous shriek! You scratch the Orb Guardian but do no damage. The Orb Guardian is lightly wounded. You block the Orb Guardian's attack. x2 The Orb Guardian is engulfed in blazing flames. You block the Orb Guardian's attack. An Orb Guardian comes into view. The reaper hits you but does no damage. A red draconian comes into view. It is wielding a -2 trident. There is a huge open gate to the Final Vault (Nightmare!) here. You barely miss the Orb Guardian. The Orb Guardian is moderately wounded. You block the Orb Guardian's attack. The Orb Guardian barely misses you. You block the Orb Guardian's attack. The Executioner gestures. The Executioner seems to speed up. There is a huge open gate to the Final Vault (Nightmare!) here. You eviscerate the Orb Guardian!!! The Orb Guardian is almost dead. You block the Orb Guardian's attack. The Killer Klown blinks! There is a huge open gate to the Final Vault (Nightmare!) here. You claw the Orb Guardian! You bite the Orb Guardian, but do no damage. The Orb Guardian is almost dead. You hear a deafening roar! x2 You block the Orb Guardian's attack. x2 Canuyn gestures. Canuyn flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. The reaper hits you but does no damage. There is a huge open gate to the Final Vault (Nightmare!) here. You scratch the Orb Guardian but do no damage. The Orb Guardian is almost dead. You hear a roar! You hear a deafening roar! The Orb Guardian is struck by lightning. You block the Orb Guardian's attack. The Killer Klown blinks! You block the Orb Guardian's attack. x2 An ice dragon comes into view. You hear a roar! x2; You hear a deafening roar! You hear a roar! x2 There is a huge open gate to the Final Vault (Nightmare!) here. You closely miss the Orb Guardian. The Orb Guardian is almost dead. You block the Orb Guardian's attack. There is a huge open gate to the Final Vault (Nightmare!) here. You eviscerate the Orb Guardian!!! You kill the Orb Guardian! Qazlal accepts your kill. Your Stealth skill increases to level 18! The reaper closely misses you. The black draconian breathes lightning at you. The bolt of lightning hits the Executioner! The Executioner resists. The bolt of lightning hits you! You resist. There is a huge open gate to the Final Vault (Nightmare!) here. You eviscerate the Orb Guardian!!! The Orb Guardian is severely wounded. The Orb Guardian hits you! You feel more protected from physical attacks. You block the Orb Guardian's attack. There is a huge open gate to the Final Vault (Nightmare!), spattered with blood here. You eviscerate the Orb Guardian!!! You kill the Orb Guardian! Qazlal accepts your kill. A golden eye comes into view. A quicksilver dragon comes into view. You block the Executioner's attack. The Executioner hits you but does no damage. You block the Executioner's attack. There is a huge open gate to the Final Vault (Nightmare!), spattered with blood here. You eviscerate the Executioner!!!! You kill the Executioner! Qazlal accepts your kill. You block the Orb Guardian's attack. You block the reaper's attack. The golden eye blinks at you. You resist with some effort. The Orb Guardian is struck by lightning. You hear a roar! There is a huge open gate to the Final Vault (Nightmare!), spattered with blood here. You eviscerate the Orb Guardian!!! The Orb Guardian is severely wounded. You block the reaper's attack. You block the Orb Guardian's attack. There is a huge open gate to the Final Vault (Nightmare!), spattered with blood here. You eviscerate the Orb Guardian!!! You kill the Orb Guardian! Qazlal accepts your kill. You block something's attack. The golden eye blinks at you. You resist with almost no effort. You block the Orb Guardian's attack. There is a huge open gate to the Final Vault (Nightmare!), spattered with blood here. You eviscerate the Orb Guardian!!!! You kill the Orb Guardian! Qazlal accepts your kill. Your Dodging skill increases to level 23! Your Stealth skill increases to level 19! You block the reaper's attack. The black draconian breathes lightning at you. The bolt of lightning hits something. The bolt of lightning misses you. There is a huge open gate to the Final Vault (Nightmare!), spattered with blood here. You eviscerate the Orb Guardian!!! The Orb Guardian is heavily wounded. You block the reaper's attack. You block the Orb Guardian's attack. There is a huge open gate to the Final Vault (Nightmare!), spattered with blood here. You mangle the Orb Guardian!! The Orb Guardian is severely wounded. You hear a roar! Tiamat, Avatar of the Dragonlord comes into view. She is wielding a +3 demon trident of venom and wearing the +4 dragonskin cloak. You block something's attack. You block the Orb Guardian's attack. There is a huge open gate to the Final Vault (Nightmare!), spattered with blood here. Nature churns violently around you! The cutting wind hits the golden eye!!! The golden eye gets badly buffeted. You kill the golden eye! Qazlal accepts your kill. The cutting wind hits the red draconian!! The red draconian is moderately wounded. The cutting wind hits the neqoxec!!! The neqoxec gets badly buffeted. You kill the neqoxec! The cutting wind hits the black draconian!!! The black draconian gets badly buffeted. The black draconian is severely wounded. The cutting wind hits the Killer Klown!! The Killer Klown is moderately wounded. The cutting wind hits the black draconian!!! The black draconian gets badly buffeted. The black draconian is heavily wounded. The cutting wind hits the red devil!!! The red devil gets badly buffeted. You kill the red devil! The cutting wind hits the red draconian!!! The red draconian is severely wounded. The cutting wind hits the reaper!!! The reaper is heavily wounded. The cutting wind hits the quicksilver dragon!!! The quicksilver dragon gets badly buffeted. The quicksilver dragon is heavily wounded. The cutting wind hits the reaper!! The reaper is moderately wounded. The cutting wind hits the Killer Klown!!! The Killer Klown is heavily wounded. The cutting wind hits the black draconian!! The black draconian gets badly buffeted. The black draconian is almost dead. The blast of ice hits the ice dragon!! The ice dragon partially resists. The ice dragon is moderately wounded. The ice dragon is flash-frozen. The blast of ice hits the quicksilver dragon!!! You kill the quicksilver dragon! Qazlal accepts your kill. The blast of rubble hits the ice dragon!!! The ice dragon is almost dead. The blast of ice hits the black draconian!!! You kill the black draconian! Qazlal accepts your kill. The blast of ice hits the reaper!! The reaper partially resists. The reaper is severely wounded. The reaper is flash-frozen. The blast of ice hits the reaper!! The reaper partially resists. The reaper is almost dead. The reaper is flash-frozen. The blast of ice hits the ice dragon!!! The ice dragon partially resists. You kill the ice dragon! Qazlal accepts your kill. The ice dragon scales are intact enough to wear. The blast of ice hits something!! The cutting wind hits the red draconian!!! You kill the red draconian! Qazlal accepts your kill. The cutting wind hits the black draconian!!!! The black draconian gets badly buffeted. You kill the black draconian! Qazlal accepts your kill. The cutting wind hits the Killer Klown!! The Killer Klown is severely wounded. The cutting wind hits the Orb Guardian!! The Orb Guardian is almost dead. The cutting wind hits something!!! The blast of rubble hits the reaper!! You kill the reaper! Qazlal accepts your kill. Your Stealth skill increases to level 20! The blast of rubble hits the reaper! The reaper is almost dead. You hear a sizzling sound! The blast of magma engulfs the red devil! The red devil partially resists. The red devil is moderately wounded. The blast of magma engulfs Tiamat! Tiamat partially resists. Tiamat is lightly wounded. The cutting wind hits the Killer Klown!! The Killer Klown is almost dead. The cutting wind hits the Orb Guardian!!! You kill the Orb Guardian! Qazlal accepts your kill. The cutting wind hits the Killer Klown!!! You kill the Killer Klown! Qazlal accepts your kill. Your Dodging skill increases to level 24! You have reached level 23! Your demonic ancestry asserts itself... You feel a strange anaesthesia. The blast of magma engulfs the red devil!! The red devil partially resists. You kill the red devil! You block the sixfirhy's attack. You block something's attack. You block the reaper's attack. The sixfirhy completely misses you. There is a huge open gate to the Final Vault (Nightmare!), spattered with blood here. Unknown command. There is a huge open gate to the Final Vault (Nightmare!), spattered with blood here. You mangle the sixfirhy!! The sixfirhy is almost dead. You hear a roar! You block the sixfirhy's attack. Something closely misses you. You block the sixfirhy's attack. A green draconian comes into view. It is wielding a +0 flail. There is a huge open gate to the Final Vault (Nightmare!), spattered with blood here. You mangle the sixfirhy!! You kill the sixfirhy! Lightning from the thunderstorm strikes something you cannot see. Something completely misses you. You block the reaper's attack. You hear a roar! There is a huge open gate to the Final Vault (Nightmare!), spattered with blood here. You closely miss something. You block something's attack. There is a huge open gate to the Final Vault (Nightmare!), spattered with blood here. You closely miss something. Your bite misses something. A white draconian comes into view. It is wielding a +2 halberd of freezing. There is a huge open gate to the Final Vault (Nightmare!), spattered with blood here. You miss something. Your bite misses something. The reaper is no longer encased in ice. Lightning from the thunderstorm strikes something you cannot see. Something misses you. The reaper hits you from afar with a +1 scythe of freezing!! Your resistance to physical damage fades away. You feel protected from cold. The reaper freezes you. There is a huge open gate to the Final Vault (Nightmare!), spattered with blood here. You completely miss something. Your bite misses something. You block something's attack. A purple draconian comes into view. It is wielding a +0 flail. There is a huge open gate to the Final Vault (Nightmare!), spattered with blood here. You eviscerate something!!!! Something pecks you but does no damage. There is a huge open gate to the Final Vault (Nightmare!), spattered with blood here. Unknown command. There is a huge open gate to the Final Vault (Nightmare!), spattered with blood here. You closely miss something. You hear a roar! You block the reaper's attack. Something pecks you but does no damage. There is a huge open gate to the Final Vault (Nightmare!), spattered with blood here. You completely miss something. You hear a deafening roar! A yellow draconian comes into view. It is wielding a +0 trident. There is a huge open gate to the Final Vault (Nightmare!), spattered with blood here. Unknown command. There is a huge open gate to the Final Vault (Nightmare!), spattered with blood here. You eviscerate something!!! Qazlal accepts your kill. Reactivating autopickup. Your Stealth skill increases to level 21! You feel a bit more experienced. A reaper comes into view. It is wielding a +4 scythe of freezing. The white draconian breathes frost at you. The chilling blast hits you. You resist. You feel more protected from cold. There is a huge open gate to the Final Vault (Nightmare!), spattered with blood here. Nature churns violently around you! The blast of rubble hits the yellow draconian!!! The yellow draconian is heavily wounded. The cutting wind hits the white draconian!! The white draconian is moderately wounded. The cutting wind hits the purple draconian!!! The purple draconian is severely wounded. The cutting wind hits the reaper!!! The reaper is heavily wounded. The blast of ice hits the white draconian!! The white draconian partially resists. The white draconian is heavily wounded. The white draconian is flash-frozen. The blast of ice hits the purple draconian!!!! You kill the purple draconian! Qazlal accepts your kill. The blast of magma engulfs the white draconian!! The white draconian is severely wounded. The blast of magma engulfs Tiamat!! Tiamat partially resists. Tiamat is lightly wounded. Tiamat throws acid at you. The glob of acid is repelled. A purple draconian comes into view. It is wielding a +0 flail. A purple draconian comes into view. It is wielding a +0 war axe. You block the reaper's attack. The reaper draws a finger across its throat. A yellow draconian comes into view. It is wielding a +0 dire flail. There is a huge open gate to the Final Vault (Nightmare!), spattered with blood here. Unknown command. There is a huge open gate to the Final Vault (Nightmare!), spattered with blood here. Nature churns violently around you! You hear a sizzling sound! The cutting wind hits the purple draconian!!! The purple draconian is heavily wounded. The cutting wind hits the purple draconian!!! The purple draconian is heavily wounded. The blast of magma engulfs the white draconian!!! You kill the white draconian! Qazlal accepts your kill. The blast of magma engulfs the yellow draconian!! The yellow draconian is almost dead. The blast of magma engulfs Tiamat!! Tiamat is lightly wounded. The blast of magma engulfs the reaper!!! You kill the reaper! Qazlal accepts your kill. The blast of magma engulfs the reaper!!! You kill the reaper! Qazlal accepts your kill. Your Stealth skill increases to level 22! The blast of magma engulfs the yellow draconian!!! The yellow draconian is heavily wounded. The blast of magma engulfs the purple draconian!! The purple draconian is severely wounded. Qazlal accepts your kill. Your Dodging skill increases to level 25! You feel a bit more experienced. The blast of rubble hits the purple draconian! The purple draconian is almost dead. The blast of rubble hits the purple draconian!! The purple draconian is almost dead. Qazlal accepts your kill. You feel a bit more experienced. The blast of ice hits the yellow draconian!! You kill the yellow draconian! Qazlal accepts your kill. The blast of ice hits the yellow draconian!! The yellow draconian is severely wounded. The yellow draconian is flash-frozen. You block Tiamat's attack. You block the green draconian's attack. x2 There is a huge open gate to the Final Vault (Nightmare!), spattered with blood here. Unknown command. There is a huge open gate to the Final Vault (Nightmare!), spattered with blood here. You scratch the green draconian. The green draconian is heavily wounded. A storm dragon comes into view. You block Tiamat's attack. The purple draconian is struck by lightning. The purple draconian breathes dispelling energy at you. The bolt of dispelling energy is repelled. There is a huge open gate to the Final Vault (Nightmare!), spattered with blood here. You barely miss the green draconian. The green draconian is heavily wounded. There is a huge open gate to the Final Vault (Nightmare!), spattered with blood here. Unknown command. There is a huge open gate to the Final Vault (Nightmare!), spattered with blood here. You eviscerate the green draconian!!! You kill the green draconian! Qazlal accepts your kill. The yellow draconian is no longer encased in ice. Tiamat is engulfed in blazing flames. You block Tiamat's attack. There is a huge open gate to the Final Vault (Nightmare!), spattered with blood here. Nature churns violently around you! The blast of rubble hits the yellow draconian!! The yellow draconian is almost dead. The blast of magma engulfs the purple draconian!! You kill the purple draconian! Qazlal accepts your kill. Your Stealth skill increases to level 23! The blast of magma engulfs the purple draconian!!! You kill the purple draconian! Qazlal accepts your kill. The blast of ice hits the yellow draconian!! You kill the yellow draconian! Qazlal accepts your kill. The blast of ice hits the storm dragon!! The storm dragon partially resists. The storm dragon is moderately wounded. The storm dragon is flash-frozen. You hear a sizzling sound! The blast of magma engulfs the storm dragon!!! The storm dragon is severely wounded. The blast of rubble hits the storm dragon!!! You kill the storm dragon! Qazlal accepts your kill. The cutting wind hits Tiamat!!! Tiamat gets badly buffeted. Tiamat is moderately wounded. The blast of rubble hits Tiamat but does no damage. Tiamat is moderately wounded. The blast of ice hits Tiamat!! Tiamat is moderately wounded. Tiamat is flash-frozen. Qazlal accepts your kill. You feel a bit more experienced. The blast of magma engulfs Tiamat!! Tiamat is moderately wounded. The blast of magma engulfs Tiamat!! Tiamat is heavily wounded. Tiamat is engulfed in blazing flames. Tiamat completely misses you. There is an open gate to the Final Vault (Nightmare!), spattered with blood here. Tiamat breathes lightning at you. The bolt of lightning is repelled. Found a +4 scythe of freezing. There is an open gate to the Final Vault (Nightmare!) here. Things that are here: a +4 scythe of venom; a Killer Klown corpse You mangle Tiamat!! Your bite misses Tiamat. Tiamat is heavily wounded. There is an open gate to the Final Vault (Nightmare!) here. Things that are here: a +4 scythe of venom; a Killer Klown corpse You claw Tiamat! Your bite misses Tiamat. Tiamat is heavily wounded. Tiamat is no longer encased in ice. You block Tiamat's attack. Tiamat tail-slaps you but does no damage. There is an open gate to the Final Vault (Nightmare!) here. Things that are here: a +4 scythe of venom; a Killer Klown corpse You barely miss Tiamat. Tiamat is heavily wounded. There is an open gate to the Final Vault (Nightmare!) here. Things that are here: a +4 scythe of venom; a Killer Klown corpse Unknown command. There is an open gate to the Final Vault (Nightmare!) here. Things that are here: a +4 scythe of venom; a Killer Klown corpse You closely miss Tiamat. Tiamat is heavily wounded. There is an open gate to the Final Vault (Nightmare!) here. Things that are here: a +4 scythe of venom; a Killer Klown corpse Unknown command. There is an open gate to the Final Vault (Nightmare!) here. Things that are here: a +4 scythe of venom; a Killer Klown corpse You completely miss Tiamat. Tiamat is heavily wounded. You block Tiamat's attack. x2 There is an open gate to the Final Vault (Nightmare!) here. Things that are here: a +4 scythe of venom; a Killer Klown corpse You eviscerate Tiamat!!! Your bite misses Tiamat. Tiamat is heavily wounded. There is an open gate to the Final Vault (Nightmare!) here. Things that are here: a +4 scythe of venom; a Killer Klown corpse Unknown command. There is an open gate to the Final Vault (Nightmare!) here. Things that are here: a +4 scythe of venom; a Killer Klown corpse You mangle Tiamat!! You bite Tiamat. Tiamat is severely wounded. You block Tiamat's attack. x2 There is an open gate to the Final Vault (Nightmare!) here. Things that are here: a +4 scythe of venom; a Killer Klown corpse You eviscerate Tiamat!!! Tiamat is almost dead. There is an open gate to the Final Vault (Nightmare!) here. Things that are here: a +4 scythe of venom; a Killer Klown corpse You mangle Tiamat!! Tiamat is almost dead. Tiamat closely misses you. You block Tiamat's attack. There is an open gate to the Final Vault (Nightmare!) here. Things that are here: a +4 scythe of venom; a Killer Klown corpse You closely miss Tiamat. Your bite misses Tiamat. Tiamat is almost dead. There is an open gate to the Final Vault (Nightmare!) here. Things that are here: a +4 scythe of venom; a Killer Klown corpse Unknown command. There is an open gate to the Final Vault (Nightmare!) here. Things that are here: a +4 scythe of venom; a Killer Klown corpse You eviscerate Tiamat!!! You kill Tiamat! Qazlal accepts your kill. Your Dodging skill increases to level 26! Your Stealth skill increases to level 24! There is an open gate to the Final Vault (Nightmare!) here. Things that are here: a +4 scythe of venom; a Killer Klown corpse Unknown command. Items here: )))) [ ††. You block the Orb Guardian's attack. You eviscerate the Orb Guardian!!! The Orb Guardian is severely wounded. The Orb Guardian barely misses you. You mangle the Orb Guardian!! You kill the Orb Guardian! Qazlal accepts your kill. No target in view! No target in view! Things that are here: a +3 battleaxe; a +2 halberd of freezing; a cursed -2 trident Things that are here: a +0 dire flail; a yellow draconian corpse Things that are here: +0 ice dragon scales; an ice dragon corpse You start resting. Your protection from cold is fading. You start resting. You feel less protected from cold. You start resting. Magic restored. You start resting. HP restored. Things that are here: a +4 scythe of freezing; a mace; a purple draconian corpse You hear a trumpeting! You hear a roar! An Orb Guardian comes into view. You hear a roar! You hear a roar! You hear a shout! You hear a shout! x3 Your gold dragon scales prevents you from hitting the Orb Guardian. You hear a shout! An Orb Guardian comes into view. You block the Orb Guardian's attack. You claw the Orb Guardian! You bite the Orb Guardian! The Orb Guardian is moderately wounded. The Orb Guardian is engulfed in blazing flames. You block the Orb Guardian's attack. You barely miss the Orb Guardian. You bite the Orb Guardian, but do no damage. The Orb Guardian is moderately wounded. You hear a shout! x2 You barely miss the Orb Guardian. The Orb Guardian is moderately wounded. You hear a shout! The Orb Guardian is engulfed in blazing flames. You block the Orb Guardian's attack. You hear a chilling moan. You scratch the Orb Guardian but do no damage. The Orb Guardian is moderately wounded. The Orb Guardian misses you. A green death comes into view. The Orb Guardian is engulfed in blazing flames. You block the Orb Guardian's attack. You hear a roar! The Orb Guardian is engulfed in blazing flames. A greater mummy comes into view. You block the Orb Guardian's attack. The Orb Guardian is engulfed in freezing vapours. You block the Orb Guardian's attack. You mangle the Orb Guardian!! The Orb Guardian is almost dead. You hear a trumpeting! You hear a shout! A purple draconian comes into view. It is wielding a +0 halberd. A spriggan air mage comes into view. You claw the Orb Guardian! You kill the Orb Guardian! Qazlal accepts your kill. You block the Orb Guardian's attack. You miss the Orb Guardian. You bite the Orb Guardian, but do no damage. You hear a shout! The greater mummy casts a spell. You block the Orb Guardian's attack. You scratch the Orb Guardian but do no damage. You bite the Orb Guardian, but do no damage. The spriggan air mage waves its arms in wide circles. The air twists around and strikes you. An ancient lich comes into view. You eviscerate the green death!!! You bite the green death. The green death is almost dead. You block the Orb Guardian's attack. The greater mummy casts a spell. You block the green death's attack. You eviscerate the green death!!!! You kill the green death! Qazlal accepts your kill. The freezing wraith disappears in a puff of smoke! You block the Orb Guardian's attack. You barely miss the Orb Guardian. You block the bat zombie's attack. The greater mummy points at you and mumbles some strange words. Something smites you! The flayed ghost is engulfed in freezing vapours. You eviscerate the flayed ghost!!! You destroy the flayed ghost! The bat zombie closely misses you. You block the Orb Guardian's attack. You block the bat zombie's attack. You claw the Orb Guardian! You bite the Orb Guardian. The Orb Guardian is lightly wounded. You block the bat zombie's attack. You block the Orb Guardian's attack. You mangle the Orb Guardian!! The Orb Guardian is heavily wounded. You block the bat zombie's attack. The Orb Guardian hits you but does no damage. Unknown command. You mangle the Orb Guardian!! The Orb Guardian is severely wounded. You block the bat zombie's attack. The bat zombie completely misses you. You claw the Orb Guardian! Your bite misses the Orb Guardian. The Orb Guardian is almost dead. You hear a shout! You block the bat zombie's attack. You block the Orb Guardian's attack. You hear a chilling moan. You eviscerate the Orb Guardian!!! You kill the Orb Guardian! Qazlal accepts your kill. You block the bat zombie's attack. The mummy is struck by lightning. You block the mummy's attack. You block the bat zombie's attack. The greater mummy gestures wildly while chanting. You eviscerate the spriggan air mage!!! Your bite misses the spriggan air mage. The spriggan air mage is severely wounded. The bat skeleton disappears in a puff of smoke! The mummy disappears in a puff of smoke! The wight disappears in a puff of smoke! The vampire disappears in a puff of smoke! You block the bat zombie's attack. The spriggan air mage waves its arms in wide circles. The air twists around and strikes you!! You completely miss the spriggan air mage. Your bite misses the spriggan air mage. The spriggan air mage is severely wounded. You block the bat zombie's attack. The phantasmal warrior blinks! You completely miss the spriggan air mage. Your bite misses the spriggan air mage. The spriggan air mage is severely wounded. You hear a shout! The bat zombie misses you. The bat zombie hits you. You block the mummy's attack. You block the spriggan air mage's attack. Okay, then. The bat zombie is engulfed in freezing vapours. You block the bat zombie's attack. You block the phantasmal warrior's attack. The bat zombie is engulfed in freezing vapours. You block the bat zombie's attack. The bat zombie is engulfed in freezing vapours. The purple draconian breathes dispelling energy at you. The bolt of dispelling energy hits the wight! The bolt of dispelling energy hits something!!! The bolt of dispelling energy hits the bat zombie!! The bat zombie is destroyed! The bolt of dispelling energy misses you. The greater mummy gestures wildly while chanting. A hellephant comes into view. The greater mummy calls on the powers of darkness! The spriggan air mage convulses! The purple draconian convulses! Your body is wracked with pain! The spriggan air mage points at you and mumbles some strange words. The bolt of lightning misses you. The ancient lich gestures wildly while chanting. The greater mummy calls on the powers of darkness! The spriggan air mage convulses! The purple draconian convulses! Your body is wracked with pain! The phantasmal warrior is struck by lightning. The phantasmal warrior blinks! Unknown command. The phantasmal warrior blinks! The phantasmal warrior blinks! You block the phantasmal warrior's attack. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Unknown command. You block the hellion's attack. You block the phantasmal warrior's attack. You block the spriggan air mage's attack. You mangle the hellion!! The hellion is almost dead. You block the hellion's attack. You eviscerate the hellion!!! You kill the hellion! You block the phantasmal warrior's attack. You block the spriggan air mage's attack. You block the adder zombie's attack. The phantasmal warrior misses you. You block the spriggan air mage's attack. The ancient lich gestures wildly while chanting. Unknown command. Nature churns violently around you! The cutting wind hits the tormentor!!! You kill the tormentor! The cutting wind hits the greater mummy!!! The greater mummy is moderately damaged. The cutting wind hits the ancient lich!! The ancient lich is moderately damaged. You hear a sizzling sound! x2 The blast of magma engulfs the greater mummy!!! The greater mummy is heavily damaged. The blast of magma engulfs the ancient lich!! The ancient lich partially resists. The ancient lich is heavily damaged. The blast of ice hits the ancient lich!! The ancient lich partially resists. The ancient lich is severely damaged. The ancient lich is flash-frozen. The blast of ice hits the adder zombie!!! The adder zombie partially resists. You destroy the adder zombie! You block the phantasmal warrior's attack. You block the spriggan air mage's attack. You mangle the greater mummy!! The greater mummy is heavily damaged. Unknown command. You mangle the greater mummy!! The greater mummy is severely damaged. You block the phantasmal warrior's attack. You block the spriggan air mage's attack. You block the greater mummy's attack. You mangle the greater mummy!! The greater mummy is almost destroyed. The ancient lich casts a spell. The ancient lich flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. Unknown command. You eviscerate the greater mummy!!! You destroy the greater mummy! Qazlal accepts your kill. The phantasmal warrior disappears in a puff of smoke! You have mastered Dodging! Your Stealth skill increases to level 25! You feel extremely nervous for a moment... Your body is wracked with pain! You block the spriggan air mage's attack. You miss the spriggan air mage. The spriggan air mage is severely wounded. You miss the spriggan air mage. The spriggan air mage is severely wounded. The hellephant is no longer encased in ice. You block the spriggan air mage's attack. The hellephant blinks! Unknown command. You barely miss the spriggan air mage. The spriggan air mage is severely wounded. You block something's attack. You eviscerate the spriggan air mage!!! You kill the spriggan air mage! Qazlal accepts your kill. You mangle something!! You bite something. Something barely misses you. You completely miss something. You bite something. The hellephant blinks! You eviscerate something!!! Qazlal accepts your kill. Reactivating autopickup. Your Stealth skill increases to level 26! You feel a bit more experienced. A curse toe comes into view. The curse toe gives a chilling moan. You block the purple draconian's attack. Unknown command. You closely miss the hellephant. You bite the hellephant, but do no damage. The hellephant is moderately wounded. You block the hellephant's attack. The hellephant bites you but does no damage. The hellephant misses you. The curse toe gestures. You scratch the hellephant. The hellephant is moderately wounded. You block the purple draconian's attack. You eviscerate the hellephant!!! The hellephant is heavily wounded. The hellephant completely misses you. You block the hellephant's attack. The hellephant gores you but does no damage. You block the wandering mushroom's attack. The wandering mushroom completely misses you. The deathcap is engulfed in blazing flames. The deathcap barely misses you. You block the wandering mushroom's attack. You closely miss the hellephant. The hellephant is heavily wounded. You block the purple draconian's attack. You claw the hellephant! You bite the hellephant, but do no damage. The hellephant is heavily wounded. The hellephant breathes flames at you. The blast of flame hits you! Your icy envelope dissipates! You resist. You block the wandering mushroom's attack. The deathcap completely misses you. The wandering mushroom is engulfed in blazing flames. The wandering mushroom closely misses you. You block the wandering mushroom's attack. You eviscerate the wandering mushroom!!! The wandering mushroom is almost destroyed. The curse toe calls on the powers of darkness! The purple draconian convulses! Your body is wracked with pain! * * * LOW HITPOINT WARNING * * * Unknown command. Cast which spell? (? or * to list) You don't know that spell. Cast which spell? (? or * to list) Press: ? - help, Dir - move target cursor You are very lightly contaminated with residual magic. You hear a roar! x2 The purple draconian is engulfed in freezing vapours. The purple draconian seems to slow down. The hellephant blinks! The wandering mushroom is engulfed in blazing flames. The purple draconian breathes dispelling energy at you. The bolt of dispelling energy misses you. You mangle the curse toe!! The curse toe is moderately damaged. You hear a shout! x2 The wandering mushroom is engulfed in blazing flames. You eviscerate the curse toe!!! You bite the curse toe, but do no damage. The curse toe is severely damaged. The curse toe is engulfed in freezing vapours. You claw the curse toe! You bite the curse toe, but do no damage. The curse toe is almost destroyed. A green draconian shifter comes into view. It is wielding a +0 long sword. A purple draconian scorcher comes into view. It is wielding a +0 whip. Unknown command. You eviscerate the curse toe!!! You destroy the curse toe! Qazlal accepts your kill. The deathcap disappears in a puff of smoke! The wandering mushroom disappears in a puff of smoke! You have mastered Stealth! You need to enable at least one skill for training. The purple draconian scorcher points at you and mumbles some strange words. The sphere of damnation explodes! The damnation engulfs you!! * * * LOW HITPOINT WARNING * * * A sun demon comes into view. You block the purple draconian's attack. Unknown command. Okay, then. Okay, then. You feel much better. The green draconian shifter points at you and mumbles some strange words. You feel firmly anchored in space. A balrug comes into view. It is wielding a +1 demon whip of electrocution. You block the purple draconian's attack. You eviscerate the purple draconian!!! You kill the purple draconian! Qazlal accepts your kill. A balrug comes into view. It is wielding a +0 demon whip of draining. You hear a shout! A titan comes into view. You block the sun demon's attack. You block the purple draconian scorcher's attack. The balrug is struck by lightning. You block the sun demon's attack. The titan waves its arms in wide circles. The air twists around and strikes you. The green draconian shifter casts a spell. The balrug blinks! The balrug misses you. You mangle the balrug!! You bite the balrug, but do no damage. The balrug is moderately wounded. You block the purple draconian scorcher's attack. A red devil comes into view. It is wielding a +0 trident. You eviscerate the balrug!!! The balrug is severely wounded. You block the sun demon's attack. You block the balrug's attack. You block the green draconian shifter's attack. The green draconian shifter tail-slaps you but does no damage. Unknown command. You closely miss the balrug. The balrug is severely wounded. You block the purple draconian scorcher's attack. You mangle the balrug!! You kill the balrug! Qazlal accepts your kill. You block the sun demon's attack. The titan waves its arms in wide circles. The air twists around and strikes you. Unknown command. You block the green draconian shifter's attack. x2 You block the sun demon's attack. The hellephant blinks! You see here a +0 demon whip of draining. You are too injured to fight recklessly! You see here a +0 demon whip of draining. You are too injured to fight recklessly! You see here a +0 demon whip of draining. You are too injured to fight recklessly! You see here a +0 demon whip of draining. You barely miss the purple draconian scorcher. You block the purple draconian scorcher's attack. The sun demon hits you but does no damage. An Orb Guardian comes into view. You block the green draconian shifter's attack. x2 You see here a +0 demon whip of draining. You claw the purple draconian scorcher! The purple draconian scorcher is moderately wounded. You see here a +0 demon whip of draining. You miss the purple draconian scorcher. The purple draconian scorcher is moderately wounded. The sun demon misses you. The purple draconian scorcher completely misses you. A sun demon comes into view. You see here a +0 demon whip of draining. Unknown command. You see here a +0 demon whip of draining. You mangle the purple draconian scorcher!! The purple draconian scorcher is severely wounded. You block the green draconian shifter's attack. x2 You block the red devil's attack. You block the sun demon's attack. You see here a +0 demon whip of draining. You eviscerate the purple draconian scorcher!!! You kill the purple draconian scorcher! Qazlal accepts your kill. You see here a +0 demon whip of draining. Unknown command. You see here a +0 demon whip of draining. You miss the green draconian shifter. You bite the green draconian shifter, but do no damage. The hellephant blinks! You block the sun demon's attack. You block the green draconian shifter's attack. The green draconian shifter completely misses you. You block the red devil's attack. The titan waves its arms in wide circles. The air twists around and strikes you!! * * * LOW HITPOINT WARNING * * * You see here a +0 demon whip of draining. You miss the green draconian shifter. You block the balrug's attack. You see here a +0 demon whip of draining. Unknown command. You see here a +0 demon whip of draining. Nature churns violently around you! The blast of ice hits the Orb Guardian!!! The Orb Guardian is severely wounded. The Orb Guardian is flash-frozen. The blast of ice hits the sun demon!!! The sun demon is frozen! You kill the sun demon! Qazlal accepts your kill. The blast of ice hits the red devil!!!! The red devil is frozen! You kill the red devil! Qazlal accepts your kill. The blast of ice hits the titan!!! The titan is moderately wounded. The titan is flash-frozen. You hear a sizzling sound! The blast of ice hits the hellephant!!! The hellephant is almost dead. The hellephant is flash-frozen. The blast of ice hits the balrug!!! The balrug is frozen! The balrug is almost dead. The balrug is flash-frozen. The blast of magma engulfs the Orb Guardian!! You kill the Orb Guardian! Qazlal accepts your kill. Your Armour skill increases to level 21! Qazlal accepts your kill. You feel a bit more experienced. The blast of rubble hits the hellephant!! You kill the hellephant! Qazlal accepts your kill. Your Armour skill increases to level 22! >>>>>>>>>>>>>>>>>>>>>> Version history: Game started: 0.26-a0-415-g2a96157 Game state: mouse_enabled: 0, waiting_for_command: 0, terminal_resized: 0 io_inited: 1, need_save: 1, saving_game: 0, updating_scores: 0: seen_hups: 0, map_stat_gen: 0, type: 4, arena_suspended: 0 prev_cmd = CMD_USE_ABILITY repeat_cmd = CMD_NO_CMD Player: {{{{{{{{{{{ Name: [fozzywoppz] Species: Demonspawn Job: Monk HP: 62/219; mods: 0/0 MP: 15/59; mod: 0 Stats: 26 (26) 18 (18) 25 (25) Position: (33, 14), god: Qazlal (21), turn_is_over: 0, banished: 0 Standing on/in/over feature: floor Skills (mode: manual) Name | can_currently_train | train | training | level | points | progress Fighting | X | 0 | 0 | 27 | 29750 | 0/0 Short Blades | | 0 | 0 | 0 | 0 | 0/59 Long Blades | | 0 | 0 | 0 | 0 | 0/59 Axes | | 0 | 0 | 0 | 0 | 0/59 Maces & Flails | | 0 | 0 | 0 | 0 | 0/59 Polearms | | 0 | 0 | 0 | 0 | 0/59 Staves | | 0 | 0 | 0 | 0 | 0/59 Slings | | 0 | 0 | 0 | 0 | 0/59 Bows | | 0 | 0 | 0 | 0 | 0/59 Crossbows | X | 0 | 0 | 0 | 0 | 0/59 Throwing | X | 0 | 0 | 0 | 0 | 0/59 Armour | X | 1 | 100 | 22 | 21521 | 473/2498 Dodging | X | 0 | 0 | 27 | 35381 | 3/0 Stealth | X | 0 | 0 | 27 | 29752 | 2/0 Shields | X | 0 | 0 | 26 | 32108 | 0/3270 Unarmed Combat | X | 0 | 0 | 27 | 35378 | 0/0 Spellcasting | X | 0 | 0 | 27 | 35381 | 3/0 Conjurations | X | 0 | 0 | 27 | 29750 | 0/0 Hexes | | 0 | 0 | 0 | 0 | 0/50 Summonings | | 0 | 0 | 0 | 0 | 0/50 Necromancy | | 0 | 0 | 0 | 0 | 0/42 Translocations | X | 0 | 0 | 27 | 35382 | 4/0 Transmutations | X | 0 | 0 | 27 | 35379 | 1/0 Fire Magic | | 0 | 0 | 0 | 0 | 0/59 Ice Magic | X | 0 | 0 | 10 | 3329 | 0/773 Air Magic | X | 0 | 0 | 10 | 3329 | 0/773 Earth Magic | | 0 | 0 | 0 | 0 | 0/59 Poison Magic | | 0 | 0 | 0 | 0 | 0/50 Invocations | X | 0 | 0 | 27 | 17689 | 0/0 Evocations | X | 0 | 0 | 0 | 0 | 0/50 Spell bugs: Durations: #60: 135 #89: 60 Attributes: #12: 490 #23: 14697 #24: 495600423 #27: 928471 #49: 448 #59: 1 Mutations: claws: 3 (innate) fangs: 1 repulsion field: 3 (innate) cold resistance: 1 (innate) high mp: 1 icemail: 1 (innate) negative energy resistance: 1 (innate) 50% torment resistance: 1 (innate) magic shield: 1 (innate) magic regeneration: 1 (innate) freezing cloud immunity: 1 (innate) subdued magic: 1 Inventory bugs: Equipment: eq slot #1, inv slot #17: +1 cloak of stealth eq slot #2, inv slot #9: +0 hat of the Cobbler {rC+} eq slot #4, inv slot #16: +2 pair of boots of stealth eq slot #5, inv slot #6: +0 tower shield eq slot #6, inv slot #0: +14 gold dragon scales eq slot #7, inv slot #32: ring "Ythrobat" {rElec rN+++ MR- Str+6 Dex+2} eq slot #8, inv slot #20: ring "Zergh" {rElec rF+ rN+ MR+ Str+4} eq slot #9, inv slot #39: amulet of Anarchy {Reflect +Fly Str+3 Int+3 Dex+2 SH+5} }}}}}}}}}}} Webtiles message buffer: Webtiles JSON stack: Screenshot: #.≈≈#........... #..#........... #....†......... #.......≈.≈.... #§.......)..... ##..#.[)≈.≈.)≈.. . ##°..#......≈.≈.. ... ###.○..#..).≈.≈.... ##...###)@°..###....≈≈.≈[. ........3q2°## ##.≈..).... .......°C..## ##..)).... ############ ####))### #######.'### ###≈≈≈.......≈ ##..≈≈≈........ #...≈≈≈........ #....≈.≈.≈≈.≈.. clua stack: dlua stack: Lua persistent data: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Lua marker contents: <<<<<<<<<<<<<<<<<<<<<< Lua marker 0 at (2, 23): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 1 at (2, 27): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 2 at (2, 32): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 3 at (2, 32): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to the Silver Pit (Extremely Hard) }}}} Lua marker 4 at (2, 33): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 5 at (2, 33): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to the Silver Pit (Extremely Hard) }}}} Lua marker 6 at (2, 60): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 7 at (3, 32): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 8 at (3, 32): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to the Silver Pit (Extremely Hard) }}}} Lua marker 9 at (3, 33): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 10 at (3, 33): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to the Silver Pit (Extremely Hard) }}}} Lua marker 11 at (4, 38): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 12 at (5, 54): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 13 at (6, 53): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 14 at (8, 51): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 15 at (8, 57): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 16 at (9, 53): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 17 at (9, 67): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 18 at (10, 54): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 19 at (10, 64): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 20 at (10, 66): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 21 at (11, 47): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to the Temple (Safe) }}}} Lua marker 22 at (11, 47): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 23 at (11, 65): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 24 at (13, 50): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 25 at (13, 50): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to the Storerooms (Easy) }}}} Lua marker 26 at (16, 65): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 27 at (17, 53): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: }}}} Lua marker 28 at (17, 53): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to the Entrance Hall (Safe) }}}} Lua marker 30 at (23, 45): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: }}}} Lua marker 31 at (23, 45): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to the Grid Vault (Hard) }}}} Lua marker 32 at (23, 46): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: }}}} Lua marker 33 at (23, 46): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to the Grid Vault (Hard) }}}} Lua marker 34 at (23, 53): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: }}}} Lua marker 35 at (23, 53): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to the Metal Vault (Medium) }}}} Lua marker 36 at (23, 54): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to the Metal Vault (Medium) }}}} Lua marker 37 at (23, 54): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: }}}} Lua marker 39 at (24, 45): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: }}}} Lua marker 40 at (24, 45): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to the Grid Vault (Hard) }}}} Lua marker 41 at (24, 46): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: }}}} Lua marker 42 at (24, 46): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to the Grid Vault (Hard) }}}} Lua marker 43 at (24, 53): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: }}}} Lua marker 44 at (24, 53): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to the Metal Vault (Medium) }}}} Lua marker 45 at (24, 54): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to the Metal Vault (Medium) }}}} Lua marker 46 at (24, 54): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: }}}} Lua marker 58 at (29, 36): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 59 at (30, 49): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: }}}} Lua marker 60 at (30, 49): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: leading to the Armoury (Hard) }}}} Lua marker 61 at (30, 50): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: }}}} Lua marker 62 at (30, 50): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: leading to the Armoury (Hard) }}}} Lua marker 63 at (31, 49): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: }}}} Lua marker 64 at (31, 50): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: }}}} Lua marker 67 at (34, 30): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 68 at (34, 30): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to the Steel Vault (Very Hard) }}}} Lua marker 69 at (34, 31): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 70 at (34, 31): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to the Steel Vault (Very Hard) }}}} Lua marker 71 at (34, 34): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: }}}} Lua marker 72 at (34, 34): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to the Main Hall (Safe) }}}} Lua marker 73 at (34, 35): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: }}}} Lua marker 74 at (34, 35): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to the Main Hall (Safe) }}}} Lua marker 78 at (35, 30): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 79 at (35, 30): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to the Steel Vault (Very Hard) }}}} Lua marker 80 at (35, 31): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 81 at (35, 31): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to the Steel Vault (Very Hard) }}}} Lua marker 82 at (35, 34): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: }}}} Lua marker 83 at (35, 34): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to the Grid Vault (Hard) }}}} Lua marker 84 at (35, 35): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: }}}} Lua marker 85 at (35, 35): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to the Grid Vault (Hard) }}}} Lua marker 99 at (38, 39): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 100 at (38, 39): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to a Minivault (Hard) }}}} Lua marker 101 at (38, 40): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 102 at (38, 40): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to a Minivault (Hard) }}}} Lua marker 104 at (39, 39): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 105 at (39, 39): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to a Minivault (Hard) }}}} Lua marker 106 at (39, 40): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 107 at (39, 40): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to a Minivault (Hard) }}}} Lua marker 108 at (40, 26): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: }}}} Lua marker 109 at (40, 26): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to the Vestibule (Extremely Hard) }}}} Lua marker 110 at (40, 27): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: }}}} Lua marker 111 at (40, 27): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to the Vestibule (Extremely Hard) }}}} Lua marker 112 at (41, 26): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: }}}} Lua marker 113 at (41, 26): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to the Vestibule (Extremely Hard) }}}} Lua marker 114 at (41, 27): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: }}}} Lua marker 115 at (41, 27): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to the Vestibule (Extremely Hard) }}}} Lua marker 116 at (44, 39): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: }}}} Lua marker 117 at (44, 39): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: leading to the Armoury (Hard) }}}} Lua marker 118 at (44, 40): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: }}}} Lua marker 119 at (44, 40): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to the Main Hall (Safe) }}}} Lua marker 120 at (45, 17): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: }}}} Lua marker 121 at (45, 17): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to the Final Vault (Nightmare!) }}}} Lua marker 122 at (45, 18): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: }}}} Lua marker 123 at (45, 18): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to the Final Vault (Nightmare!) }}}} Lua marker 124 at (45, 39): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: }}}} Lua marker 125 at (45, 39): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: leading to the Armoury (Hard) }}}} Lua marker 126 at (45, 40): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: }}}} Lua marker 127 at (45, 40): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to the Main Hall (Safe) }}}} Lua marker 128 at (46, 17): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: }}}} Lua marker 129 at (46, 17): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to the Final Vault (Nightmare!) }}}} Lua marker 130 at (46, 18): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: }}}} Lua marker 131 at (46, 18): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to the Final Vault (Nightmare!) }}}} Lua marker 132 at (46, 37): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 133 at (46, 37): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to the Crystal Vault (Extremely Hard) }}}} Lua marker 134 at (46, 38): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 135 at (46, 38): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to the Crystal Vault (Extremely Hard) }}}} Lua marker 136 at (47, 37): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 137 at (47, 37): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to the Crystal Vault (Extremely Hard) }}}} Lua marker 138 at (47, 38): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 139 at (47, 38): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to the Crystal Vault (Extremely Hard) }}}} Lua marker 140 at (47, 55): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 141 at (47, 67): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 142 at (49, 48): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 143 at (53, 55): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 144 at (53, 67): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 145 at (54, 45): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 146 at (55, 45): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 147 at (55, 52): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 148 at (60, 6): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: }}}} Lua marker 149 at (60, 43): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 150 at (60, 43): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to the Armoury (Hard) }}}} Lua marker 151 at (61, 11): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 152 at (61, 43): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 153 at (61, 43): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to the Armoury (Hard) }}}} Lua marker 154 at (62, 57): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 155 at (62, 61): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 156 at (62, 65): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 157 at (66, 33): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 158 at (66, 45): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 159 at (66, 52): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 160 at (67, 45): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 161 at (72, 48): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 162 at (74, 25): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: }}}} Lua marker 163 at (74, 25): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to the Iron Vault (Extremely Hard) }}}} Lua marker 164 at (75, 25): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: }}}} Lua marker 165 at (75, 25): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to the Iron Vault (Extremely Hard) }}}} Lua marker 166 at (76, 53): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 167 at (76, 53): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to the Coven (Very Hard) }}}} Lua marker 168 at (76, 54): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 169 at (76, 54): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to the Coven (Very Hard) }}}} Lua marker 170 at (77, 9): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: }}}} Lua marker 171 at (77, 9): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to the Golden Pit (Nightmare!) }}}} Lua marker 172 at (77, 10): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: }}}} Lua marker 173 at (77, 10): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to the Golden Pit (Nightmare!) }}}} Lua marker 174 at (77, 12): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: }}}} Lua marker 175 at (77, 12): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: }}}} Lua marker 176 at (77, 14): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: }}}} Lua marker 177 at (77, 14): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: }}}} Lua marker 178 at (77, 16): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: }}}} Lua marker 179 at (77, 16): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: }}}} Lua marker 180 at (77, 18): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: }}}} Lua marker 181 at (77, 18): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: }}}} Lua marker 182 at (77, 20): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: }}}} Lua marker 183 at (77, 20): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: }}}} Lua marker 184 at (77, 22): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: }}}} Lua marker 185 at (77, 22): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: }}}} Lua marker 186 at (77, 27): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: }}}} Lua marker 187 at (77, 27): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: }}}} Lua marker 188 at (77, 29): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: }}}} Lua marker 189 at (77, 29): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: }}}} Lua marker 190 at (77, 31): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: }}}} Lua marker 191 at (77, 31): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: }}}} Lua marker 192 at (77, 33): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: }}}} Lua marker 193 at (77, 33): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: }}}} Lua marker 194 at (77, 35): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: }}}} Lua marker 195 at (77, 35): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: }}}} Lua marker 196 at (77, 37): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: }}}} Lua marker 197 at (77, 37): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: }}}} Lua marker 198 at (77, 39): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: }}}} Lua marker 199 at (77, 39): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to the Hallway of Sentries (Extremely Hard) }}}} Lua marker 200 at (77, 40): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: }}}} Lua marker 201 at (77, 40): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to the Hallway of Sentries (Extremely Hard) }}}} Lua marker 202 at (77, 53): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 203 at (77, 53): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to the Coven (Very Hard) }}}} Lua marker 204 at (77, 54): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 205 at (77, 54): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to the Coven (Very Hard) }}}} >>>>>>>>>>>>>>>>>>>>>>