ERROR: range check error (20 / 20) Version: Dungeon Crawl Stone Soup 0.26-a0-415-g2a96157 Platform: unix Bits: 64 Game mode: sprint Tiles: online Seed: 10560484110681904029, deterministic pregen: 1 Command line: /usr/games/crawl-git-2a9615731a -name fozzywoppz -rc /dgldir/rcfiles/crawl-git/fozzywoppz.rc -macro /dgldir/rcfiles/crawl-git/fozzywoppz.macro -morgue /dgldir/morgue/fozzywoppz/ -sprint -webtiles-socket /crawl-master/webserver/sockets/fozzywoppz:2020-07-25.17:20:59.sock -await-connection RC options: restart_after_game = false Crash caused by signal #6: Aborted Obtained 22 stack frames. /usr/games/crawl-git-2a9615731a(_Z17write_stack_traceP8_IO_FILE+0x23) [0x6129d3]: write_stack_trace(_IO_FILE*) /usr/games/crawl-git-2a9615731a(_Z13do_crash_dumpv+0x40c) [0x61a6dc]: do_crash_dump() /usr/games/crawl-git-2a9615731a(_Z20crash_signal_handleri+0x9c) [0x612c5c]: crash_signal_handler(int) /lib/x86_64-linux-gnu/libc.so.6(+0x360b0) [0x7feb2a65b0b0]: /lib/x86_64-linux-gnu/libpthread.so.0(raise+0x2b) [0x7feb2a9f5b7b]: /usr/games/crawl-git-2a9615731a() [0x619cce] /usr/games/crawl-git-2a9615731a() [0x61a2c6] /usr/games/crawl-git-2a9615731a() [0xbcd0ca] /usr/games/crawl-git-2a9615731a(_Z18pack_cell_overlaysRK9coord_defR17crawl_view_buffer+0x817) [0xbcdd97]: pack_cell_overlays(coord_def const&, crawl_view_buffer&) /usr/games/crawl-git-2a9615731a(_ZN14TilesFramework12load_dungeonERK17crawl_view_bufferRK9coord_def+0xe4e) [0xbd1bfe]: TilesFramework::load_dungeon(crawl_view_buffer const&, coord_def const&) /usr/games/crawl-git-2a9615731a(_Z10viewwindowbbP9animationP13view_renderer+0x463) [0xb6d6f3]: viewwindow(bool, bool, animation*, view_renderer*) /usr/games/crawl-git-2a9615731a(_ZN4bolt4drawERK9coord_def+0xe8) [0x5c6ee8]: bolt::draw(coord_def const&) /usr/games/crawl-git-2a9615731a(_Z15qazlal_upheaval9coord_defbb+0x5b3) [0x7197d3]: qazlal_upheaval(coord_def, bool, bool) /usr/games/crawl-git-2a9615731a(_Z20qazlal_disaster_areav+0x415) [0x71a345]: qazlal_disaster_area() /usr/games/crawl-git-2a9615731a() [0x573898] /usr/games/crawl-git-2a9615731a(_Z15activate_talentRK6talent+0x90) [0x576700]: activate_talent(talent const&) /usr/games/crawl-git-2a9615731a(_Z16activate_abilityv+0x2e4) [0x576bb4]: activate_ability() /usr/games/crawl-git-2a9615731a(_Z15process_command12command_typeS_+0x1da) [0xc5410a]: process_command(command_type, command_type) /usr/games/crawl-git-2a9615731a() [0xc56ffb] /usr/games/crawl-git-2a9615731a(main+0x57d) [0xc5b3ad]: /lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0xed) [0x7feb2a6467ed]: /usr/games/crawl-git-2a9615731a() [0x56b519] Trying to run gdb. GNU gdb (Ubuntu/Linaro 7.4-2012.04-0ubuntu2.1) 7.4-2012.04 Copyright (C) 2012 Free Software Foundation, Inc. License GPLv3+: GNU GPL version 3 or later This is free software: you are free to change and redistribute it. There is NO WARRANTY, to the extent permitted by law. Type "show copying" and "show warranty" for details. This GDB was configured as "x86_64-linux-gnu". For bug reporting instructions, please see: . [Thread debugging using libthread_db enabled] Using host libthread_db library "/lib/x86_64-linux-gnu/libthread_db.so.1". 0x00007feb2a9f584e in waitpid () from /lib/x86_64-linux-gnu/libpthread.so.0 #0 0x00007feb2a9f584e in waitpid () from /lib/x86_64-linux-gnu/libpthread.so.0 No symbol table info available. #1 0x000000000061309b in call_gdb (file=0x7feb2a9e0180) at crash.cc:436 gdb = attach_cmd = "attach 529\000\000\000\000\000\000\000\000\000" #2 0x000000000061a6fc in do_crash_dump () at dbg-asrt.cc:685 dir = "/dgldir/morgue/fozzywoppz/" signal_info = "Crash caused by signal #6: Aborted" cause_msg = "ERROR: range check error (20 / 20)" file = 0x7feb2a9e0180 t = 1595702225 name = "/dgldir/morgue/fozzywoppz/crash-fozzywoppz-20200725-183705.txt", '\000' #3 0x0000000000612c5c in crash_signal_handler (sig_num=6) at crash.cc:196 No locals. #4 No symbol table info available. #5 0x00007feb2a9f5b7b in raise () from /lib/x86_64-linux-gnu/libpthread.so.0 No symbol table info available. #6 0x0000000000619cce in _BreakStrToDebugger (mesg=mesg@entry=0x7ffd2919cd60 "ERROR: range check error (20 / 20)", assert=assert@entry=false) at dbg-asrt.cc:817 No locals. #7 0x000000000061a2c6 in die_noline (format=) at dbg-asrt.cc:899 tmp = "range check error (20 / 20)", '\000' mesg = "ERROR: range check error (20 / 20)", '\000' args = {{gp_offset = 24, fp_offset = 48, overflow_arg_area = 0x7ffd2919d630, reg_save_area = 0x7ffd2919d570}} #8 0x0000000000bcd0ca in operator[] (index=, this=) at fixedvector.h:57 No locals. #9 _add_overlay (tileidx=tileidx@entry=898, cell=...) at tilecell.cc:89 No locals. #10 0x0000000000bcdd97 in _pack_default_waves (vbuf=..., gc=...) at tilecell.cc:427 cell = feat = colour = 0 north = false west = true east = #11 pack_cell_overlays (gc=..., vbuf=...) at tilecell.cc:507 cell = #12 0x0000000000bd1bfe in TilesFramework::load_dungeon (this=0x106b840, vbuf=..., gc=...) at tileweb.cc:1804 pos = {x = 17, y = } grid = {x = 28, y = 11} x = 16 y = #13 0x0000000000b6d6f3 in viewwindow (show_updates=, tiles_only=, a=0x0, renderer=0x0) at view.cc:1432 vbuf = {m_size = {x = 33, y = 17}, m_buffer = 0x3e86dd8} updating = {val = @0x106a288, oldval = } save = {region = GOTO_MSG, pos = {x = 27, y = 1}} anim_updates = false #14 0x00000000005c6ee8 in bolt::draw (this=0x7ffd2919daa0, p=...) at beam.cc:758 No locals. #15 0x00000000007197d3 in qazlal_upheaval (target=..., quiet=quiet@entry=43, fail=fail@entry=false) at god-abil.cc:3311 pos = {x = 28, y = 11} __for_range = std::vector of length 20, capacity 32 = {{x = 26, y = 11}, {x = 27, y = 11}, {x = 25, y = 11}, {x = 28, y = 11}, {x = 24, y = 11}, {x = 26, y = 12}, {x = 26, y = 10}, {x = 27, y = 12}, {x = 27, y = 10}, {x = 25, y = 12}, {x = 25, y = 10}, {x = 28, y = 12}, {x = 28, y = 10}, {x = 24, y = 10}, {x = 26, y = 9}, {x = 27, y = 13}, {x = 27, y = 9}, {x = 25, y = 13}, {x = 28, y = 9}, {x = 24, y = 9}} wall_count = message = "The ground shakes violently, spewing rubble!" affected = std::vector of length 20, capacity 32 = {{x = 26, y = 11}, {x = 27, y = 11}, {x = 25, y = 11}, {x = 28, y = 11}, {x = 24, y = 11}, {x = 26, y = 12}, {x = 26, y = 10}, {x = 27, y = 12}, {x = 27, y = 10}, {x = 25, y = 12}, {x = 25, y = 10}, {x = 28, y = 12}, {x = 28, y = 10}, {x = 24, y = 10}, {x = 26, y = 9}, {x = 27, y = 13}, {x = 27, y = 9}, {x = 25, y = 13}, {x = 28, y = 9}, {x = 24, y = 9}} pow = 162 beam = {origin_spell = SPELL_NO_SPELL, range = 8, glyph = 35 U'#', colour = 6 '\006', flavour = BEAM_FRAG, real_flavour = BEAM_MAGIC, drop_item = false, item = 0x0, source = {x = 0, y = 0}, target = {x = 26, y = 11}, damage = {num = 3, size = 30}, ench_power = 0, hit = 1500, thrower = KILL_YOU, ex_size = 0, source_id = 4294967295, source_name = "you", name = "blast of rubble", short_name = "", hit_verb = "", loudness = 10, hit_noise_msg = "", explode_noise_msg = "", pierce = false, is_explosion = false, aimed_at_spot = false, aux_source = "", affects_nothing = false, effect_known = true, effect_wanton = false, draw_delay = 0, explode_delay = 50, special_explosion = 0x0, was_missile = false, animate = true, ac_rule = normal, obvious_effect = false, seen = false, heard = false, path_taken = std::vector of length 0, capacity 0, extra_range_used = 0, is_tracer = false, is_targeting = false, aimed_at_feet = false, msg_generated = false, noise_generated = false, passed_target = false, in_explosion_phase = false, attitude = ATT_HOSTILE, foe_ratio = 0, hit_count = std::map with 0 elements, foe_info = {count = 0, power = 0, hurt = 0, helped = 0, dont_stop = false}, friend_info = {count = 0, power = 0, hurt = 0, helped = 0, dont_stop = false}, chose_ray = false, beam_cancelled = false, dont_stop_player = false, dont_stop_trees = false, bounces = 0, bounce_pos = {x = 0, y = 0}, reflections = 0, reflector = 0, use_target_as_pos = false, auto_hit = false, ray = {r = {start = {x = 0, y = 0}, dir = {x = 0, y = 0}}, on_corner = false, cycle_idx = -1}, tile_beam = 3970, can_see_invis = false, nightvision = false, message_cache = std::set with 0 elements} #16 0x000000000071a345 in qazlal_disaster_area () at god-abil.cc:3511 i = weights = std::vector of length 47, capacity 128 = {28, 12, 20, 14, 7, 8, 14, 6, 6, 5, 3, 8, 8, 6, 1, 14, 8, 7, 14, 4, 3, 1, 6, 3, 6, 8, 2, 5, 20, 10, 5, 3, 4, 3, 1, 3, 7, 1, 7, 3, 4, 4, 4, 4, 4, 4, 4} count = 43 friendlies = targets = std::vector of length 47, capacity 128 = {{x = 31, y = 16}, {x = 32, y = 16}, {x = 33, y = 16}, {x = 34, y = 16}, {x = 22, y = 16}, {x = 21, y = 16}, {x = 25, y = 15}, {x = 32, y = 15}, {x = 24, y = 15}, {x = 23, y = 15}, {x = 34, y = 15}, {x = 35, y = 15}, {x = 21, y = 15}, {x = 32, y = 14}, {x = 34, y = 14}, {x = 22, y = 14}, {x = 21, y = 14}, {x = 28, y = 13}, {x = 25, y = 13}, {x = 35, y = 13}, {x = 29, y = 12}, {x = 27, y = 12}, {x = 26, y = 12}, {x = 25, y = 12}, {x = 24, y = 12}, {x = 35, y = 12}, {x = 29, y = 11}, {x = 27, y = 11}, {x = 26, y = 11}, {x = 25, y = 11}, {x = 23, y = 11}, {x = 22, y = 11}, {x = 21, y = 11}, {x = 28, y = 10}, {x = 27, y = 10}, {x = 30, y = 10}, {x = 26, y = 10}, {x = 25, y = 10}, {x = 24, y = 10}, {x = 23, y = 10}, {x = 29, y = 9}, {x = 27, y = 9}, {x = 30, y = 9}, {x = 25, y = 9}, {x = 23, y = 9}, {x = 22, y = 9}, {x = 21, y = 9}} pow = #17 0x0000000000573898 in _do_ability (fail=fail@entry=false, abil=) at ability.cc:3022 abild = {isValid = false, isTarget = false, isEndpoint = false, isCancel = false, choseRay = false, target = {x = 0, y = 0}, delta = {x = 0, y = 0}, ray = {r = {start = {x = 0, y = 0}, dir = {x = 0, y = 0}}, on_corner = false, cycle_idx = -1}} beam = {origin_spell = SPELL_NO_SPELL, range = -2, glyph = 42 U'*', colour = 0 '\000', flavour = BEAM_MAGIC, real_flavour = BEAM_MAGIC, drop_item = false, item = 0x0, source = {x = 0, y = 0}, target = {x = 0, y = 0}, damage = {num = 0, size = 0}, ench_power = 0, hit = 0, thrower = KILL_MISC, ex_size = 0, source_id = 0, source_name = "", name = "", short_name = "", hit_verb = "", loudness = 0, hit_noise_msg = "", explode_noise_msg = "", pierce = false, is_explosion = false, aimed_at_spot = false, aux_source = "", affects_nothing = false, effect_known = true, effect_wanton = false, draw_delay = 15, explode_delay = 50, special_explosion = 0x0, was_missile = false, animate = true, ac_rule = normal, obvious_effect = false, seen = false, heard = false, path_taken = std::vector of length 0, capacity 0, extra_range_used = 0, is_tracer = false, is_targeting = false, aimed_at_feet = false, msg_generated = false, noise_generated = false, passed_target = false, in_explosion_phase = false, attitude = ATT_HOSTILE, foe_ratio = 0, hit_count = std::map with 0 elements, foe_info = {count = 0, power = 0, hurt = 0, helped = 0, dont_stop = false}, friend_info = {count = 0, power = 0, hurt = 0, helped = 0, dont_stop = false}, chose_ray = false, beam_cancelled = false, dont_stop_player = false, dont_stop_trees = false, bounces = 0, bounce_pos = {x = 0, y = 0}, reflections = 0, reflector = 0, use_target_as_pos = false, auto_hit = false, ray = {r = {start = {x = 0, y = 0}, dir = {x = 0, y = 0}}, on_corner = false, cycle_idx = -1}, tile_beam = 14, can_see_invis = false, nightvision = false, message_cache = std::set with 0 elements} spd = {isValid = false, isTarget = false, isEndpoint = false, isCancel = false, choseRay = false, target = {x = 0, y = 0}, delta = {x = 0, y = 0}, ray = {r = {start = {x = 0, y = 0}, dir = {x = 0, y = 0}}, on_corner = false, cycle_idx = -1}} #18 0x0000000000576700 in activate_talent (tal=...) at ability.cc:1727 fail = false ability_result = #19 0x0000000000576bb4 in activate_ability () at ability.cc:1276 talents = std::vector of length 5, capacity 8 = {{which = ABIL_QAZLAL_UPHEAVAL, hotkey = 97, fail = 0, is_invocation = true}, {which = ABIL_QAZLAL_ELEMENTAL_FORCE, hotkey = 98, fail = 0, is_invocation = true}, {which = ABIL_QAZLAL_DISASTER_AREA, hotkey = 99, fail = 0, is_invocation = true}, {which = ABIL_RENOUNCE_RELIGION, hotkey = 88, fail = 0, is_invocation = true}, {which = ABIL_EVOKE_FLIGHT, hotkey = 102, fail = 40, is_invocation = false}} selected = luachoice = "" #20 0x0000000000c5410a in process_command (cmd=cmd@entry=CMD_USE_ABILITY, prev_cmd=prev_cmd@entry=CMD_USE_ABILITY) at main.cc:1896 No locals. #21 0x0000000000c56ffb in _input () at main.cc:1169 cmd = CMD_USE_ABILITY real_prev_cmd = CMD_USE_ABILITY player_disabled = {was_disabled = false} #22 0x0000000000c5b3ad in _launch_game () at main.cc:477 game_start = true #23 _launch_game_loop () at main.cc:382 game_ended = false #24 main (argc=, argv=) at main.cc:334 echo = {prev_state = MB_MAYBE} Compilation info: <<<<<<<<<<< Compiled with GCC 4.7.3 Build platform: x86_64-linux-gnu Platform: x86_64-linux-gnu CFLAGS: -O2 -pipe -DUSE_TILE -DUSE_TILE_WEB -Wall -Wformat-security -Wundef -Wextra -Wno-missing-field-initializers -Wno-implicit-fallthrough -Wno-type-limits -Wno-uninitialized -Wno-array-bounds -Wno-format-zero-length -Wmissing-declarations -Wredundant-decls -Wno-parentheses -Wwrite-strings -Wshadow -pedantic -Wuninitialized -Iutil -I. -isystem /usr/include/lua5.1 -g -DWIZARD -DASSERTS -DREGEX_PCRE -DCLUA_BINDINGS -DDGAMELAUNCH -DSAVE_DIR_PATH="/crawl-master/crawl-git-2a9615731a/saves" -DSHARED_DIR_PATH="/crawl-master/crawl-git/saves" -DDATA_DIR_PATH="/crawl-master/crawl-git-2a9615731a/data/" -DWEB_DIR_PATH="/crawl-master/crawl-git-2a9615731a/data/web/" -isystem /usr/include/ncursesw LDFLAGS: -rdynamic -fuse-ld=gold -O2 >>>>>>>>>>> Place info: branch = 0, depth = 1 Level id: D Level build method = random_map_for_place, level layout type = encompass, absdepth0 = 0 Level vaults: pitsprint [storerooms_1, entrance_room_1, metal_vault_3, armoury_1, mini_pit_1, grid_room_1, main_hall_1, silver_pit, the_coven_3, the_vestibule_1, steel_vault_1, golden_pit, hallway_of_sentries, crystal_vault_1, iron_vault_3, final_vault] Markers: <<<<<<<<<<<<<<<<<<<<<< Marker #29, type 0 at (17, 57): feature (stone_stairs_up_i) Marker #30, type 9 at (20, 16): Terrain change marker (33->30, 110) Marker #31, type 9 at (21, 15): Terrain change marker (33->30, 118) Marker #32, type 9 at (22, 11): Terrain change marker (33->30, 73) Marker #33, type 9 at (22, 12): Terrain change marker (33->30, 1) Marker #34, type 9 at (22, 14): Terrain change marker (33->30, 93) Marker #35, type 9 at (22, 15): Terrain change marker (33->30, 18) Marker #36, type 9 at (22, 16): Terrain change marker (33->30, 151) Marker #37, type 9 at (23, 12): Terrain change marker (33->30, 126) Marker #38, type 9 at (23, 15): Terrain change marker (33->30, 240) Marker #39, type 9 at (23, 16): Terrain change marker (33->30, 85) Marker #48, type 9 at (24, 11): Terrain change marker (33->30, 50) Marker #49, type 9 at (24, 12): Terrain change marker (33->30, 157) Marker #50, type 9 at (24, 13): Terrain change marker (33->30, 108) Marker #51, type 9 at (24, 15): Terrain change marker (33->30, 154) Marker #52, type 9 at (24, 16): Terrain change marker (33->30, 116) Marker #61, type 9 at (25, 7): Terrain change marker (33->30, 125) Marker #62, type 9 at (25, 8): Terrain change marker (33->30, 74) Marker #63, type 9 at (25, 10): Terrain change marker (33->30, 158) Marker #64, type 9 at (25, 11): Terrain change marker (33->30, 88) Marker #65, type 9 at (26, 9): Terrain change marker (33->30, 209) Marker #66, type 9 at (26, 10): Terrain change marker (33->30, 201) Marker #67, type 9 at (26, 11): Terrain change marker (33->30, 26) Marker #68, type 9 at (26, 13): Terrain change marker (33->30, 195) Marker #69, type 9 at (27, 10): Terrain change marker (33->30, 20) Marker #70, type 9 at (27, 11): Terrain change marker (33->30, 67) Marker #71, type 9 at (27, 12): Terrain change marker (33->30, 268) Marker #72, type 9 at (27, 13): Terrain change marker (33->30, 170) Marker #73, type 9 at (27, 14): Terrain change marker (33->30, 255) Marker #74, type 9 at (28, 10): Terrain change marker (33->30, 16) Marker #75, type 9 at (28, 11): Terrain change marker (33->30, 148) Marker #76, type 9 at (28, 13): Terrain change marker (33->30, 203) Marker #77, type 9 at (29, 9): Terrain change marker (33->30, 246) Marker #78, type 9 at (29, 10): Terrain change marker (33->30, 19) Marker #79, type 9 at (29, 12): Terrain change marker (33->30, 88) Marker #81, type 9 at (30, 9): Terrain change marker (33->30, 158) Marker #82, type 9 at (30, 11): Terrain change marker (33->30, 77) Marker #83, type 9 at (30, 12): Terrain change marker (33->30, 26) Marker #84, type 9 at (30, 15): Terrain change marker (33->30, 61) Marker #89, type 9 at (31, 15): Terrain change marker (33->30, 190) Marker #90, type 9 at (31, 16): Terrain change marker (33->30, 102) Marker #93, type 9 at (32, 14): Terrain change marker (33->30, 127) Marker #94, type 9 at (32, 15): Terrain change marker (33->30, 15) Marker #95, type 9 at (32, 16): Terrain change marker (33->30, 41) Marker #96, type 9 at (33, 15): Terrain change marker (33->30, 32) Marker #97, type 9 at (33, 16): Terrain change marker (33->30, 53) Marker #98, type 9 at (34, 13): Terrain change marker (33->30, 247) Marker #99, type 9 at (34, 14): Terrain change marker (33->30, 114) Marker #100, type 9 at (34, 15): Terrain change marker (33->30, 97) Marker #101, type 9 at (34, 16): Terrain change marker (33->30, 7) Marker #110, type 9 at (35, 12): Terrain change marker (33->30, 93) Marker #111, type 9 at (35, 15): Terrain change marker (33->30, 69) Marker #120, type 9 at (36, 13): Terrain change marker (33->30, 208) >>>>>>>>>>>>>>>>>>>>>> Messages: <<<<<<<<<<<<<<<<<<<<<< There is a large open door to the Hallway of Sentries (Extremely Hard), spattered with blood here. You see here a runed quarterstaff {god gift}. Things that are here: a +0 dire flail; a +2 chain mail of fire resistance Press: ? - help, v - describe, . - travel A huge closed gate to the Vestibule (Extremely Hard). You open the huge gate. A slime creature, a redback and a purple draconian come into view. The purple draconian roars! You hear a shout! You hear a roar! x2 The purple draconian breathes dispelling energy at you. The bolt of dispelling energy hits you!! Mennas, the Voice of Zin comes into view. He is wielding a +3 trishula of holy wrath. The redback changes into a yaktaur! Mennas gestures frantically. Mennas's surroundings become eerily quiet. There is a huge open gate to the Vestibule (Extremely Hard) here. A deep elf blademaster, a draconian knight and a Brimstone Fiend come into view. Mennas gestures at you. You block the slime creature's attack. The purple draconian breathes dispelling energy at you. The bolt of dispelling energy hits you!!! The yaktaur barely misses you. A ghoul comes into view. There is a huge open gate to the Vestibule (Extremely Hard), spattered with blood here. Okay, then. There is a huge open gate to the Vestibule (Extremely Hard), spattered with blood here. Okay, then. There is a huge open gate to the Vestibule (Extremely Hard), spattered with blood here. You block the deep elf blademaster's attack. x2 Mennas is engulfed in freezing vapours. There is a huge open gate to the Vestibule (Extremely Hard) here. The deep elf blademaster hits you but does no damage. You block the deep elf blademaster's attack. Okay, then. You eviscerate the deep elf blademaster!!! The deep elf blademaster is heavily wounded. The yaktaur changes into a polar bear! Mennas gestures at you. You block Mennas's attack. x2 The slime creature is engulfed in blazing flames. Your shield prevents you from hitting the deep elf blademaster. Your bite misses the deep elf blademaster. The deep elf blademaster is heavily wounded. You block the deep elf blademaster's attack. x2 Mennas hits you but does no damage. You block Mennas's attack. You barely miss the deep elf blademaster. The deep elf blademaster is heavily wounded. You block the slime creature's attack. You block the deep elf blademaster's attack. x2 Mennas looks to the heavens. Mennas barely misses you. You block Mennas's attack. You eviscerate the deep elf blademaster!!!! You kill the deep elf blademaster! Qazlal accepts your kill. Your Spellcasting skill increases to level 22! The slime creature changes into a shock serpent! The polar bear changes into a soldier ant! The purple draconian knight is engulfed in blazing flames. The purple draconian knight's icy armour evaporates. You block Mennas's attack. Mennas hits you but does no damage. The purple draconian knight blocks your attack. The purple draconian knight is lightly wounded. You completely miss the purple draconian knight. The purple draconian knight is lightly wounded. The soldier ant changes into a polar bear! Mennas is struck by lightning. You block Mennas's attack. x2 The purple draconian knight is engulfed in blazing flames. You block the purple draconian knight's attack. The shock serpent misses you. You claw the purple draconian knight! The purple draconian knight is moderately wounded. You block Mennas's attack. Mennas barely misses you. The shock serpent shoots out a bolt of lightning at you! The bolt of electricity hits you but does no damage. The purple draconian knight blocks your attack. The purple draconian knight is moderately wounded. The shock serpent changes into an anaconda! A necrophage comes into view. The purple draconian knight is engulfed in blazing flames. The purple draconian knight hits you but does no damage. Mennas closely misses you. You block Mennas's attack. You mangle the purple draconian knight!! The purple draconian knight is severely wounded. You claw the purple draconian knight! Your bite misses the purple draconian knight. The purple draconian knight is severely wounded. The anaconda changes into a swamp worm! You block Mennas's attack. x2 Unknown command. The purple draconian knight blocks your attack. The purple draconian knight is severely wounded. The purple draconian knight is engulfed in blazing flames. You block the purple draconian knight's attack. You block Mennas's attack. x2 The purple draconian knight blocks your attack. The purple draconian knight is severely wounded. The swamp worm changes into a wolf spider! You eviscerate the purple draconian knight!!! You kill the purple draconian knight! Qazlal accepts your kill. Your Translocations skill increases to level 11! The wolf spider changes into an alligator! You block Mennas's attack. Mennas hits you from afar with a +3 trishula of holy wrath. You feel protected from physical attacks. You convulse. You eviscerate the ghoul!!! The ghoul is moderately damaged. The polar bear is struck by lightning. Mennas looks to the heavens. You block Mennas's attack. x2 You barely miss the ghoul. The ghoul is moderately damaged. You block Mennas's attack. Mennas completely misses you. You block the alligator's attack. The alligator tail-slaps you but does no damage. The ghoul closely misses you. You block the ghoul's attack. You mangle the ghoul!! You bite the ghoul, but do no damage. The ghoul is heavily damaged. Unknown command. You eviscerate the ghoul!!! Your bite misses the ghoul. The ghoul is almost destroyed. You block Mennas's attack. Mennas completely misses you. You block the alligator's attack. The alligator closely misses you. The Brimstone Fiend calls on the powers of darkness! Mennas convulses! The polar bear convulses! The alligator convulses! Your body is wracked with pain! The ghoul claws you. The ghoul claws you but does no damage. You scratch the ghoul. You bite the ghoul. The ghoul is almost destroyed. You block Mennas's attack. x2; You block the alligator's attack. The alligator tail-slaps you but does no damage. Unknown command. Nature churns violently around you! The blast of rubble hits the necrophage!!! You destroy the necrophage! Qazlal accepts your kill. The cutting wind hits the Brimstone Fiend!!!! The Brimstone Fiend gets badly buffeted. The Brimstone Fiend is almost dead. Qazlal accepts your kill. Your Transmutations skill increases to level 22! You feel a bit more experienced. The cutting wind hits Mennas!!!! Mennas gets badly buffeted. Mennas is almost dead. The cutting wind hits the ghoul!! You destroy the ghoul! Qazlal accepts your kill. The cutting wind hits the polar bear!! You kill the polar bear! Qazlal accepts your kill. The cutting wind hits the Brimstone Fiend!!! The Brimstone Fiend gets badly buffeted. You kill the Brimstone Fiend! Qazlal accepts your kill. Your Shields skill increases to level 18! The blast of rubble hits Mennas! Mennas is almost dead. The blast of rubble hits the alligator!!! You kill the alligator! Qazlal accepts your kill. The blast of rubble hits Mennas!!! As Mennas dies, the sound returns. You kill Mennas! Qazlal accepts your kill. You see here a +0 trident. Why would you want to do that? Why would you want to do that? Why would you want to do that? Unknown command. Why would you want to do that? Unknown command. You hear a shout! Why would you want to do that? Why would you want to do that? Your protection from physical attacks is fading. There is a huge open gate to a Minivault (Hard) here. There is a huge open gate to a Minivault (Hard) here. You close the huge gate. You start resting. You feel less protected from physical attacks. You start resting. Magic restored. You start resting. HP restored. As you open the huge gate, it creaks loudly! There is a huge open gate to a Minivault (Hard) here. There is a huge open gate to a Minivault (Hard) here. Things that are here: a +0 short sword; a +0 ring mail Items here: ))) [[[. A bog body comes into view. Things that are here: a +3 trishula of holy wrath; a +0 tower shield You block the bog body's attack. x2 You claw the bog body! The bog body is moderately damaged. You block the bog body's attack. x2 You eviscerate the bog body!!! You destroy the bog body! Qazlal accepts your kill. No target in view! No target in view! No target in view! Things that are here: a +3 trishula of holy wrath; a +0 tower shield Unknown command. Things that are here: a +0 long sword; a purple draconian skeleton You repel missiles. Your movement speed is average. Your attack speed is very fast (and is slowed by your insufficient shield skill). Your base attributes are Str 12, Int 15, Dex 21. Unknown command. You open the huge gate. 4 Orb Guardians and a reaper come into view. The reaper is wielding a +1 scythe of freezing. You hear a shout! Unknown command. You hear a roar! x3 A Killer Klown comes into view. It is wielding a +9 club. You block the Orb Guardian's attack. An Orb Guardian comes into view. x2 There is a huge open gate to the Final Vault (Nightmare!) here. You scratch the Orb Guardian. Your bite misses the Orb Guardian. The Orb Guardian is lightly wounded. Something gurgles, "Face thy requiem, thou rough-hewn ill-nurtured tiddler!" You hear a hideous shriek! You block the Orb Guardian's attack. There is a huge open gate to the Final Vault (Nightmare!) here. You mangle the Orb Guardian!! The Orb Guardian is heavily wounded. An Executioner comes into view. You block the Orb Guardian's attack. The Orb Guardian completely misses you. A reaper comes into view. It is wielding a +4 scythe of venom. Canuyn comes into view. A black draconian comes into view. It is wielding a +3 battleaxe. A red draconian comes into view. It is wielding a -2 trident. You block the Orb Guardian's attack. There is a huge open gate to the Final Vault (Nightmare!) here. You eviscerate the Orb Guardian!!! You kill the Orb Guardian! Qazlal accepts your kill. Your Translocations skill increases to level 12! The Executioner gestures. The Executioner seems to speed up. You block the Orb Guardian's attack. There is a huge open gate to the Final Vault (Nightmare!) here. Nature churns violently around you! The blast of magma engulfs the Orb Guardian! The Orb Guardian is lightly wounded. The blast of magma engulfs the Orb Guardian!!! The Orb Guardian is heavily wounded. The blast of magma engulfs the red draconian!! The red draconian partially resists. The red draconian is moderately wounded. The blast of rubble hits the Executioner!!! The Executioner is severely wounded. The blast of rubble hits Canuyn!!! Canuyn is moderately wounded. The blast of rubble hits the reaper! The reaper is lightly wounded. The cutting wind hits the black draconian!! The black draconian gets badly buffeted. The black draconian is moderately wounded. The cutting wind hits the Orb Guardian!!! The Orb Guardian is almost dead. The blast of ice hits the Orb Guardian!!! You kill the Orb Guardian! Qazlal accepts your kill. Your Conjurations skill increases to level 24! The blast of ice hits the black draconian!!!! You kill the black draconian! Qazlal accepts your kill. The cutting wind hits the reaper!!! The reaper is severely wounded. The cutting wind hits the Executioner!! You kill the Executioner! Qazlal accepts your kill. The blast of ice hits the Killer Klown!!! The Killer Klown is moderately wounded. The Killer Klown is flash-frozen. The blast of ice hits the reaper!!! The reaper partially resists. The reaper is heavily wounded. The reaper is flash-frozen. The blast of rubble hits Canuyn!!! Canuyn is heavily wounded. The blast of rubble hits the Killer Klown but does no damage. The Killer Klown is moderately wounded. The cutting wind hits the reaper!!! You kill the reaper! Qazlal accepts your kill. The cutting wind hits the Orb Guardian!!! The Orb Guardian is severely wounded. The cutting wind hits the Killer Klown!!! The Killer Klown is severely wounded. The cutting wind hits Canuyn!! Canuyn gets badly buffeted. Canuyn is severely wounded. The blast of magma engulfs the red draconian!!! The red draconian partially resists. The red draconian is almost dead. Qazlal accepts your kill. You feel a bit more experienced. The blast of magma engulfs the Orb Guardian!!! You kill the Orb Guardian! Qazlal accepts your kill. The blast of magma engulfs the Killer Klown!!! The Killer Klown is almost dead. The blast of magma engulfs the reaper!!! You kill the reaper! Qazlal accepts your kill. The blast of magma engulfs the Orb Guardian!!! The Orb Guardian is severely wounded. You hear a roar! The Orb Guardian is struck by lightning. You block the Orb Guardian's attack. Canuyn is struck by lightning. Canuyn gestures. Canuyn flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. The Orb Guardian completely misses you. You block the Orb Guardian's attack. The Killer Klown blinks! You block the Orb Guardian's attack. You hear a deafening roar! x3; You hear a roar! There is a huge open gate to the Final Vault (Nightmare!) here. Unknown command. There is a huge open gate to the Final Vault (Nightmare!) here. You scratch the Orb Guardian but do no damage. The Orb Guardian is severely wounded. You hear a roar! x4 You block the Orb Guardian's attack. x3 There is a huge open gate to the Final Vault (Nightmare!) here. Your gold dragon scales prevents you from hitting the Orb Guardian. The Orb Guardian is severely wounded. You hear a deafening roar! You block the Orb Guardian's attack. x2 An ice dragon comes into view. There is a huge open gate to the Final Vault (Nightmare!) here. You barely miss the Orb Guardian. Your bite misses the Orb Guardian. The Orb Guardian is severely wounded. You hear a deafening roar! You hear a roar! You hear a deafening roar! The Killer Klown is no longer encased in ice. The Orb Guardian hits you. You feel protected from physical attacks. The Killer Klown beckons to you. You block the Orb Guardian's attack. There is a huge open gate to the Final Vault (Nightmare!) here. You eviscerate the Orb Guardian!!! You kill the Orb Guardian! Qazlal accepts your kill. Your Translocations skill increases to level 13! You hear a roar! x2 A storm dragon comes into view. The Orb Guardian hits you but does no damage. There is a huge open gate to the Final Vault (Nightmare!) here. The Killer Klown blinks! You block the Orb Guardian's attack. A black draconian comes into view. It is wielding a +0 mace. The Killer Klown is struck by lightning. You block the Killer Klown's attack. You hear a deafening roar! You eviscerate the Killer Klown!!! You kill the Killer Klown! Qazlal accepts your kill. Your Shields skill increases to level 19! Your Spellcasting skill increases to level 23! You block the Orb Guardian's attack. You mangle the Orb Guardian!! You bite the Orb Guardian, but do no damage. The Orb Guardian is heavily wounded. You block the Orb Guardian's attack. x2 The chaos spawn splatters into many small globs of multi-coloured light, then recombines. A yellow draconian comes into view. It is wielding a +0 trident. You mangle the Orb Guardian!! The Orb Guardian is almost dead. You block the Orb Guardian's attack. A black draconian comes into view. It is wielding a +0 battleaxe. A quicksilver dragon comes into view. You block the Orb Guardian's attack. You claw the Orb Guardian! You kill the Orb Guardian! Qazlal accepts your kill. Your Transmutations skill increases to level 23! You block the Orb Guardian's attack. You completely miss something. Something pecks you but does no damage. A white draconian comes into view. It is wielding a +2 halberd of freezing. Unknown command. You miss something. You block the Orb Guardian's attack. A crystal spear appears from out of thin air! The crystal spear hits you!! You feel more protected from physical attacks. The red draconian breathes flames at you. The searing blast hits something! The searing blast hits you! Your icy envelope dissipates! You resist. Nature churns violently around you! The blast of rubble hits the chaos spawn!!! You kill the chaos spawn! The chaos spawn degenerates into a cloud of primal chaos! The blast of rubble hits the ice dragon!! The ice dragon is moderately wounded. The blast of rubble hits the black draconian!!! The black draconian is heavily wounded. The blast of rubble hits the black draconian! The black draconian is lightly wounded. The blast of rubble hits the white draconian!! The white draconian is moderately wounded. The blast of rubble hits the black draconian! The black draconian is moderately wounded. The blast of rubble hits the ice dragon! The ice dragon is heavily wounded. The blast of rubble hits the white draconian!! The white draconian is heavily wounded. The blast of rubble hits the black draconian. The black draconian is heavily wounded. The blast of magma engulfs the white draconian!!! You kill the white draconian! Qazlal accepts your kill. The blast of magma engulfs the black draconian!!! The black draconian is severely wounded. The blast of magma engulfs the ice dragon!!! The ice dragon is burned terribly! You kill the ice dragon! Qazlal accepts your kill. The ice dragon scales are intact enough to wear. You hear a roar! The blast of rubble hits the black draconian!!! You kill the black draconian! Qazlal accepts your kill. x2 You feel a bit more experienced. The blast of rubble hits the black draconian!!! You kill the black draconian! Qazlal accepts your kill. Your Translocations skill increases to level 14! You hear a sizzling sound! x2 The blast of rubble hits the yellow draconian!!!! The yellow draconian is severely wounded. The blast of rubble hits the red draconian!!! You kill the red draconian! Qazlal accepts your kill. The blast of rubble hits the yellow draconian!!! You kill the yellow draconian! Qazlal accepts your kill. You block the Orb Guardian's attack. Something pecks you. Xtahua the Ancient comes into view. Things that are here: a +9 club; a Killer Klown corpse You eviscerate the Orb Guardian!!! You bite the Orb Guardian. The Orb Guardian is severely wounded. The Orb Guardian hits you but does no damage. Something pecks you but does no damage. Things that are here: a +9 club; a Killer Klown corpse Unknown command. Things that are here: a +9 club; a Killer Klown corpse You completely miss something. Your bite misses something. You block the Orb Guardian's attack. Something completely misses you. Tiamat, Avatar of the Dragonlord comes into view. She is wielding a +3 demon trident of venom and wearing the +4 dragonskin cloak. Things that are here: a +9 club; a Killer Klown corpse You miss something. Your bite misses something. Something pecks you but does no damage. You block the Orb Guardian's attack. Things that are here: a +9 club; a Killer Klown corpse You miss something. A purple draconian comes into view. It is wielding a +0 war axe. Something pecks you but does no damage. The Orb Guardian hits you but does no damage. Things that are here: a +9 club; a Killer Klown corpse You eviscerate something!!! Something pecks you. Things that are here: a +9 club; a Killer Klown corpse You completely miss something. You block the Orb Guardian's attack. The purple draconian breathes dispelling energy at you. The bolt of dispelling energy hits something!! Reactivating autopickup. Canuyn's magical effects unravel! The bolt of dispelling energy hits you but does no damage. Things that are here: a +9 club; a Killer Klown corpse You miss Canuyn. You bite Canuyn. You kill Canuyn! Qazlal accepts your kill. Your Conjurations skill increases to level 25! You block the Orb Guardian's attack. Things that are here: a +9 club; a Killer Klown corpse You mangle the Orb Guardian!! You kill the Orb Guardian! Qazlal accepts your kill. Things that are here: a +9 club; a Killer Klown corpse A reaper comes into view. It is wielding a +4 scythe of freezing. The quicksilver dragon breathes dispelling energy at you. The bolt of dispelling energy is repelled. A yellow draconian comes into view. It is wielding a +0 dire flail. You block the quicksilver dragon's attack. x2 Unknown command. You eviscerate the quicksilver dragon!!! You kill the quicksilver dragon! Qazlal accepts your kill. You eviscerate Xtahua!!! Xtahua is moderately wounded. A purple draconian comes into view. It is wielding a +0 flail. You eviscerate Xtahua!!! Xtahua is severely wounded. You hear a roar! You block Tiamat's attack. A purple draconian comes into view. It is wielding a +0 flail. Xtahua breathes flames at you. The searing blast misses you. You hear a sizzling sound! You barely miss Xtahua. Xtahua is severely wounded. You eviscerate Xtahua!!! Xtahua is almost dead. You block Tiamat's attack. You block Xtahua's attack. Xtahua claws you but does no damage. You block Xtahua's attack. Unknown command. You scratch Xtahua. You kill Xtahua! Qazlal accepts your kill. The fire dragon scales {Xtahua} are intact enough to wear. Your Shields skill increases to level 20! Your Translocations skill increases to level 15! Unknown command. An Orb Guardian and a green draconian come into view. The green draconian roars! Tiamat completely misses you. You block Tiamat's attack. The purple draconian is engulfed in blazing flames. You block the reaper's attack. There is a huge open gate to the Final Vault (Nightmare!), spattered with blood here. Things that are here: +4 fire dragon scales {Xtahua}; the fire dragon corpse of Xtahua You claw the purple draconian! The purple draconian is moderately wounded. You block the purple draconian's attack. Tiamat hits you with a +3 demon trident of venom!! You are poisoned. You block Tiamat's attack. The yellow draconian is engulfed in blazing flames. The yellow draconian throws acid at you. The glob of acid misses you. There is a huge open gate to the Final Vault (Nightmare!), spattered with blood here. Things that are here: +4 fire dragon scales {Xtahua}; the fire dragon corpse of Xtahua You mangle the purple draconian!! The purple draconian is heavily wounded. You feel sick. The reaper beckons to you. You block the reaper's attack. There is a huge open gate to the Final Vault (Nightmare!), spattered with blood here. Things that are here: +4 fire dragon scales {Xtahua}; the fire dragon corpse of Xtahua You feel very sick. You block Tiamat's attack. You mangle the purple draconian!! The purple draconian is almost dead. You feel sick. You block Tiamat's attack. You block the yellow draconian's attack. You block the purple draconian's attack. You scratch the purple draconian. The purple draconian is almost dead. You feel sick. The purple draconian is engulfed in blazing flames. You mangle the purple draconian!! You kill the purple draconian! Qazlal accepts your kill. You feel sick. You block the yellow draconian's attack. You block Tiamat's attack. Unknown command. You eviscerate the yellow draconian!!! Your bite misses the yellow draconian. The yellow draconian is severely wounded. You feel sick. Your gold dragon scales prevents you from hitting the yellow draconian. The yellow draconian is severely wounded. You feel sick. You block Tiamat's attack. The yellow draconian is engulfed in blazing flames. You block the yellow draconian's attack. You eviscerate the yellow draconian!!! You kill the yellow draconian! Qazlal accepts your kill. You feel sick. The purple draconian breathes dispelling energy at you. The bolt of dispelling energy misses you. You mangle the purple draconian!! You bite the purple draconian, but do no damage. The purple draconian is moderately wounded. You feel sick. You block the reaper's attack. Tiamat hits you from afar with a +3 demon trident of venom!! You feel more protected from physical attacks. You block the purple draconian's attack. You eviscerate the purple draconian!!! Your bite misses the purple draconian. The purple draconian is almost dead. You feel sick. Your gold dragon scales prevents you from hitting the purple draconian. You bite the purple draconian. The purple draconian is almost dead. You feel sick. Tiamat throws acid at you. The glob of acid hits you! The acid corrodes you! You are splashed with acid! You block the reaper's attack. You barely miss the purple draconian. The purple draconian is almost dead. You feel sick. The purple draconian breathes dispelling energy at you. The bolt of dispelling energy is repelled. You claw the purple draconian! You kill the purple draconian! Qazlal accepts your kill. You feel sick. You block Tiamat's attack. Unknown command. You feel sick. You block the reaper's attack. You block Tiamat's attack. Things that are here: a +0 flail; a purple draconian corpse You are too injured to fight recklessly! Things that are here: a +0 flail; a purple draconian corpse You are too injured to fight recklessly! Things that are here: a +0 flail; a purple draconian corpse You are too injured to fight recklessly! Things that are here: a +0 flail; a purple draconian corpse You feel sick. Unknown command. Press: ? - help, Dir - move target cursor Magma suddenly erupts from the ground! The blast of magma engulfs the reaper!! The reaper is moderately wounded. You hear a sizzling sound! x2 You feel sick. You block the reaper's attack. Unknown command. Aiming: Upheaval Press: ? - help, Dir - move target cursor, f - Tiamat Aim: Tiamat, wielding a +3 demon trident of venom and wearing the +4 dragonskin cloak (lightly wounded) The ground shakes violently, spewing rubble! The blast of rubble hits Tiamat but does no damage. Tiamat is lightly wounded. The blast of rubble hits the reaper!! The reaper is heavily wounded. Qazlal accepts your kill. You feel a bit more experienced. Ka-crash! You feel sick. Aiming: Upheaval Press: ? - help, Dir - move target cursor, f/p - Tiamat Aim: Tiamat, wielding a +3 demon trident of venom and wearing the +4 dragonskin cloak (lightly wounded) A storm cloud blasts the area with cutting wind! The cutting wind hits Tiamat!!!! Tiamat gets badly buffeted. Tiamat is moderately wounded. Qazlal accepts your kill. You feel a bit more experienced. The cutting wind hits the Orb Guardian!!! You kill the Orb Guardian! Qazlal accepts your kill. Your Spellcasting skill increases to level 24! The cutting wind hits the reaper!! The reaper is severely wounded. You feel sick. You block the reaper's attack. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Unknown command. You feel sick. You block the reaper's attack. You block Tiamat's attack. You mangle the reaper!! The reaper is almost dead. You eviscerate the reaper!!! You kill the reaper! Qazlal accepts your kill. You feel sick. Tiamat breathes flames at you. The searing blast hits you! You resist. You hear a sizzling sound! You feel sick. Tiamat is struck by lightning. Tiamat breathes flames at you. The searing blast hits you. You resist. Things that are here: a +4 scythe of freezing; a +0 war axe You eviscerate Tiamat!!! You bite Tiamat, but do no damage. Tiamat is heavily wounded. Things that are here: a +4 scythe of freezing; a +0 war axe You mangle Tiamat!! Tiamat is heavily wounded. You feel sick. You block Tiamat's attack. x2 Things that are here: a +4 scythe of freezing; a +0 war axe You barely miss Tiamat. Your bite misses Tiamat. Tiamat is heavily wounded. Things that are here: a +4 scythe of freezing; a +0 war axe You scratch Tiamat but do no damage. Tiamat is heavily wounded. You feel sick. Tiamat hits you but does no damage. You are more poisoned. Tiamat misses you. You block Tiamat's attack. Things that are here: a +4 scythe of freezing; a +0 war axe You mangle Tiamat!! Tiamat is heavily wounded. You feel sick. Things that are here: a +4 scythe of freezing; a +0 war axe You eviscerate Tiamat!!! Tiamat is severely wounded. Tiamat breathes poison at you. The blast of poison misses you. Things that are here: a +4 scythe of freezing; a +0 war axe You scratch Tiamat. Tiamat is severely wounded. You feel sick. Things that are here: a +4 scythe of freezing; a +0 war axe Unknown command. Things that are here: a +4 scythe of freezing; a +0 war axe You claw Tiamat! Tiamat is severely wounded. You are no longer corroded. You block Tiamat's attack. x2 Things that are here: a +4 scythe of freezing; a +0 war axe You claw Tiamat! Tiamat is severely wounded. You feel sick. Things that are here: a +4 scythe of freezing; a +0 war axe Unknown command. Things that are here: a +4 scythe of freezing; a +0 war axe You feel sick. Tiamat completely misses you. Press: ? - help, Dir - move target cursor, p - Tiamat A storm cloud blasts the area with cutting wind! The cutting wind hits Tiamat!!! Tiamat gets badly buffeted. Tiamat is almost dead. You feel sick. You block Tiamat's attack. Unknown command. Press: ? - help, Dir - move target cursor A storm cloud blasts the area with cutting wind! The cutting wind hits Tiamat!!! Tiamat gets badly buffeted. You kill Tiamat! Qazlal accepts your kill. Your Translocations skill increases to level 16! Your Transmutations skill increases to level 24! You have reached level 21! Your experience leads to an increase in your attributes! Your base attributes are Str 12, Int 15, Dex 21. Increase (S)trength, (I)ntelligence, or (D)exterity? You feel stronger. You feel sick. You feel sick. You feel sick. You feel sick. You feel sick. You feel sick. Items here: ) [[[. You feel sick. You see here a +0 rapier. There's nothing to close nearby. You feel sick. You see here a +0 trident. You feel sick. Your protection from physical attacks is fading. You start resting. You feel sick. You feel less protected from physical attacks. You start resting. You feel sick. Your icy envelope is restored. You start resting. You feel sick. x2 You are no longer poisoned. You start resting. You hear a shout! A vault guard comes into view. It is wielding a +0 great sword. A vault guard is nearby! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You see here a cursed -3 trident. You barely miss the vault guard. You eviscerate the vault guard!!! The vault guard is severely wounded. You block the vault guard's attack. You eviscerate the vault guard!!! You kill the vault guard! Qazlal accepts your kill. Things that are here: a +0 great sword; a +0 chain mail You start resting. HP restored. Things that are here: a +0 great sword; a +0 chain mail You see here a cursed -3 trident. You see here a +0 robe. You see here a +0 broad axe. Items here: ) [[[. You see here a +0 long sword. You see here a purple draconian skeleton. Things that are here: a +4 scythe of freezing; a +0 war axe Things that are here: a +3 demon trident of venom; the +4 dragonskin cloak; a +0 flail Things that are here: a +0 flail; a +1 scythe of freezing Things that are here: a +0 mace; a black draconian skeleton Things that are here: +0 ice dragon scales; an ice dragon skeleton Things that are here: a +2 halberd of freezing; a white draconian skeleton You see here a +3 battleaxe. You hear a trumpeting! You hear a shout! You hear a roar! You hear a shout! You hear a trumpeting! You hear a shout! You hear a shout! You hear a roar! An Orb Guardian comes into view. You hear a shout! A purple draconian and an ancient lich come into view. The ancient lich shouts! The purple draconian roars! A curse toe comes into view. A green death comes into view. A sun demon comes into view. An Orb Guardian comes into view. The sun demon shouts! You hear a roar! A spriggan air mage comes into view. A red devil comes into view. It is wielding a +0 trident. A draconian shifter, a draconian scorcher and a greater mummy come into view. The green draconian shifter roars! The purple draconian scorcher roars! You hear a shout! A balrug comes into view. It is wielding a +1 demon whip of electrocution. A sun demon comes into view. You block the Orb Guardian's attack. The greater mummy mumbles some strange words. An Ice Fiend comes into view. The spriggan air mage waves its arms in wide circles. The air twists around and strikes you. Nature churns violently around you! The blast of magma engulfs the purple draconian!! The purple draconian is moderately wounded. The blast of magma engulfs the Orb Guardian!!! The Orb Guardian is severely wounded. The blast of magma engulfs the orange demon!!! You kill the orange demon! The blast of magma engulfs the curse toe! The curse toe partially resists. The curse toe is lightly damaged. The blast of magma engulfs the green death!!! The green death is heavily wounded. The blast of magma engulfs the ancient lich!! The ancient lich partially resists. The ancient lich is moderately damaged. The blast of magma engulfs the green draconian shifter! The green draconian shifter is lightly wounded. The blast of magma engulfs the balrug! The balrug partially resists. The balrug is lightly wounded. The blast of magma engulfs the purple draconian scorcher!!! The purple draconian scorcher is heavily wounded. The blast of magma engulfs the sun demon!!! The sun demon partially resists. The sun demon is severely wounded. The sun demon shouts! The blast of rubble hits the curse toe but does no damage. The curse toe is lightly damaged. The blast of rubble hits the purple draconian!! The purple draconian is heavily wounded. The blast of rubble hits the balrug! The balrug is heavily wounded. The blast of rubble hits the Orb Guardian!!! You kill the Orb Guardian! Qazlal accepts your kill. The blast of rubble hits the sun demon!!! You kill the sun demon! Qazlal accepts your kill. The blast of rubble hits the green death!!! You kill the green death! Qazlal accepts your kill. Your Conjurations skill increases to level 26! The blast of magma engulfs the green draconian shifter!!! The green draconian shifter is severely wounded. The blast of magma engulfs the ancient lich! The ancient lich partially resists. The ancient lich is moderately damaged. The blast of magma engulfs the purple draconian scorcher!!! You kill the purple draconian scorcher! Qazlal accepts your kill. The blast of magma engulfs the greater mummy!!! The greater mummy is moderately damaged. The blast of magma engulfs the hellwing!!! The hellwing is almost dead. The blast of magma engulfs the purple draconian!!! You kill the purple draconian! Qazlal accepts your kill. Your Shields skill increases to level 21! The blast of magma engulfs the spriggan air mage!!! The spriggan air mage is almost dead. The blast of magma engulfs the curse toe!! The curse toe partially resists. The curse toe is moderately damaged. The blast of rubble hits the hellwing!! You kill the hellwing! The blast of rubble hits the greater mummy!! The greater mummy is moderately damaged. The blast of rubble hits the spriggan air mage!!! You kill the spriggan air mage! Qazlal accepts your kill. The blast of rubble hits the ancient lich! The ancient lich is heavily damaged. The blast of rubble hits the green draconian shifter!! The green draconian shifter is almost dead. The blast of rubble hits the Orb Guardian!! The Orb Guardian is moderately wounded. The blast of magma engulfs the sun demon! The sun demon partially resists. The sun demon is lightly wounded. The blast of magma engulfs the red devil!! The red devil partially resists. The red devil is severely wounded. The blast of rubble hits the red devil. The red devil is almost dead. The blast of rubble hits the curse toe but does no damage. The curse toe is moderately damaged. The blast of rubble hits the sun demon!!! The sun demon is almost dead. You hear a shout! The blast of rubble hits the greater mummy!! The greater mummy is heavily damaged. The blast of rubble hits the green draconian shifter!!! You kill the green draconian shifter! Qazlal accepts your kill. The blast of rubble hits the Ice Fiend!!! The Ice Fiend is heavily wounded. The blast of ice hits the greater mummy!!! The greater mummy partially resists. The greater mummy is severely damaged. The greater mummy is flash-frozen. Qazlal accepts your kill. You feel a bit more experienced. The blast of rubble hits the balrug!!! You kill the balrug! Qazlal accepts your kill. The blast of rubble hits the curse toe! The curse toe is heavily damaged. The blast of ice hits the ancient lich!! The ancient lich partially resists. The ancient lich is severely damaged. The ancient lich is flash-frozen. The blast of ice hits the sun demon!!!! The sun demon is frozen! You kill the sun demon! Qazlal accepts your kill. The blast of ice hits the red devil!!! The red devil is frozen! You kill the red devil! Qazlal accepts your kill. The blast of ice hits the curse toe!!! The curse toe partially resists. The curse toe is almost destroyed. The curse toe is flash-frozen. The blast of rubble hits the greater mummy!!! You destroy the greater mummy! Qazlal accepts your kill. Your Translocations skill increases to level 17! The blast of rubble hits the curse toe!! You destroy the curse toe! Qazlal accepts your kill. The blast of magma engulfs the Orb Guardian!! The Orb Guardian is heavily wounded. You feel extremely nervous for a moment... You are engulfed in negative energy! You feel clumsy. You block the Orb Guardian's attack. A balrug comes into view. It is wielding a +0 demon whip of draining. A hellephant comes into view. Nature churns violently around you! The blast of ice hits the ancient lich!!! The ancient lich partially resists. You destroy the ancient lich! Qazlal accepts your kill. You feel your dexterity returning. Your Spellcasting skill increases to level 25! The blast of ice hits the hellephant!!! The hellephant is almost dead. The blast of ice hits the Orb Guardian!! The Orb Guardian is almost dead. The Orb Guardian is flash-frozen. The blast of rubble hits the balrug!! You kill the balrug! Qazlal accepts your kill. Your Transmutations skill increases to level 25! The blast of rubble hits the Ice Fiend! The Ice Fiend is heavily wounded. The cutting wind hits the hellephant!!! You kill the hellephant! Qazlal accepts your kill. The blast of ice hits the Ice Fiend. The Ice Fiend partially resists. The Ice Fiend is heavily wounded. The Ice Fiend is flash-frozen. The blast of rubble hits the Ice Fiend but does no damage. The Ice Fiend is heavily wounded. Qazlal accepts your kill. You feel a bit more experienced. The cutting wind hits the Ice Fiend!!! The Ice Fiend gets badly buffeted. You kill the Ice Fiend! Qazlal accepts your kill. Your Shields skill increases to level 22! Your Translocations skill increases to level 18! The blast of ice hits the Orb Guardian!! You kill the Orb Guardian! Qazlal accepts your kill. You have mastered Conjurations! Qazlal accepts your kill. You feel a bit more experienced. >>>>>>>>>>>>>>>>>>>>>> Version history: Game started: 0.26-a0-415-g2a96157 Game state: mouse_enabled: 0, waiting_for_command: 0, terminal_resized: 0 io_inited: 1, need_save: 1, saving_game: 0, updating_scores: 0: seen_hups: 0, map_stat_gen: 0, type: 4, arena_suspended: 0 prev_cmd = CMD_USE_ABILITY repeat_cmd = CMD_NO_CMD Player: {{{{{{{{{{{ Name: [fozzywoppz] Species: Demonspawn Job: Monk HP: 204/204; mods: 0/0 MP: 48/55; mod: 0 Stats: 26 (26) 18 (18) 25 (25) Position: (28, 16), god: Qazlal (21), turn_is_over: 0, banished: 0 Standing on/in/over feature: floor Skills (mode: manual) Name | can_currently_train | train | training | level | points | progress Fighting | X | 0 | 0 | 27 | 29751 | 1/0 Short Blades | | 0 | 0 | 0 | 0 | 0/59 Long Blades | | 0 | 0 | 0 | 0 | 0/59 Axes | | 0 | 0 | 0 | 0 | 0/59 Maces & Flails | | 0 | 0 | 0 | 0 | 0/59 Polearms | | 0 | 0 | 0 | 0 | 0/59 Staves | | 0 | 0 | 0 | 0 | 0/59 Slings | | 0 | 0 | 0 | 0 | 0/59 Bows | | 0 | 0 | 0 | 0 | 0/59 Crossbows | X | 0 | 0 | 0 | 0 | 0/59 Throwing | X | 0 | 0 | 0 | 0 | 0/59 Armour | X | 0 | 0 | 16 | 9990 | 239/1487 Dodging | X | 0 | 0 | 20 | 17711 | 1122/2141 Stealth | X | 0 | 0 | 10 | 2800 | 0/650 Shields | X | 1 | 25 | 22 | 21646 | 598/2498 Unarmed Combat | X | 0 | 0 | 27 | 35380 | 2/0 Spellcasting | X | 1 | 25 | 25 | 30500 | 1424/3032 Conjurations | X | 0 | 0 | 27 | 29752 | 2/0 Hexes | | 0 | 0 | 0 | 0 | 0/50 Summonings | | 0 | 0 | 0 | 0 | 0/50 Necromancy | | 0 | 0 | 0 | 0 | 0/42 Translocations | X | 1 | 25 | 18 | 13273 | 430/1784 Transmutations | X | 1 | 25 | 25 | 30201 | 1125/3032 Fire Magic | | 0 | 0 | 0 | 0 | 0/59 Ice Magic | X | 0 | 0 | 10 | 3329 | 0/773 Air Magic | X | 0 | 0 | 10 | 3329 | 0/773 Earth Magic | | 0 | 0 | 0 | 0 | 0/59 Poison Magic | | 0 | 0 | 0 | 0 | 0/50 Invocations | X | 0 | 0 | 27 | 17689 | 0/0 Evocations | X | 0 | 0 | 0 | 0 | 0/50 Spell bugs: Durations: Attributes: #12: 339 #23: 12475 #24: -721569080 #27: 637617 #47: -1 #49: 448 #59: 1 Mutations: claws: 3 (innate) fangs: 1 repulsion field: 3 (innate) cold resistance: 1 (innate) high mp: 1 icemail: 1 (innate) negative energy resistance: 1 (innate) magic shield: 1 (innate) magic regeneration: 1 (innate) freezing cloud immunity: 1 (innate) Inventory bugs: Equipment: eq slot #1, inv slot #17: +1 cloak of stealth eq slot #2, inv slot #9: +0 hat of the Cobbler {rC+} eq slot #4, inv slot #16: +2 pair of boots of stealth eq slot #5, inv slot #6: +0 tower shield eq slot #6, inv slot #0: +14 gold dragon scales eq slot #7, inv slot #32: ring "Ythrobat" {rElec rN+++ MR- Str+6 Dex+2} eq slot #8, inv slot #20: ring "Zergh" {rElec rF+ rN+ MR+ Str+4} eq slot #9, inv slot #39: amulet of Anarchy {Reflect +Fly Str+3 Int+3 Dex+2 SH+5} }}}}}}}}}}} Webtiles message buffer: Webtiles JSON stack: Screenshot: #......... ...).°).≈.§ #......... ....)..§≈§ #......... ....≈≈)≈§§ ##..#....). .≈≈....§ ##...#...... #≈...). ###....#.....) .§###.≈[###≈....###..).. ..§§..○.°○≈≈≈..## ##.).. §......@°.≈≈≈.## ##... ############### #### ####################### ####### ..'...................# ###...... ..'.....÷.............###.......÷ .####......##......#####......... ##).####........####.}##......... .#)....####''####.....##......... .#....................###.......÷ clua stack: dlua stack: Lua persistent data: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Lua marker contents: <<<<<<<<<<<<<<<<<<<<<< Lua marker 0 at (2, 23): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: }}}} Lua marker 1 at (2, 27): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: }}}} Lua marker 2 at (2, 32): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: }}}} Lua marker 3 at (2, 32): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to the Silver Pit (Extremely Hard) }}}} Lua marker 4 at (2, 33): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: }}}} Lua marker 5 at (2, 33): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to the Silver Pit (Extremely Hard) }}}} Lua marker 6 at (2, 60): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: }}}} Lua marker 7 at (3, 32): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: }}}} Lua marker 8 at (3, 32): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to the Silver Pit (Extremely Hard) }}}} Lua marker 9 at (3, 33): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: }}}} Lua marker 10 at (3, 33): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to the Silver Pit (Extremely Hard) }}}} Lua marker 11 at (4, 38): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: }}}} Lua marker 12 at (5, 54): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: }}}} Lua marker 13 at (6, 53): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: }}}} Lua marker 14 at (8, 51): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: }}}} Lua marker 15 at (8, 57): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: }}}} Lua marker 16 at (9, 53): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: }}}} Lua marker 17 at (9, 67): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: }}}} Lua marker 18 at (10, 54): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: }}}} Lua marker 19 at (10, 64): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: }}}} Lua marker 20 at (10, 66): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: }}}} Lua marker 21 at (11, 47): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to the Temple (Safe) }}}} Lua marker 22 at (11, 47): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: }}}} Lua marker 23 at (11, 65): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: }}}} Lua marker 24 at (13, 50): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: }}}} Lua marker 25 at (13, 50): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to the Storerooms (Easy) }}}} Lua marker 26 at (16, 65): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: }}}} Lua marker 27 at (17, 53): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: }}}} Lua marker 28 at (17, 53): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to the Entrance Hall (Safe) }}}} Lua marker 40 at (23, 45): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 41 at (23, 45): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to the Grid Vault (Hard) }}}} Lua marker 42 at (23, 46): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 43 at (23, 46): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to the Grid Vault (Hard) }}}} Lua marker 44 at (23, 53): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: }}}} Lua marker 45 at (23, 53): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to the Metal Vault (Medium) }}}} Lua marker 46 at (23, 54): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to the Metal Vault (Medium) }}}} Lua marker 47 at (23, 54): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: }}}} Lua marker 53 at (24, 45): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 54 at (24, 45): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to the Grid Vault (Hard) }}}} Lua marker 55 at (24, 46): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 56 at (24, 46): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to the Grid Vault (Hard) }}}} Lua marker 57 at (24, 53): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: }}}} Lua marker 58 at (24, 53): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to the Metal Vault (Medium) }}}} Lua marker 59 at (24, 54): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to the Metal Vault (Medium) }}}} Lua marker 60 at (24, 54): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: }}}} Lua marker 80 at (29, 36): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: }}}} Lua marker 85 at (30, 49): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: }}}} Lua marker 86 at (30, 49): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: leading to the Armoury (Hard) }}}} Lua marker 87 at (30, 50): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: }}}} Lua marker 88 at (30, 50): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: leading to the Armoury (Hard) }}}} Lua marker 91 at (31, 49): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: }}}} Lua marker 92 at (31, 50): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: }}}} Lua marker 102 at (34, 30): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: }}}} Lua marker 103 at (34, 30): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to the Steel Vault (Very Hard) }}}} Lua marker 104 at (34, 31): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: }}}} Lua marker 105 at (34, 31): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to the Steel Vault (Very Hard) }}}} Lua marker 106 at (34, 34): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: }}}} Lua marker 107 at (34, 34): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to the Main Hall (Safe) }}}} Lua marker 108 at (34, 35): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: }}}} Lua marker 109 at (34, 35): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to the Main Hall (Safe) }}}} Lua marker 112 at (35, 30): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: }}}} Lua marker 113 at (35, 30): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to the Steel Vault (Very Hard) }}}} Lua marker 114 at (35, 31): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: }}}} Lua marker 115 at (35, 31): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to the Steel Vault (Very Hard) }}}} Lua marker 116 at (35, 34): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: }}}} Lua marker 117 at (35, 34): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to the Grid Vault (Hard) }}}} Lua marker 118 at (35, 35): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: }}}} Lua marker 119 at (35, 35): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to the Grid Vault (Hard) }}}} Lua marker 121 at (38, 39): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: }}}} Lua marker 122 at (38, 39): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to a Minivault (Hard) }}}} Lua marker 123 at (38, 40): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: }}}} Lua marker 124 at (38, 40): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to a Minivault (Hard) }}}} Lua marker 125 at (39, 39): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: }}}} Lua marker 126 at (39, 39): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to a Minivault (Hard) }}}} Lua marker 127 at (39, 40): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: }}}} Lua marker 128 at (39, 40): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to a Minivault (Hard) }}}} Lua marker 129 at (40, 26): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: }}}} Lua marker 130 at (40, 26): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to the Vestibule (Extremely Hard) }}}} Lua marker 131 at (40, 27): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: }}}} Lua marker 132 at (40, 27): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to the Vestibule (Extremely Hard) }}}} Lua marker 133 at (41, 26): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: }}}} Lua marker 134 at (41, 26): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to the Vestibule (Extremely Hard) }}}} Lua marker 135 at (41, 27): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: }}}} Lua marker 136 at (41, 27): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to the Vestibule (Extremely Hard) }}}} Lua marker 137 at (44, 39): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: }}}} Lua marker 138 at (44, 39): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: leading to the Armoury (Hard) }}}} Lua marker 139 at (44, 40): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: }}}} Lua marker 140 at (44, 40): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to the Main Hall (Safe) }}}} Lua marker 141 at (45, 17): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: }}}} Lua marker 142 at (45, 17): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to the Final Vault (Nightmare!) }}}} Lua marker 143 at (45, 18): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: }}}} Lua marker 144 at (45, 18): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to the Final Vault (Nightmare!) }}}} Lua marker 145 at (45, 39): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: }}}} Lua marker 146 at (45, 39): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: leading to the Armoury (Hard) }}}} Lua marker 147 at (45, 40): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: }}}} Lua marker 148 at (45, 40): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to the Main Hall (Safe) }}}} Lua marker 149 at (46, 17): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: }}}} Lua marker 150 at (46, 17): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to the Final Vault (Nightmare!) }}}} Lua marker 151 at (46, 18): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: }}}} Lua marker 152 at (46, 18): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to the Final Vault (Nightmare!) }}}} Lua marker 153 at (46, 37): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: }}}} Lua marker 154 at (46, 37): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to the Crystal Vault (Extremely Hard) }}}} Lua marker 155 at (46, 38): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: }}}} Lua marker 156 at (46, 38): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to the Crystal Vault (Extremely Hard) }}}} Lua marker 157 at (47, 37): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: }}}} Lua marker 158 at (47, 37): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to the Crystal Vault (Extremely Hard) }}}} Lua marker 159 at (47, 38): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: }}}} Lua marker 160 at (47, 38): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to the Crystal Vault (Extremely Hard) }}}} Lua marker 161 at (47, 55): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: }}}} Lua marker 162 at (47, 67): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: }}}} Lua marker 163 at (49, 48): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: }}}} Lua marker 164 at (53, 55): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: }}}} Lua marker 165 at (53, 67): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: }}}} Lua marker 166 at (54, 45): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: }}}} Lua marker 167 at (55, 45): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: }}}} Lua marker 168 at (55, 52): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: }}}} Lua marker 169 at (60, 6): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 170 at (60, 43): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: }}}} Lua marker 171 at (60, 43): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to the Armoury (Hard) }}}} Lua marker 172 at (61, 11): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: }}}} Lua marker 173 at (61, 43): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: }}}} Lua marker 174 at (61, 43): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to the Armoury (Hard) }}}} Lua marker 175 at (62, 57): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: }}}} Lua marker 176 at (62, 61): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: }}}} Lua marker 177 at (62, 65): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: }}}} Lua marker 178 at (66, 33): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: }}}} Lua marker 179 at (66, 45): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: }}}} Lua marker 180 at (66, 52): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: }}}} Lua marker 181 at (67, 45): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: }}}} Lua marker 182 at (72, 48): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: }}}} Lua marker 183 at (74, 25): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: }}}} Lua marker 184 at (74, 25): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to the Iron Vault (Extremely Hard) }}}} Lua marker 185 at (75, 25): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: }}}} Lua marker 186 at (75, 25): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to the Iron Vault (Extremely Hard) }}}} Lua marker 187 at (76, 53): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: }}}} Lua marker 188 at (76, 53): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to the Coven (Very Hard) }}}} Lua marker 189 at (76, 54): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: }}}} Lua marker 190 at (76, 54): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to the Coven (Very Hard) }}}} Lua marker 191 at (77, 9): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: }}}} Lua marker 192 at (77, 9): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to the Golden Pit (Nightmare!) }}}} Lua marker 193 at (77, 10): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: }}}} Lua marker 194 at (77, 10): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to the Golden Pit (Nightmare!) }}}} Lua marker 195 at (77, 12): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: }}}} Lua marker 196 at (77, 12): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: }}}} Lua marker 197 at (77, 14): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: }}}} Lua marker 198 at (77, 14): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: }}}} Lua marker 199 at (77, 16): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: }}}} Lua marker 200 at (77, 16): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: }}}} Lua marker 201 at (77, 18): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: }}}} Lua marker 202 at (77, 18): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: }}}} Lua marker 203 at (77, 20): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: }}}} Lua marker 204 at (77, 20): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: }}}} Lua marker 205 at (77, 22): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: }}}} Lua marker 206 at (77, 22): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: }}}} Lua marker 207 at (77, 27): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: }}}} Lua marker 208 at (77, 27): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: }}}} Lua marker 209 at (77, 29): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: }}}} Lua marker 210 at (77, 29): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: }}}} Lua marker 211 at (77, 31): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: }}}} Lua marker 212 at (77, 31): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: }}}} Lua marker 213 at (77, 33): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: }}}} Lua marker 214 at (77, 33): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: }}}} Lua marker 215 at (77, 35): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: }}}} Lua marker 216 at (77, 35): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: }}}} Lua marker 217 at (77, 37): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: }}}} Lua marker 218 at (77, 37): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: }}}} Lua marker 219 at (77, 39): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: }}}} Lua marker 220 at (77, 39): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to the Hallway of Sentries (Extremely Hard) }}}} Lua marker 221 at (77, 40): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: }}}} Lua marker 222 at (77, 40): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to the Hallway of Sentries (Extremely Hard) }}}} Lua marker 223 at (77, 53): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: }}}} Lua marker 224 at (77, 53): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to the Coven (Very Hard) }}}} Lua marker 225 at (77, 54): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: }}}} Lua marker 226 at (77, 54): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to the Coven (Very Hard) }}}} >>>>>>>>>>>>>>>>>>>>>>