Dungeon Crawl Stone Soup version 0.21-a0-404-g291f19a (webtiles) character file. 0 forescape the Covered (level 1, 15/15 HPs) Began as a Formicid Wanderer on Oct 31, 2017. Quit the game on level 1 of the Dungeon. The game lasted 00:00:32 (0 turns). forescape the Covered (Formicid Wanderer) Turns: 0, Time: 00:00:32 Health: 15/15 AC: 5 Str: 14 XL: 1 Next: 0% Magic: 2/2 EV: 10 Int: 14 God: Gold: 0 SH: 0 Dex: 9 Spells: 2/2 levels left rFire . . . SeeInvis + b - +2 blowgun rCold . . . Gourm . (no shield) rNeg . . . Faith . e - +0 ring mail rPois . Spirit . (helmet unavailable) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth .......... (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: permanent stasis, dig shafts and tunnels, four strong arms, antennae 3 a: Dig, Shaft Self You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons b - a +2 blowgun (weapon) c - a +0 shortbow Missiles a - a curare-tipped needle (quivered) d - 30 arrows Armour e - a +0 ring mail (worn) Comestibles f - a bread ration Skills: + Level 1.1 Fighting Level 2.0 Maces & Flails + Level 1.0 Throwing + Level 2.1 Armour Level 1.2 Shields + Level 1.1 Spellcasting Level 1.2 Hexes Level 1.1 Transmutations You had 2 spell levels left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. Your four strong arms can wield two-handed weapons with a shield. You have a pair of large antennae on your head. (SInv) Message History Welcome, forescape the Formicid Wanderer. The bosom of this dungeon contains the fabled artefact, the Orb of Zot. Be careful! Halloween tonight. Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ### ##.## ##...## +..@..# ##...## ##.## #+# There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | forescape the Formicid Wanderer began the quest for the Orb. 0 | D:1 | forescape set off with: a curare-tipped needle, a +2 blowgun, a +0 shortbow, 30 arrows, a +0 ring mail, a bread ration 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 0 | D:1 | Quit the game Vault maps used: D:1: dpeg_arrival_rhombi, ashenzari_altar_1 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 0 | N/A | 0 | 0 | N/A | 0 +---------+---------+-------+---------+---------+-------+--------- +---------+---------+-------+---------+---------+-------+---------