Dungeon Crawl Stone Soup version 0.21-a0-404-g291f19a (webtiles) character file. 0 forescape the Charmwright (level 1, 14/14 HPs) Began as an Octopode Wanderer on Oct 31, 2017. Quit the game on level 1 of the Dungeon. The game lasted 00:00:21 (0 turns). forescape the Charmwright (Octopode Wanderer) Turns: 0, Time: 00:00:21 Health: 14/14 AC: 1 Str: 14 XL: 1 Next: 0% Magic: 1/1 EV: 12 Int: 11 God: Gold: 0 SH: 0 Dex: 11 Spells: 0/0 levels left rFire . . . SeeInvis . c - +0 hand axe rCold . . . Gourm . (no shield) rNeg . . . Faith . (helmet restricted) rPois . Spirit . (no amulet) rElec . Reflect . (no ring) rCorr . Harm . (no ring) MR ..... (no ring) Stlth ++........ (no ring) HPRegen 0.04/turn (no ring) MPRegen 0.07/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, stealthy swim, amphibious, 8 rings, constrict 8, camouflage 1, gelatinous body 1 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons c - a +0 hand axe (weapon) Books a - a book of Battle Spells Type Level a - Infusion Charms 1 b - Shroud of Golubria Charms/Translocation 2 c - Song of Slaying Charms 2 d - Spectral Weapon Hexes/Charms 3 e - Regeneration Charms/Necromancy 3 b - Tuennisinu's Catalogue of the Compass Spells Type Level a - Shroud of Golubria Charms/Translocation 2 b - Blink Translocation 2 Comestibles d - a bread ration Skills: + Level 2.0 Fighting + Level 1.0 Axes + Level 1.0 Throwing Level 5.0 Charms Level 1.1 Evocations You couldn't memorise any spells. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are very stealthy in the water. (Stealth+) You are amphibious. You can wear up to eight rings at the same time. You can use your tentacles to constrict eight enemies at once. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) Message History Welcome, forescape the Octopode Wanderer. As you descend in search of the Orb, ghosts and spectres flock about you. This place is haunted! Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ##### #...# #...# #.@.# #...# +...# ##### There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | forescape the Octopode Wanderer began the quest for the Orb. 0 | D:1 | forescape set off with: a book of Battle, Tuennisinu's Catalogue of the Compass, a +0 hand axe, a bread ration 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 1/1 0 | D:1 | Quit the game Vault maps used: D:1: scummos_arrival_gate, minmay_misc_feat_five Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 0 | N/A | 0 | 0 | N/A | 0 +---------+---------+-------+---------+---------+-------+--------- +---------+---------+-------+---------+---------+-------+---------