Dungeon Crawl Stone Soup version 0.21-a0-404-g291f19a (webtiles) character file. 5 forescape the Slasher (level 1, 16/16 HPs) Began as an Octopode Monk on Oct 30, 2017. Quit the game on level 1 of the Dungeon. The game lasted 00:01:28 (266 turns). forescape the Slasher (Octopode Monk) Turns: 266, Time: 00:01:29 Health: 16/16 AC: 1 Str: 10 XL: 1 Next: 80% Magic: 1/1 EV: 14 Int: 9 God: Gold: 0 SH: 0 Dex: 14 Spells: 0/0 levels left rFire . . . SeeInvis . a - +0 falchion rCold . . . Gourm . (no shield) rNeg . . . Faith . (helmet restricted) rPois . Spirit . (no amulet) rElec . Reflect . g - -3 ring of intelligence (curse) rCorr . Harm . (no ring) MR ..... (no ring) Stlth +++....... (no ring) HPRegen 0.05/turn (no ring) MPRegen 0.07/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, stealthy swim, amphibious, 8 rings, constrict 8, camouflage 1, gelatinous body 1 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 falchion (weapon) c - a +0 dagger Missiles e - 23 stones (quivered) Jewellery g - a cursed -3 ring of intelligence (left tentacle) Potions d - a potion of mutation {unknown} Comestibles b - a bread ration f - a chunk of flesh Skills: + Level 3.1 Fighting + Level 3.1 Long Blades + Level 3.0 Dodging + Level 2.7 Stealth You couldn't memorise any spells. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are very stealthy in the water. (Stealth+) You are amphibious. You can wear up to eight rings at the same time. You can use your tentacles to constrict eight enemies at once. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) Message History e - 22 stones (gained 1) e - 23 stones (gained 1) You start resting. A rat is nearby! Found a hand axe. You start resting. You hit the rat. You kill the rat! You see here a rat corpse. You butcher the rat corpse. f - a chunk of flesh You start resting. HP restored. Found a knobbly iron ring. g - a knobbly iron ring Put on which piece of jewellery? (? for menu, Esc to quit) You feel stupid. Oops, that ring feels deathly cold. g - a cursed -3 ring of intelligence (left tentacle) Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ###### ############ #....# #........... #....# #........... #)...# #........... #....##### #...[....... +.....@..# #......†.... #....###.# #........... #..#....###.#########.###. ...................)......> .#..#....###.#############. #. ###### #.# #........ # ... #.#####.# ..... #.# #.# #.....# #.# #.# There were no monsters in sight! Vanquished Creatures 3 bats (D:1) A kobold (D:1) 3 rats (D:1) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | forescape the Octopode Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 266 | D:1 | Quit the game Vault maps used: D:1: eino_arrival_tree_alley Action || total -------------------------++------- Melee: Falchion || 7 Constrict || 4 Dagger || 3 Armor: Skin || 2 Dodge: Dodged || 13 Rpst.: Falchion || 4 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 8 | 0.0 | 0 | 7 | 0.0 | 266 +---------+---------+-------+---------+---------+-------+--------- D:1 | 0 | 8 | 0.0 | 0 | 7 | 0.0 | 266 +---------+---------+-------+---------+---------+-------+---------