Dungeon Crawl Stone Soup version 0.22-a0-538-g76cc104 (webtiles) character file. 19504 fooot the Cleaver (level 12, -1/112 HPs) Began as a Deep Dwarf Earth Elementalist on June 22, 2018. Was a High Priest of Makhleb. Slain by a four-headed hydra (5 damage) ... on level 12 of the Dungeon on June 23, 2018. The game lasted 00:38:02 (12949 turns). fooot the Cleaver (Deep Dwarf Earth Elementalist) Turns: 12949, Time: 00:38:03 Health: -1/112 AC: 8 Str: 19 XL: 12 Next: 37% Magic: 17/21 EV: 12 Int: 19 God: Makhleb [*****.] Gold: 147 SH: 5 Dex: 15 Spells: 10/25 levels left rFire . . . SeeInvis + a - +5 mace "Boacwe" {crush, rPois Dex+2} rCold . . . Gourm . g - +0 buckler rNeg . . . Faith . i - +2 leather armour {rPois} rPois + Spirit . Q - +0 hat {Int+3} rElec + Reflect . G - +0 cloak (curse) rCorr . Harm . (no gloves) MR ++... B - +1 pair of boots {Stlth+} Stlth +++....... (no amulet) HPRegen 0.00/turn L - ring "Doqolidd" {rElec Str+2 SInv} MPRegen 0.17/turn A - ring of protection from magic @: non-regenerating A: damage resistance, heal wounds, sense surroundings 2, no regeneration a: Heal Wounds, Minor Destruction, Lesser Servant of Makhleb, Major Destruction, Greater Servant of Makhleb, Renounce Religion You were on level 12 of the Dungeon. You worshipped Makhleb. Makhleb was extremely pleased with you. You were very hungry. You visited 1 branch of the dungeon, and saw 12 of its levels. You collected 571 gold pieces. You spent 424 gold pieces at shops. Inventory: Hand Weapons a - the +5 mace "Boacwe" (weapon) {crush, rPois Dex+2} (You found it on level 9 of the Dungeon) It inflicts extra damage upon your enemies. It affects your dexterity (+2). It protects you from poison. o - a +2 war axe of chopping M - a +0 blowgun Missiles b - 68 stones (quivered) s - 18 poisoned needles J - 3 poisoned javelins K - 5 curare-tipped needles N - 3 throwing nets Armour g - a +0 buckler (worn) i - a +2 leather armour of poison resistance (worn) B - a +1 pair of boots of stealth (worn) G - a cursed +0 cloak (worn) Q - a +0 hat of intelligence (worn) Jewellery h - the ring of the Firefly {Ice Str+6} (You found it on level 9 of the Dungeon) [ring of ice] It enhances your ice magic. It affects your strength (+6). It makes you vulnerable to fire. It protects you from cold. t - an uncursed ring of flight A - a ring of protection from magic (right hand) H - a +3 ring of evasion L - the ring "Doqolidd" (left hand) {rElec Str+2 SInv} (You found it on level 9 of the Dungeon) [ring of strength] It affects your strength (+2). It insulates you from electricity. It lets you see invisible. Wands I - a wand of iceblast (9) Scrolls c - a scroll of enchant armour f - a scroll of blinking j - 3 scrolls of fog k - 5 scrolls of magic mapping l - 6 scrolls of teleportation r - a scroll of summoning {unknown} u - 2 scrolls of remove curse {unknown} v - a scroll of torment {unknown} y - 2 scrolls of enchant weapon C - a scroll of fear P - a scroll of immolation {unknown} Potions e - a potion of haste m - a potion of resistance n - 4 potions of brilliance p - 5 potions of flight q - 2 potions of agility x - 3 potions of mutation D - 2 potions of cancellation E - 5 potions of curing F - a potion of invisibility Comestibles d - 22 rations Skills: + Level 8.6 Fighting * Level 12.2 Axes + Level 0.2 Armour - Level 2.1 Dodging - Level 2.4 Stealth - Level 4.0 Shields + Level 7.0 Spellcasting - Level 0.8 Transmutations - Level 10.0 Earth Magic + Level 11.7 Invocations You had 10 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Sandblast Erth #####. 1% 1 None b - Passwall Tmut/Erth ####.... 1% 2 None c - Stone Arrow Conj/Erth ####.. 4% 3 #...... d - Petrify Tmut/Erth ####.... 13% 4 ###.... e - Lee's Rapid Deconstr Erth #####..... 5% 5 #####.. Your spell library contained the following spells: Spells Type Power Failure Level Hunger Cause Fear Hex #......... 75% 4 ###.... Confuse Hex #....... 34% 3 #...... Summon Ice Beast Ice/Summ #....... 75% 4 ###.... Tukima's Dance Hex #....... 34% 3 #...... Deflect Missiles Chrm/Air #......... 100% 6 ######. Call Canine Familiar Summ #....... 34% 3 #...... Ensorcelled Hibernation Hex/Ice #..... 19% 2 None Summon Butterflies Summ #....... 12% 1 None Silence Hex/Air #......... 97% 5 #####.. Corona Hex #...... 12% 1 None Summon Hydra Summ #......... 100% 7 ####### Dazzling Spray Conj/Hex #..... 34% 3 #...... Discord Hex #......... 100% 8 ####### Summon Mana Viper Hex/Summ #....... 97% 5 #####.. Yara's Violent Unravell Hex/Tmut #......... 95% 5 #####.. Dungeon Overview and Level Annotations Branches: Dungeon (12/15) Temple (0/1) D:5 Lair (0/6) D:8 Orc (0/2) D:9 Altars: Ashenzari Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Qazlal Ru Trog Zin Shops: D:5 ? D:9 * Annotations: D:11 1 runed door, zeram's ghost, journeyman GnEn D:12 exclusion: manticore, Fannar Innate Abilities, Weirdness & Mutations You are resistant to damage. You can heal yourself by infusing magical energy. You passively map the area around you. You do not regenerate. Message History The four-headed hydra bites you but does no damage. The centaur shoots an arrow. The arrow completely misses you. The centaur shoots an arrow. The arrow hits you but does no damage. Found 33 stones. You see here 2 arrows. A hippogriff comes into view. The hippogriff screeches! Casting: Sandblast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - four-headed hydra Aim: a four-headed hydra (heavily wounded) The blast of sand hits the four-headed hydra. The four-headed hydra is severely wounded. b - 68 stones You block the four-headed hydra's attack. The four-headed hydra bites you! * * * LOW HITPOINT WARNING * * * The four-headed hydra bites you! You die... ..., , ,,*, ,, .# * #.##.####...,,... , , ###### ..........., .... , ,** * ................c###H..#* .######...c............# .... , ................# ...... .........,.....# ,, , ...... * #...c##....#* ,, , ...... , #.