Dungeon Crawl Stone Soup version 0.17.1-1-g73c8601 (webtiles) character file. 0 flyleaff the Skirmisher (level 1, 0/18 HPs) Began as a Formicid Abyssal Knight on Mar 26, 2016. Was an Initiate of Lugonu. Succumbed to a guardian serpent's bolt of poison ... on level 1 of the Dungeon. The game lasted 00:00:29 (108 turns). flyleaff the Skirmisher (Formicid Abyssal Knight) Turns: 108, Time: 00:00:29 Health: 0/18 AC: 3 Str: 16 XL: 1 Next: 0% Magic: 1/2 EV: 11 Int: 11 God: Lugonu [......] Gold: 13 SH: 0 Dex: 10 Spells: 0 memorised, 0 levels left rFire . . . SeeInvis + a - +1 hand axe rCold . . . Clarity . b - +0 leather armour rNeg . . . SustAt . (no shield) rPois . Gourm . (helmet unavailable) rElec . Spirit . (no cloak) rCorr . Warding . (no gloves) rMut . Stasis + (no boots) MR ..... (no amulet) Stlth +......... (no ring) (no ring) @: lethally poisoned (0 -> -13), not resistant to hostile enchantments, very unstealthy A: permanent stasis, dig shafts and tunnels, four strong arms, antennae 3 a: Dig, Shaft Self, Renounce Religion You were on level 1 of the Dungeon. You worshipped Lugonu. Lugonu was noncommittal. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You visited the Abyss 1 time. You collected 13 gold pieces. Inventory: Hand Weapons a - a +1 hand axe (weapon) Armour b - a +0 leather armour (worn) Comestibles c - a bread ration d - a meat ration Skills: - Level 3.2 Fighting + Level 2.0 Axes - Level 2.1 Armour - Level 0.8 Dodging - Level 2.1 Invocations You couldn't memorise any spells. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are under a permanent stasis effect. You can dig through walls and to a lower floor. Your four strong arms can wield two-handed weapons with a shield. You have a pair of large antennae on your head (SInv). Message History You sense a monster nearby. You now have 13 gold pieces. d - a meat ration You sense a monster nearby. Found a bread ration. A guardian serpent comes into view. A small abomination comes into view. The guardian serpent casts a spell at you. The bolt of poison hits you! You are poisoned. Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You pass through the gate. Welcome to the Dungeon! You feel somewhat more hungry. You can no longer depart the Abyss at will. * * * LOW HITPOINT WARNING * * * You feel sick. There is a staircase leading out of the dungeon here. You aren't carrying any potions. You die... ### ##<# +@.# ##.# ### There were no monsters in sight! Notes Turn | Place | Note -------------------------------------------------------------- 0 | Abyss:1 | flyleaff the Formicid Abyssal Knight began the quest for the Orb. 0 | Abyss:1 | Reached XP level 1. HP: 18/18 MP: 2/2 103 | Abyss:1 | Noticed a guardian serpent 106 | Abyss:1 | Noticed a small abomination 107 | D:1 | Escaped the Abyss 108 | D:1 | Succumbed to a guardian serpent's bolt of poison Action || total -------------------------++------- Invok: Depart the Abyss || 1