Dungeon Crawl Stone Soup version 0.17.1-1-g73c8601 (webtiles) character file. 198 flappity the Conjurer (level 5, -2/28 HPs) Began as a Deep Elf Conjurer on Apr 25, 2016. Slain by Sigmund ... wielding a +0 scythe (11 damage) ... on level 3 of the Dungeon. The game lasted 00:09:10 (2534 turns). flappity the Conjurer (Deep Elf Conjurer) Turns: 2534, Time: 00:09:10 Health: -2/28 AC: 4 Str: 5 XL: 5 Next: 47% Magic: 2/14 EV: 13 Int: 21 God: Gold: 130 SH: 0 Dex: 15 Spells: 4 memorised, 3 levels left rFire x . . SeeInvis . t - +2 short sword (flame) rCold + . . Clarity . a - +0 robe rNeg . . . SustAt . (no shield) rPois . Gourm . (no helmet) rElec . Spirit . (no cloak) rCorr . Warding . (no gloves) rMut . Stasis . h - +1 pair of boots MR ..... (no amulet) Stlth ++........ (no ring) m - ring of ice {rC+, rF-} @: very slightly contaminated, not resistant to hostile enchantments, unstealthy A: no striking features a: no special abilities You were on level 3 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 130 gold pieces. Inventory: Hand Weapons t - a +2 short sword of flaming (weapon) (You took it off a kobold on level 2 of the Dungeon) Missiles o - 2 throwing nets {=f, !d} Armour a - a +0 robe (worn) h - a +1 pair of boots (worn) (You found it on level 1 of the Dungeon) Jewellery m - a ring of ice (left hand) {rC+, rF-} (You found it on level 1 of the Dungeon) Scrolls e - a scroll of teleportation i - a scroll of enchant armour l - 2 scrolls of magic mapping {!r} p - 2 scrolls of remove curse Potions f - a potion of heal wounds {unknown} g - 3 potions of curing {unknown} n - a potion of lignification {unknown} q - a potion of resistance {unknown} r - a potion of haste {unknown} Books b - a book of Conjurations Comestibles c - 4 bread rations {@e1} d - a slice of pizza k - 4 meat rations {@e2} s - a royal jelly Skills: - Level 2.7 Dodging - Level 2.5 Stealth + Level 5.2 Spellcasting * Level 6.1 Conjurations + Level 1.8 Hexes You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj #### 1% 1 None b - Searing Ray Conj ####.. 1% 2 None c - Iskenderun's Mystic Conj ####.... 12% 4 ####... e - Fulminant Prism Conj/Hex ###....... 24% 4 ####... Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:3 Sigmund Message History Aim: a hobgoblin, wielding a club The magic dart hits the hobgoblin. You now have 0/14 mp. You don't have enough magic to cast that spell. A goblin comes into view. You puncture the goblin! You burn the goblin. You kill the goblin! You hit the hobgoblin. You burn the hobgoblin. You kill the hobgoblin! You don't have enough magic to cast that spell. There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. You start resting. You are feeling very hungry. You regained 3 hp, and now have 23/28 hp. You regained 5 mp, and now have 6/14 mp. You start resting. Health restored: 28; MP restored: 14 You climb downwards. The ooze hits you but does no damage. The ooze barely misses you. There is a stone staircase leading up here. Aim: an ooze The orb of energy misses the ooze. The ooze misses you. You now have 10/14 mp. Aim: an ooze The magic dart hits the ooze. The ooze barely misses you. You now have 9/14 mp. Aim: an ooze (moderately wounded) The searing ray hits the ooze. You kill the ooze! You now have 7/14 mp. You see here an orc skeleton. Things that are here: a club; a hobgoblin corpse You butcher the hobgoblin corpse. j - 4 chunks of flesh {@w0} You see here a club. You now have 92 gold pieces (gained 14). Found a stone staircase leading up. You see here a flail. p - 2 scrolls of remove curse (gained 1) You see here a whip. You see here a flail. Eating one of 4 chunks of flesh {@w0}. You continue eating. x2 You now have 104 gold pieces (gained 12). You now have 115 gold pieces (gained 11). Eating one of 3 chunks of flesh {@w0}. You continue eating. x2 There is a stone staircase leading up here. Found a stone staircase leading down. MP restored: 14 You now have 130 gold pieces (gained 15). c - 4 bread rations {@e1} (gained 1) n - a fuming dark potion k - 4 meat rations {@e2} (gained 1) A giant cockroach comes into view. Aim: a giant cockroach (resting) The magic dart hits the giant cockroach. You kill the giant cockroach! You now have 13/14 mp. Sigmund the Dreaded comes into view. He is wielding a scythe. Okay, then. You conjure a prism of explosive energy! You now have 9/14 mp. Your fulminant prism crackles loudly. Sigmund mumbles some strange words. Sigmund flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. The blast of energy engulfs something. You miscast Fulminant Prism. You are very lightly contaminated with residual magic. Your skin glows momentarily. You now have 6/14 mp. You miscast Fulminant Prism. Strange energies run through your body. Something tries to affect you, but you resist. You now have 2/14 mp. Something tries to affect you, but you resist. Something tries to affect you, but you resist. A puff of flame appears from out of thin air! The puff of flame hits you! You take 1 damage, and have 27/28 hp. You conjure a prism of explosive energy! You now have 0/14 mp. Your fulminant prism crackles loudly. All of the chunks of flesh in your inventory have rotted away. The blast of energy engulfs something. Something hits you! You take 10 damage, and have 17/28 hp. MASSIVE DAMAGE!! Something barely misses you. You hit something. You burn something. Unknown command. You hit something. You burn something. Something hits you! You take 9 damage, and have 9/28 hp. MASSIVE DAMAGE!! You barely miss something. Something hits you! You die... ## #..##..# #...........< ##....### #..###...##.. ####...########.#....# #.# #........##...#.#######.# #........##.....# #....# #........#..#..## #.#... #........#....## #...## #...######{#..### ###..### #..#######@...######....##. #.......................#?. ##.########.....##.#####..# #.........#.# .## #.>....#.....# .. .........###........... ###....### #..........# #...# #.#######. ..... ..# There were no monsters in sight! Vanquished Creatures A wasp zombie (D:3) An orc wizard (D:2) An orc priest (D:3) A gnoll (D:2) 5 adders (D:2) 2 oozes A worm (D:2) 3 orcs (D:3) 2 ball pythons (D:2) 2 giant cockroaches 7 hobgoblins 7 bats 2 giant newts 6 goblins 7 kobolds 9 rats 57 creatures vanquished. Vanquished Creatures (others) 5 fulminant prisms (D:3) 5 creatures vanquished. Grand Total: 62 creatures vanquished Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | flappity the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 299 | D:1 | Reached XP level 2. HP: 15/15 MP: 4/8 889 | D:2 | Reached skill level 4 in Spellcasting 960 | D:2 | Reached XP level 3. HP: 19/19 MP: 6/10 1197 | D:2 | Learned a level 2 spell: Searing Ray 1204 | D:2 | Reached skill level 5 in Conjurations 1558 | D:2 | Reached XP level 4. HP: 24/24 MP: 5/12 1925 | D:2 | Learned a level 4 spell: Fulminant Prism 1930 | D:2 | Learned a level 4 spell: Iskenderun's Mystic Blast 2035 | D:2 | Reached skill level 5 in Spellcasting 2035 | D:2 | Reached skill level 1 in Hexes 2123 | D:3 | Reached XP level 5. HP: 15/28 MP: 9/14 2278 | D:3 | Reached skill level 6 in Conjurations 2503 | D:3 | Noticed Sigmund 2534 | D:3 | Slain by Sigmund Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 7 | || 7 Dagger | 1 | || 1 Short sword | | 8 || 8 Cast: Magic Dart | 58 | 24 || 82 Searing Ray | 4 | 2 || 6 Fulminant Prism | | 5 || 5 Iskenderun's Myst | | 4 || 4 Use: Scroll | 8 | || 8 Stab: Sleeping | 1 | || 1 Eat: Chunk | 2 | 4 || 6 Vault maps used: D:1: dpeg_arrival_ratfight D:2: item_on_display_a D:3: first_bread, uniq_sigmund Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.4 | 4.4 | 10.3 | 187.7 Dungeon | 100.0 | 100.0 | 0.4 | 4.4 | 10.3 | 187.7 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 94.3 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 94.3 +-------+-------+-------+-------+-------+----------------------