Dungeon Sprint DCSS version 0.21.1-1-g345015f (webtiles) character file. 7 fispok69 the Charmwright (level 2, -9/40 HPs) Began as a Gnoll Skald on June 24, 2018. Was an Initiate of Makhleb. Blown up by a great orb of eyes (38 damage) ... with a disintegration bolt ... in the Dungeon (Sprint V: "Ziggurat Sprint"). The game lasted 00:01:11 (76 turns). fispok69 the Charmwright (Gnoll Skald) Turns: 76, Time: 00:01:11 Health: -9/40 AC: 17 Str: 30 XL: 2 Next: 0% Magic: 8/8 EV: 13 Int: 15 God: Makhleb [......] Gold: 0 SH: 0 Dex: 14 Spells: 9/12 levels left rFire + + + SeeInvis . M - +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} rCold . . . Gourm . (no shield) rNeg . . . Faith . F - +5 fire dragon scales rPois + Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... NoTele + (no boots) Stlth .......... (no amulet) HPRegen 0.13/turn A - +6 ring of strength MPRegen 0.11/turn B - +6 ring of strength @: berserking, very quick A: distributed training, fangs 1, strong nose a: Renounce Religion You were in the Dungeon. You worshipped Makhleb. Makhleb was noncommittal. You were not hungry. You visited 1 branch Inventory: Hand Weapons a - a +0 falchion J - a +5 double sword L - the +7 Singing Sword (You found it in the Dungeon) M - the +8 lance "Wyrmbane" (weapon) {slay drac, rPois rF+ rC+ AC+3} (You found it in the Dungeon) It affects your AC (+3). It protects you from fire. It protects you from cold. It protects you from poison. N - the +6 shillelagh "Devastator" {shatter} (You found it in the Dungeon) O - the +0 sword of Power (You found it in the Dungeon) Armour b - a +0 leather armour F - +5 fire dragon scales (worn) G - +5 gold dragon scales H - a +3 large shield I - a +3 shield K - the +18 shield of the Gong {rElec rN+ MR+ EV-5} (You found it in the Dungeon) It affects your evasion (-5). It insulates you from electricity. It protects you from negative energy. It affects your resistance to hostile enchantments. Jewellery w - a +6 ring of dexterity x - a +6 ring of dexterity y - a +6 ring of intelligence z - a +6 ring of intelligence A - a +6 ring of strength (left hand) B - a +6 ring of strength (right hand) Wands C - a wand of disintegration (7) D - a wand of iceblast (7) E - a wand of acid (7) Scrolls j - 4 scrolls of blinking q - 4 scrolls of amnesia r - 7 scrolls of fog s - a scroll of holy word t - 5 scrolls of identify u - 5 scrolls of remove curse v - 2 scrolls of fear Potions e - 10 potions of curing f - 10 potions of heal wounds g - 6 potions of haste h - 7 potions of magic i - 2 potions of berserk rage k - 2 potions of brilliance l - 2 potions of invisibility m - 4 potions of resistance o - 5 potions of agility p - 5 potions of might Books c - a book of Battle Spells Type Level a - Infusion Charms 1 b - Shroud of Golubria Charms/Translocation 2 c - Song of Slaying Charms 2 d - Spectral Weapon Hexes/Charms 3 e - Regeneration Charms/Necromancy 3 Comestibles d - 7 rations Skills: + Level 5.1 Fighting + Level 2.3 Short Blades + Level 5.1 Long Blades + Level 2.3 Axes + Level 2.3 Maces & Flails + Level 2.3 Polearms + Level 2.3 Staves + Level 2.3 Slings + Level 2.3 Bows + Level 2.3 Crossbows + Level 2.3 Throwing + Level 3.5 Armour + Level 5.1 Dodging + Level 2.3 Stealth + Level 2.3 Shields + Level 2.3 Unarmed Combat + Level 5.5 Spellcasting + Level 1.8 Conjurations + Level 1.8 Hexes + Level 5.8 Charms + Level 1.8 Summonings + Level 1.8 Necromancy + Level 1.8 Translocations + Level 1.8 Transmutations + Level 1.8 Fire Magic + Level 1.8 Ice Magic + Level 1.8 Air Magic + Level 1.8 Earth Magic + Level 1.8 Poison Magic + Level 2.5 Invocations + Level 2.3 Evocations You had 9 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Infusion Chrm ###. 3% 1 None b - Song of Slaying Chrm ###..... 4% 2 #...... Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Beogh Jiyva Lugonu Annotations: D 1 transporter Innate Abilities, Weirdness & Mutations Your experience applies equally to all skills. You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Message History You finish putting on your +5 fire dragon scales. Welcome to arena 1. You enter the transporter and appear at another place. A slime creature and a great orb of eyes come into view. The slime creature quivers. Found a book of Dreams and a +2 ring of protection. Found a transporter. Unknown command. A red film seems to cover your vision as you go berserk! You feel yourself moving faster! You feel mighty! Unknown command. Attack whom? Press: ? - help, Dir - move target cursor, f - great orb of eyes Aim: a great orb of eyes You completely miss the great orb of eyes. The slime creature hits you! The great orb of eyes gazes at you. You are blasted! Ouch! That really hurt! You die... ▓▓▓▓▓▓▓ ▓.8©8.▓ ∆∆∆ ▓.....▓ ▓.=.:.▓ ▓.....▓ ▓.GJ..▓ ▓..@..▓ ▓▓▓▓▓▓▓ ∆∆∆ ∆ ∆ You could see a great orb of eyes and a slime creature. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Found the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} 0 | D | Found the +7 great mace "Firestarter" {inner flame, rF++} 0 | D | fispok69 the Gnoll Skald began the quest for the Orb. 0 | D | Reached XP level 1. HP: 20/20 MP: 6/6 0 | D | Found a deep blue altar of Sif Muna. 0 | D | Found a bloodstained altar of Trog. 0 | D | Found a sacrificial altar of Ru. 0 | D | Found a stormy altar of Qazlal. 0 | D | Found an iron altar of Okawaru. 1 | D | Found a sparkling altar of Nemelex Xobeh. 1 | D | Found a blossoming altar of Fedhas. 3 | D | Found a transporter. 3 | D | Found an ancient bone altar of Kikubaaqudgha. 3 | D | Found a viscous altar of Jiyva. 3 | D | Found a corrupted altar of Lugonu. 3 | D | Found a hazy altar of Hepliaklqana. 3 | D | Found a burning altar of Makhleb. 3 | D | Found an opulent altar of Gozag. 43 | D | Found the +9 heavy crossbow "Sniper" {velocity, Acc+∞ SInv} 43 | D | Found the +10 dark maul {crush} 43 | D | Found the +15 Maxwell's patent armour {-Cast -Tele rElec MR+ rCorr} 43 | D | Found the +18 shield of the Gong {rElec rN+ MR+ EV-5} 43 | D | Found the cursed +14 obsidian axe {chop, +Fly SInv *Curse} 45 | D | Found the +6 shillelagh "Devastator" {shatter} 45 | D | Found the +11 plutonium sword {*Contam Stlth-} 45 | D | Found the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} 45 | D | Found the +9 sword of Zonguldrok {reap} 45 | D | Found the cursed +13 scythe of Curses {drain, *Curse} 45 | D | Found the +0 sword of Power 45 | D | Found the -3 mace of Variability {chaos} 45 | D | Found the +7 Singing Sword 45 | D | Found the +7 longbow "Piercer" {penet, EV-2} 48 | D | Became a worshipper of Makhleb the Destroyer 57 | D | Reached skill level 5 in Fighting 57 | D | Reached skill level 5 in Long Blades 57 | D | Reached skill level 5 in Dodging 57 | D | Reached skill level 5 in Spellcasting 57 | D | Reached skill level 1 in Conjurations 57 | D | Reached skill level 1 in Hexes 57 | D | Reached skill level 1 in Summonings 57 | D | Reached skill level 1 in Necromancy 57 | D | Reached skill level 1 in Translocations 57 | D | Reached skill level 1 in Transmutations 57 | D | Reached skill level 1 in Fire Magic 57 | D | Reached skill level 1 in Ice Magic 57 | D | Reached skill level 1 in Air Magic 57 | D | Reached skill level 1 in Earth Magic 57 | D | Reached skill level 1 in Poison Magic 57 | D | Reached XP level 2. HP: 27/27 MP: 6/8 61 | D | Learned a level 2 spell: Song of Slaying 74 | D | Entered arena 2. 74 | D | Noticed a great orb of eyes 74 | D | Noticed a slime creature 74 | D | Found a transporter. 76 | D | Blown up by a great orb of eyes Skill XL: | 1 | ---------------+----+----- Fighting | 5 | 5.1 Short Blades | 2 | 2.3 Long Blades | 5 | 5.1 Axes | 2 | 2.3 Maces & Flails | 2 | 2.3 Polearms | 2 | 2.3 Staves | 2 | 2.3 Slings | 2 | 2.3 Bows | 2 | 2.3 Crossbows | 2 | 2.3 Throwing | 2 | 2.3 Armour | 3 | 3.5 Dodging | 5 | 5.1 Stealth | 2 | 2.3 Shields | 2 | 2.3 Unarmed Combat | 2 | 2.3 Spellcasting | 5 | 5.5 Conjurations | 1 | 1.8 Hexes | 1 | 1.8 Summonings | 1 | 1.8 Necromancy | 1 | 1.8 Translocations | 1 | 1.8 Transmutations | 1 | 1.8 Fire Magic | 1 | 1.8 Ice Magic | 1 | 1.8 Air Magic | 1 | 1.8 Earth Magic | 1 | 1.8 Poison Magic | 1 | 1.8 Invocations | 2 | 2.5 Evocations | 2 | 2.3 Charms | | 5.8 Action || total -------------------------++------- Melee: Lance || 1 Use: Potion || 2