Dungeon Crawl Stone Soup version 0.23-a0-296-ga3b1b28 (console) character file. 0 firemonkey the Skirmisher (level 1, 0/16 HPs) Began as an Octopode Abyssal Knight on Oct 5, 2018. Was a Follower of Lugonu. Slain by a white imp (5 damage) ... on level 1 of the Abyss. The game lasted 00:00:08 (83 turns). firemonkey the Skirmisher (Octopode Abyssal Knight) Turns: 83, Time: 00:00:09 Health: 0/16 AC: 1 Str: 11 XL: 1 Next: 0% Magic: 2/2 EV: 13 Int: 14 God: Lugonu [*.....] Gold: 7 SH: 0 Dex: 11 Spells: 0/0 levels left rFire . . . SeeInvis . a - +1 spear rCold . . . Gourm . (no shield) rNeg . . . Faith . (helmet restricted) rPois . Spirit . (no amulet) rElec . Reflect . (no ring) rCorr . Harm . (no ring) MR ..... (no ring) Stlth ++........ (no ring) HPRegen 0.05/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, stealthy swim, amphibious, 8 rings, constrict 8, camouflage 1, gelatinous body 1 a: Depart the Abyss, Renounce Religion You were on level 1 of the Abyss. You worshipped Lugonu. Lugonu was aware of your devotion. You were not hungry. You visited 0 branches of the dungeon, and saw 0 of its levels. You visited the Abyss 1 time. You collected 7 gold pieces. Inventory: Hand Weapons a - a +1 spear (weapon) Comestibles b - a ration Skills: + Level 3.0 Fighting + Level 2.0 Polearms + Level 2.3 Dodging + Level 2.0 Invocations You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (0/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are very stealthy in the water. (Stealth+) You are amphibious. You can wear up to eight rings at the same time. You can use your tentacles to constrict eight enemies at once. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! The white imp closely misses you. You hit the white imp. Your grab misses the white imp. The white imp is moderately wounded. The white imp barely misses you. You hit the white imp. You grab the white imp. The white imp is heavily wounded. You constrict the white imp, but do no damage. The white imp barely misses you. You completely miss the white imp. The white imp is heavily wounded. You constrict the white imp, but do no damage. The white imp barely misses you. You hit the white imp. The white imp is severely wounded. You constrict the white imp. The chaos spawn closely misses you. The white imp hits you. The white imp freezes you. You die... ≈ #. .# .. .# . ... # . .#### .#...# .#.#..#.. .# ##4. #.#.#..# . ..#..#.##5.....#. .. ........4@...#... ..## +..###..#'..# #...#..........#.# ..#.....#..#..# #####............#... #...#.#.#.##.#...# .. # ......#.. ....# # # ##..#.#....#....# ##.###.#.+#. .+. .. # You could see a chaos spawn and a white imp. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | Abyss:1 | firemonkey the Octopode Abyssal Knight began the quest for | the Orb. 0 | Abyss:1 | Reached XP level 1. HP: 16/16 MP: 2/2 76 | Abyss:1 | Noticed a chaos spawn 83 | Abyss:1 | Slain by a white imp Vault maps used: Action || total -------------------------++------- Melee: Spear || 4 Constrict || 1 Dodge: Dodged || 5 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 0 | 0 | N/A | 0 | 0 | -nan +---------+---------+-------+---------+---------+------- +---------+---------+-------+---------+---------+-------