Dungeon Crawl Stone Soup version 0.23-a0-295-g2e428d4 (console) character file.

0 firemonkey the Ducker (level 1, 11/11 HPs)
             Began as a Spriggan Abyssal Knight on Oct 4, 2018.
             Was an Initiate of Lugonu.
             Got out of the dungeon alive.
             The game lasted 00:01:50 (194 turns).

firemonkey the Ducker (Spriggan Abyssal Knight)      Turns: 194, Time: 00:01:50

Health: 11/11      AC:  2    Str:  8    XL:     1   Next: 0%
Magic:  2/3        EV: 18    Int: 13    God:    Lugonu [......]
Gold:   0          SH:  0    Dex: 15    Spells: 0/0 levels left

rFire    . . .     SeeInvis +   a - +1 short sword
rCold    . . .     Gourm    .   (shield restricted)
rNeg     . . .     Faith    .   b - +0 robe
rPois    .         Spirit   .   (helmet restricted)
rElec    .         Reflect  .   (no cloak)
rCorr    .         Harm     .   (gloves unavailable)
MR       .....                  (boots unavailable)
Stlth    +.........             (no amulet)
HPRegen  0.03/turn              (no ring)
MPRegen  0.08/turn              (no ring)

@: very slightly contaminated, invisible, very quick
A: very small, unfitting armour, see invisible, herbivore, speed 3, slow
metabolism 2
a: Renounce Religion


You escaped.
You worshipped Lugonu.
Lugonu was noncommittal.
You were not hungry.

You visited 1 branch of the dungeon, and saw 1 of its levels.
You visited the Abyss 1 time.

Inventory:

Hand Weapons
 a - a +1 short sword (weapon)
Missiles
 m - 25 arrows
Armour
 b - a +0 robe (worn)
Jewellery
 i - an uncursed amulet of guardian spirit {unknown}
Potions
 d - 3 potions of brilliance
Comestibles
 c - 3 rations


   Skills:
 + Level 2.4 Fighting
 + Level 2.1 Short Blades
 + Level 3.5 Dodging
 + Level 1.7 Invocations


You couldn't memorise any spells.
You didn't know any spells.
Your spell library contained the following spells:

 Spells                   Type           Power        Failure   Level  Hunger
 Animate Skeleton         Necr           N/A          30%         1    ##.....
 Pain                     Necr           #...         30%         1    ##.....
 Regeneration             Chrm/Necr      #.........   67%         3    ####...
 Vampiric Draining        Necr           #.........   67%         3    ####...
 Animate Dead             Necr           N/A          97%         4    #####..


Dungeon Overview and Level Annotations

Branches:
Dungeon (1/15)            

Altars:


Innate Abilities, Weirdness & Mutations

You are very small and have problems with some larger weapons.
You are too small for most types of armour.
You have supernaturally acute eyesight. (SInv)
You are a herbivore.
You cover ground extremely quickly.
You need to consume almost no food.


Message History

You see here 25 arrows.
m - 25 arrows
As you read the scroll labeled UPOSAY IPAECS, it crumbles to dust.
You feel aware of your surroundings. It was a scroll of magic mapping.
As you read the scroll labeled VIODEGEOTHRI, it crumbles to dust.
It is a scroll of identify.
d - 3 potions of brilliance
As you read the scroll labeled FERRIZ JAENOWA, it crumbles to dust.
You feel blessed for a moment. It was a scroll of remove curse.
As you read the scroll labeled VETA SIUNIN, it crumbles to dust.
You hear whispers in an ancient language.
It was a scroll of random uselessness.
It was a potion of invisibility.
You fade into invisibility!
You are very lightly contaminated with residual magic.
It was a potion of heal wounds. You feel much better.
It was a potion of curing. You feel better.
There is a staircase leading out of the dungeon here.
Are you sure you want to leave the Dungeon? This will make you lose the game! 
You have escaped!

****,,,,,,,,*     *,*
   *,********    **,**
   *,*           *,,,*
   *,*  **********,*,,
   *,** *,,,,,,,**,,,*
   *,,* *,,,,,,,******
   ##+##*,,,,,,,*
   #...#,,,,,,,,*
***#.@.#,,,,,,,,* ****
*,,#...#,,,,,,,,* *,,,
*,*##+##,,,,,,,,* *,**
*,**,,,,,******** *,*
*,**,,,,**        *,**
*,**,*,,*    ******,,,
*,**,*,,**   *,,,,,,,,
*,,,,,,,,**  *,,,,,,,,
****,,,,,,****,,,,,,,,


There were no monsters in sight!


Notes
Turn   | Place    | Note
-------+----------+-------------------------------------------
     0 | Abyss:1  | firemonkey the Spriggan Abyssal Knight began the quest for
                  | the Orb.
     0 | Abyss:1  | Reached XP level 1. HP: 11/11 MP: 3/3
    77 | Abyss:2  | Noticed a thrashing horror
   147 | Abyss:2  | Noticed a starcursed mass
   182 | D:1      | Escaped the Abyss
   194 | D:$      | Got out of the dungeon alive.

Vault maps used:
D:1:      dpeg_arrival_tiny_e
Abyss:1:  evilmike_abyss_exit_vortex, minivault_25_ag, minivault_11
Abyss:2:  evilmike_abyss_exit_13

Action                   || total
-------------------------++-------
Invok: Depart the Abyss  ||     1
  Use: Scroll            ||     4
       Potion            ||     3

Table legend:
 A = Non-vault XP
 B = Vault XP
 C = Vault XP percentage of total XP
 D = Non-vault monster count
 E = Vault monster count
 F = Vault count percentage of total count

                 A         B        C        D         E        F   
            +---------+---------+-------+---------+---------+-------
      Total |       0 |       0 |  N/A  |       0 |       0 |  -nan
            +---------+---------+-------+---------+---------+-------
            +---------+---------+-------+---------+---------+-------