Dungeon Crawl Stone Soup version 0.23-a0-14-g8c9a20f (console) character file. 0 firemonkey the Skirmisher (level 1, 20/20 HPs) Began as a Merfolk Wanderer on Aug 2, 2018. Got out of the dungeon alive. The game lasted 00:00:04 (1 turns). firemonkey the Skirmisher (Merfolk Wanderer) Turns: 1, Time: 00:00:05 Health: 20/20 AC: 2 Str: 11 XL: 1 Next: 0% Magic: 1/1 EV: 11 Int: 10 God: Gold: 0 SH: 0 Dex: 15 Spells: 0/0 levels left rFire . . . SeeInvis . a - +2 hand crossbow rCold . . . Gourm . (no shield) rNeg . . . Faith . e - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.07/turn (no ring) @: no status effects A: change form in water, swift swim, stealthy swim a: no special abilities You escaped. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +2 hand crossbow (weapon) c - a +0 mace f - a +0 dagger Missiles b - 26 bolts (quivered) Armour e - a +0 robe (worn) Potions d - a potion of lignification Comestibles g - a ration Skills: + Level 4.3 Fighting Level 1.5 Bows + Level 1.5 Crossbows + Level 2.1 Stealth You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History Hello, welcome to Dungeon Crawl Stone Soup 0.23-a0-14-g8c9a20f! (c) Copyright 1997-2002 Linley Henzell, 2002-2018 Crawl DevTeam Read the instructions for legal details. (Options read from firemonkey.rc.) Welcome, firemonkey the Merfolk Wanderer. The bosom of this dungeon contains the fabled artefact, the Orb of Zot. Press ? for a list of commands and other information. Found a ration and 7 gold pieces. Found a staircase leading out of the dungeon. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! #+# ####.#### # ..#$#.. # #. .#.#. .# #..#...#..# ####.....#### +.....@.....+ ####.....#### #..#...#..# #. .#%#. .# # ..#.#.. # ####.#### #+# There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | firemonkey the Merfolk Wanderer began the quest for the Orb. 0 | D:1 | firemonkey set off with: a +2 hand crossbow, 26 bolts, a +0 mace, a potion of lignification, a +0 robe, a +0 dagger, a ration 0 | D:1 | Reached XP level 1. HP: 20/20 MP: 1/1 1 | D:$ | Got out of the dungeon alive. Vault maps used: D:1: nzn_arrival_crosshair Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 0 | N/A | 0 | 0 | N/A | 1 +---------+---------+-------+---------+---------+-------+--------- +---------+---------+-------+---------+---------+-------+---------