Dungeon Crawl Stone Soup version 0.21-a0-442-g848f44b (webtiles) character file. 3 fernweh the Vexing (level 1, -2/9 HPs) Began as a Vine Stalker Arcane Marksman on Nov 11, 2017. Slain by a goblin ... wielding a +0 club (3 damage) ... on level 1 of the Dungeon on Nov 12, 2017. The game lasted 00:02:49 (67 turns). fernweh the Vexing (Vine Stalker Arcane Marksman) Turns: 67, Time: 00:02:50 Health: -2/9 AC: 2 Str: 12 XL: 1 Next: 50% Magic: 0/3 EV: 12 Int: 13 God: Gold: 11 SH: 0 Dex: 14 Spells: 1/2 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 robe rPois . Spirit + (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.03/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: fangs 2, magic shield, antimagic bite, no potion heal 3, rot immunity a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 11 gold pieces. Inventory: Missiles c - 5 javelins (quivered) d - 2 throwing nets Armour a - a +0 robe (worn) Potions e - a potion of lignification {unknown} Books b - a book of Debilitation Spells Type Level a - Corona Hexes 1 b - Slow Hexes 2 c - Inner Flame Hexes/Fire 3 d - Portal Projectile Hexes/Translocation 3 e - Cause Fear Hexes 4 f - Leda's Liquefaction Hexes/Earth 4 Comestibles f - a bread ration Skills: + Level 0.8 Fighting + Level 2.0 Throwing + Level 1.5 Dodging + Level 1.1 Spellcasting + Level 3.1 Hexes You had one spell level left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Corona Hex #...... 8% 1 ##..... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions cannot restore your health. You are immune to rotting. Message History The kobold is moderately wounded. The kobold hits you. You miss the kobold. Your bite misses the kobold. The kobold is moderately wounded. The kobold hits you but does no damage. The goblin hits you with a club. You barely miss the kobold. The kobold is moderately wounded. The kobold completely misses you. The goblin closely misses you. You closely miss the kobold. Your bite misses the kobold. The kobold is moderately wounded. The kobold misses you. The goblin hits you but does no damage. You hit the kobold. Your bite misses the kobold. The kobold is severely wounded. The kobold hits you. * * * LOW HITPOINT WARNING * * * The goblin barely misses you. You closely miss the kobold. Your bite misses the kobold. The kobold is severely wounded. The kobold closely misses you. The goblin hits you with a club. You die... ..... [ ..... .# . ...### .# .. #######...##.#..# ................# ............#... . .......K...###.# .. ......g@.....#.###.. ...........#........ ............?#..#### ..........##....### ## ############......# ... #......##..## .#####............ .............###### K..####......†..... You could see a goblin and a kobold. Vanquished Creatures 2 goblins (D:1) A rat (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | fernweh the Vine Stalker Arcane Marksman began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 3/3 4 | D:1 | Upgraded the game from 0.21-a0-440-g28109cb to 0.21-a0-442-g848f44b 67 | D:1 | Slain by a goblin Vault maps used: D:1: sevenhm_arrival_forest_fort_small_4, serial_curves, eino_curves_02, eino_curves_04 Skill XL: | 1 | ---------------+----+----- Throwing | 2 | 2.0 Fighting | | 0.8 Dodging | | 1.5 Spellcasting | | 1.1 Hexes | | 3.1 Action || total -------------------------++------- Melee: Unarmed || 15 Bite || 3 Cast: Corona || 1 Armor: Robe || 3 Dodge: Dodged || 11 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 5 | 0.0 | 0 | 3 | 0.0 | 67 +---------+---------+-------+---------+---------+-------+--------- D:1 | 0 | 5 | 0.0 | 0 | 3 | 0.0 | 67 +---------+---------+-------+---------+---------+-------+---------