Dungeon Crawl Stone Soup version 0.22-a0-301-gf0fe05c (webtiles) character file. 36 felt the Cudgeler (level 3, -2/28 HPs) Began as a Formicid Gladiator on Mar 27, 2018. Killed from afar by Sigmund (10 damage) ... with a magic dart ... on level 2 of the Dungeon. The game lasted 00:03:17 (908 turns). felt the Cudgeler (Formicid Gladiator) Turns: 908, Time: 00:03:17 Health: -2/28 AC: 3 Str: 19 XL: 3 Next: 57% Magic: 3/3 EV: 12 Int: 7 God: Gold: 35 SH: 0 Dex: 12 Spells: 2/2 levels left rFire . . . SeeInvis + a - +0 flail rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 leather armour rPois . Spirit . (helmet unavailable) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.09/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: permanent stasis, dig shafts and tunnels, four strong arms, antennae 3 a: Dig, Shaft Self You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 35 gold pieces. Inventory: Hand Weapons a - a +0 flail (weapon) Missiles i - 8 silver javelins (quivered) Armour b - a +0 leather armour (worn) Scrolls c - a scroll of teleportation {unknown} f - 4 scrolls of identify {unknown} h - a scroll of remove curse {unknown} k - a scroll of random uselessness {unknown} Potions e - a potion of ambrosia {unknown} g - 2 potions of agility {unknown} j - 2 potions of haste {unknown} Comestibles d - 2 rations Skills: * Level 2.8 Fighting * Level 3.5 Maces & Flails + Level 2.0 Throwing + Level 0.9 Armour + Level 2.9 Dodging You had 2 spell levels left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. Your four strong arms can wield two-handed weapons with a shield. You have a pair of large antennae on your head. (SInv) Message History You sock Sigmund! Sigmund is moderately wounded. Sigmund misses you. You barely miss Sigmund. Sigmund is moderately wounded. Sigmund misses you. You closely miss Sigmund. Sigmund is moderately wounded. You sock Sigmund! Sigmund is severely wounded. Sigmund hits you with an enchanted scythe! You thump Sigmund! Sigmund is almost dead. Sigmund hits you with an enchanted scythe. * * * LOW HITPOINT WARNING * * * You completely miss Sigmund. Sigmund is almost dead. Sigmund casts a spell at you. The magic dart hits you! You die... # #.....#.# ####.##.## #.#>#.#.#.# #...<...# #.........# #..###.## #.#..##g### #..# #.# ........@# #..# #.# .........# #..# #.# #.#..###.# ###.# #.# # #.. ##.#####...###.# #. #.g@@.†.......... # ##.#####.#.....## ### #.#.##### #.#.# #.#.# #.#.# #.#.# {#.# You could see Sigmund (invisible) and a hobgoblin. Vanquished Creatures A dart slug (D:1) 2 bats (D:1) 2 giant cockroaches (D:1) 8 goblins (D:1) 5 hobgoblins 2 jackals (D:1) A frilled lizard (D:1) 3 kobolds (D:1) 5 rats (D:1) 29 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | felt the Formicid Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 241 | D:1 | Reached XP level 2. HP: 19/23 MP: 2/2 486 | D:1 | Reached XP level 3. HP: 19/28 MP: 3/3 888 | D:2 | Noticed Sigmund 908 | D:2 | Killed from afar by Sigmund Vault maps used: D:1: lordsloth_arrival_two_stooges D:2: makhleb_grotto_becter, serial_co_window_serial, co_window_of_opportunity_a, co_window_paths_a, co_window_of_opportunity_a, co_window_paths_b, co_window_paths_a, co_window_paths_c, co_window_broadway_a, co_window_of_opportunity_b, glass_columns_a, glass_columns_b, glass_columns_b, glass_columns_b, glass_columns_b, elyvilon_altar_5, uniq_terence, uniq_sigmund Action || total -------------------------++------- Melee: Flail || 97 Stab: Sleeping || 1 Armor: Leather armour || 25 Dodge: Dodged || 53 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 52 | 0.0 | 0 | 29 | 0.0 | 908 +---------+---------+-------+---------+---------+-------+--------- D:1 | 0 | 48 | 0.0 | 0 | 27 | 0.0 | 817 D:2 | 0 | 4 | 0.0 | 0 | 2 | 0.0 | 91 +---------+---------+-------+---------+---------+-------+---------