Dungeon Crawl Stone Soup version 0.22.0-16-gc6d26f6 (webtiles) character file. 23 fearitself the Ducker (level 3, 0/24 HPs) Began as a Barachi Necromancer on Aug 17, 2018. Slain by a quokka (2 damage) ... on level 1 of the Dungeon. The game lasted 00:02:07 (1143 turns). fearitself the Ducker (Barachi Necromancer) Turns: 1143, Time: 00:02:08 Health: 0/24 AC: 2 Str: 9 XL: 3 Next: 0% Magic: 3/6 EV: 13 Int: 16 God: Gold: 41 SH: 0 Dex: 12 Spells: 5/6 levels left rFire . . . SeeInvis . d - +0 short sword rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.10/turn (no ring) @: slow A: +LOS, swims, slowness 1, strong legs 1 a: Hop You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 41 gold pieces. Innate Abilities, Weirdness & Mutations Shadows flee at your approach. (+LOS) You can swim through water. You cover ground slowly. You can hop short distances. Skills: + Level 3.7 Dodging - Level 1.7 Stealth - Level 2.1 Spellcasting - Level 3.6 Necromancy You had 5 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Pain Necr ##.. 4% 1 #...... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Animate Dead Necr N/A 43% 4 #####.. Animate Skeleton Necr N/A 4% 1 #...... Vampiric Draining Necr ##........ 14% 3 ###.... Regeneration Chrm/Necr #......... 28% 3 ###.... Inventory: Hand Weapons d - a +0 short sword (weapon) e - a +0 dagger Missiles i - 24 sling bullets Armour a - a +0 robe (worn) Jewellery j - an uncursed amulet of magic regeneration {unknown} Scrolls b - 3 scrolls of remove curse {unknown} f - 2 scrolls of identify {unknown} g - 2 scrolls of amnesia {unknown} h - 2 scrolls of enchant weapon {unknown} Comestibles c - 4 rations {@e1} Message History * * * LOW HITPOINT WARNING * * * You take 2 damage. Aiming: Pain (safe; 4% risk of failure) Aim: an adder (almost dead, chance to defeat MR: 76%) Okay, then. You feel sick. The jackal misses you. You take 1 damage. You feel sick. The jackal closely misses you. You take 1 damage. The jackal barely misses you. Found a ration. You closely miss the jackal. You feel sick. The jackal misses you. You take 1 damage. You closely miss the jackal. The jackal bites you but does no damage. The jackal closely misses you. You hit the jackal. The jackal is heavily wounded. The jackal barely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * You take 1 damage. You hit the jackal. You kill the jackal! * * * LOW HITPOINT WARNING * * * You feel sick. The adder bites you but does no damage. You take 1 damage. Aiming: Pain (safe; 4% risk of failure) Aim: an adder (severely wounded, chance to defeat MR: 76%) The adder writhes in agony! You kill the adder! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. You aren't carrying any potions. The quokka closely misses you. You feel sick. You take 1 damage. The quokka twitches its whiskers. The quokka bites you but does no damage. You feel sick. You take 1 damage. There is a stone staircase leading up here. The quokka barely misses you. You climb upwards. You feel sick. You are no longer poisoned. There is a stone staircase leading down here. You take 1 damage. You closely miss the quokka. The quokka bites you. You die... #.# #.##.###≈.# #.# #.##.#≈≈≈.# #.# #.##.#≈...# #.# #.##)#≈.### #######.###.##.#### #...........#..##.# #.#####.#####.###.# #.# #.####r.# #.# #(# ##....@.####.# #.# #............# #.# #.####..###### ### #.# #.# #...# ..## #.# #.###.#.## ..(###.####........# ................#..# ...####...#####.#..# #.##......# ##.#..# You could see a quokka. Vanquished Creatures An adder (D:2) A leopard gecko (D:1) A goblin (D:1) A hobgoblin (D:1) 4 jackals 2 kobolds (D:1) 3 rats (D:1) 13 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | fearitself the Barachi Necromancer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 354 | D:1 | HP: 3/13 [leopard gecko (3)] 356 | D:1 | Reached XP level 2. HP: 4/19 MP: 1/5 691 | D:1 | Reached skill level 3 in Dodging 1131 | D:2 | HP: 5/19 [jackal (1)] 1133 | D:2 | Reached XP level 3. HP: 5/24 MP: 1/6 1136 | D:2 | HP: 4/24 [poisoned by an adder] 1142 | D:1 | HP: 2/24 [poisoned by an adder] 1143 | D:1 | Slain by a quokka Vault maps used: D:1: lightli_iron_boxes, kennysheep_nondescript, hangedman_abyss_or_decor_stabs, minivault_5 D:2: chequers_ecumenical_altar_twisty, lemuel_statue_altar, uniq_robin, uniq_terence, uniq_natasha Action || total -------------------------++------- Melee: Short sword || 23 Cast: Pain || 19 Stab: Sleeping || 1 Eat: Chunk || 1 Armor: Robe || 10 Dodge: Dodged || 30 Skill XL: | 1 2 | ---------------+-------+----- Dodging | 3 | 3.7 Stealth | | 1.7 Spellcasting | | 2.1 Necromancy | | 3.6