Dungeon Sprint DCSS version 0.17-a0-1263-gc2a165f (webtiles) character file. 209 fdick the Conjurer (level 5, -5/41 HPs) Began as an Octopode Conjurer on June 7, 2015. Was an Initiate of Makhleb. Slain by a merfolk ... wielding a +0 trident (17 damage) ... in the Dungeon (Sprint V: "Ziggurat Sprint"). The game lasted 00:02:35 (220 turns). fdick the Conjurer (Octopode Conjurer) Turns: 220, Time: 00:02:35 Health: -5/41 AC: 1 Str: 19 XL: 5 Next: 87% Magic: 14/19 EV: 19 Int: 36 God: Makhleb [......] Gold: 0 SH: 0 Dex: 25 Spells: 2 memorised, 12 levels left rFire . . . SeeInvis . L - +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} rCold . . . Clarity . (no shield) rNeg . . . SustAt . (helmet restricted) rPois . Gourm . (no amulet) rElec . Spirit . x - +6 ring of dexterity rCorr . Warding . y - +6 ring of dexterity rMut . NoTele + z - +6 ring of intelligence MR ..... A - +6 ring of intelligence Stlth ++++...... B - +6 ring of strength C - +6 ring of strength D - ring of flight (no ring) @: very slightly contaminated, invisible, not resistant to hostile enchantments, stealthy A: almost no armour, amphibious, 8 rings, constrict 8, camouflage 1, gelatinous body 1 a: Renounce Religion, Evoke Flight You were in the Dungeon. You worshipped Makhleb. Makhleb was noncommittal. You were not hungry. You visited 1 branch Inventory: Hand weapons L - the +6 Majin-Bo (weapon) {vamp, Archmagi MP+6 Int+6} (You found it in the Dungeon) It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). Armour K - a +3 buckler Magical staves E - an uncursed staff of energy Jewellery x - a +6 ring of dexterity (left tentacle) y - a +6 ring of dexterity (right tentacle) z - a +6 ring of intelligence (on tentacle) A - a +6 ring of intelligence (on tentacle) B - a +6 ring of strength (on tentacle) C - a +6 ring of strength (on tentacle) D - a ring of flight (on tentacle) Magical devices G - a wand of disintegration (7) H - a wand of fire (3) I - a wand of cold (3) J - a wand of draining (4) Scrolls h - 4 scrolls of blinking o - 4 scrolls of amnesia p - 3 scrolls of recharging q - 7 scrolls of fog r - a scroll of holy word s - 5 scrolls of identify t - 5 scrolls of remove curse u - 2 scrolls of fear Potions c - 10 potions of curing d - 10 potions of heal wounds e - 6 potions of haste f - 7 potions of magic g - 3 potions of berserk rage i - 2 potions of brilliance j - a potion of invisibility k - 4 potions of resistance m - 5 potions of agility n - 5 potions of might Books a - a book of Conjurations Spells Type Level a - Magic Dart Conjuration 1 b - Searing Ray Conjuration 2 c - Dazzling Spray Conjuration/Hexes 3 d - Fulminant Prism Conjuration/Hexes 4 e - Iskenderun's Mystic Blast Conjuration 4 f - Iskenderun's Battlesphere Conjuration/Charms 5 Miscellaneous F - a crystal ball of energy Comestibles b - 5 bread rations v - 42 fruits w - 3 meat rations Skills: + Level 6.0 Fighting + Level 6.4 Dodging - Level 2.6 Stealth + Level 5.9 Spellcasting + Level 7.4 Conjurations You had 12 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj #### 1% 1 None b - Searing Ray Conj ###### 1% 2 None Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Vehumet Xom Yredelemnul Zin The Shining One Beogh Jiyva Lugonu Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. You can use your tentacles to constrict eight enemies at once. Your skin changes colour to match your surroundings (Stealth). Your rubbery body absorbs attacks (AC +1). Message History You thump the merfolk! You feel better. You kill the merfolk! Makhleb accepts your kill. Your Fighting skill gained 3 levels and is now at level 6! Your Dodging skill gained 2 levels and is now at level 6! Your Spellcasting skill gained 2 levels and is now at level 5! Your Conjurations skill gained 2 levels and is now at level 7! You have reached level 3! Your experience leads to an increase in your attributes! Your base attributes are Str 7, Int 17, Dex 12. Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. You have reached level 4! You have reached level 5! You feel agile. You constrict the merfolk. The merfolk hits you with a trident!! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * The merfolk hits you with a trident! You die... ▓▓▓▓▓▓▓ ▓.8©8.▓ ▓.(...▓ ▓.[.|.▓ ▓.@)..▓ ▓..m..▓ ▓.....▓ ▓▓▓▓▓▓▓ You could see a merfolk. Vanquished Creatures A merfolk (D) 1 creature vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D | fdick the Octopode Conjurer began the quest for the Orb. 0 | D | Reached XP level 1. HP: 11/11 MP: 3/3 0 | D | Found a roughly hewn altar of Beogh. 0 | D | Found a viscous altar of Jiyva. 0 | D | Found a corrupted altar of Lugonu. 0 | D | Found a white marble altar of Elyvilon. 0 | D | Found a sparkling altar of Nemelex Xobeh. 1 | D | Found a burning altar of Makhleb. 1 | D | Found an iron altar of Okawaru. 1 | D | Found a deep blue altar of Sif Muna. 1 | D | Found a radiant altar of Vehumet. 1 | D | Found a bloodstained altar of Trog. 1 | D | Found a shimmering altar of Xom. 37 | D | Became a worshipper of Makhleb the Destroyer 97 | D | Reached skill level 5 in Conjurations 97 | D | Reached XP level 2. HP: 14/21 MP: 6/6 101 | D | Learned a level 2 spell: Searing Ray 204 | D | Entered arena 1. 204 | D | Noticed a merfolk 204 | D | Noticed a merfolk 220 | D | Killed a merfolk 220 | D | Reached skill level 6 in Fighting 220 | D | Reached skill level 5 in Spellcasting 220 | D | Reached skill level 7 in Conjurations 220 | D | Reached XP level 3. HP: 25/30 MP: 10/10 220 | D | Reached XP level 4. HP: 30/36 MP: 11/11 220 | D | Reached XP level 5. HP: 34/41 MP: 13/13 220 | D | Slain by a merfolk Vault maps used: D: sprint_v Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Quarterstaff | 2 | || 2 Evoke: Wand | 5 | || 5 Use: Potion | 2 | || 2 Eat: Meat ration | 1 | || 1