Dungeon Crawl Stone Soup version 0.20-a0-225-g9e35ab2 (webtiles) character file. 42 factorialite the Charmwright (level 3, 0/27 HPs) Began as a Merfolk Skald on Nov 25, 2016. Slain by an adder (3 damage) ... on level 1 of the Dungeon. The game lasted 00:03:36 (1142 turns). factorialite the Charmwright (Merfolk Skald) Turns: 1142, Time: 00:03:37 Health: 0/27 AC: 3 Str: 12 XL: 3 Next: 54% Magic: 3/6 EV: 11 Int: 12 God: Gold: 30 SH: 0 Dex: 13 Spells: 5/6 levels left rFire . . . SeeInvis . a - +0 spear rCold . . . Gourm . b - +0 leather armour rNeg . . . Faith . (no shield) rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) (no ring) (no ring) @: lethally poisoned (0 -> -3), drained A: change form in water, swift swim, stealthy swim a: no special abilities You were on level 1 of the Dungeon. You were hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 30 gold pieces. Inventory: Hand Weapons a - a +0 spear (weapon) i - a +2 dagger of draining (You took it off a goblin on level 1 of the Dungeon) Armour b - a +0 leather armour (worn) Scrolls f - a scroll of teleportation {unknown} j - a scroll of remove curse {unknown} k - 2 scrolls of fear {unknown} m - a scroll of identify {unknown} n - a scroll of noise {unknown} Potions e - a potion of mutation {unknown} g - a potion of degeneration {unknown} l - a potion of agility {unknown} p - a potion of flight {unknown} Books c - a book of Battle Comestibles d - a bread ration {@e1} h - a meat ration {@e2} q - a beef jerky Skills: - Level 2.1(1.8) Fighting - Level 3.0(2.6) Polearms - Level 0.6(0.2) Armour - Level 1.3(1.0) Dodging - Level 2.0(1.6) Spellcasting + Level 4.9(4.5) Charms You had 5 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Infusion Chrm ##.. 8% 1 ##..... Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Vehumet Message History You see here a stone. You open the door. There is an open door here. You see here a club. There is a stone staircase leading down here. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. Found an escape hatch in the ceiling. An orc comes into view. It is wielding a flail. A rat comes into view. The orc shouts! The rat moves out of view. An adder comes into view. x2 Okay, then. You begin infusing your attacks with magical energy. The adder hisses angrily. x2 The adder moves out of view. You now have 5/6 mp. Attack whom? Aim: an orc, wielding a flail and wearing a leather armour You reach to attack! You hit the orc but do no damage. You barely miss the orc. The orc barely misses you. You hit the orc. The orc barely misses you. A bat comes into view. You now have 4/6 mp. You hit the orc. You now have 3/6 mp. You completely miss the orc. The orc barely misses you. You hit the orc. You kill the orc! You now have 2/6 mp. You completely miss the adder. The adder bites you. You take 3 damage, and have 24/27 hp. You barely miss the adder. The adder bites you. You are poisoned. The adder poisons you! The adder completely misses you. Unknown command. You hit the adder. You feel sick. The adder bites you. You are more poisoned. The adder poisons you! You take 4 damage, and have 20/27 hp. You hit the adder. You feel sick. The adder bites you but does no damage. You take 1 damage, and have 19/27 hp. You now have 1/6 mp. You miss the adder. You feel sick. The adder bites you but does no damage. The adder bites you. You take 3 damage, and have 16/27 hp. You miss the adder. The adder bites you but does no damage. Unknown command. You hit the adder. You kill the adder! Your magical infusion is running out. You feel sick. The bat hits you but does no damage. You take 1 damage, and have 15/27 hp. You now have 0/6 mp. You feel sick. The bat hits you. You take 2 damage, and have 13/27 hp. You feel sick. You take 1 damage, and have 12/27 hp. You feel sick. You take 1 damage, and have 11/27 hp. You are no longer magically infusing your attacks. You feel sick. You feel sick. The bat closely misses you. You take 1 damage, and have 10/27 hp. The bat closely misses you. You feel sick. The bat hits you but does no damage. There is an escape hatch in the ceiling here. You take 1 damage, and have 9/27 hp. The bat barely misses you. The adder misses you. A mysterious force pulls you upwards. The hatch slams shut behind you. You feel sick. The adder barely misses you. You take 1 damage, and have 8/27 hp. It was a potion of curing. You feel better. The adder barely misses you. You regained 9 hp, and now have 17/27 hp. Unknown command. You closely miss the adder. The adder bites you. You are poisoned. The adder poisons you! The adder closely misses you. You take 1 damage, and have 16/27 hp. You closely miss the adder. You feel sick. The adder misses you. You take 1 damage, and have 15/27 hp. You hit the adder. You feel sick. The adder barely misses you. You take 1 damage, and have 14/27 hp. You barely miss the adder. The adder closely misses you. The adder bites you but does no damage. You barely miss the adder. The adder completely misses you. You barely miss the adder. You feel sick. The adder barely misses you. You take 1 damage, and have 13/27 hp. You hit the adder. The adder bites you. You take 3 damage, and have 10/27 hp. You miss the adder. The adder bites you. * * * LOW HITPOINT WARNING * * * The adder bites you. * * * LOW HITPOINT WARNING * * * You take 6 damage, and have 4/27 hp. MASSIVE DAMAGE!! You hit the adder. * * * LOW HITPOINT WARNING * * * You feel sick. The adder bites you. You die... #.# #.........####........ #.### #.........'........... #.#.#####.........#####....... ###.#...............# #....... #........##.........# ##...... #........##.........# #...... #........##.........# #...... #........###.#..###.# #...... #........# #.#.@###.######...... #........# #...S......#......... #........#####..###.#.#.##...... #.............>................. #........######.###.#.#.##.....# ##........######.###.#+#.##.....# ..........#.....)........##.....# ......#####..............##.....# ......##.................##.....# You could see an adder. Vanquished Creatures An adder (D:2) 2 dart slugs (D:1) 3 leopard geckos (D:1) An orc (D:2) 3 giant cockroaches (D:1) 3 goblins (D:1) 2 hobgoblins (D:1) 2 bats A frilled lizard (D:1) 5 kobolds (D:1) A rat (D:1) 24 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | factorialite the Merfolk Skald began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 3/3 168 | D:1 | Reached XP level 2. HP: 22/22 MP: 5/5 186 | D:1 | Reached skill level 4 in Charms 309 | D:1 | Reached XP level 3. HP: 13/27 MP: 6/6 577 | D:2 | Found a radiant altar of Vehumet. 1141 | D:1 | HP: 5/27 [adder (5)] 1142 | D:1 | Slain by an adder Vault maps used: D:1: minmay_arrival_open_corners, st_stairs_11, minmay_vboxes D:2: fiery_altar_vehumet, minmay_overflow_temple_star_quad, st_stairs_12 Skill XL: | 1 2 | ---------------+-------+----- Charms | 4 | 4.9 Fighting | | 2.1 Polearms | | 3.0 Armour | | 0.6 Dodging | | 1.3 Spellcasting | | 2.0 Action || total -------------------------++------- Melee: Spear || 134 Cast: Infusion || 2 Use: Potion || 1 Armor: Leather armour || 33 Dodge: Dodged || 89 Vault maps used: D:1: minmay_arrival_open_corners, st_stairs_11, minmay_vboxes D:2: fiery_altar_vehumet, minmay_overflow_temple_star_quad, st_stairs_12 Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 1.0 | 5.8 | 206.5 Dungeon | 100.0 | 100.0 | 0.0 | 1.0 | 5.8 | 206.5 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 30.0 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 30.0 +-------+-------+-------+-------+-------+----------------------